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re: [Release] TitansTech 11.70.80
Me too, my code in :
- SCF_items.ini
Code:
[DropItem]
SCFItemDropScriptEnabled=1
SCFNormalItemDropSkillRate=6
SCFNormalItemDropLuckRate=10
SCFExItemDropRate=0
SCFExItemDropSkillRate=0
SCFExItemDropLuckRate=0
SCFExcellentMaxOptionDrop=0
- commonserver.cfg
Code:
EnableServerDivision = 0
StalkProtocol = 0
ServerGroupGuildChatting = 1
ServerGroupUnionChatting = 1
NumberOfMaxUser = 300
AddExperience = 400
ItemDropPer = 20
EventManagerOn = 1
SCFEventManagerOn = 1
Trade = 1
MonsterHp = 0
LootingTime = 10
ZenDurationTime = 10
Still drop items as same as kirolx.
I'm thinking about SCF_Connect.ini in GameServer folder.
It doesn't have anything get infomation from SCF_Items.ini or SCF_ItemDropRate.txt.
Code:
[Connect]
SCF_ServerPort=55901
SCF_JoinServerIP=127.0.0.1
SCF_JoinServerPort=55970
SCF_DataServerIP=127.0.0.1
SCF_DataServerPort=55960
SCF_DataServerIP2=127.0.0.1
SCF_DataServerPort2=55962
SCF_ExDbIP=127.0.0.1
SCF_ExDbPort=55906
SCFGsUdpPort=60220
SCF_SCFPostServerOn=1
SCF_SCFPostServerIP=127.0.0.1
SCF_SCFPostServerPort=55998
SCF_SCFRSOn=1
SCF_SCFESOn=1
SCFUseCheckSum=0
SCF_ExServerIP=127.0.0.1
SCF_ExServerPort=55999
[Common]
SCFGSCSSyncTime=5
SCFConnectNotice=Titans Tech MuOnline Server [Main]
SCFGMSystemEnabled=1
SCFGMSystemAnnounceOnConnect=1
[Logs]
SCFWriteAntiHackLog= 1
SCFWriteDropLog=1
SCFWriteTradeLog=1
SCFWriteGMLog=1
SCFWritePostLog=0
SCFWriteMSGLog=1
SCFWritePMLog=1
[Data]
Shop00 = ..\Data\Shops\Hanzo_Blacksmith(251).txt
Shop01 = ..\Data\Shops\Liaman_Barmaid(255).txt
Shop02 = ..\Data\Shops\Pasi_Mage(254).txt
Shop03 = ..\Data\Shops\Harold_Merchant(250).txt
Shop04 = ..\Data\Shops\Martin_Merchant(248).txt
Shop05 = ..\Data\Shops\Amy_Potion_Girl(253).txt
Shop06 = ..\Data\Shops\Lumen_Barmaid(244).txt
Shop07 = ..\Data\Shops\Isabel_Wizard(245).txt
Shop08 = ..\Data\Shops\Zienna_Merchant(246).txt
Shop09 = ..\Data\Shops\Eo_Craftsman(243).txt
Shop10 = ..\Data\Shops\Elf_Lala(242).txt
Shop11 = ..\Data\Shops\Alex(230).txt
Shop12 = ..\Data\Shops\Thompson_Merchant(231).txt
Shop13 = ..\Data\Shops\Leo_Helper(371).txt
Shop14 = ..\Data\Shops\Supply_Officer_Pamela(376).txt
Shop15 = ..\Data\Shops\Supply_Officer_Angella(377).txt
Shop16 = ..\Data\Shops\Fireworks_Merchant(379).txt
Shop17 = ..\Data\Shops\Elegance_Allen(414).txt
Shop18 = ..\Data\Shops\Silvia(415).txt
Shop19 = ..\Data\Shops\Leah(416).txt
Shop20 = ..\Data\Shops\Marseille(417).txt
Shop21 = ..\Data\Shops\Moss(492).txt
Shop22 = ..\Data\Shops\Arena_Guard(239).txt
Shop23 = ..\Data\Shops\Priest_Reira(259).txt
Shop24 = ..\Data\Shops\Christine(545).txt
Shop25 = ..\Data\Shops\Raul(546).txt
Shop26 = ..\Data\Shops\Julia(547).txt
Shop27 = ..\Data\Shops\Haberdasher_Reina(577).txt
Shop28 = ..\Data\Shops\Arms_dealer_ball(578).txt
EventBag00 = ..\Data\EventItemBags\BoxOfLuck.txt
EventBag01 = ..\Data\EventItemBags\Deathking.txt
EventBag02 = ..\Data\EventItemBags\GoldenTitan.txt
EventBag03 = ..\Data\EventItemBags\StarOfXMas.txt
EventBag04 = ..\Data\EventItemBags\FireCracker.txt
EventBag05 = ..\Data\EventItemBags\HeartOfLove.txt
EventBag06 = ..\Data\EventItemBags\GoldMedal.txt
EventBag07 = ..\Data\EventItemBags\SilverMedal.txt
EventBag08 = ..\Data\EventItemBags\BoxOfKundun_1.txt
EventBag09 = ..\Data\EventItemBags\BoxOfKundun_2.txt
EventBag10 = ..\Data\EventItemBags\BoxOfKundun_3.txt
EventBag11 = ..\Data\EventItemBags\BoxOfKundun_4.txt
EventBag12 = ..\Data\EventItemBags\BoxOfKundun_5.txt
EventBag13 = ..\Data\EventItemBags\RingEvent.txt
EventBag14 = ..\Data\EventItemBags\FriendShip.txt
EventBag15 = ..\Data\EventItemBags\DarkLordHeart.txt
EventBag16 = ..\Data\EventItemBags\Kundun.txt
EventBag17 = ..\Data\EventItemBags\HiddenTreasureBox.txt
EventBag18 = ..\Data\EventItemBags\RedRibbonBox.txt
EventBag19 = ..\Data\EventItemBags\GreenRibbonBox.txt
EventBag20 = ..\Data\EventItemBags\BlueRibbonBox.txt
EventBag21 = ..\Data\EventItemBags\PinkChocolateBox.txt
EventBag22 = ..\Data\EventItemBags\RedChocolateBox.txt
EventBag23 = ..\Data\EventItemBags\BlueChocolateBox.txt
EventBag24 = ..\Data\EventItemBags\LightPurpleCandyBox.txt
EventBag25 = ..\Data\EventItemBags\VermilionCandyBox.txt
EventBag26 = ..\Data\EventItemBags\DeepBlueCandyBox.txt
EventBag27 = ..\Data\EventItemBags\CrywolfDarkElf.txt
EventBag28 = ..\Data\EventItemBags\CrywolfBossMonster.txt
EventBag29 = ..\Data\EventItemBags\KanturuMayaHand.txt
EventBag30 = ..\Data\EventItemBags\KanturuNightmare.txt
EventBag31 = ..\Data\EventItemBags\HallowinDay.txt
EventBag32 = ..\Data\EventItemBags\Selupan.txt
EventBag33 = ..\Data\EventItemBags\BlueEvent.txt
EventBag34 = ..\Data\EventItemBags\BossAttack.txt
EventBag35 = ..\Data\EventItemBags\GreenMysteryBox.txt
EventBag36 = ..\Data\EventItemBags\RedMysteryBox.txt
EventBag37 = ..\Data\EventItemBags\PurpleMysteryBox.txt
EventBag38 = ..\Data\EventItemBags\CherryBlossomBox.txt
EventBag39 = ..\Data\EventItemBags\GMBox.txt
EventBag40 = ..\Data\EventItemBags\LordMix.txt
EventBag41 = ..\Data\EventItemBags\Erohim.txt
EventBag42 = ..\Data\EventItemBags\CastleDeepBox.txt
EventBag43 = ..\Data\EventItemBags\IGuardian_Karane(Sunday_Boss2).txt
EventBag44 = ..\Data\EventItemBags\IGuardian_SubJerent(Sunday_Boss1).txt
EventBag45 = ..\Data\EventItemBags\IGuardian_Deasuler(Monday).txt
EventBag46 = ..\Data\EventItemBags\IGuardian_Vermont(Tuesday).txt
EventBag47 = ..\Data\EventItemBags\IGuardian_Kato(Wednesday).txt
EventBag48 = ..\Data\EventItemBags\IGuardian_Gallia(Thuesday).txt
EventBag49 = ..\Data\EventItemBags\IGuardian_Sub_Commander(Friday).txt
EventBag50 = ..\Data\EventItemBags\IGuardian_Raymond(Saturday).txt
EventBag51 = ..\Data\EventItemBags\DGoer_Terrible_Butcher(Boss).txt
EventBag52 = ..\Data\EventItemBags\DGoer_Mad_Butcher(Boss).txt
EventBag53 = ..\Data\EventItemBags\DGoer_Ice_Walker(Boss).txt
EventBag54 = ..\Data\EventItemBags\DGoer_Treasure.txt
EventBag55 = ..\Data\EventItemBags\FortunePouch.txt
EventBag56 = ..\Data\EventItemBags\XMas_Santa.txt
EventBag57 = ..\Data\EventItemBags\DGoer_SilverTreasure.txt
EventBag58 = ..\Data\EventItemBags\Medusa.txt
EventBag59 = ..\Data\EventItemBags\Winning_Jewelry_Box_1.txt
EventBag60 = ..\Data\EventItemBags\Winning_Jewelry_Box_2.txt
EventBag61 = ..\Data\EventItemBags\Winning_Jewelry_Box_3.txt
EventBag62 = ..\Data\EventItemBags\Winning_Jewelry_Box_4.txt
EventBag63 = ..\Data\EventItemBags\Winning_Jewelry_Box_5.txt
EventBag64 = ..\Data\EventItemBags\Winning_Jewelry_Box_6.txt
EventBag65 = ..\Data\EventItemBags\Winning_Jewelry_Box_7.txt
EventBag66 = ..\Data\EventItemBags\Winning_Jewelry_Box_8.txt
EventBag67 = ..\Data\EventItemBags\Winning_Jewelry_Box_9.txt
EventBag68 = ..\Data\EventItemBags\Winning_Jewelry_Box_10.txt
EventBag69 = ..\Data\EventItemBags\Elegant_Jewelry_Box.txt
EventBag70 = ..\Data\EventItemBags\Metal_Jewelry_Box.txt
EventBag71 = ..\Data\EventItemBags\Old_Jewelry_Box.txt
EventBag72 = ..\Data\EventItemBags\Gold_Box.txt
EventBag73 = ..\Data\EventItemBags\Silver_Box.txt
EventBag74 = ..\Data\EventItemBags\SummerEvent.txt
EventBag75 = ..\Data\EventItemBags\HalloweenPKEvent.txt
EventBag76 = ..\Data\EventItemBags\HellMain.txt
EventBag77 = ..\Data\EventItemBags\Illusion.txt
EventBag78 = ..\Data\EventItemBags\GreenBox.txt
EventBag79 = ..\Data\EventItemBags\RedBox.txt
EventBag80 = ..\Data\EventItemBags\PurpleBox.txt
EventBag81 = ..\Data\EventItemBags\IGuardian_Statue.txt
EventBag82 = ..\Data\EventItemBags\CrywolfPedestalReward.txt
EventBag83 = ..\Data\EventItemBags\BlueEvent.txt
Data00 = ..\Data\commonserver.cfg
Data01 = ..\Data\lang\Kor\Item(New).txt
Data02 = ..\Data\lang\Kor\Skill(kor).txt
Data03 = ..\Data\lang\Kor\Quest(Kor).txt
Data04 = ..\Data\lang\Kor\CheckSum.dat
Data05 = ..\Data\lang\kor\movereq(Kor).txt
Data06 = ..\Data\lang\kor\commonloc.cfg
Data07 = ..\Data\lang\Message.txt
Data08 = .\Data\Serverinfo.dat
Data09 = ..\Data\MapServerInfo.dat
Data10 = ..\Data\Monsters\MonsterSetBase.txt
Data11 = ..\Data\Monsters\Monster.txt
Data12 = ..\Data\Gate_Settings\Gate.txt
Data13 = ..\Data\Events\DevilSquare.dat
Data14 = ..\Data\Events\BloodCastle.dat
Data15 = ..\Data\Events\ChaosCastle.dat
Data16 = ..\Data\Events\Kanturu.dat
Data17 = ..\Data\Events\RingAttackEvent.dat
Data18 = ..\Data\Events\EventManagement.dat
Data19 = ..\Data\Events\CastleDeepEvent.dat
Data20 = ..\Data\Events\MuCastleData.dat
Data21 = ..\Data\Events\Crywolf.dat
Data22 = ..\Data\Gate_Settings\MoveLevel.txt
Data23 = ..\Data\Monsters\KanturuMonsterSetBase.txt
Data24 = ..\Data\Monsters\MonsterSkillElement.txt
Data25 = ..\Data\Monsters\MonsterSkillUnit.txt
Data26 = ..\Data\Monsters\MonsterSkill.txt
Data27 = ..\Data\Monsters\MonsterAIElement.txt
Data28 = ..\Data\Monsters\MonsterAutomata.txt
Data29 = ..\Data\Monsters\MonsterAIUnit.txt
Data30 = ..\Data\Monsters\MonsterAIRule.txt
Data31 = ..\Data\Monsters\MonsterAIGroup.txt
Data32 = ..\Data\Misc\JewelOfHarmonyOption.txt
Data33 = ..\Data\Misc\JewelOfHarmonySmelt.txt
Data34 = ..\Data\Misc\ItemAddOption.txt
Data35 = ..\Data\Misc\ItemAddOption.txt
Data36 = ..\Data\lang\kor\itemsetoption(Kor).txt
Data37 = ..\Data\lang\kor\itemsettype(Kor).txt
Data38 = ..\Data\ConnectMember.txt
Data39 = ..\Data\Misc\skillSpear.hit
Data40 = ..\Data\Misc\skillElect.hit
Data41 = ..\Data\Misc\SkillAdditionInfo.dat
Data42 = ..\Data\Monsters\MovePath_35.dat
Data43 = ..\Data\Misc\Dec1.dat
Data44 = ..\Data\Misc\Enc2.dat
Data45 = ..\Data\Misc\CSAuth.tab
Data46 = ..\Data\Misc\CSAuth.idx
Data47 = ..\Data\CashShop\CashShopList.txt
Data48 = ..\Data\CashShop\CashShopOption.dat
Data49 = ..\Data\Misc\ChaosCardProbability.txt
Is it right ? Please explain me. Thanks.
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re: [Release] TitansTech 11.70.80
Quote:
[DropItem]
SCFItemDropScriptEnabled=1
SCFNormalItemDropSkillRate=6
SCFNormalItemDropLuckRate=10
SCFExItemDropRate=3000
SCFExItemDropSkillRate=0
SCFExItemDropLuckRate=0
SCFExcellentMaxOptionDrop=0
In another files excelent drop decrease when amount in SCFExItemDropRate is high, and increase when amount is slow, test this
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re: [Release] TitansTech 11.70.80
SCF_items.ini
Code:
[DropItem]
SCFItemDropScriptEnabled=1 //enabled =1 disabled =0
SCFNormalItemDropSkillRate=6
SCFNormalItemDropLuckRate=10
SCFExItemDropRate=2000 // excelent item drop rate max = 2000, the lower the number the higher is the rate
SCFExItemDropSkillRate=15 // excelent item with skill drop rate max = 2000, the lower the number the higher is the rate
SCFExItemDropLuckRate=10 // excelent item with luck drop rate max = 2000, the lower the number the higher is the rate
SCFExcellentMaxOptionDrop=3 // number of max excelent options
not pretty sure about the numbers since it changes depending on the files
and the SCF_ItemDropRate is for a custom drop of a determinated item
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re: [Release] TitansTech 11.70.80
@Pinkof bro,any news about updates/fixes?
Thanks in advance for answer to all us :)
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re: [Release] TitansTech 11.70.80
Quote:
Originally Posted by
reseter
@
Pinkof bro,any news about updates/fixes?
Thanks in advance for answer to all us :)
He said one to two weeks... lol. Be patient, :).
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re: [Release] TitansTech 11.70.80
Quote:
Originally Posted by
fallenfate
He said one to two weeks... lol. Be patient, :).
Im waiting you in skype lol :D
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re: [Release] TitansTech 11.70.80
Quote:
Originally Posted by
reseter
Im waiting you in skype lol :D
Haha it was 1am so I went to bed. I'll be on a bit today though.
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re: [Release] TitansTech 11.70.80
Crap as every pinkoff's release XD
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re: [Release] TitansTech 11.70.80
Quote:
Originally Posted by
Valahd
Como puedo usar otro main con estos files ?
No se puede, tiene que ser 1.04E y tener la gameguard.dll de este main si no estoy mal.
- - - Updated - - -
Quote:
Originally Posted by
Zitinho
Crap as every pinkoff's release XD
Atleast he shares something, if you are so confident talking crap about someone else's job release something better :)
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re: [Release] TitansTech 11.70.80
@[COLOR=#3E3E3E !important]Pinkof[/COLOR]
Is it possible for you to add an automated event like:
-Scramble Words
-Jewel Gambling
-Bring Me Event
-PvP Last Stand
:)
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re: [Release] TitansTech 11.70.80
Quote:
Originally Posted by
Maddox
Scramble Words and Jewel Gambling you could technically make as a CMS module.
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re: [Release] TitansTech 11.70.80
Quote:
Originally Posted by
fallenfate
Scramble Words and Jewel Gambling you could technically make as a CMS module.
CMS Module for Web is that what you mean?
thanks.
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re: [Release] TitansTech 11.70.80
Quote:
Originally Posted by
Maddox
CMS Module for Web is that what you mean?
thanks.
Yeah he means for web.
But its not the same......you get me?
Its way more exciting if its in-game....
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re: [Release] TitansTech 11.70.80
yeah ianvalls90 its more good and exciting if it is coded ingame :)
and in terms of CMS module no one will give it for Free :D
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re: [Release] TitansTech 11.70.80
Yes, it is more exciting if its in-game, but you're asking a person who is fixing files to be bugless for free to start adding things that don't need to be there. If he starts taking everyone's lists of things they want to add into server files, where do you think it will stop? Developers will get annoyed because of all the request messages and stop fixing files because people just want more more and more without being grateful for what they have.
I think we need to stop asking for custom events and features and let the developers work for free as long as they want to, and if we want custom events added, pay them, or learn ourselves. Otherwise the community is just full of people running servers that cannot maintain them properly.
That's my view anyway. Keep up the awesome work @Pinkof, take your time and enjoy life.
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re: [Release] TitansTech 11.70.80
In clarification I'm Just asking about custom events, I'm not saying/requesting pinkof to make it or include it in his release :D
Besides as far as i know pinkof don't want to give a paid version of his release :)
BTW its up to pinkof if he can add it or not :)
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re: [Release] TitansTech 11.70.80
the server is perfect,i playd 3 week.it look work very well.
but i have a little question:
the "silk helm-J" cannot be drop and cannot be trade, but this item dropd from monsters.
how to fix this problem?
================================================
i have a suggest, if can:
1.cannot dropd from any monster.
2.set it sell to shop.
how to setting (1 or 2 option)?
thanks for your answer!
https://forum.ragezone.com/cache.php...c.com%2Fxs.jpg
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re: [Release] TitansTech 11.70.80
Quote:
Originally Posted by
chenglui520
the server is perfect,i playd 3 week.it look work very well.
but i have a little question:
the "silk helm-J" cannot be drop and cannot be trade, but this item dropd from monsters.
how to fix this problem?
================================================
i have a suggest, if can:
1.cannot dropd from any monster.
2.set it sell to shop.
how to setting (1 or 2 option)?
thanks for your answer!
https://forum.ragezone.com/cache.php...c.com%2Fxs.jpg
delete this item from item(new).txt in Data/lang/Kor/ folder
:)
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re: [Release] TitansTech 11.70.80
Does anyone know how to configure Quests items drop in party? I looked in the settings and found this setting...
Thank you very much
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re: [Release] TitansTech 11.70.80
Quote:
the server is perfect,i playd 3 week.it look work very well.
but i have a little question:
the "silk helm-J" cannot be drop and cannot be trade, but this item dropd from monsters.
how to fix this problem?
@chenglui520: It is lucky item. You can refine it. NPC David in Elbeland can help you.
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re: [Release] TitansTech 11.70.80
Quote:
Originally Posted by
chenglui520
the server is perfect,i playd 3 week.it look work very well.
but i have a little question:
the "silk helm-J" cannot be drop and cannot be trade, but this item dropd from monsters.
how to fix this problem?
================================================
i have a suggest, if can:
1.cannot dropd from any monster.
2.set it sell to shop.
how to setting (1 or 2 option)?
thanks for your answer!
https://forum.ragezone.com/cache.php...c.com%2Fxs.jpg
there is a npc you can use to get rid of it
and for the drop you can change the 1 to 0 in the drop column from the item.txt and add the item to the SCF_ItemDropRate.txt for a custom drop of it.
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re: [Release] TitansTech 11.70.80
hello. any shared db back sql 2000? i don't use sql 2008 problems system T_T!
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re: [Release] TitansTech 11.70.80
Quote:
Originally Posted by
kioX28
hello. any shared db back sql 2000? i don't use sql 2008 problems system T_T!
you can try using the one from here https://forum.ragezone.com/f197/muse...e-3-a-1055512/
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re: [Release] TitansTech 11.70.80
SCFData/Items/ SCF_ItemDropRate.txt no working, someone can help? =/
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re: [Release] TitansTech 11.70.80
Still no updates with this project?