re: [Release] zTeam eX802 Repack with fixes
Help me make subserver please, with different xp rate/drop rate on each server
re: [Release] zTeam eX802 Repack with fixes
Quote:
Originally Posted by
145812
Help me make subserver please, with different xp rate/drop rate on each server
at first fix issue with multiserver. online with much players 2 servers and 2 multiservers - crash
re: [Release] zTeam eX802 Repack with fixes
re: [Release] zTeam eX802 Repack with fixes
Quote:
Originally Posted by
PiECLOUD
Code:
1> CommandManager.cpp
1>CommandManager.cpp(1048): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1048): error C2227: left of '->pTransaction' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1050): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1050): error C2227: left of '->m_Index' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1051): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1054): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1054): error C2227: left of '->m_IfState' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1054): error C2228: left of '.use' must have class/struct/union
1>CommandManager.cpp(1054): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1054): error C2227: left of '->m_IfState' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1054): error C2228: left of '.type' must have class/struct/union
1>CommandManager.cpp(1056): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1056): error C2227: left of '->m_Index' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1057): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1060): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1060): error C2227: left of '->m_ReqWarehouseOpen' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1060): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1060): error C2227: left of '->WarehouseSave' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1062): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1062): error C2227: left of '->m_Index' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1063): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1066): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1066): error C2227: left of '->m_IfState' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1066): error C2228: left of '.use' must have class/struct/union
1>CommandManager.cpp(1068): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1068): error C2227: left of '->m_Index' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1069): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1072): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1072): error C2227: left of '->m_ReqWarehouseOpen' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1073): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1073): error C2227: left of '->m_IfState' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1073): error C2228: left of '.type' must have class/struct/union
1>CommandManager.cpp(1074): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1074): error C2227: left of '->m_IfState' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1074): error C2228: left of '.use' must have class/struct/union
1>CommandManager.cpp(1075): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1075): error C2227: left of '->m_IfState' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1075): error C2228: left of '.state' must have class/struct/union
1>CommandManager.cpp(1076): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1076): error C2227: left of '->WarehouseSave' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1077): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1077): error C2227: left of '->WarehouseCount' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1079): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1079): error C2227: left of '->m_Index' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1079): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1079): error C2227: left of '->AccountID' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1081): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1> protocol.cpp
1> Generating Code...
1>
1>Build FAILED.
1>
the error is telling you where the error is exaclty, you either didnt define the variables or you didnt include the needed headers where they are defined
re: [Release] zTeam eX802 Repack with fixes
please help me!
I can only kill 3 players is unable to continue pk
re: [Release] zTeam eX802 Repack with fixes
Quote:
Originally Posted by
natzugen
the error is telling you where the error is exaclty, you either didnt define the variables or you didnt include the needed headers where they are defined
i don't what should I add more or where.But I also add the command in command.h. and when I rebuild this error showed up.
Sent from my iPhone using Tapatalk
re: [Release] zTeam eX802 Repack with fixes
Quote:
Originally Posted by
Krul Mu
you can share your cash shop in server and client ?
re: [Release] zTeam eX802 Repack with fixes
Quote:
Originally Posted by
natzugen
the error is telling you where the error is exaclty, you either didnt define the variables or you didnt include the needed headers where they are defined
Or just change lpObj to lpUser in some cases.
re: [Release] zTeam eX802 Repack with fixes
Quote:
Originally Posted by
SmileYzn
Or just change lpObj to lpUser in some cases.
1> CommandManager.cpp
1>CommandManager.cpp(1051): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1057): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1063): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1069): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1079): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1079): error C2227: left of '->AccountID' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1081): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
re: [Release] zTeam eX802 Repack with fixes
help me plzzz
how install the db?
i not have MuOnline.back
only MuOnline.sql
plz help me :/
someone could
share DATABASE please?
(sorry my english)
re: [Release] zTeam eX802 Repack with fixes
Sorry for spam but can any one help me for this bug?
https://if8vdw-bn1305.files.1drv.com...22+%242%24.png
I cant attach the image, here is link https://if8vdw-bn1305.files.1drv.com...22+%242%24.png
I read previous posts but no one say how they fix the graphic card.
My skype is: vnduybk.
Thank guys
re: [Release] zTeam eX802 Repack with fixes
Quote:
Originally Posted by
PiECLOUD
1> CommandManager.cpp
1>CommandManager.cpp(1051): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1057): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1063): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1069): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
1>CommandManager.cpp(1079): error C2065: 'lpObj' : undeclared identifier
1>CommandManager.cpp(1079): error C2227: left of '->AccountID' must point to class/struct/union/generic type
1> type is ''unknown-type''
1>CommandManager.cpp(1081): error C2562: 'CommandManager::Run' : 'void' function returning a value
1> c:\mx-sev\gameserver\source\CommandManager.h(85) : see declaration of 'CommandManager::Run'
Dude this can't be error at that code i have send, what code you is using?
re: [Release] zTeam eX802 Repack with fixes
Quote:
Originally Posted by
SmileYzn
Dude this can't be error at that code i have send, what code you is using?
i add your code in commandmanager.cpp
and as you said change the lpObj to lpuser
Code:
case Command::OpenWare:
{
if(lpUser->pTransaction == 1)
{
MsgOutput(lpUser->m_Index,"Close %s first!","Trade");
return;
}
if((lpUser->m_IfState.use == 1) && (lpUser->m_IfState.type == 7))
{
MsgOutput(lpUser->m_Index,"Close %s first!","Chaos Machine");
return;
}
if((lpUser->m_ReqWarehouseOpen != 0) || (lpUser->WarehouseSave != 0))
{
MsgOutput(lpUser->m_Index,"Close %s first!","WareHouse");
return;
}
if(lpUser->m_IfState.use == 1)
{
MsgOutput(lpUser->m_Index,"Close %s first!","Shop");
return;
}
lpUser->m_ReqWarehouseOpen = 1;
lpUser->m_IfState.type = 6;
lpUser->m_IfState.use = 1;
lpUser->m_IfState.state = 0;
lpUser->WarehouseSave = TRUE;
lpUser->WarehouseCount = 0;
GDGetWarehouseList(lpUser->m_Index,lpUser->AccountID);
return;
}
+
i add the command in commandmanager.h
Rebuilding the code..
that error show up
im using MSV10
re: [Release] zTeam eX802 Repack with fixes
Quote:
Originally Posted by
halilkok
Is there any one can help me fix this?
re: [Release] zTeam eX802 Repack with fixes
Quote:
Originally Posted by
ngchienthang
Is there any one can help me fix this?
update your directx and graphics driver
if still have problem download again the client.
- - - Updated - - -
Quote:
Originally Posted by
kazan123
help me plzzz
how install the db?
i not have MuOnline.back
only MuOnline.sql
plz help me :/
someone could
share DATABASE please?
(sorry my english)
use SQL Server 2008
then make New Database.
run the MuOnline.sql to Query