re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
Quote:
Originally Posted by
3xcorcist
Yes from that thread and you don't need Gembrid dll, use the offsets from 1.03k then find those offsets in 1.03h and change them directly with olly to 7F not C8 like in that thread. Save your changes in olly and the end.
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
Wait do not understood... So i open main.exe with olly and searching for example offsets for Helms:
Quote:
*(BYTE*)(0x005D6C8C+3) = 0xC8; //Helms
How i need to fing it? RB>GO TO>Extenssion ?
Because when i have changing item slots, i founded all offsets easy and changed just some numbers there for example from 45 to 125 at section Helms and it works. But this offsets from that thread are not same like in 1.03h main because when i search for 0x005D6C8C+3 this offsets it's bring me to something like called NPC, not to Helms.
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
i would give $50 away if some one fix main on 1.03z+ version.
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
Quote:
Originally Posted by
3xcorcist
Wait do not understood... So i open main.exe with olly and searching for example offsets for Helms:
How i need to fing it? RB>GO TO>Extenssion ?
Because when i have changing item slots, i founded all offsets easy and changed just some numbers there for example from 45 to 125 at section Helms and it works. But this offsets from that thread are not same like in 1.03h main because when i search for 0x005D6C8C+3 this offsets it's bring me to something like called NPC, not to Helms.
Its like i'm speaking some martian language. Get main 1.03k use the offsets from 1.3k compare where they are located in 1.03k with 1.03h.. Every main has different offsets.
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
Well sorry i'm just lost in this action.. Okey thanks for help i will try to do it, hope it will work..
1 Attachment(s)
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
Quote:
Originally Posted by
MM0RPGT0P
i got white texture - -
If your main is 1.03.26 JPN protocol, i will make 3d,sky,fog,items,antihack,etc, and if the main is other version upload your main clean (without any mods) and client or client patch.
Better send me an message in private.
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
Quote:
Originally Posted by
CodeBlocks
If your main is 1.03.26 JPN protocol, i will make 3d,sky,fog,items,antihack,etc, and if the main is other version upload your main clean (without any mods) and client or client patch.
Better send me an message in private.
Already sent, check your pm.
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
anyone knows how to remove texture limit >> Data/Monster ??? 1.02R+ main
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
Friends could someone please fix the texture of the main support.
I'm building a client that I will give here, but I want to make 100% so this fix the missing texture.
grateful to everyone who can help me: rolleyes:
Quote:
Friends Could someone please fix the texture of the main please.
I'm building a client That I Will Provide here but I want to make 100% so this fix the missing texture.
Can grateful to everyone who help me
http://www.sosgames.com.br/uploads/i...7376030-U1.jpg
http://www.sosgames.com.br/uploads/i...7375999-U1.jpg
http://www.sosgames.com.br/uploads/i...7375966-U1.jpg
Gembrid FIX:
http://img167.imageshack.us/img167/1...ures854pn2.jpg
I've tried following the tutorial from our friend Gembrid so that your Topic in the RZINTER links are all off if someone has the OllyDbg plugin dll and would help a lot.
Thanks I hope someone might be helping me.
Main:
http://www.4shared.com/zip/V1ifAmvX/102c.html
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
updated download links for those who still need.
ollydbg plugin also has bonus feature "copy offset to clipboard" in the cpu window :):
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
Quote:
Originally Posted by
<c>WebZen
anyone knows how to remove texture limit >> Data/Monster ??? 1.02R+ main
same question, need to remove monsters texture limit from 97 main i get a lot of bulls
1 Attachment(s)
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
Attachment 109155
http://brasilimg.com/?di=QH02
copy to bin file does not appear, the use 1:10
2 Attachment(s)
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
Who can help me hook main support new item + fix texture + glow color for main ...
This main i hook add new item ok, but texture + glow color not work.
Please help me, this main 1.04J for season3ep1 KOR
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.
Quote:
Originally Posted by
lokoes321
same question, need to remove monsters texture limit from 97 main i get a lot of bulls
Not only texture limit, u need to load new bmd's, bcoz if the only problem was the textures, u could easily add new mobs(other bmds) and they ill be showed in game without textures.