Test Result on all event for 10.07.35 SCFMT Server Files
PHP Code:
Events:
Blood Castle:
1) Drop the items to create the entry - OK
2) Creating Chaos Machine Inputs 1 to 8 - OK
3) Notice of Commencement of Event - OK
4) NPC to enter the event and entry to the Event 1 to 8 - OK
5) Start of Event 1 to 8 - OK
6) Monsters 1 to 8 - OK
7) Lowering of Bridge and Gate 1 to 8 - OK
8) Statue and Weapon 1 to 8 - OK
9) Weapon Delivery 1 to 8 - OK
10) Obtaining Award 1 to 8 - OK
11) Modification of Award and Awards amended - NO TEST
12) Prize Party for the Group 1-8 - OK
Possible BUG:
1) Bug Wings Visual BC 5, 6, 7, 8. Customer BUG
* Possible Bug as my client has this bug, other customers apparently not.
Event 90% Functional
Devil Square:
1) Drop the items to create the entry - OK
2) Creating Chaos Machine Entries 1 to 7 - OK
3) Notice of Commencement of Event - OK
4) NPC to enter the event and entry to the Event 1 to 7 - OK
5) Start of Event 1 to 7 - OK
6) Monsters 1 to 7 - OK
7) The notice of failure to complete the Devil 1 - 7 - BUG / Do not warn how long it takes.
8) change of Monsters 1 - 7 - OK
9) Event Experience to Finish - OK
Event 100% Functional
Chaos Castle:
1) Input - OK
2) Bugs OK
3) Drop and Death of bugs - OK
4) Attacks Bugs that move you and throw you - OK
5) Drop Event Award - OK (itens ACC)
Event 100% Functional
Kalima Event:
1) Drop Sing Of Kondum 1 to 7 - OK
2) Fusion of Sing Of Kondum 1 to 7 - OK
3) entries created with the merger of Sing Of Lord 1 - 7 - OK
4) Drop and opening of the Lost Map 1 - 7 - OK
5) Bugs in Kalima 1 to 7 - OK
6) Illusion Kondum 1 to 6 - OK
7) Drop Illusion of Kondum - BUG / Missing but not Evitimebag Set.
8) Of Relik Kondum 7 - OK
9) Drop Relik of Kondum - BUG / Ex Iten does drop only one or Acc + 2 itens Normal / Non configure Evitimebag
Functional event 80%
Kanturu Event:
1) Drop Monstone Ring - OK
2) Place Monstone Ring - OK
3) Notice of Commencement of Event Kanturu maps - OK
4) Kanturu Gate (Door) - BUG / Al consult The rest is the Anti Hack or something that does not stop Move NPC or talk or open / ACC relogging Solution
5) to Kill Monsters in the Event and Contador.
6) Hand # 1 - OK / Normal does drop itens Evitimebag can be configured
7) Second Stage of bugs and counting - OK
8) Hand # 2 - OK / Normal does drop itens can Evitimebag Set
10) Third Stage Bichis and counting - OK
11) Attack of the 2 Hands - Ok / Normal does drop itens can Evitimebag Set
12) But many Monsters in stages if more than 1 user in the event. - OK
13) Explocion of Maya, falls to the bottom of Kanturu and Appearance of the Night - OK
14) Stage Bugs + Damage to the Night - OK
15) Night and Drop - BUG / Al Die Night Iten does drop the former or normal, breaking the gate to Epips but Bugeado Night is standing at the door and when it starts.
16) NPC Elips - OK
17) Creation of JOH - OK
Functional event 80%
Golden Event I - Golden Event 2
1) Notice of invasion of Golden - OK
2) Appearance of Golden in Lorencia - Noria - Atlans - Losttower - Aida - Icarus - Kanturu - Swamp Of Pace and Raklion - OK
3) Drop the gold - OK
Event 100% Functional
White Wizard Event:
1) Message invasion - OK
2) Emergence of Orcs and Lorencia White Mage - Noria - Devias - OK
3) Drop the Ring - BUG / NO does drop anything
4) Drop the White Mage - BUG / No does drop anything
5) Notice of Who Killed the invasion - OK
Functional event 50%
Event Swamp Of Pace:
This particular event filled with my client the Next Step Problems.
1) Notice of Commencement of Event - OK
2) Start and open the event - OK
3) Entry to the event - BUG / No I can move the map (ask me and I Claca Master master)
4) Kill Bugs and move from stage to stage by the 4 stages - NO TEST
5) Kill the jellyfish through the event - NO TEST
6) Drop Medusa - NO TEST
Functional event 40%
* As I do not normally follow the event does not test the rest.
* They say out there and show images that are running. I could not with 3 different clients.
Gogua Duble Event:
1) Drop Sing Of Dimension - OK
2) Sing of Dimension Fusion - OK
3) Input Event - OK
4) Check the Event party - OK
5) Emergence of Bugs - OK
6) Emergence of Boss - OK
7) Each Boss that gives you a Chest Matas - OK
8) Drop Chest - OK / Failure to set
9) Death of the Boss Ice Walkwer - OK
10) Golden Chest - OK
11) Drop of Golden Chest - OK / Failure to set
Event 100% Functional
Summer Event:
1) Notice of the message - OK
2) Start of Event - OK
3) Emergence of Summer - BUG / Not on any map
Functional event 30%
Raklion Event:
1) Notice of Commencement of Event - OK
2) Entering the Portal Event - OK
3) Start of Event - Kill the Spiders - OK
4) Killing the Eggs - Ok
5) Notice that the sulpa will arrive in 15 Sec - OK
6) Emergence of 3 sulpa - Ok
7) Death and the sulpa Drop - OK
8) Notice of Who Killed the sulpa - OK
9) 15 Seconds to transport you when you are finished Rakion Event - OK
Functional event 50%
Moss Méchant:
1) Notice of appearance of Moss in Elbeland - OK
2) NPC Moss - OK
3) itens in NPC with question marks - OK
4) Buy itens and try your luck - OK
5) Notice of Congratulation - Not Configured for these Files
* The event runs, not elbowed as the original but at least Webzen go!
Functional event 75%
Sky Event:
1) Notice of Commencement of Event - OK
2) Tickets to the event - I have NO idea what are the items to Enter or Entry.
3) NPC Sky - BUG / Al depending on the customer to click does not tell you or tell you that it is a statue / hangs up the PC you can NOT move or touch any NPC.
Functional Event: 0%
Happy Hour Event:
1) Notice of Event - OK
2) Start of Event - OK
3) More EXP - OK / Exp Increases the configuration that we indicate
4) More Drop - OK / Increases Drop what we configured.
5) End of Event Notice - OK
HitAndUp Event:
1) Notice of Commencement of Event - OK
2) When you Suvir LVL 1 PT increases more x LVL - OK
3) End of Event - OK
Missing Test Events:
Imperial Imperial Guardian and Guardian Sum (diming to battle Gaione)
Cry Wolf Event
Castle Deep Event
Castle Siege Event
Boss Attack Event
Green Event
Event Blue
XMas Event - Santa Event
Illusion Temple