[Release] Titans Tech 10.07.65 Season 6 By Antiferna

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  1. #1051
    Valued Member Edison is offline
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    Feb 2009 Join Date
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    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    are these using MD5?

  2. #1052
    wew LigerZer0 is offline
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    Aug 2010 Join Date
    417Posts

    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    Quote Originally Posted by LigerZer0 View Post
    how can i config this? like this
    when they type /reset it will reset there levels and reset there stats and they will pay 2b plus 1000 points per reset.. please guide me how
    Code:
    [Reset System]
    
    SCFIsReset=0
    SCFIsResetLog=0
    SCFResetLevel=900
    SCFResetSystem=0
    
    ;0: Normal - 1: Use Reset SP System
    SCFResetPoints=1
    
    ;Increment zen by Formula: Zen=Resets*ResetZen
    SCFResetIsZenAutoIncrement=0
    SCFResetZen=2000000000
    
    SCFResetClearPreviousResets=0
    SCFResetClearInventory=0
    SCFResetClearStats=0
    SCFResetClearSkills=0
    SCFResetIsMultPoints=0
    
    SCFResetIsStringSend=1
    SCFResetString=Guerrero largo fue el camino que recorriste para este momento, ahora te toca renacer, con %d zen y %d %s +%d+%d %s & %s podras lograrlo.
    SCFResetIsNeedSpecialItem=0
    
    SCFResetAddPCPoints=0
    SCFResetAddVIPPoints=0
    
    [Reset Items]
    
    SCFResetIsNeedSpecialItem=0
    
    SCFDWResetNeedSpecialItemType=12
    SCFDWResetNeedSpecialItemIndex=30
    SCFDWResetNeedSpecialItemLevel=0
    SCFDWResetNeedSpecialItemOpt=0
    SCFDWResetNeedSpecialItemLuck=0
    SCFDWResetNeedSpecialItemSkill=0
    SCFDWResetNeedSpecialItemCount=1
    
    SCFDKResetNeedSpecialItemType=12
    SCFDKResetNeedSpecialItemIndex=30
    SCFDKResetNeedSpecialItemLevel=0
    SCFDKResetNeedSpecialItemOpt=0
    SCFDKResetNeedSpecialItemLuck=0
    SCFDKResetNeedSpecialItemSkill=0
    SCFDKResetNeedSpecialItemCount=1
    
    SCFElfResetNeedSpecialItemType=12
    SCFElfResetNeedSpecialItemIndex=30
    SCFElfResetNeedSpecialItemLevel=0
    SCFElfResetNeedSpecialItemOpt=0
    SCFElfResetNeedSpecialItemLuck=0
    SCFElfResetNeedSpecialItemSkill=0
    SCFElfResetNeedSpecialItemCount=1
    
    SCFMGResetNeedSpecialItemType=12
    SCFMGResetNeedSpecialItemIndex=30
    SCFMGResetNeedSpecialItemLevel=0
    SCFMGResetNeedSpecialItemOpt=0
    SCFMGResetNeedSpecialItemLuck=0
    SCFMGResetNeedSpecialItemSkill=0
    SCFMGResetNeedSpecialItemCount=1
    
    SCFDLResetNeedSpecialItemType=12
    SCFDLResetNeedSpecialItemIndex=30
    SCFDLResetNeedSpecialItemLevel=0
    SCFDLResetNeedSpecialItemOpt=0
    SCFDLResetNeedSpecialItemLuck=0
    SCFDLResetNeedSpecialItemSkill=0
    SCFDLResetNeedSpecialItemCount=1
    
    SCFSUResetNeedSpecialItemType=12
    SCFSUResetNeedSpecialItemIndex=30
    SCFSUResetNeedSpecialItemLevel=0
    SCFSUResetNeedSpecialItemOpt=0
    SCFSUResetNeedSpecialItemLuck=0
    SCFSUResetNeedSpecialItemSkill=0
    SCFSUResetNeedSpecialItemCount=1
    
    SCFRFResetNeedSpecialItemType=12
    SCFRFResetNeedSpecialItemIndex=30
    SCFRFResetNeedSpecialItemLevel=0
    SCFRFResetNeedSpecialItemOpt=0
    SCFRFResetNeedSpecialItemLuck=0
    SCFRFResetNeedSpecialItemSkill=0
    SCFRFResetNeedSpecialItemCount=1
    
    [Reset SP System]
    
    SCFResetSPLimit1=10
    SCFResetSPLimit2=20
    SCFResetSPLimit3=9999
    SCFResetSPPoints1=250
    SCFResetSPPoints2=200
    SCFResetSPPoints3=150
    hellow?

  3. #1053
    Enthusiast I2evo is offline
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    Nov 2007 Join Date
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    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    when i create a rage fighter and log in it in game the rage fighter is full of kris


  4. #1054
    Valued Member Edison is offline
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    Feb 2009 Join Date
    135Posts

    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    Your serverfiles doesnt have the item for rage fighter or maybe some files in your client is missing ... To check how to see the item go to data>commonloc>and find itemim not sure but dont open the itemoption

    hope it helps
    Posted via Mobile Device

  5. #1055
    Newbie daezugun is offline
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    Feb 2011 Join Date
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    787Posts

    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    Quote Originally Posted by I2evo View Post
    when i create a rage fighter and log in it in game the rage fighter is full of kris

    to avoid creating RF with inventory bugs run this query in QueryAnalizer:
    Code:
    update DefaultClassType set inventory=cast(0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF as varbinary(1728)) where class=96

  6. #1056
    Proficient Member user_MU is offline
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    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    [ZenDrop]
    SCFZenDropMult=1.0
    SCFUseZenDrop=0
    SCFZenDrop=100

    Can you explain the purpose of these options?

  7. #1057
    Member psxsxmr is offline
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    76Posts

    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    i got a problem ... all characters are ok, but when i create a DK , it start lvl 1 with 32767 on all stats ... how can i fix that?

  8. #1058
    Proficient Member user_MU is offline
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    Nov 2008 Join Date
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    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    In the configuration files EventItemBags (BlueChocolateBox.txt, BlueRibbonBox.txt, BoxOfLuck.txt) installed Excellent stuff.
    I do not like it. Is it possible to remove the option Excellent?

  9. #1059
    Apprentice chenshida666 is offline
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    7Posts

    Re: Titans Tech 10.07.35 Season 6 By Antiferna

    someone can help me?how to use botpet??

  10. #1060

    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    any 1 noticed the gate from lorendeep to lorencia not working.

    (gate.txt)
    107 1 30 28 40 28 41 108 0 0
    108 2 0 235 13 239 13 0 0 0

    mapserver is properly configured as well

    (server side)
    maybe its in client havent checked it yet :)

  11. #1061
    Apprentice tyrannusgm is offline
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    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    Can some1 please tell me hot to configure Golden Archer?
    I cannot find settings for him, he does not appear in
    EventItemBags and when you give him a rena he does nothing, just clapin his
    hands lol :D
    Thanks.

    About those files: Im quite happy with them, they seem to be really complicated but if you spend a bit much of your time with them its easy
    to remember what is what :)

    Thx!

    ---------- Post added at 04:29 PM ---------- Previous post was at 04:22 PM ----------

    Quote Originally Posted by I2evo View Post
    when i create a rage fighter and log in it in game the rage fighter is full of kris

    funny part starts when you try to remove those items lol the character just disapears LOL :D

    got it already fixed btw

  12. #1062
    Valued Member adeunreal is offline
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    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    hm i have a question - if i use V5 and i wanna use only normal GS and GS_CS, i still need all 4 dataservers or enough 2?

  13. #1063
    Member psxsxmr is offline
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    Jan 2006 Join Date
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    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    Quote Originally Posted by psxsxmr View Post
    i got a problem ... all characters are ok, but when i create a DK , it start lvl 1 with 32767 on all stats ... how can i fix that?

    Can anyone help me??? ... only it happens when i create a new DK ... it start lvl 1 with 32767 on all stats please help

  14. #1064

    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    Quote Originally Posted by adeunreal View Post
    hm i have a question - if i use V5 and i wanna use only normal GS and GS_CS, i still need all 4 dataservers or enough 2?
    you only need 1 data server for each server.

    Quote Originally Posted by psxsxmr View Post
    Can anyone help me??? ... only it happens when i create a new DK ... it start lvl 1 with 32767 on all stats please help
    i think this is the solution for your problem still if im wrong some 1 correct me
    btw dont use mu editor to create chars create them ingame! and before edit them make sure you go with all normal procedures open vault kill a mob chat to npc!

    CREATE Procedure [dbo].[WZ_CreateCharacter]
    @AccountID varchar(10),
    @Name varchar(10),
    @Class tinyint
    AS
    Begin
    SET NOCOUNT ON
    SET XACT_ABORT ON
    DECLARE @Result tinyint
    SET @Result = 0x00
    If EXISTS ( SELECT Name FROM Character WHERE Name = @Name )
    begin
    SET @Result = 0x01
    GOTO ProcEnd
    end
    If EXISTS ( SELECT Name FROM BotPet WHERE Name = @Name )
    begin
    SET @Result = 0x01
    GOTO ProcEnd
    end
    BEGIN TRAN
    If NOT EXISTS ( SELECT Id FROM AccountCharacter WHERE Id = @AccountID )
    begin
    INSERT INTO dbo.AccountCharacter(Id, GameID1, GameID2, GameID3, GameID4, GameID5, GameIDC)
    VALUES(@AccountID, @Name, NULL, NULL, NULL, NULL, NULL)
    SET @Result = @@Error
    end
    else
    begin
    Declare @g1 varchar(10), @g2 varchar(10), @g3 varchar(10), @g4 varchar(10), @g5 varchar(10)
    SELECT @g1=GameID1, @g2=GameID2, @g3=GameID3, @g4=GameID4, @g5=GameID5 FROM dbo.AccountCharacter Where Id = @AccountID
    if( ( @g1 Is NULL) OR (Len(@g1) = 0))
    begin
    UPDATE AccountCharacter SET GameID1 = @Name
    WHERE Id = @AccountID
    SET @Result = @@Error
    end
    else if( @g2 Is NULL OR Len(@g2) = 0)
    begin
    UPDATE AccountCharacter SET GameID2 = @Name
    WHERE Id = @AccountID
    SET @Result = @@Error
    end
    else if( @g3 Is NULL OR Len(@g3) = 0)
    begin
    UPDATE AccountCharacter SET GameID3 = @Name
    WHERE Id = @AccountID
    SET @Result = @@Error
    end
    else if( @g4 Is NULL OR Len(@g4) = 0)
    begin
    UPDATE AccountCharacter SET GameID4 = @Name
    WHERE Id = @AccountID
    SET @Result = @@Error
    end
    else if( @g5 Is NULL OR Len(@g5) = 0)
    begin
    UPDATE AccountCharacter SET GameID5 = @Name
    WHERE Id = @AccountID
    SET @Result = @@Error
    end
    else
    begin
    SET @Result = 0x03
    GOTO TranProcEnd
    end
    end
    if( @Result <> 0 )
    begin
    GOTO TranProcEnd
    end
    else
    begin
    INSERT INTO dbo.Character(AccountID, Name, cLevel, LevelUpPoint, Class, Strength, Dexterity, Vitality, Energy, Inventory,MagicList,
    Life, MaxLife, Mana, MaxMana, MapNumber, MapPosX, MapPosY, MDate, LDate, Quest, DbVersion, Leadership,money )
    SELECT @AccountID As AccountID, @Name As Name, Level, 0, @Class As Class,
    Strength, Dexterity, Vitality, Energy, Inventory,MagicList, Life, MaxLife, Mana, MaxMana, MapNumber, MapPosX, MapPosY,
    getdate() As MDate, getdate() As LDate, Quest, DbVersion, Leadership,0
    FROM DefaultClassType WHERE Class = @Class
    SET @Result = @@Error
    end
    TranProcEnd: -- GOTO
    IF ( @Result <> 0 )
    ROLLBACK TRAN
    ELSE
    COMMIT TRAN
    ProcEnd:
    SET NOCOUNT OFF
    SET XACT_ABORT OFF
    SELECT
    CASE @Result
    WHEN 0x00 THEN 0x01
    WHEN 0x01 THEN 0x00
    WHEN 0x03 THEN 0x03
    ELSE 0x02
    END AS Result
    End
    GO
    copy this to you DB MuOnline StoredProcedure @ WZ_CreateCharacter
    Last edited by Nshell; 30-08-11 at 02:04 AM.

  15. #1065
    Proficient Member user_MU is offline
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    Nov 2008 Join Date
    152Posts

    re: [Release] Titans Tech 10.07.65 Season 6 By Antiferna

    Found a big bug.
    If a character makes a reference RF lvl 50 and 2 times write /cq1ok then it turns into an elf.
    How to fix?



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