Which one All ports are open, firewall is disabled.
Printable View
My identity was so. then I noticed that the ports had a conflict.
these ports were still registered on the web server
https://i.ibb.co/SdSqc30/cs.jpg
How can I apply this changelog to my server?
Changelog:
- Added Support Map 93/94 ( Debenter 2 and Acheron 2 )
- Added Custom Message GM ONLINE (8)
- Added Custom Message ADM ONLINE (32)
- Added Custom Message when a user connects
- Fixed Quest Gens
- Removed License
- PlusStatPoint FIX for ALL Class
- Elemental Monster Fix
- FIX Bug Cursed Tower and Monster in Maps Debenter 2 and Acheron 2
- Fix Maps to Battle Gens
- Fix Dissconect to extracting a seed item
- And a couple of more things that are irrelevant...
I tried to paste the Source GAMESERVER EX803, ServerFile Update and it errors thanks in advance
Elf off attack Tripl Shot dont work. How to fix?
Does anyone have the solution for the dup zen by trade?
And how is dupe going?
Does anyone have a fix for the dark raven? When the raven has 0 lives, the muhelper does not repair the set.
fix impale?
In PVP, a small percentage of the reflect. There is a solution? Example: https://prnt.sc/osr57l Elf has 7 things with a reflct, 35%. Elf has 7 things with a reflct, 35%. Mg should not get 40-60 back, but 450-550.
Hello, who willing help me? Need CRC generator shared by @Luis_br , thank you in advance. :rolleyes:
Can someone help with configuring these files for season 6?
I compiled:
1. ConnectServer,
2. DataServer,
3. GameServer,
4. JoinServer,
5. MHPServer,
6. MHPDetect,
7. MHPClient,
8. MHPVerify,
9. Client,
10. Main,
11. GetMainInfo,
12. GetClientInfo.
I made corrections in the source codes that are described in the first post, moved MHPServer.ini to Data / Hack, made changes to JoinServer.
Also disabled InitHackCheck () in GameMain.cpp (GameServer) and ENCRYPT_STATE set to 0.
In MHPClient, InitHackCheck () is also disabled.
Everything compiles without errors, starts without errors, and there are no errors at all.
To get main.emu, I put in MAIN_INFO:
1) Main.dll (Just Compiled)
2) Client.dll (Just Compiled)
3) MHPClient.dll (Just Compiled)
4) MHPVerify.dll (Just Compiled)
5) Camera.dll (From the archive)
Using GetMainInfo.exe (Just Compiled), I get main.emu.
Next, to get ah.emu, I put in AH_INFO:
1) Main.dll (From MAIN_INFO)
2) Client.dll (From MAIN_INFO)
3) MHPClient.dll (From MAIN_INFO)
4) MHPVerify.dll (From MAIN_INFO)
5) Camera.dll (From MAIN_INFO)
6) Main.exe (From MAIN_INFO)
Using GetClientInfo.exe (Just Compiled), I get ah.emu.
I copy all eight files to the client, I see the server, try to select the right one, and as a result, the credential input window does not appear, after a couple of seconds - disconnect.
Serial is specified in GameServerInfo - Common.dat, MainInfo.ini, MHPServer.ini, the same.
GameServerInfo - Common.dat:
MHPServer.ini:Code:CustomerName = muemu
CustomerHardwareId = 5AE4BFFF-F7E9168F-F45BBA2D-E046D8E7
ServerName = MuEmu
ServerCode = 0
ServerLock = 0
ServerPort = 55901
ServerVersion = 1.04.05
ServerSerial = araCTo6gks8uUqZ5
ServerMaxUserNumber = 500
MainInfo.ini:Code:CustomerName = muemu
CustomerHardwareId = 5AE4BFFF-F7E9168F-F45BBA2D-E046D8E7
ClientVersion = 1.04.05
ClientSerial = araCTo6gks8uUqZ5
MHPServerPort = 55999
MaxIpConnection = 10
DetectionLockTime = 300
EncDecKey1 = 0 // 1 to 255
EncDecKey2 = 0 // 1 to 255
EncDecSetNumber = 0 //0
InternalVersion = 0
ReconnectSwitch = 1
MemoryGuardSwitch = 1
MemoryGuardNumber = 3
MacroProtectSwitch = 1
MacroProtectNumber = 6
MemoryAddress1 = 0x00E611B2
MemoryAddress2 = 0x00E61F68
MemoryAddress3 = 0x00E61F70
MemoryAddress4 = 0x08793718
MemoryAddress5 = 0x08128AC8
MemoryAddress6 = 0x00E8C578
MemoryAddress7 = 0xC4E70EDF
MemoryAddress8 = 0xC4E6F2B9
ClientInfo.ini:Code:CustomerName = muemu
LauncherType = 0
IpAddress = 45.32.152.238
IpAddressPort = 44405
ClientVersion = 1.04.05
ClientSerial = araCTo6gks8uUqZ5
WindowName = MU
ScreenShotPath = ScreenShots\Screen(%02d_%02d-%02d-%02d)-%04d.jpg
ClientName = main.exe
PluginName = MHPClient.dll
CameraName = Camera.dll
Code:CustomerName = muemu
IpAddress = 45.32.152.238
ServerPort = 55999
ServerName = MuEmu
ClientName = main.exe
PluginName = Client.dll
VerifyName = MHPVerify.dll
Can someone help with configuring these files for season 6?
I compiled:
1. ConnectServer,
2. DataServer,
3. GameServer,
4. JoinServer,
5. MHPServer,
6. MHPDetect,
7. MHPClient,
8. MHPVerify,
9. Client,
10. Main,
11. GetMainInfo,
12. GetClientInfo.
I made corrections in the source codes that are described in the first post, moved MHPServer.ini to Data / Hack, made changes to JoinServer.
Also disabled InitHackCheck () in GameMain.cpp (GameServer) and ENCRYPT_STATE set to 0.
In MHPClient, InitHackCheck () is also disabled.
Everything compiles without errors, starts without errors, and there are no errors at all.
To get main.emu, I put in MAIN_INFO:
1) Main.dll (Just Compiled)
2) Client.dll (Just Compiled)
3) MHPClient.dll (Just Compiled)
4) MHPVerify.dll (Just Compiled)
5) Camera.dll (From the archive)
Using GetMainInfo.exe (Just Compiled), I get main.emu.
Next, to get ah.emu, I put in AH_INFO:
1) Main.dll (From MAIN_INFO)
2) Client.dll (From MAIN_INFO)
3) MHPClient.dll (From MAIN_INFO)
4) MHPVerify.dll (From MAIN_INFO)
5) Camera.dll (From MAIN_INFO)
6) Main.exe (From MAIN_INFO)
Using GetClientInfo.exe (Just Compiled), I get ah.emu.
I copy all eight files to the client, I see the server, try to select the right one, and as a result, the credential input window does not appear, after a couple of seconds - disconnect.
Serial is specified in GameServerInfo - Common.dat, MainInfo.ini, MHPServer.ini, the same.
GameServerInfo - Common.dat:
MHPServer.ini:Code:CustomerName = muemu
CustomerHardwareId = 5AE4BFFF-F7E9168F-F45BBA2D-E046D8E7
ServerName = MuEmu
ServerCode = 0
ServerLock = 0
ServerPort = 55901
ServerVersion = 1.04.05
ServerSerial = araCTo6gks8uUqZ5
ServerMaxUserNumber = 500
MainInfo.ini:Code:CustomerName = muemu
CustomerHardwareId = 5AE4BFFF-F7E9168F-F45BBA2D-E046D8E7
ClientVersion = 1.04.05
ClientSerial = araCTo6gks8uUqZ5
MHPServerPort = 55999
MaxIpConnection = 10
DetectionLockTime = 300
EncDecKey1 = 0 // 1 to 255
EncDecKey2 = 0 // 1 to 255
EncDecSetNumber = 0 //0
InternalVersion = 0
ReconnectSwitch = 1
MemoryGuardSwitch = 1
MemoryGuardNumber = 3
MacroProtectSwitch = 1
MacroProtectNumber = 6
MemoryAddress1 = 0x00E611B2
MemoryAddress2 = 0x00E61F68
MemoryAddress3 = 0x00E61F70
MemoryAddress4 = 0x08793718
MemoryAddress5 = 0x08128AC8
MemoryAddress6 = 0x00E8C578
MemoryAddress7 = 0xC4E70EDF
MemoryAddress8 = 0xC4E6F2B9
ClientInfo.ini:Code:CustomerName = muemu
LauncherType = 0
IpAddress = 45.32.152.238
IpAddressPort = 44405
ClientVersion = 1.04.05
ClientSerial = araCTo6gks8uUqZ5
WindowName = MU
ScreenShotPath = ScreenShots\Screen(%02d_%02d-%02d-%02d)-%04d.jpg
ClientName = main.exe
PluginName = MHPClient.dll
CameraName = Camera.dll
Code:CustomerName = muemu
IpAddress = 45.32.152.238
ServerPort = 55999
ServerName = MuEmu
ClientName = main.exe
PluginName = Client.dll
VerifyName = MHPVerify.dll
With 100 ~200 online gets this error in random time. Any idea?
https://i.imgur.com/BF7pTC7.png
Hi Everyone!
I would like to have S6 Working. I have managed to compile everything and use the base S6 Client. But whenever I choose a server in the list, it keeps on getting disconnected. I have read that I need to match the CustomerName in the GS Source. But seems can't find where to get it.
The first window is the MHP, 2nd is the GS, and 3rd is the CS. As you can see my Client was able to connect to the MHP service, while getting AddClient only on the GS then once disconnected I get DelClient.
https://i.ibb.co/934qP72/ServerGS.png
Thanks so much!