Sir, can u update your main? my main have bad customs...
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Hi man, can u post your main unpack?
Printable View
FIXED
In GX_Source this was fixed like this:
http://i.imgur.com/80Qu3iL.png
I got 2 problem.
1. Expanded Inventory Not working with Magic Backpack
2. Can't Create Summoner and Rage Fighter Class. I set the character create to level 1 ,
but still can't create them.
item tooltip
error of strengthening item-level notation
Is there a way to fix?
Please last update link... thanks
where i edit CastleSiege?
-------------------------------------
------ Start Date: day \ hour \ Year ------ End Date: day \ hour \ Year ???
Castle Siege SetUp
__________________________________
/skin command not working people.
I tried
/skin Goblin
/skin Spider
/skin Death Knight
not working.
/skin "monstername" according to the text.
I also tried. /skin #'s
not working too. wtf XD
chaos castle all setitems are drop
custom setitem Is there a way to set the do not want to be dropped
please help
you need to config item.txt
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in this server "Leo The Helper" and "Luke The Helper" is working??
item.txt Already I was fixed drop to 0
Big Problem ! Mu launcher Orginal not open main ! wtf ?
I just don't like the ideea of "offtrade" so i made "ontrade" with zen/wcoin/soul/bless/chaos/life/creation...
http://s1.postimg.org/vdt4uglrj/Scre...00_49_0000.jpg
I love watching movies. Movies can be downloaded when pictures are being posted. :tongue:
Downloaded 13 update sources (186page). Everything works (client & server). Recompile GS - works. But when i am recompile zClient.dll,
and replace original one from pack - i am got the strange behavior:
http://i.imgur.com/kk4M32M.png
Server list - OK!
Auth window (log\pass) - OK!
Character selection screen - fail!
I.e. after me type login/password, i am see a clean window without characterz and after some time got DC. When i am replace to already compiled zClient (from 13 pack) - everything works :ehh:
I am tired to change GS and etc, enable protocol debug, and do other things... Client in logs have this:
Any idea what happens?Code:[Connect to Server] ip address = 192.168.117.128, port = 44405
> Login Scene init success.
Send Request Server List.
Success Receive Server List.
Success Receive Server List.
[ReceiveServerConnect][Socket Closed][Clear PacketQueue]
[Connect to Server] ip address = 192.168.117.128, port = 55901
> Login Request.
> Try to Login "test"
ј№цїНАЗ БўјУБѕ·б.
[Socket Closed][Clear PacketQueue]
[Socket Closed][Clear PacketQueue]
Destroy
best regards.
Has anyone have a solution for the Expanded Invenrtory not working
and the Summoner and Rage Fighter can't create.
I'll be waiting for a response.
Simple to make them self. So, i guess everyones keeps uniques customs for self only, for make uniques server.:P:
UPD: Hmm i am still idk whats happend with fcking sources. I am uses Azuriw pack (186 page). They have a strange behavior on zClient side... Wanna joke guys?
zClient, pre-comipled from that pack - works like a charm. And with my recompiled GS too. But when i am recompile zClient self... They are identical, but thats wont connect.
After i am enter login-password (no matter what enter, actual or foo bar). No character loaded or message like "Account Invalid".
Upper my post ++ message from JoinServer:
I know why it can appear, and etc (for example if ConnectMemberLoad enabled. and etc) But in this cause, this fcking blowing up my brains, cuz they works with pre-compiled dll from pack without that error. Interesting fact, my output DLL, (i am change - nothing) identical to precompiled byte-to-byte.Code:02:19:24p error-L2:CloseClient 0 (Бѕ·б)
Any ideas guys?
I have out of ideas,
1)Bad JoinServer? But why them works with pre-compiled zClient?
2)MSVS2012 upd. 4? I belive in this cause they will not affect on that compiled dll. (any other causes - they simple wont run & client will crush)
3) Networking error Closed socket due to VMWare? In other causes, when no one other clients works - yep, but pre-compiled client works. So, problem not here.
4) Debug protocol in GS enabled, Trace - enabled, same things for client too. And...nothing, cant track them, find the bad code. Everything looks same, exept - "02:19:24p error-L2:CloseClient 0 (Бѕ·б)" from JS, on client side (with alloc console and included logger) same strings:
Code:> Login Request.
> Try to Login "123123"
ј№цїНАЗ БўјУБѕ·б.
[Socket Closed][Clear PacketQueue]
And that wont show me the real problem, why this behavior appears with compiled zClient from source, included in updates here...Code:> Login Request.
> Try to Login "test"
ј№цїНАЗ БўјУБѕ·б.
[Socket Closed][Clear PacketQueue]
PS. if you have a free time, check them here.
But them is same as in Azuriw's pack...