[Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

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  1. #1381
    Member Ponyo is offline
    MemberRank
    Dec 2011 Join Date
    HungaryLocation
    76Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    Quote Originally Posted by liyujian View Post

    how to fix add point
    Hello go to ia julia folder Commands :MaxAddedStats = 0
    Go to ia julia folder maximumstat:example
    [MaximumStats]
    Enabled = 1

    //Dark Lord, Lord Emperor
    MaxDL_Strength = 32000
    MaxDL_Agility = 32000
    MaxDL_Vitality = 32000
    MaxDL_Energy = 32000
    MaxDL_Command = 32000

    //Dark Knight, Blade Knight, Blade Master
    MaxDK_Strength = 32000
    MaxDK_Agility = 32000
    MaxDK_Vitality = 32000
    MaxDK_Energy = 32000

    //Dark Wizzard, Soul Master, Grand Master
    MaxDW_Strength = 32000
    MaxDW_Agility = 32000
    MaxDW_Vitality = 32000
    MaxDW_Energy = 32000

    //Fairy Elf, Muse Elf, High Elf
    MaxELF_Strength = 32000
    MaxELF_Agility = 32000
    MaxELF_Vitality = 32000
    MaxELF_Energy = 32000

    //Summoner, Bloody Summoner, Dimension Master
    MaxSUM_Strength = 32000
    MaxSUM_Agility = 32000
    MaxSUM_Vitality = 32000
    MaxSUM_Energy = 32000

    //Magic Gladiator, Duel Master
    MaxMG_Strength = 32000
    MaxMG_Agility = 32000
    MaxMG_Vitality = 32000
    MaxMG_Energy = 32000

    my test add points 9500run:D

  2. #1382
    Enthusiast apyrupa_master is offline
    MemberRank
    Nov 2009 Join Date
    BrasilLocation
    42Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    Fix for Illusion Temple event;

    Changes in MuOnline database:

    Alter SP_REG_ILLUSION_TEMPLE_RANKPOINT procedure
    Code:
    USE [muonline]
    GO
    /****** Object:  StoredProcedure [dbo].[SP_REG_ILLUSION_TEMPLE_RANKPOINT]    Script Date: 08/07/2013 12:44:09 ******/
    SET ANSI_NULLS ON
    GO
    SET QUOTED_IDENTIFIER ON
    GO
    
    ALTER PROCEDURE [dbo].[SP_REG_ILLUSION_TEMPLE_RANKPOINT]
       @AccountID      varchar(10),
       @Name         varchar(10),
       @Server_code      smallint,
       @IT_Number      tinyint,
       @Class         smallint,
       @Level         int,
       @Win         tinyint,
       @iPCRoom      int,
       @ExpGained      int
       
    AS
    BEGIN
       BEGIN TRANSACTION
       
       SET NOCOUNT ON   
       
       DECLARE @Wins INT
       DECLARE @Exp INT
    
       IF EXISTS (SELECT * FROM T_Illusion_Temple_Rank WHERE AccountID = @AccountID AND Name = @Name)
       BEGIN
          SELECT @Wins = Wins, @Exp = Exp FROM T_Illusion_Temple_Rank WHERE AccountID = @AccountID AND Name = @Name
          UPDATE T_Illusion_Temple_Rank SET Level = @Level, Class = @Class, IT_Number = @IT_Number, Wins = @Wins + @Win, Exp = @Exp + @ExpGained WHERE AccountID = @AccountID AND Name = @Name
       END
       ELSE
       BEGIN
          INSERT INTO T_Illusion_Temple_Rank VALUES (@AccountID, @Name, @Class, @Level, @IT_Number, @Win, @ExpGained) 
       END
    
       IF(@@Error <> 0 )
          ROLLBACK TRANSACTION
       ELSE   
          COMMIT TRANSACTION
       
       SET NOCOUNT OFF   
    END
    Create Table for Illusion rank
    Code:
    USE [muonline]
    GO
    
    /****** Object:  Table [dbo].[T_Illusion_Temple_Rank]    Script Date: 08/07/2013 12:47:36 ******/
    SET ANSI_NULLS ON
    GO
    
    SET QUOTED_IDENTIFIER ON
    GO
    
    SET ANSI_PADDING ON
    GO
    
    CREATE TABLE [dbo].[T_Illusion_Temple_Rank](
    	[AccountID] [varchar](10) NOT NULL,
    	[Name] [varchar](10) NOT NULL,
    	[Class] [smallint] NULL,
    	[Level] [int] NULL,
    	[IT_Number] [tinyint] NULL,
    	[Wins] [int] NULL,
    	[Exp] [int] NULL
    ) ON [PRIMARY]
    
    GO
    
    SET ANSI_PADDING OFF
    GO

    Changes in MuOnline configs

    ..\data\CommonServer.cfg
    //=================================
    //Illusion Temple Options
    //=================================
    IllusionTempleEvent = 1
    OldScrollDropRate = 90
    CovenantOfIllusionDropRate = 90
    UseMaxLevelIllusionTemple = 1
    SaveIllusionTempleRankingPoint = 1
    IllusionTempleRewardPercent = 100
    IllusionTempleMinUseSkillCnt = 3
    IllusionTempleRewardPercentMaster = 100
    ..\data\MonsterSetBase.txt
    //Nº Mapa Rad X Y Str
    //Illusion Temple 1
    0
    // ÀÏ·çÀüÅÛÇà 1 (·¹º§ 220~270)
    380 45 0 134 121 2 //¼®»ó(·£´ýÀ§Ä¡ 1)
    380 45 0 207 47 2 //¼®»ó(·£´ýÀ§Ä¡ 2)
    381 45 0 139 46 3 //¹Â¿¬ÇÕ±º´ëÀå
    382 45 0 194 123 3 //ȯ¿µ±³´ÜÀå·Î
    383 45 0 141 59 2 //¿¬ÇÕ±ºÃø¼º¹°º¸°üÇÔ
    384 45 0 194 113 2 //ȯ¿µ±³´ÜÃø¼º¹°º¸°üÇÔ
    end
    0
    // ÀÏ·çÀüÅÛÇà 2 (·¹º§ 271~320)
    380 46 0 134 121 2 //¼®»ó(·£´ýÀ§Ä¡ 1)
    380 46 0 207 47 2 //¼®»ó(·£´ýÀ§Ä¡ 2)
    381 46 0 139 46 3 //¹Â¿¬ÇÕ±º´ëÀå
    382 46 0 194 123 3 //ȯ¿µ±³´ÜÀå·Î
    383 46 0 141 59 2 //¿¬ÇÕ±ºÃø¼º¹°º¸°üÇÔ
    384 46 0 194 113 2 //ȯ¿µ±³´ÜÃø¼º¹°º¸°üÇÔ
    end
    0
    // ÀÏ·çÀüÅÛÇà 3 (·¹º§ 321~350)
    380 47 0 134 121 2 //¼®»ó(·£´ýÀ§Ä¡ 1)
    380 47 0 207 47 2 //¼®»ó(·£´ýÀ§Ä¡ 2)
    381 47 0 139 46 3 //¹Â¿¬ÇÕ±º´ëÀå
    382 47 0 194 123 3 //ȯ¿µ±³´ÜÀå·Î
    383 47 0 141 59 2 //¿¬ÇÕ±ºÃø¼º¹°º¸°üÇÔ
    384 47 0 194 113 2 //ȯ¿µ±³´ÜÃø¼º¹°º¸°üÇÔ
    end
    0
    // ÀÏ·çÀüÅÛÇà 4 (·¹º§ 351~380)
    380 48 0 134 121 2 //¼®»ó(·£´ýÀ§Ä¡ 1)
    380 48 0 207 47 2 //¼®»ó(·£´ýÀ§Ä¡ 2)
    381 48 0 139 46 3 //¹Â¿¬ÇÕ±º´ëÀå
    382 48 0 194 123 3 //ȯ¿µ±³´ÜÀå·Î
    383 48 0 141 59 2 //¿¬ÇÕ±ºÃø¼º¹°º¸°üÇÔ
    384 48 0 194 113 2 //ȯ¿µ±³´ÜÃø¼º¹°º¸°üÇÔ
    end
    0
    // ÀÏ·çÀüÅÛÇà 5 (·¹º§ 381~399)
    380 49 0 134 121 2 //¼®»ó(·£´ýÀ§Ä¡ 1)
    380 49 0 207 47 2 //¼®»ó(·£´ýÀ§Ä¡ 2)
    381 49 0 139 46 3 //¹Â¿¬ÇÕ±º´ëÀå
    382 49 0 194 123 3 //ȯ¿µ±³´ÜÀå·Î
    383 49 0 141 59 2 //¿¬ÇÕ±ºÃø¼º¹°º¸°üÇÔ
    384 49 0 194 113 2 //ȯ¿µ±³´ÜÃø¼º¹°º¸°üÇÔ
    end
    0
    // ÀÏ·çÀüÅÛÇà 6 (·¹º§ 400)
    380 50 0 134 121 2 //¼®»ó(·£´ýÀ§Ä¡ 1)
    380 50 0 207 47 2 //¼®»ó(·£´ýÀ§Ä¡ 2)
    381 50 0 139 46 3 //¹Â¿¬ÇÕ±º´ëÀå
    382 50 0 194 123 3 //ȯ¿µ±³´ÜÀå·Î
    383 50 0 141 59 2 //¿¬ÇÕ±ºÃø¼º¹°º¸°üÇÔ
    384 50 0 194 113 2 //ȯ¿µ±³´ÜÃø¼º¹°º¸°üÇÔ
    end
    //------------------------------------------------------------
    //ÀÏ·çÀüÅÛÇøó½ºÅÍ Ãß°¡
    //------------------------------------------------------------
    2
    // ÀÏ·çÀüÅÛÇà 1 (·¹º§ 220~270)
    386 45 10 131 93 -1
    387 45 10 131 89 -1
    388 45 10 131 85 -1
    386 45 10 168 123 -1
    387 45 10 164 123 -1
    388 45 10 160 123 -1
    386 45 10 169 48 -1
    387 45 10 169 52 -1
    388 45 10 169 56 -1
    386 45 10 206 85 -1
    387 45 10 206 81 -1
    388 45 10 206 77 -1
    386 45 10 158 85 -1
    387 45 10 168 94 -1
    388 45 10 169 75 -1
    386 45 10 179 85 -1
    387 45 10 157 66 -1
    388 45 10 162 66 -1
    386 45 10 150 78 -1
    387 45 10 150 73 -1
    388 45 10 176 103 -1
    386 45 10 181 103 -1
    387 45 10 187 98 -1
    388 45 10 187 92 -1
    386 45 10 197 57 -1
    387 45 10 141 113 -1
    388 45 10 193 61 -1
    386 45 10 145 109 -1
    387 45 10 189 65 -1
    388 45 10 149 105 -1
    386 45 10 167 87 -1
    387 45 10 171 83 -1
    end
    2
    // ÀÏ·çÀüÅÛÇà 2 (·¹º§ 271~320)
    389 46 10 131 93 -1
    390 46 10 131 89 -1
    391 46 10 131 85 -1
    389 46 10 168 123 -1
    390 46 10 164 123 -1
    391 46 10 160 123 -1
    389 46 10 169 48 -1
    390 46 10 169 52 -1
    391 46 10 169 56 -1
    389 46 10 206 85 -1
    390 46 10 206 81 -1
    391 46 10 206 77 -1
    389 46 10 158 85 -1
    390 46 10 168 94 -1
    391 46 10 169 75 -1
    389 46 10 179 85 -1
    390 46 10 157 66 -1
    391 46 10 162 66 -1
    389 46 10 150 78 -1
    390 46 10 150 73 -1
    391 46 10 176 103 -1
    389 46 10 181 103 -1
    390 46 10 187 98 -1
    391 46 10 187 92 -1
    389 46 10 197 57 -1
    390 46 10 141 113 -1
    391 46 10 193 61 -1
    389 46 10 145 109 -1
    390 46 10 189 65 -1
    391 46 10 149 105 -1
    389 46 10 167 87 -1
    390 46 10 171 83 -1
    end
    2
    // ÀÏ·çÀüÅÛÇà 3 (·¹º§ 321~350)
    392 47 10 131 93 -1
    393 47 10 131 89 -1
    394 47 10 131 85 -1
    392 47 10 168 123 -1
    393 47 10 164 123 -1
    394 47 10 160 123 -1
    392 47 10 169 48 -1
    393 47 10 169 52 -1
    394 47 10 169 56 -1
    392 47 10 206 85 -1
    393 47 10 206 81 -1
    394 47 10 206 77 -1
    392 47 10 158 85 -1
    393 47 10 168 94 -1
    394 47 10 169 75 -1
    392 47 10 179 85 -1
    393 47 10 157 66 -1
    394 47 10 162 66 -1
    392 47 10 150 78 -1
    393 47 10 150 73 -1
    394 47 10 176 103 -1
    392 47 10 181 103 -1
    393 47 10 187 98 -1
    394 47 10 187 92 -1
    392 47 10 197 57 -1
    393 47 10 141 113 -1
    394 47 10 193 61 -1
    392 47 10 145 109 -1
    393 47 10 189 65 -1
    394 47 10 149 105 -1
    392 47 10 167 87 -1
    393 47 10 171 83 -1
    end
    2
    // ÀÏ·çÀüÅÛÇà 4 (·¹º§ 351~380)
    395 48 10 131 93 -1
    396 48 10 131 89 -1
    397 48 10 131 85 -1
    395 48 10 168 123 -1
    396 48 10 164 123 -1
    397 48 10 160 123 -1
    395 48 10 169 48 -1
    396 48 10 169 52 -1
    397 48 10 169 56 -1
    395 48 10 206 85 -1
    396 48 10 206 81 -1
    397 48 10 206 77 -1
    395 48 10 158 85 -1
    396 48 10 168 94 -1
    397 48 10 169 75 -1
    395 48 10 179 85 -1
    396 48 10 157 66 -1
    397 48 10 162 66 -1
    395 48 10 150 78 -1
    396 48 10 150 73 -1
    397 48 10 176 103 -1
    395 48 10 181 103 -1
    396 48 10 187 98 -1
    397 48 10 187 92 -1
    395 48 10 197 57 -1
    396 48 10 141 113 -1
    397 48 10 193 61 -1
    395 48 10 145 109 -1
    396 48 10 189 65 -1
    397 48 10 149 105 -1
    395 48 10 167 87 -1
    396 48 10 171 83 -1
    end
    2
    // ÀÏ·çÀüÅÛÇà 5 (·¹º§ 381~399)
    398 49 10 131 93 -1
    399 49 10 131 89 -1
    400 49 10 131 85 -1
    398 49 10 168 123 -1
    399 49 10 164 123 -1
    400 49 10 160 123 -1
    398 49 10 169 48 -1
    399 49 10 169 52 -1
    400 49 10 169 56 -1
    398 49 10 206 85 -1
    399 49 10 206 81 -1
    400 49 10 206 77 -1
    398 49 10 158 85 -1
    399 49 10 168 94 -1
    400 49 10 169 75 -1
    398 49 10 179 85 -1
    399 49 10 157 66 -1
    400 49 10 162 66 -1
    398 49 10 150 78 -1
    399 49 10 150 73 -1
    400 49 10 176 103 -1
    398 49 10 181 103 -1
    399 49 10 187 98 -1
    400 49 10 187 92 -1
    398 49 10 197 57 -1
    399 49 10 141 113 -1
    400 49 10 193 61 -1
    398 49 10 145 109 -1
    399 49 10 189 65 -1
    400 49 10 149 105 -1
    398 49 10 167 87 -1
    399 49 10 171 83 -1
    end
    2
    // ÀÏ·çÀüÅÛÇà 6 (·¹º§ 400)
    401 50 10 131 93 -1
    402 50 10 131 89 -1
    403 50 10 131 85 -1
    401 50 10 168 123 -1
    402 50 10 164 123 -1
    403 50 10 160 123 -1
    401 50 10 169 48 -1
    402 50 10 169 52 -1
    403 50 10 169 56 -1
    401 50 10 206 85 -1
    402 50 10 206 81 -1
    403 50 10 206 77 -1
    401 50 10 158 85 -1
    402 50 10 168 94 -1
    403 50 10 169 75 -1
    401 50 10 179 85 -1
    402 50 10 157 66 -1
    403 50 10 162 66 -1
    401 50 10 150 78 -1
    402 50 10 150 73 -1
    403 50 10 176 103 -1
    401 50 10 181 103 -1
    402 50 10 187 98 -1
    403 50 10 187 92 -1
    401 50 10 197 57 -1
    402 50 10 141 113 -1
    403 50 10 193 61 -1
    401 50 10 145 109 -1
    402 50 10 189 65 -1
    403 50 10 149 105 -1
    401 50 10 167 87 -1
    402 50 10 171 83 -1
    end
    My full source:
    full-source.zip

    Last compiled DLL:
    WzAG-07-08-2013.zip

    Soon i will fix the Drop for this event.

  3. #1383

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    Thanks for source code, congratulations for initiative in projet continue. hugs!

  4. #1384
    Enthusiast gintis12320 is offline
    MemberRank
    Aug 2009 Join Date
    Ivano-FrankivskLocation
    30Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    hi I dont enistend with maps dont work 6 maps I try evrisink but didnt work somewon can help me? sory for bed English language
    Last edited by gintis12320; 07-08-13 at 11:05 PM.

  5. #1385
    Alpha Member ianvalls90 is offline
    MemberRank
    Apr 2007 Join Date
    ArgentinaLocation
    1,829Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    So, Still no client side support for new jewels on ENG protocol?.....
    I looked everywhere for a 1.03P main with new jewels Support.....but ended up trying to add them myself & failing a few times -_-'

  6. #1386
    Nothing Better godhoang is offline
    MemberRank
    Jul 2008 Join Date
    vietnamLocation
    557Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    @apyrupa_master: can you compile it for JPN protocol ? tks

  7. #1387
    Apprentice link182 is offline
    MemberRank
    Jun 2013 Join Date
    10Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    sometime berserker and reflektion skills dont work. What is the right formula for 32k stats?


    [Berserker]
    BerserkerDiv1 = 20
    BerserkerDiv2 = 30
    BerserkerDiv3 = 60
    //----------------------------------------------------//
    [DamageRef]
    DamageRefDiv1 = 42
    DamageRefDiv2 = 25

  8. #1388
    Member kNui is offline
    MemberRank
    Aug 2012 Join Date
    59Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    BK is didnt die if I have Full Socket Set still cant Kill full stat Noob BK

    //----------------------------------------------------//
    [SkillLevel]
    TwistingSlashMinLevel = 1
    RagefulBlowMinLevel = 1
    DeathStabMinLevel = 1
    ImapleMinLevel = 1
    GreaterFortitudeMinLevel = 1
    PenetrationMinLevel = 1
    //----------------------------------------------------//
    //MannaShield and GreatFortutude optimized for maximum 32k stats
    [ManaShield]
    ManaShieldAgiNormal = 10 //Default: 50
    ManaShieldEneNormal = 2 //Default: 200
    ManaShieldAgiMaster = 10 //Default: 50
    ManaShieldEneMaster = 2 //Default: 200
    ManaShieldTime = 1 //Default: 40
    ManaShieldTimeMaster = 1 //Default: 40
    //----------------------------------------------------//
    [GreatFortitude]
    GreatFortitudeVitNormal = 10 //Default: 100
    GreatFortitudeEneNormal = 2 //Default: 20
    GreatFortitudeVitMaster = 10 //Default: 100
    GreatFortitudeEneMaster = 2 //Default: 20
    GreatFortitudeTime = 1
    GreatFortitudeMaster = 1
    //----------------------------------------------------//
    [Berserker]
    BerserkerDiv1 = 10
    BerserkerDiv2 = 20
    BerserkerDiv3 = 30
    //----------------------------------------------------//
    [DamageRef]
    DamageRefDiv1 = 12
    DamageRefDiv2 = 5
    //----------------------------------------------------//
    [CriticalDmg]
    CriticalDmgLeaderShip = 15
    CriticalDmgEnergy = 2
    CriticalDmgTime = 5
    //----------------------------------------------------//
    [Skills]
    CSSkillsOnNOrmal = 0 //Enable with only Special Main
    //----------------------------------------------------//


    THİS İS MY OPTİONS BUT STİL BK DİDNT DİE, HOW CAN I CHANGE FOR NORMAL DİE

  9. #1389
    Apprentice link182 is offline
    MemberRank
    Jun 2013 Join Date
    10Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    Bk have too much hp after GreatFortitude

    2-3 milions hp on full stats
    -//
    [GreatFortitude]
    GreatFortitudeVitNormal = 100 //Default: 150
    GreatFortitudeEneNormal = 20 //Default: 100
    GreatFortitudeVitMaster = 100 //Default: 150
    GreatFortitudeEneMaster = 20 //Default: 100
    GreatFortitudeTime = 10
    GreatFortitudeMaster = 10


    and with you mana shil formula sm is invulnerable on 1k ene :D




    someone know berserker and reflektion formula for 32k stats?

  10. #1390
    Apprentice THE_LORD is offline
    MemberRank
    Jul 2005 Join Date
    oioaoaoaLocation
    20Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    files support stats 65K?

    att,
    THE_LORD

  11. #1391
    TriForce Adm1n1strator HexaMaster is offline
    MemberRank
    Jun 2006 Join Date
    SlovakiaLocation
    222Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    Quote Originally Posted by kNui View Post
    BK is didnt die if I have Full Socket Set still cant Kill full stat Noob BK

    //----------------------------------------------------//
    [SkillLevel]
    TwistingSlashMinLevel = 1
    RagefulBlowMinLevel = 1
    DeathStabMinLevel = 1
    ImapleMinLevel = 1
    GreaterFortitudeMinLevel = 1
    PenetrationMinLevel = 1
    //----------------------------------------------------//
    //MannaShield and GreatFortutude optimized for maximum 32k stats
    [ManaShield]
    ManaShieldAgiNormal = 10 //Default: 50
    ManaShieldEneNormal = 2 //Default: 200
    ManaShieldAgiMaster = 10 //Default: 50
    ManaShieldEneMaster = 2 //Default: 200
    ManaShieldTime = 1 //Default: 40
    ManaShieldTimeMaster = 1 //Default: 40
    //----------------------------------------------------//
    [GreatFortitude]
    GreatFortitudeVitNormal = 10 //Default: 100
    GreatFortitudeEneNormal = 2 //Default: 20
    GreatFortitudeVitMaster = 10 //Default: 100
    GreatFortitudeEneMaster = 2 //Default: 20
    GreatFortitudeTime = 1
    GreatFortitudeMaster = 1
    //----------------------------------------------------//
    [Berserker]
    BerserkerDiv1 = 10
    BerserkerDiv2 = 20
    BerserkerDiv3 = 30
    //----------------------------------------------------//
    [DamageRef]
    DamageRefDiv1 = 12
    DamageRefDiv2 = 5
    //----------------------------------------------------//
    [CriticalDmg]
    CriticalDmgLeaderShip = 15
    CriticalDmgEnergy = 2
    CriticalDmgTime = 5
    //----------------------------------------------------//
    [Skills]
    CSSkillsOnNOrmal = 0 //Enable with only Special Main
    //----------------------------------------------------//


    THİS İS MY OPTİONS BUT STİL BK DİDNT DİE, HOW CAN I CHANGE FOR NORMAL DİE



    Quote Originally Posted by link182 View Post
    Bk have too much hp after GreatFortitude

    2-3 milions hp on full stats
    -//
    [GreatFortitude]
    GreatFortitudeVitNormal = 100 //Default: 150
    GreatFortitudeEneNormal = 20 //Default: 100
    GreatFortitudeVitMaster = 100 //Default: 150
    GreatFortitudeEneMaster = 20 //Default: 100
    GreatFortitudeTime = 10
    GreatFortitudeMaster = 10


    and with you mana shil formula sm is invulnerable on 1k ene :D




    someone know berserker and reflektion formula for 32k stats?
    Guys, WTF are you doing?

    The numbers are DIVIDER. If you divide something, the higher divide value means lower summary. Try to give 10-20x higher values and you have fixed skills for 32k stats, 30-40x for 65k stats.

  12. #1392
    Member kNui is offline
    MemberRank
    Aug 2012 Join Date
    59Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    Can you edit this for 32K pls ??

    //----------------------------------------------------//
    [SkillLevel]
    TwistingSlashMinLevel = 1
    RagefulBlowMinLevel = 1
    DeathStabMinLevel = 1
    ImapleMinLevel = 1
    GreaterFortitudeMinLevel = 1
    PenetrationMinLevel = 1
    //----------------------------------------------------//
    //MannaShield and GreatFortutude optimized for maximum 32k stats
    [ManaShield]
    ManaShieldAgiNormal = 10 //Default: 50
    ManaShieldEneNormal = 2 //Default: 200
    ManaShieldAgiMaster = 10 //Default: 50
    ManaShieldEneMaster = 2 //Default: 200
    ManaShieldTime = 1 //Default: 40
    ManaShieldTimeMaster = 1 //Default: 40
    //----------------------------------------------------//
    [GreatFortitude]
    GreatFortitudeVitNormal = 10 //Default: 100
    GreatFortitudeEneNormal = 2 //Default: 20
    GreatFortitudeVitMaster = 10 //Default: 100
    GreatFortitudeEneMaster = 2 //Default: 20
    GreatFortitudeTime = 1
    GreatFortitudeMaster = 1
    //----------------------------------------------------//
    [Berserker]
    BerserkerDiv1 = 10
    BerserkerDiv2 = 20
    BerserkerDiv3 = 30
    //----------------------------------------------------//
    [DamageRef]
    DamageRefDiv1 = 12
    DamageRefDiv2 = 5
    //----------------------------------------------------//
    [CriticalDmg]
    CriticalDmgLeaderShip = 15
    CriticalDmgEnergy = 2
    CriticalDmgTime = 5
    //----------------------------------------------------//
    [Skills]
    CSSkillsOnNOrmal = 0 //Enable with only Special Main
    //----------------------------------------------------//

  13. #1393
    Enthusiast zacki78 is offline
    MemberRank
    Jul 2011 Join Date
    34Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    Quote Originally Posted by apyrupa_master View Post
    People, i will try fix all bugs of this project. But, i not have too much free time.

    Now, i'm trying to fix the Illusion Temple and drop of events like Selupan.
    Hey apyrupa, fix the EXP BAR bug, please D:

    And Thanks for you great job! *.*
    Last edited by zacki78; 10-08-13 at 05:41 AM.

  14. #1394
    Account Upgraded | Title Enabled! Mila is offline
    MemberRank
    Jan 2013 Join Date
    325Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    Quote Originally Posted by apyrupa_master View Post
    Fix for Illusion Temple event;

    Changes in MuOnline database:

    Alter SP_REG_ILLUSION_TEMPLE_RANKPOINT procedure
    Code:
    USE [muonline]
    GO
    /****** Object:  StoredProcedure [dbo].[SP_REG_ILLUSION_TEMPLE_RANKPOINT]    Script Date: 08/07/2013 12:44:09 ******/
    SET ANSI_NULLS ON
    GO
    SET QUOTED_IDENTIFIER ON
    GO
    
    ALTER PROCEDURE [dbo].[SP_REG_ILLUSION_TEMPLE_RANKPOINT]
       @AccountID      varchar(10),
       @Name         varchar(10),
       @Server_code      smallint,
       @IT_Number      tinyint,
       @Class         smallint,
       @Level         int,
       @Win         tinyint,
       @iPCRoom      int,
       @ExpGained      int
       
    AS
    BEGIN
       BEGIN TRANSACTION
       
       SET NOCOUNT ON   
       
       DECLARE @Wins INT
       DECLARE @Exp INT
    
       IF EXISTS (SELECT * FROM T_Illusion_Temple_Rank WHERE AccountID = @AccountID AND Name = @Name)
       BEGIN
          SELECT @Wins = Wins, @Exp = Exp FROM T_Illusion_Temple_Rank WHERE AccountID = @AccountID AND Name = @Name
          UPDATE T_Illusion_Temple_Rank SET Level = @Level, Class = @Class, IT_Number = @IT_Number, Wins = @Wins + @Win, Exp = @Exp + @ExpGained WHERE AccountID = @AccountID AND Name = @Name
       END
       ELSE
       BEGIN
          INSERT INTO T_Illusion_Temple_Rank VALUES (@AccountID, @Name, @Class, @Level, @IT_Number, @Win, @ExpGained) 
       END
    
       IF(@@Error <> 0 )
          ROLLBACK TRANSACTION
       ELSE   
          COMMIT TRANSACTION
       
       SET NOCOUNT OFF   
    END
    Create Table for Illusion rank
    Code:
    USE [muonline]
    GO
    
    /****** Object:  Table [dbo].[T_Illusion_Temple_Rank]    Script Date: 08/07/2013 12:47:36 ******/
    SET ANSI_NULLS ON
    GO
    
    SET QUOTED_IDENTIFIER ON
    GO
    
    SET ANSI_PADDING ON
    GO
    
    CREATE TABLE [dbo].[T_Illusion_Temple_Rank](
        [AccountID] [varchar](10) NOT NULL,
        [Name] [varchar](10) NOT NULL,
        [Class] [smallint] NULL,
        [Level] [int] NULL,
        [IT_Number] [tinyint] NULL,
        [Wins] [int] NULL,
        [Exp] [int] NULL
    ) ON [PRIMARY]
    
    GO
    
    SET ANSI_PADDING OFF
    GO

    Changes in MuOnline configs

    ..\data\CommonServer.cfg


    ..\data\MonsterSetBase.txt


    My full source:
    full-source.zip

    Last compiled DLL:
    WzAG-07-08-2013.zip

    Soon i will fix the Drop for this event.

    Thanks for this! is great! ¿Can fix the EXP BAR and TAB KEY in the Main? :)

  15. #1395
    Apprentice THE_LORD is offline
    MemberRank
    Jul 2005 Join Date
    oioaoaoaLocation
    20Posts

    re: [Release] Repack IA Julia 1.1.0.298 Season 4.6 ENG + Improvements + Fixes + Source

    Illusion Temple not work for me, iam tested and not started, with master level (Illusion Temple 6) and Lvl 330 (Illusion Temple 3), configured hours in IllusionTemple.dat, and add other stuffs(DB, commonserver, monstersetbase), about fix by apyrupa, screenshot!


    att,
    THE_LORD



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