How to fix jewel of harmony? I cant use it.
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How to fix jewel of harmony? I cant use it.
Go to MuOnline>AccountCharacter>
Delete Column RF
and insert code
Code:USE MuOnline
/* To prevent any potential data loss issues, you should review this script in detail before running it outside the context of the database designer.*/
BEGIN TRANSACTION
SET QUOTED_IDENTIFIER ON
SET ARITHABORT ON
SET NUMERIC_ROUNDABORT OFF
SET CONCAT_NULL_YIELDS_NULL ON
SET ANSI_NULLS ON
SET ANSI_PADDING ON
SET ANSI_WARNINGS ON
COMMIT
BEGIN TRANSACTION
GO
IF EXISTS(SELECT RageFighter FROM dbo.AccountCharacter)
BEGIN
ALTER TABLE dbo.AccountCharacter DROP COLUMN
RageFighter
ALTER TABLE dbo.AccountCharacter DROP CONSTRAINT
DF_AccountCharacter_RageFighter
END
GO
ALTER TABLE dbo.AccountCharacter ADD
RageFighter tinyint NOT NULL CONSTRAINT DF_AccountCharacter_RageFighter DEFAULT 0
GO
ALTER TABLE dbo.AccountCharacter SET (LOCK_ESCALATION = TABLE)
GO
COMMIT
Whats this query supposed to do th3ang3l? I dont get its point....
Why can't i add master points to skill ?
user.cpp
//0056da20 ->
void gObjSecondDurDown(LPOBJ lpObj)
{
if( lpObj->IsOffTrade )
{
return;
}
// ----
lpObj->m_TimeCount += 1;
// ----
#if defined __REEDLAN__ || __BEREZNUK__
lpObj->m_ShopPointExTime++;
g_ShopPointEx.AddTimeBonus(lpObj->m_Index);
#endif
// ----
int ret = 0;
int reCalCharacter = 0;
int item_num[5];
item_num[0] = 2;
item_num[1] = 3;
item_num[2] = 4;
item_num[3] = 5;
item_num[4] = 6;
// ----
fix
gamemain.cppQuote:
Originally Posted by //0056da20 ->
void gObjSecondDurDown(LPOBJ lpObj)
{
if( lpObj->IsOffTrade ) //fix
{
return;
}
// ----
lpObj->m_TimeCount += 1;
// ----
lpObj->m_ShopPointExTime++;
g_ShopPointEx.AddTimeBonus(lpObj->m_Index);
// ----
int ret = 0;
int reCalCharacter = 0;
int item_num[5
#ifdef __CUSTOMS__
g_ResetSystem.Load();
g_ItemPrice.Load();
g_MixOption.Load();
g_NewsBoard.Load();
g_PVPZone.Load();
g_DropEx.Load();
g_ChatFilter.Load();
g_JewelsEx.Load();
g_OfflineTrade.Load();
g_PKClear.Load();
g_ClassCalc.Load();
DropEvent.LoadConfigs();
#ifdef QUESTSYSTEM
g_QuestSystem.Load();
#endif
#endif
#if defined __REEDLAN__ || __BEREZNUK__
g_ShopPointEx.Load();
fix
Quote:
Originally Posted by [URL=http://forum.ragezone.com/usertag.php?do=list&action=hash&hash=ifdef
IP, SERIAL for main and jewels.dll?!?!?!?
AG Potion not works (stamina)
Does any one know what this mean?
http://s23.postimg.org/qyyyeqfgb/Untitled.png
Index < 0 or index >= MAXMAGIC
anyone's fixed offtrade fully?
I have fixed some errors in code and enabled different types of offtrade, but whatever I do it keeps using zen for currency, code about reducing/adding wcoins/souls seems okay, but it doesntg work
we have, look several pages back, that's because the fix posted weeks ago wasn't a fix. Btw code for checking for space in soul trade has to be fixed.
Struct is fine, I thought Memo was null when I said it was client side, but its not, just incomplete. log the packet on protocolcore and you'll see. we get everything up to memosize fine and then actual memo gets screwed, last bytes are lost. I have no idea why and it's driving me crazy.
not using the fix posted here :S
anyway pm me ur fix if u want to , I think i'll get it anyway though
as for memos , it's really weird indeed, I've compared the code in zteam with other sources and i cant find a difference, all other friend functions seem to work as well
EDIT:
memo bug is definetely exdb/ds problem and not GS
GS cant retrieve mails from exdb, you can only see mails when both sender and receiver are online and even then they're fcked up
someone tested update 5 and say what problems left ?