[Release] WebEngine 1.0.8 / 1.0.8 PL1

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  1. #166
    Novice C++ allexander is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    Quote Originally Posted by Karuritoku View Post
    Latauro a question.
    WebEngine works on linux web hosting?
    you can read at least the last page.......

  2. #167
    Member KhayLe is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    @Lautaro mate what causes this issue? :(
    Imgur: The most awesome images on the Internet

  3. #168
    Proficient Member Lautaro is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    The 1.0.9 update is ready, right now I'm going through testing process and debugging to find any issues, I will post the stable release by Saturday/Sunday afternoon (PST)

    If you want to test 1.0.9 you can do so here:
    WebEngine Cloud BETA

    I will create a new thread for the release of 1.0.9.

  4. #169
    Account Upgraded | Title Enabled! muonlinegr2 is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    @lautara A question you can create a video how to install the website ???

  5. #170
    Proficient Member Lautaro is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    Quote Originally Posted by muonlinegr2 View Post
    @lautara A question you can create a video how to install the website ???
    Not really needed. The web has an installer so it's as easy as filling up a form and clicking next.

  6. #171
    Account Upgraded | Title Enabled! muonlinegr2 is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    @Lautaro

    You do not understand me I want to install the old version and I do not know 1.0.8 And what versions it supports mu online ???

  7. #172
    Proficient Member aleano is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    Quote Originally Posted by Lautaro View Post
    The 1.0.9 update is ready, right now I'm going through testing process and debugging to find any issues, I will post the stable release by Saturday/Sunday afternoon (PST)

    If you want to test 1.0.9 you can do so here:
    WebEngine Cloud BETA

    I will create a new thread for the release of 1.0.9.
    Looking forward to this new release. Keep up the great work.

  8. #173
    Member KhayLe is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    Quote Originally Posted by Lautaro View Post
    The 1.0.9 update is ready, right now I'm going through testing process and debugging to find any issues, I will post the stable release by Saturday/Sunday afternoon (PST)

    If you want to test 1.0.9 you can do so here:
    WebEngine Cloud BETA

    I will create a new thread for the release of 1.0.9.
    We'll be expecting that Boss @Lautaro

  9. #174
    Account Upgraded | Title Enabled! nofeara is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    For those non reset folks lover who use to use this wonderful cms..

    I just managed to figure out combining normal level and master level and put it into level rankings.

    and just wanna share it to you:

    Edit in includes>classes>class.rankings.php

    Code:
    case 'level':
                    $dbDATA = $dB->query_fetch("SELECT TOP ".mconfig('rankings_results')." ch.Name, ch.Class, (ch.cLevel + ms.MasterLevel) as chlevel FROM Character as ch JOIN MasterSkillTree as ms ON ch.Name = ms.Name WHERE ch.Name NOT IN(".rankingsExcludeChars().") ORDER BY chlevel DESC");
                    $cacheDATA = BuildCacheData($dbDATA);
                    UpdateCache('rankings_level.cache',$cacheDATA);
                break;
    sample: DMU - Top Rankings

    And i also manage to eliminate the big castle siege banner at the middle and put it in sidebar similar to daedalus template but in default template!

    and also wanna like to share it to you:

    Just edit in templates>default>index.php

    just comment out the template_displaycastlesiegebanner () so it will not show in the middle.

    Code:
    <!-- CASTLE SIEGE BANNER -->
    			<?php
    			//	template_displayCastleSiegeBanner();
    			?>
    then.. on templates>default>inc>template.functions.php

    edit the function template_displayCastleSiegeBanner()

    Code:
    function template_displayCastleSiegeBanner() {
    	loadModuleConfigs('castlesiege');
    	if(mconfig('active') && mconfig('enable_banner')) {
    		$ranking_data = LoadCacheData('castle_siege.cache');
    		$Rankings = new Rankings();
    		$cs = cs_CalculateTimeLeft();
    		if(!is_null($cs)) {
    			$timeleft = sec_to_hms($cs);
    
    			if(is_null($ranking_data[1][1])) $guildLogo = "<img src='".__PATH_TEMPLATE__."img/error.png' style='height: 64px; width: 64px;' />";
    			else $guildLogo = returnGuildLogo($ranking_data[1][1], 64);
    
    			$guildTitle = $ranking_data[1][0];
    			if(is_null($guildTitle)) $guildTitle = "N/A";
    
    			echo '<table class="sidebar-srvinfo" cellspacing="0" cellpadding="0">';
    			echo '<tr><td colspan="2">'.lang('sidebar_srvinfo_txt_7',true).'</td></tr>';
    			echo '<tr><td>Castle Owner:</td><td><b>'.$guildTitle.'</b></td></tr>';
    			echo '<tr><td>Castle Emblem:</td><td>'.$guildLogo.'</td></tr>';
    			echo '
    			
    			<script type="text/javascript">
    				var csTimeStamp = '.(time()+$cs).';
    				function displayCountdown() {
    					var timestamp = Math.floor((new Date().getTime())/1000);
    					var input_timestamp = csTimeStamp-timestamp;
    					if(input_timestamp >= 1) {
    						var hours_module = input_timestamp % 3600;
    						var hours = (input_timestamp-hours_module)/3600;
    						var minutes_module = hours_module % 60;
    						var minutes = (hours_module-minutes_module)/60;
    						var seconds = minutes_module;
    					} else {
    						var hours = 0;
    						var minutes = 0;
    						var seconds = 0;
    					}
    					document.getElementById("cscountdown").innerHTML = hours + "h " + minutes + "m " + seconds + "s";
    				}
    			</script>
    	
    			<tr><td>Commencement:</td><td><b><span id="cscountdown"></span></b></td</tr>
    			</table>';
    and finally put it in sidebar templates>default>inc>modules>sidebar.php

    just insert this on sidebar information:

    Code:
    template_displayCastleSiegeBanner();
    Hope that helps :)

    And guys, does anyone know how to put a countdown timer on vote?, i mean so that you will know how many hours remaining until your next vote. That would really be good. Can you add that @Lautaro ? thanks :)

  10. #175
    HITMAN CAPITOL is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    nofeara

    do you have patch for MUEMU DBase to work in this WebEngine version?

  11. #176
    Account Upgraded | Title Enabled! nofeara is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    Quote Originally Posted by CAPITOL View Post
    nofeara

    do you have patch for MUEMU DBase to work in this WebEngine version?
    I cannot directly answer the question but I manually map each tables with the modules i need. You can actually map any kind of database even if its not mu online. Check rankings.php and analyze the connection of the select statements with the configured tables.

  12. #177
    Apprentice franz24 is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    guys need help, cant finish intstall

  13. #178
    Enthusiast Scripter is offline
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    Feb 2018 Join Date
    32Posts

    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    can someone please help on how to put castle siege in sidebar for 1.0.9.9 thanks

  14. #179
    Enthusiast benechie18 is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    Having problem with the cron job as well, can anyone help me out?
    Everything works fine until someone plays in game, and Im stucked with this.

  15. #180
    Account Upgraded | Title Enabled! seedmaker is offline
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    re: [Release] WebEngine 1.0.8 / 1.0.8 PL1

    Quote Originally Posted by benechie18 View Post
    Having problem with the cron job as well, can anyone help me out?
    Everything works fine until someone plays in game, and Im stucked with this.
    Server Files?



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