it works for me :P:
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Big thanks for share!!! :):
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are you sure?, how many times did you tried? i made several repetitions, i even learned how to adjust the rate using the PentagramJewelMixRate and found out that group 0 with index 0 - 10 is useless....
i tried the pentagram mixing starting from looting it to combining it.
elemental chaos assembly suppose to prevent your items from disappearing but when i tried it after some several successful attempts it failed.
Someone managed to Build in Season 4 and Season6 and log it ??
Yeah, it's a beast doubts put to headbanging, was moving only in s8 and decided to do some tests in s4 and s6 to see if the bug I found in s8 occurred in other versions, but downloaded the MuServer the topic of sourcemuemu, and with files posted can log normal in the game, but when I give build in the source marking the s4 and then s6 can not log in, the login screen does not appear before the disconnect. How ja constume were disabled both Encrypt as the Protect, it is the same source that use in s8. I decided to download the source again on the site, and to build it, but it is the same, appears the server selection screen however does not open the login screen and password and already the disconnect, I thought also that it could be the dll the main, I disabled it the inithackcheck, and the problem persisted, it's just I change the GS GS posted by works if I put my GS does not work, someone there has gone through this problem ??? Could someone help me?
Alguem conseguiu dar Build na Season 4 e Season6 e logar nela??
Pois é, é uma duvida besta porem to batendo cabeça, estava mexendo apenas na s8 e decidi fazer uns testes na s4 e s6 para ver se o bug que encontrei na s8 ocorria nas demais versoes, porém baixei o muserver do topico da sourcemuemu, e com os files la postados consigo logar normal no jogo, porém quando eu dou build na na source marcando a s4 e depois a s6 não consigo logar, a tela de login não aparece da disconnect antes. Como ja de constume estavam desabilitados tanto o Encrypt quanto o Protect, pois é a mesma source que uso na s8. Resolvi baixar a source novamente no site, e dar build nela, porém ocorre o mesmo, Aparece a tela de seleção de servidor porem não abre tela de login e senha e ja da disconnect, achei tambem que pudesse ser a dll do main, desabilitei nela o inithackcheck, e o problema persisti, é apenas eu trocar o GS pelo GS postado funciona, se eu coloco o meu GS não funciona, alguem ai ja passou por este problema??? Alguem poderia me auxiliar?
http://image.prntscr.com/image/90101...cc928672eb.png
you have to remove the protect in all the executabless
Thanks friend yes I know, I'm using all of muemu whose all exe CS, DS and join myself gave build the source, but only with my GS I build of the problem, if I change the gas by the topic already works. already took the protect and encrypt and still is the problem
Opa amigo sim eu sei, estou usando tudo da muemu, cujo todos os exe CS, DS e JOin eu mesmo dei build da source, porém só com o meu GS que eu do build que o problema ocorre, se eu troco o gs pelo do topico ja funciona. ja tirei o protect e o encrypt e ainda ocorre o problema
SIm friend has been removed protect all applications, the error only occurs with my GS with GS posted here does not occur.
If login not comming, it can be config problem, IP problem... do you see the connection try on the GS? if not, we find the problem... you are using bad IP in the main. if you are testing at home use you router IP or 127.0.0.1 if you run the server on the same machine.
check if the joinserver is connecting to the database
Did you built everything or only just the GS.exe?
Check it again maybe you left the license in something.
yes work...
if(lpObj->ChaosBox[ItemSlot].IsPentagramItem() == 0 && this->GetTalismanOfLuckRate(lpObj,&lpObj->ChaosSuccessRate) == 0)
{
this->GCChaosMixSend(lpObj->Index,240,0);
return;
}
if(lpObj->ChaosBox[ItemSlot].IsPentagramItem() != 0 && this->GetElementalTalismanOfLuckRate(lpObj,&lpObj->ChaosSuccessRate) == 0)
{
this->GCChaosMixSend(lpObj->Index,240,0);
return;
}