[Release] zTeam Season 6 EP3 + Source

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  1. #4141
    Don't be afraid to ask! RevolGaming is offline
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    Jun 2012 Join Date
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    re: [Release] zTeam Season 6 EP3 + Source

    What kind of guide do you want?

    You need to build the exe file from the source, If you dont have any programming knowledge, dont use source, because you will make just more problems on your server.

  2. #4142
    Account Upgraded | Title Enabled! or30n is offline
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    Jun 2005 Join Date
    731Posts

    re: [Release] zTeam Season 6 EP3 + Source

    I use these files for over a month. I have working cash shop gift system and gens but I couldn't for fix chat system and guild war reward points. Does any one has these fizes?

  3. #4143
    Don't be afraid to ask! RevolGaming is offline
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    re: [Release] zTeam Season 6 EP3 + Source

    To fix the chat (PM) you need to edit clientside (add reciever) and on the serverside add two new rows, check TT source and you will find the problem.

    Whats the problem with the GW rewards? You didnt get points or what?

  4. #4144
    Account Upgraded | Title Enabled! or30n is offline
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    re: [Release] zTeam Season 6 EP3 + Source

    Score always 0. As about chat, pm works fine but in game chat no. I'll release files asap for test.
    Last edited by or30n; 14-01-16 at 07:30 AM.

  5. #4145
    Account Upgraded | Title Enabled! Sklex is offline
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    re: [Release] zTeam Season 6 EP3 + Source

    Castle Deep event not working!

  6. #4146
    Account Upgraded | Title Enabled! ADMTec is offline
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    re: [Release] zTeam Season 6 EP3 + Source

    Quote Originally Posted by or30n View Post
    I use these files for over a month. I have working cash shop gift system and gens but I couldn't for fix chat system and guild war reward points. Does any one has these fizes?
    you could share these fix ??

  7. #4147
    Account Upgraded | Title Enabled! or30n is offline
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    re: [Release] zTeam Season 6 EP3 + Source

    I will but I hope if anyone fix any one these bugs just share it as I do.

  8. #4148
    Don't be afraid to ask! RevolGaming is offline
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    re: [Release] zTeam Season 6 EP3 + Source

    Quote Originally Posted by Sklex View Post
    Castle Deep event not working!
    Castle deep working.. there is no problem with it.. (event folder castledeep.dat and setup the time)
    Quote Originally Posted by or30n View Post
    Score always 0. As about chat, pm works fine but in game chat no. I'll release files asap for test.
    My friend, PM has bug in this source, sometimes you didnt get the 1st 1-2 msg if you PM to somebody.

    About mail system, its seems its clientside recv bug too, because I have checked everything, GS, EXDB totally okey, (gs source is okey too [i have checked another sources too, and its the same]), but you sometimes didnt see the messages, Its working for some character on my server, but its about 180/200 so from 200 players 180 cannot use the mail system.

    And about the mail->chat system, thats the same, clientside give back false, (show the target user is offline), thats why it isnt working. I have tryed with different parts, but I stopped with it, because I had another problem, so I didnt fixed it. I wrote to some programmers here, but most of didnt answer.. :) Its sad because ofc I wanted to give money to fix 1-2 things on my server.

    BTW Maybe better to use the TT source, because this files has so many bugs, I am working on it about more than 1 year, but I still didnt fixed everything... So sometimes I am really angry, because I wasted 1 year with this files :c But maybe If I will work more on it, It will be better than every another files :)

  9. #4149
    Account Upgraded | Title Enabled! Sklex is offline
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    396Posts

    re: [Release] zTeam Season 6 EP3 + Source

    Quote Originally Posted by djsad94 View Post
    Castle deep working.. there is no problem with it.. (event folder castledeep.dat and setup the time)

    My friend, PM has bug in this source, sometimes you didnt get the 1st 1-2 msg if you PM to somebody.

    About mail system, its seems its clientside recv bug too, because I have checked everything, GS, EXDB totally okey, (gs source is okey too [i have checked another sources too, and its the same]), but you sometimes didnt see the messages, Its working for some character on my server, but its about 180/200 so from 200 players 180 cannot use the mail system.

    And about the mail->chat system, thats the same, clientside give back false, (show the target user is offline), thats why it isnt working. I have tryed with different parts, but I stopped with it, because I had another problem, so I didnt fixed it. I wrote to some programmers here, but most of didnt answer.. :) Its sad because ofc I wanted to give money to fix 1-2 things on my server.

    BTW Maybe better to use the TT source, because this files has so many bugs, I am working on it about more than 1 year, but I still didnt fixed everything... So sometimes I am really angry, because I wasted 1 year with this files :c But maybe If I will work more on it, It will be better than every another files :)
    my configuration is this and does not work

    PHP Code:
    //===================================================================================
    // zGameServer
    // ----------------------------------------------------------------------------------
    // Description:    Castle Deep configuration
    // ----------------------------------------------------------------------------------
    // Revision:     21:41 07.08.2013
    //===================================================================================

    //=====================================
    // Event timer (24 format)
    //=====================================
    0
    // ----------------------------------------------------------------------------------
    //    Hour    Minute
    // ----------------------------------------------------------------------------------
        
    04    05
        23    00
        23    35
            23      40
    end

    //=====================================
    // Monster assault
    //=====================================
    1
    // ----------------------------------------------------------------------------------
    //    AssType    Rate
    // ----------------------------------------------------------------------------------
        
    1    50
        2    50
    end

    //=====================================
    // Monster spawn
    //=====================================
    2
    // ----------------------------------------------------------------------------------
    //    AssType    Group    SpawnMin
    // ----------------------------------------------------------------------------------
        
    1    1    0
        1    2    10
        1    3    20
        2    1    0
        2    2    10
        2    3    20
    end

    //=====================================
    // Monster info
    //=====================================
    3
    // ----------------------------------------------------------------------------------
    //    AssType    Group    Type    Number    sX    sY    dX    dY
    // ----------------------------------------------------------------------------------
    //-> Type 1
        
    1    1    39    40    60    28    132    73    //-> Group 1
        
    1    1    34    40    60    28    132    73
        1    1    41    40    60    28    132    73
        1    1    37    40    60    28    132    73
        1    1    40    40    60    28    132    73
        1    1    35    40    60    28    132    73
        1    1    48    40    60    28    132    73
        1    1    62    40    60    28    132    73
        1    1    300    1    60    28    132    73
        1    2    69    40    60    58    132    101    
    //-> Group 2
        
    1    2    60    40    60    58    132    101
        1    2    71    40    60    58    132    101
        1    2    57    40    60    58    132    101
        1    2    70    40    60    58    132    101
        1    2    58    40    60    58    132    101
        1    2    61    40    60    58    132    101
        1    2    73    40    60    58    132    101
        1    2    74    40    60    58    132    101
        1    2    72    40    60    58    132    101
        1    2    301    1    60    58    132    101
        1    3    49    30    60    58    132    101    
    //-> Group 3
        
    1    3    139    30    60    58    132    101
        1    3    123    30    60    58    132    101
        1    3    59    30    60    58    132    101
        1    3    74    30    60    58    132    101
        1    3    63    30    60    58    132    101
        1    3    293    50    60    58    132    101
        1    3    292    50    60    58    132    101
        1    3    291    50    60    58    132    101
        1    3    303    1    60    58    132    101
    //-> Type 2
        
    2    1    39    30    60    28    132    73    //-> Group 1
        
    2    1    34    30    60    28    132    73
        2    1    41    30    60    28    132    73
        2    1    37    30    60    28    132    73
        2    1    40    30    60    28    132    73
        2    1    35    30    60    28    132    73
        2    1    48    30    60    28    132    73
        2    1    62    30    60    28    132    73
        2    1    300    1    60    28    132    73
        2    2    294    30    60    58    132    101    
    //-> Group 2
        
    2    2    290    30    60    58    132    101
        2    2    193    30    60    58    132    101
        2    2    194    30    60    58    132    101
        2    2    192    30    60    58    132    101
        2    2    190    30    60    58    132    101
        2    2    195    30    60    58    132    101
        2    2    61    30    60    58    132    101
        2    2    73    30    60    58    132    101
        2    2    127    30    60    58    132    101
        2    2    302    1    60    58    132    101
        2    3    49    30    60    58    132    101    
    //-> Group 3
        
    2    3    139    30    60    58    132    101
        2    3    123    30    60    58    132    101
        2    3    59    30    60    58    132    101
        2    3    74    30    60    58    132    101
        2    3    63    30    60    58    132    101
        2    3    293    50    60    58    132    101
        2    3    292    50    60    58    132    101
        2    3    291    50    60    58    132    101
        2    3    303    1    60    58    132    101
        2    3    295    1    60    58    132    101
    end 

  10. #4150
    Proficient Member muzic25 is offline
    MemberRank
    Aug 2008 Join Date
    HungaryLocation
    183Posts

    re: [Release] zTeam Season 6 EP3 + Source

    Check the commonserver.cfg file CastleDeepEvent = 1 line if it's missing correct the line and works. :)
    Quote Originally Posted by Sklex View Post
    my configuration is this and does not work

    PHP Code:
    //===================================================================================
    // zGameServer
    // ----------------------------------------------------------------------------------
    // Description:    Castle Deep configuration
    // ----------------------------------------------------------------------------------
    // Revision:     21:41 07.08.2013
    //===================================================================================

    //=====================================
    // Event timer (24 format)
    //=====================================
    0
    // ----------------------------------------------------------------------------------
    //    Hour    Minute
    // ----------------------------------------------------------------------------------
        
    04    05
        23    00
        23    35
            23      40
    end

    //=====================================
    // Monster assault
    //=====================================
    1
    // ----------------------------------------------------------------------------------
    //    AssType    Rate
    // ----------------------------------------------------------------------------------
        
    1    50
        2    50
    end

    //=====================================
    // Monster spawn
    //=====================================
    2
    // ----------------------------------------------------------------------------------
    //    AssType    Group    SpawnMin
    // ----------------------------------------------------------------------------------
        
    1    1    0
        1    2    10
        1    3    20
        2    1    0
        2    2    10
        2    3    20
    end

    //=====================================
    // Monster info
    //=====================================
    3
    // ----------------------------------------------------------------------------------
    //    AssType    Group    Type    Number    sX    sY    dX    dY
    // ----------------------------------------------------------------------------------
    //-> Type 1
        
    1    1    39    40    60    28    132    73    //-> Group 1
        
    1    1    34    40    60    28    132    73
        1    1    41    40    60    28    132    73
        1    1    37    40    60    28    132    73
        1    1    40    40    60    28    132    73
        1    1    35    40    60    28    132    73
        1    1    48    40    60    28    132    73
        1    1    62    40    60    28    132    73
        1    1    300    1    60    28    132    73
        1    2    69    40    60    58    132    101    
    //-> Group 2
        
    1    2    60    40    60    58    132    101
        1    2    71    40    60    58    132    101
        1    2    57    40    60    58    132    101
        1    2    70    40    60    58    132    101
        1    2    58    40    60    58    132    101
        1    2    61    40    60    58    132    101
        1    2    73    40    60    58    132    101
        1    2    74    40    60    58    132    101
        1    2    72    40    60    58    132    101
        1    2    301    1    60    58    132    101
        1    3    49    30    60    58    132    101    
    //-> Group 3
        
    1    3    139    30    60    58    132    101
        1    3    123    30    60    58    132    101
        1    3    59    30    60    58    132    101
        1    3    74    30    60    58    132    101
        1    3    63    30    60    58    132    101
        1    3    293    50    60    58    132    101
        1    3    292    50    60    58    132    101
        1    3    291    50    60    58    132    101
        1    3    303    1    60    58    132    101
    //-> Type 2
        
    2    1    39    30    60    28    132    73    //-> Group 1
        
    2    1    34    30    60    28    132    73
        2    1    41    30    60    28    132    73
        2    1    37    30    60    28    132    73
        2    1    40    30    60    28    132    73
        2    1    35    30    60    28    132    73
        2    1    48    30    60    28    132    73
        2    1    62    30    60    28    132    73
        2    1    300    1    60    28    132    73
        2    2    294    30    60    58    132    101    
    //-> Group 2
        
    2    2    290    30    60    58    132    101
        2    2    193    30    60    58    132    101
        2    2    194    30    60    58    132    101
        2    2    192    30    60    58    132    101
        2    2    190    30    60    58    132    101
        2    2    195    30    60    58    132    101
        2    2    61    30    60    58    132    101
        2    2    73    30    60    58    132    101
        2    2    127    30    60    58    132    101
        2    2    302    1    60    58    132    101
        2    3    49    30    60    58    132    101    
    //-> Group 3
        
    2    3    139    30    60    58    132    101
        2    3    123    30    60    58    132    101
        2    3    59    30    60    58    132    101
        2    3    74    30    60    58    132    101
        2    3    63    30    60    58    132    101
        2    3    293    50    60    58    132    101
        2    3    292    50    60    58    132    101
        2    3    291    50    60    58    132    101
        2    3    303    1    60    58    132    101
        2    3    295    1    60    58    132    101
    end 

  11. #4151
    Account Upgraded | Title Enabled! Sklex is offline
    MemberRank
    Dec 2012 Join Date
    396Posts

    re: [Release] zTeam Season 6 EP3 + Source

    Quote Originally Posted by muzic25 View Post
    Check the commonserver.cfg file CastleDeepEvent = 1 line if it's missing correct the line and works. :)
    the line "CastleDeepEvent " no exist

    my CommonServer.cfg

    PHP Code:
    //===================================================================================
    // zGameServer
    // ----------------------------------------------------------------------------------
    // Description: Common server configuration
    // ----------------------------------------------------------------------------------
    // Revision:     22:19 11.01.2014
    //===================================================================================

    [GameServerInfo]
    //=====================================
    // General
    //=====================================
    NumberOfMaxUser                100    //-> Max players on GS [0-1000]
    AddExperience                700    //-> Additional experience [1 - 9999]
    AddZen                    100    //-> Additional zen [1-100]
    AddZenDiv                1    //-> Zen div [money /= gAddZenDiv]
    ItemDropPer                50    //-> Item drop percent [1 - 100]
    ItemLuckDropPer                10    //-> Item Drop With Luck Percent [0 - 100]
    ItemExcDropRate                10    //-> Excellent item drop rate [0 - 10000]
    ZenDurationTime                15    //-> Zen duration time in second [1 - 32000]
    ItemsDurationTime            30    //-> Item duration time in second [1 - 32000]
    LootingTime                10    //-> Looting items time [1 - 32000]
    WelcomeMessage                Mu Online

    //=====================================
    // Guild 
    //=====================================
    ServerGroupGuildChatting        1    //-> Enable guild chat [1 - On | 0 - Off]
    ServerGroupUnionChatting        1    //-> Enable alliance chat [1 - On | 0 - Off]
    GuildCreate                1    //-> Enable guild create [1 - On | 0 - Off]
    GuildCreateLevel            400    //-> Guild create level [0 - 400]
    GuildDestroy                1    //-> Enable guild destroy [1 - On | 0 - Off]
    EnableBattleSoccer            1    //-> Enable battle soccer [1 - On | 0 - Off]
    CastleOwnerGuildDestroyLimit        1    //-> Enable guild destroy for castle lord [1 - On | 0 - Off]
    GuildAllianceMinUsers            3    //-> Minimun users in guild to alliance create [1 - 20]

    //=====================================
    // Monster
    //=====================================
    AttackRateIncrease            0    //-> Increase percent [0-32000] [0 - Not increase]
    DamageMinIncrease            0    //-> Increase percent [0-32000] [0 - Not increase]
    DamageMaxIncrease            0    //-> Increase percent [0-32000] [0 - Not increase]
    DefenseIncrease                0    //-> Increase percent [0-32000] [0 - Not increase]
    LifeIncrease                0    //-> Increase percent [0-32000] [0 - Not increase]

    //=====================================
    // NPC
    //=====================================
    GuardMessage                 Gracias por Elegirnos!
    EnableEventNPCTalk            1    //-> Enable npc talks [1 - On | 0 - Off]
    HappyNewYearTalkNpc            0    //-> Enable new year npc talnks [1 - On | 0 - Off]
    MerryXMasTalkNpc            0    //-> Enable x-mas npc talks [1 - On | 0 - Off]
    QuestNPCTeleportTime            900    //-> Marlon teleport time in seconds [1 - 32000]
    GoldenArcherNeedRenaCount         5    //-> Golden Archer need rena count [1 - 32000]
    ShadowPhantomMaxLevel            300    //-> Elf Helper maximum level to buff [1 - 400]

    //=====================================
    // Mu Helper
    //=====================================
    MuHelperMinLevelUse            80    //-> Min Level to use MuHelper system [1 - 400]

    //=====================================
    // Character
    //=====================================
    CreateCharacter                1    //-> Enable character create [1 - On | 0 - Off]
    CreateMGLevel                300    //-> Gladiator create level [1 - 400]
    CreateDLLevel                320    //-> DarkLord create level [1 - 400]
    CreateSUMLevel                350    //-> Summoner create level [1 - 400, 0 - Only card]
    CreateMONKLevel                380    //-> Monk create level [1 - 400, 0 - Only card]
    CharacterDeleteMinLevel            300    //-> Character delete limit [1 - 400]
    Trade                    1    //-> Enable trade [1 - On | 0 - Off]
    PersonalShopOpen            1    //-> Enable personal shop [1 - On | 0 - Off]
    UseCharacterAutoRecuperationSystem    1    //-> Enable auto hp/mana recuperation [1 - On | 0 - Off]
    CharacterRecuperationMaxLevel        100    //-> Maximum level to recuperation [1 - 400]
    CharacterMaxStats            65000 //-> Character max. stat value

    //=====================================
    // Shield System
    //=====================================
    ShieldSystemOn                1
    SDChargingOption            
    1
    DamageDevideToSD            
    90
    DamageDevideToHP            
    10
    ShieldComboMissOptionOn            
    1
    ShieldPotionLv1MixSuccessRate         
    50
    ShieldPotionLv1MixMoney            
    100000
    ShieldPotionLv2MixSuccessRate        
    30
    ShieldPotionLv2MixMoney            
    500000
    ShieldPotionLv3MixSuccessRate        
    30
    ShieldPotionLv3MixMoney            
    1000000
    ShieldGageConstA             
    12
    ShieldGageConstB             
    30
    ShieldAutoRefillOn            
    1
    ShieldAutoRefilOnSafeZone        

    SuccessAttackRateOption            
    20000
    ConstNumberOfShieldPoint        
    20
    CompoundPotionDropOn            
    1
    CompoundPotionLv1DropRate        
    100
    CompoundPotionLv2DropRate        
    80
    CompoundPotionLv3DropRate        
    50
    CompoundPotionLv1DropLevel        
    68
    CompoundPotionLv2DropLevel        
    96
    CompoundPotionLv3DropLevel        
    118

    //=====================================
    // PK System
    //=====================================
    PKTIME                    15
    PKItemDrop                
    0
    PKLevelIncreaseOff            
    0
    PKEnableSelfDefense            
    1

    //=====================================
    // Antihack [WARNING]
    //=====================================
    SpeedHackPlayerBlock            0
    ItemSerialCheck                
    0
    HackCheckCount                
    1000000
    DisconnectHackUser            
    0
    IsKickDetecHackCountLimit        
    3
    IsKickNotAttackAreaCountLimit        
    3
    DetectedHackKickCount            
    1000000
    UseNPGGChecksum                
    0
    NormalAttackSpeedTimeLimit        
    200
    NotAttackAreaKickCount            
    150
    SpeedHackPenalty            
    0
    MinimumAttackSpeedTime            
    0
    AttackSpeedTimeLimit            
    0
    DecTimePerAttackSpeed            
    5.33
    IsIgnorePacketHackDetect        
    0
    EnableCheckPenetrationSkill        
    1
    CheckSpeedHack                
    0
    SkillDistanceCheck             
    0
    SkillDistanceCheckTemp             
    2
    SkillDistanceKick             
    0
    SkillDistanceKickCount             
    5
    SkillDistanceKickCheckTime         
    10
    HackToolPacketPerSecond            
    180

    //=====================================
    // Dark Lord Event
    //=====================================
    IsDropDarkLordItem             1
    SleeveOfLordDropRate             
    10
    SleeveOfLordDropLevel             
    86
    SoulOfDarkHorseDropRate         
    10
    SoulOfDarkHorseropLevel            
    95
    SoulOfDarkSpiritDropRate        
    10
    SoulOfDarkSpiritDropLevel        
    80
    DarkSpiritAddExperience            
    1

    //=====================================
    // Chaos Event
    //=====================================
    ChaosBox                1
    ChaosEvent                
    0
    ChaosEventServer            
    127.0.0.1

    //=====================================
    // Fenrir options
    //=====================================
    FenrirStuffItemDrop            1
    FenrirStuff_01_DropLv_Min        
    0
    FenrirStuff_01_DropLv_Max        
    117
    FenrirStuff_01_DropMap            
    34
    FenrirStuff_01_DropRate            
    200
    FenrirStuff_02_DropLv_Min        
    0
    FenrirStuff_02_DropLv_Max        
    117
    FenrirStuff_02_DropMap            
    34
    FenrirStuff_02_DropRate            
    200
    FenrirStuff_03_DropLv_Min        
    107
    FenrirStuff_03_DropLv_Max        
    400
    FenrirStuff_03_DropMap            
    34
    FenrirStuff_03_DropRate            
    50
    FenrirRepairRate            
    4000
    FenrirDefaultMaxDurSmall        
    200
    FenrirElfMaxDurSmall            
    160
    Fenrir_01Level_MixRate             
    70
    Fenrir_02Level_MixRate             
    50
    Fenrir_03Level_MixRate             
    30

    //=====================================
    // Ribbon Box
    //=====================================
    RibbonBoxEvent                1
    RedRibbonBoxDropLv_Min            
    12
    RedRibbonBoxDropLv_Max            
    49
    RedRibbonBoxDropRate            
    3
    RedRibbonBoxDropZenRate            
    5000
    RedRibbonBoxDropZen            
    10000
    GreenRibbonBoxDropLv_Min        
    50
    GreenRibbonBoxDropLv_Max        
    69
    GreenRibbonBoxDropRate            
    3
    GreenRibbonBoxDropZenRate        
    4000
    GreenRibbonBoxDropZen            
    40000
    BlueRibbonBoxDropLv_Min            
    70
    BlueRibbonBoxDropLv_Max            
    97
    BlueRibbonBoxDropRate            
    3
    BlueRibbonBoxDropZenRate        
    3000
    BlueRibbonBoxDropZen            
    80000

    //=====================================
    // Chocolate Box
    //=====================================
    ChocolateEvent                0
    PinkChocolateBoxDropLv_Min        
    12
    PinkChocolateBoxDropLv_Max        
    49
    PinkChocolateBoxDropRate        
    70
    PinkChocolateBoxDropZenRate        
    9800
    PinkChocolateBoxDropZen            
    100000
    RedChocolateBoxDropLv_Min        
    50
    RedChocolateBoxDropLv_Max        
    69
    RedChocolateBoxDropRate            
    50
    RedChocolateBoxDropZenRate        
    9850
    RedChocolateBoxDropZen            
    500000
    BlueChocolateBoxDropLv_Min        
    70
    BlueChocolateBoxDropLv_Max        
    97
    BlueChocolateBoxDropRate        
    30
    BlueChocolateBoxDropZenRate        
    9930
    BlueChocolateBoxDropZen            
    1000000

    //=====================================
    // Candy Box
    //=====================================
    CandyBoxEvent                0
    LightPurpleCandyBoxDropLv_Min        
    12
    LightPurpleCandyBoxDropLv_Max        
    49
    LightPurpleCandyBoxDropRate        
    30
    LightPurpleCandyBoxDropZenRate        
    9800
    LightPurpleCandyBoxDropZen        
    100000
    VermilionCandyBoxDropLv_Min        
    50
    VermilionCandyBoxDropLv_Max        
    69
    VermilionCandyBoxDropRate        
    30
    VermilionCandyBoxDropZenRate        
    9850
    VermilionCandyBoxDropZen        
    400000
    DeepBlueCandyBoxDropLv_Min        
    70
    DeepBlueCandyBoxDropLv_Max        
    97
    DeepBlueCandyBoxDropRate        
    10
    DeepBlueCandyBoxDropZenRate        
    9930
    DeepBlueCandyBoxDropZen            
    800000

    //=====================================
    // Box Of Heaven
    //=====================================
    BoxOfGoldDropRate            100
    ItemDropRateForBoxOfGold        
    10    //-> Item drop
    EventChipDropRateForBoxOfGold        0    //-> Rena drop from box
    EventChipEvent                1
    EventChipServerConnect            
    1
    EventChipServerIp            
    127.0.0.1

    //=====================================
    // Firecracker
    //=====================================
    FireCrackerEvent             1
    FireCrackerDropRate              
    190
    ItemDropRateForFireCracker         
    10
    OnlyFireCrackerEffectUse                
    0

    //=====================================
    // Medals
    //=====================================
    MedalEvent                1
    GoldMedalDropRate             
    90
    SilverMedalDropRate             
    120
    ItemDropRateForGoldMedal         
    50
    ItemDropRateForSilverMedal         
    50

    //=====================================
    // Heart Of Love
    //=====================================
    HeartOfLoveEvent             1
    HeartOfLoveDropRate              
    200
    ItemDropRateForHeartOfLove         
    15

    //=====================================
    // XMas Star & XMas Attack Event
    //=====================================
    XMasEvent                0
    XMasEvent_StarOfXMasDropRate        
    5000
    XMasEvent_ItemDropRateForStarOfXMas    
    10000
    XMasAttackEvent                
    0
    XMasAttackEvent_DropRate        
    5000
    XMasAttackEvent_DropZen            
    30000
    XMasEvent_LuckNumber1st         
    100
    XMasEvent_LuckNumber2nd            
    1000

    //=====================================
    // DarkLord Heart
    //=====================================
    DarkLordHeartDropRate            0
    DarkLoadHeartOffEventRate        
    1500

    //=====================================
    // Ring Attack Event
    //=====================================
    RingAttackEvent                1
    RingOrcKillGiftRate            
    10000
    RingDropGiftRate            
    10000

    //=====================================
    // Treasure Box
    //=====================================
    MysteriouseBeadDropRate1         0
    MysteriouseBeadDropRate2         
    0
    HiddenTreasureBoxOfflineRate         
    10

    //=====================================
    // Golden Invasion
    //=====================================
    IsEledoradoEvent            1
    AttackEventRegenTime            
    10
    EledoradoGoldGoblenRegenTime        
    60
    EledoradoTitanRegenTime            
    60
    EledoradoGoldDerconRegenTime        
    60
    EledoradoDevilLizardKingRegenTime    
    60
    EledoradoDevilTantarosRegenTime        
    60
    EledoradoGoldGoblenItemDropRate        
    200
    EledoradoTitanItemDropRate        
    200
    EledoradoGoldDerconItemDropRate        
    200
    EledoradoDevilLizardKingItemDropRate    
    200
    EledoradoDevilTantarosItemDropRate    
    200
    EledoradoGoldGoblenExItemDropRate    
    200
    EledoradoTitanExItemDropRate        
    200
    EledoradoGoldDerconExItemDropRate    
    200
    EledoradoDevilLizardKingExItemDropRate    
    200
    EledoradoDevilTantarosExItemDropRate    
    200
    EledoradoGoldenRabbitRegenTime         
    60      
    EledoradoGoldenDarkKnightRegenTime     
    60
    EledoradoGoldenDevilRegenTime         
    60
    EledoradoGoldenMonsterRegenTime     
    60
    EledoradoGoldenCrustRegenTime         
    60
    EledoradoGoldenSatirosRegenTime     
    60
    EledoradoGoldenTwintailRegenTime     
    60
    EledoradoGoldenIronKnightRegenTime     
    60
    EledoradoGoldenNeipinRegenTime         
    60
    EledoradoGoldenGreatDragonRegenTime     
    60

    //=====================================
    // Devil Square
    //=====================================
    DevilSquareEvent             1
    DevilSquareEventConnect            
    0
    DevilSquareEventServer            
    127.0.0.1
    EyesOfDevilSquareDropRate         
    18
    KeyOfDevilSquareDropRate         
    18
    DQChaosSuccessRateLevel1        
    75
    DQChaosSuccessRateLevel2        
    70
    DQChaosSuccessRateLevel3        
    65
    DQChaosSuccessRateLevel4        
    60
    DQChaosSuccessRateLevel5        
    55
    DQChaosSuccessRateLevel6        
    50
    DQChaosSuccessRateLevel7        
    45
    DevilSquareAllowingPlayers        
    1    //-> [0 - All Except Phonos | 1: All]

    //=====================================
    // Chaos Castle
    //=====================================
    ChaosCastleEvent            1
    ChaosCastleAllowingPlayers        
    1    //-> [0 - All Except Phonos | 1: All]

    //=====================================
    // Blood Castle
    //=====================================
    BloodCastleEvent             1    //-> Enable Blood Castle [1 - On | 0 - Off]
    BloodCastleStartHour             1    //-> Blood Castle start hour [1 - 12]
    BloodCastleOddEvenHour            0    
    AngelKingsPaperDropRate            
    10    //-> Blood Scroll drop rate [1 - 10000]
    BloodBoneDropRate            10    //-> Blood Bone drop rate [1 - 10000]
    StoneItemDrop                1    //-> Enable Chaos drop [1 - On | 0 - Off]
    StoneDropRate                10    //-> Chaos drop rate [1 - 10000]
    BloodCastleAllowingPlayers        1    //-> [0 - All Except Phonos | 1: All]

    //=====================================
    // Transformation Rings
    //=====================================
    IsItemDropRingOfTransform        0
    ItemDropRingOfTransform            
    5

    //=====================================
    // Kundun
    //=====================================
    KundunMarkDropRate            15
    KundunRefillHPSec             
    600
    KundunRefillHP                 
    30000
    KundunRefillHPTime             
    600
    KundunHPLogSaveTime            
    120
    KundunDropItemCount            
    2
    KundunDropAncItemCount            
    3

    //=====================================
    // Socket Items
    //=====================================
    SocketSlotCountRate1            10000
    SocketSlotCountRate2            
    10000
    SocketSlotCountRate3            
    10000
    SocketSlotCountRate4            
    //10000 
    SocketSlotCountRate5            //10000
    TwoHandWeaponSocketSlotCountRate1    6000
    TwoHandWeaponSocketSlotCountRate2    
    2000
    TwoHandWeaponSocketSlotCountRate3    
    1500
    TwoHandWeaponSocketSlotCountRate4    
    //495
    TwoHandWeaponSocketSlotCountRate5    //5
    ShopBuySocketItemSlotCount        0
    SeedExtractMoney            
    10000000
    SeedSphereCompositeMoney        
    10000000
    SeedSphereSetMoney            
    10000000
    SeedSphereRemoveMoney            
    10000000
    SphereDropOn                
    //1
    SphereDropRate_Lv1            0
    SphereDropRate_Lv2            
    0
    SphereDropRate_Lv3            
    0
    SphereDropRate_Lv4            
    0
    SphereDropRate_Lv5            
    0
    SphereDropLevel_Lv1            
    0
    SphereDropLevel_Lv2            
    0
    SphereDropLevel_Lv3            
    0
    SphereDropLevel_Lv4            
    0
    SphereDropLevel_Lv5            
    0

    //=====================================
    // Purity Items
    //=====================================
    PurityHarmonyJewel             1
    MixSmeltingStoneItem             
    1
    RestoreStrengthenItem             
    1
    StrengthenItem                    
    1
    SmeltItemBySmeltingStone         
    1
    PuritySuccessRate              
    100
    PurityNeedZen                 
    0
    SmeltingStoneSuccesRateNormal         
    20
    SmeltingStoneSuccesRateExcellent     
    50
    SmeltingNeedZen                 
    0
    StrengthenSuccessRate             
    80
    SmeltingItemSuccessRateNor         
    20
    SmeltingItemSuccessRateExt         
    100

    //=====================================
    // 380 Items
    //=====================================
    System380ItemSystem             1
    CountOfJewelOfHarmonyForMix          
    1
    CountOfSuhoOfHarmonyForMix         
    1
    NeedZenForMix                 
    10000000
    MixRateForGrade1             
    50
    MixRateForGrade2             
    60
    MixRateForGrade3             
    70

    //=====================================
    // Lucky Items
    //=====================================
    LuckyItemDurabilityTime            2400
    LuckyItemTrade                
    1

    //=====================================
    // Hallowin Event
    //=====================================
    HallowinEventOn                1
    HallowinEventPumpkinOfLuckDropRate    
    40
    HallowinEventJOLBlessDropRate        
    10
    HallowinEventJOLAngerDropRate        
    15
    HallowinEventJOLScreamDropRate        
    15
    HallowinEventJOLFoodDropRate        
    30
    HallowinEventJOLDrinkDropRate        
    25
    HallowinEventJOLPolymorphRingDropRate    
    5

    //=====================================
    // Raklion
    //=====================================
    RaklionEvent                1
    BlockRaklionMapEnter            
    0
    RaklionSelupanItemDrop            
    1
    RaklionSelupanItemCount            
    5
    RaklionSelupanItemDropRate        
    10000
    RaklionSelupanDropZenRate        
    6800
    RaklionSelupanDropZen            
    100000

    //=====================================
    // TamaJJang
    //=====================================
    TamaJJangEvent                1
    TamaJJangKeepTime            
    180
    TamaJJangDisappearTime            
    3420
    TamaJJangDisappearTimeRandomRange    
    100

    //=====================================
    // Cherry Blossom
    //=====================================
    CherryBlossomEventOn            1
    CherryBlossomEventItemDropRate        
    40
    CherryBranchMaxWhite            
    10
    CherryBranchMaxRed            
    30
    CherryBranchMaxGold            
    255

    //=====================================
    // Crywolf
    //=====================================
    CrywolfMonsterDarkElfItemDrop        1
    CrywolfMonsterDarkElfItemDropRate    
    10000
    CrywolfMonsterDarkElfDropZenRate    
    4000
    CrywolfMonsterDarkElfDropZen        
    10000
    CrywolfBossMonsterItemDrop        
    1
    CrywolfBossMonsterItemDropRate        
    10000
    CrywolfBossMonsterDropZenRate        
    4000
    CrywolfBossMonsterDropZen        
    30000
    CrywolfApplyMvpBenefit            
    1
    CrywolfPlusChaosRateBenefit        
    10
    CrywolfMonHPRateBenefit            
    90
    CrywolfKundunHPRefillBenefit         
    1
    CrywolfApplyMvpPenalty            
    1
    CrywolfGemDropPenaltyRate        
    80
    CrywolfGettingExpPenaltyRate        
    80

    //=====================================
    // Kanturu
    //=====================================
    KanturuEvent                1
    BlockKanturuMapEnter            
    0
    KanturuMayaHandItemDrop            
    1
    KanturuMayaHandItemDropRate        
    10000
    KanturuMayaHandDropZenRate        
    6800
    KanturuMayaHandDropZen            
    0
    KanturuNightmareItemDrop        
    1
    KanturuNightmareItemDropRate        
    10000
    KanturuNightmareDropZenRate        
    2500
    KanturuNightmareDropZen            
    0
    KanturuSpecialItemDropOn        
    1
    KanturuMoonStoneDropRate        
    10
    KanturuJewelOfHarmonyDropRate        
    50

    //=====================================
    // Illusion Temple
    //=====================================
    IllusionTempleEvent            1
    OldScrollDropRate            
    7
    CovenantOfIllusionDropRate        
    7
    UseMaxLevelIllusionTemple        
    1
    SaveIllusionTempleRankingPoint        
    1
    IllusionTempleRewardPercent        
    30
    IllusionTempleMinUseSkillCnt        
    3
    IllusionTempleRewardPercentMaster    
    15

    //=====================================
    // Castle Siege
    //=====================================
    CastleSiegeRun                //-> 1 - run
    BlockCastleSiegeMapEnter        0
    IsDropGemOfDefend            
    1
    GemOfDefendDropRate            
    3
    GemOfDefendDropLevel            
    75
    IsDropSetItemInCastleHuntZone        
    1
    SetItemInCastleHuntZoneDropRate        
    3
    SetItemInCastleHuntZoneDropLevel    
    75
    MarkOfTheLord                
    //-> For off, def 20
    CastleCycleStartYear            =0
    CastleCycleStartMonth            
    =0
    CastleCycleStartDay            
    =0
    CastleSpecificState            
    =0
    CastleStateStartYear            
    =0
    CastleStateStartMonth            
    =0
    CastleStateStartDay            
    =0
    CastleStateStartHour            
    =0
    CastleStateStartMinute            
    =0

    //=====================================
    // Imperial Guardian
    //=====================================
    IGEventOn                1
    LootTime                
    20
    WaitPlayerTime                
    20
    TimeAttackTime                
    600
    MixNeedZen                
    1000000
    MysteriousPaperDropRate            
    10
    IGPromotionOn                
    1

    //=====================================
    // DoppelGanger
    //=====================================
    bDoppelgangerEvent            1
    MarksOfDimensionDropRate        
    1
    DPMasterLevelExpRate            
    0.5
    RegDoppelgangerClear            
    1

    //=====================================
    // Gambling
    //=====================================
    UseGamblingSystem             1
    GamblingSystemMoney             
    1000000

    //=====================================
    // Party
    //=====================================
    PartyMaxLevelDiff            120
    Party3ExpPercent            
    240
    Party4ExpPercent            
    290
    Party5ExpPercent            
    340
    PartyExpPercentOther            
    140
    Party1ExpSetPercent            
    140
    Party2ExpSetPercent            
    190
    Party3ExpSetPercent            
    240
    Party4ExpSetPercent            
    290
    Party5ExpSetPercent            
    340

    //=====================================
    // Jewels Insert Rate
    //=====================================
    SoulSuccessRate                90    //-> [0-100][Luck += +20]
    BlessSuccessRate            90    //-> [0-100][Luck += +20]
    LifeSuccessRate                80    //-> [0-100][Luck += +20]

    //=====================================
    // Extra Items
    //=====================================
    AllowExcellentAncient            1    //-> [0 - Disable, 1 - Enable]
    AllowJOHonAncient            1    //-> [0 - Disable, 1 - Enable]
    AllowExcellentSocket            1    //-> [0 - Disable, 1 - Enable]

    //=====================================
    // Item Upgrade //ESTO CREO QUE ES LA MAQUINA DE CHAOS//
    //=====================================
    ChaosNormalMix10SuccessRate        80 //80
    Chaos380AncExcMix10SuccessRate        80 //80
    ChaosSocketMix10SuccessRate        80 //80
    ChaosNormalMix11SuccessRate        70 //70
    Chaos380AncExcMix11SuccessRate        70 //70
    ChaosSocketMix11SuccessRate        70 //70
    ChaosNormalMix12SuccessRate        60 //60
    Chaos380AncExcMix12SuccessRate        60 //60
    ChaosSocketMix12SuccessRate        60 //60
    ChaosNormalMix13SuccessRate        50 //50
    Chaos380AncExcMix13SuccessRate        50 //50
    ChaosSocketMix13SuccessRate        50 //50
    ChaosNormalMix14SuccessRate        40 //40
    Chaos380AncExcMix14SuccessRate        40 //40
    ChaosSocketMix14SuccessRate        40 //40
    ChaosNormalMix15SuccessRate        30 //30
    Chaos380AncExcMix15SuccessRate        30 //30
    ChaosSocketMix15SuccessRate        30 //30
    ChaosMaxSuccessRate             100
    ChaosLuckOptRateAdd            
    10 //20

    //=====================================
    // Post Command
    //=====================================
    UsePostReqLevel                100        //-> Need level for post use [1 - 400]
    PostCommandCost             1000000    //-> Need money for post [0 - 2000000000]
    IsPostFloodProtect             1        //-> Enable flood protect [1 - On | 0 - Off]
    FloodProtectTime             3        //-> Flood limit in second [1 - 5000]
    PostChatColor                7        //-> Chat color ID [1-9] [Default: 2]

    //=====================================
    // Other
    //=====================================
    SantaPolymorphRingDropOn        0
    SantaPolymorphRingDropRate        
    5
    NewYearLuckyBagMonsterEventOn        
    0
    CondorFlameDropRate            
    //10

    //=====================================
    // Lucky Coin
    //=====================================
    LuckyCoinEventOn            //1
    LuckyCoinDropRate            //1000 

    i use update 13

  12. #4152
    Yes please. Wortex is offline
    MemberRank
    Nov 2008 Join Date
    268Posts

    re: [Release] zTeam Season 6 EP3 + Source

    Quote Originally Posted by djsad94 View Post
    Castle deep working.. there is no problem with it.. (event folder castledeep.dat and setup the time)

    My friend, PM has bug in this source, sometimes you didnt get the 1st 1-2 msg if you PM to somebody.

    About mail system, its seems its clientside recv bug too, because I have checked everything, GS, EXDB totally okey, (gs source is okey too [i have checked another sources too, and its the same]), but you sometimes didnt see the messages, Its working for some character on my server, but its about 180/200 so from 200 players 180 cannot use the mail system.

    And about the mail->chat system, thats the same, clientside give back false, (show the target user is offline), thats why it isnt working. I have tryed with different parts, but I stopped with it, because I had another problem, so I didnt fixed it. I wrote to some programmers here, but most of didnt answer.. :) Its sad because ofc I wanted to give money to fix 1-2 things on my server.

    BTW Maybe better to use the TT source, because this files has so many bugs, I am working on it about more than 1 year, but I still didnt fixed everything... So sometimes I am really angry, because I wasted 1 year with this files :c But maybe If I will work more on it, It will be better than every another files :)
    You are kidding, aren't you? Have you at least compared the sources? TT is just incomplete, a lot of stuff is missing compared to zTeam. I won't go into detail, but all of the stuff you've just mentioned has been fixed privately. If you cannot do it, doesn't mean that others cant.

  13. #4153
    Account Upgraded | Title Enabled! Sklex is offline
    MemberRank
    Dec 2012 Join Date
    396Posts

    re: [Release] zTeam Season 6 EP3 + Source

    Quote Originally Posted by Wortex View Post
    You are kidding, aren't you? Have you at least compared the sources? TT is just incomplete, a lot of stuff is missing compared to zTeam. I won't go into detail, but all of the stuff you've just mentioned has been fixed privately. If you cannot do it, doesn't mean that others cant.
    help me please bro :(

  14. #4154
    Don't be afraid to ask! RevolGaming is offline
    MemberRank
    Jun 2012 Join Date
    1,458Posts

    re: [Release] zTeam Season 6 EP3 + Source

    Quote Originally Posted by Wortex View Post
    You are kidding, aren't you? Have you at least compared the sources? TT is just incomplete, a lot of stuff is missing compared to zTeam. I won't go into detail, but all of the stuff you've just mentioned has been fixed privately. If you cannot do it, doesn't mean that others cant.
    Yep, I have checked the TT source too, most of the parts looks like the same as the zTeam, no i didnt checked the full source, but I am working on this files about 1 year, and I still cannot fix the message bug totally, so I dont think its because I am bad.. btw, I am not a programmer, but I have made many fixes on it and my server is totally stable with this files. (Somebody shared here the mail system bug fix... I have added... no changes... Its good if you can fix it for yourself, I have seen many post from you, I seen you are good, but... the 98% of the people here just waiting for fixes, and nobody will give them / us fixes.

    I didnt wrote other guys cannot fix this problems, I just wrote, I thinking about change to TT src. And as I wrote I asked some programmers here about fix some thngs for money ofc, and just one answered but, he doesnt have time now, maybe within 1mo....

    And ofc, if you can share with me, the chatserver && mail system fix or something, I can give you money for it(PM), because its important for me, but as I wrote I am not programmer, I am just learning coding on many languages. I am enough good in php, vb.net but I suck with c++ and with the packets.

    - - - Updated - - -

    Quote Originally Posted by Sklex View Post
    the line "CastleDeepEvent " no exist

    my CommonServer.cfg

    PHP Code:
    //===================================================================================
    // zGameServer
    // ----------------------------------------------------------------------------------
    // Description: Common server configuration
    // ----------------------------------------------------------------------------------
    // Revision:     22:19 11.01.2014
    //===================================================================================

    [GameServerInfo]
    //=====================================
    // General
    //=====================================
    NumberOfMaxUser                100    //-> Max players on GS [0-1000]
    AddExperience                700    //-> Additional experience [1 - 9999]
    AddZen                    100    //-> Additional zen [1-100]
    AddZenDiv                1    //-> Zen div [money /= gAddZenDiv]
    ItemDropPer                50    //-> Item drop percent [1 - 100]
    ItemLuckDropPer                10    //-> Item Drop With Luck Percent [0 - 100]
    ItemExcDropRate                10    //-> Excellent item drop rate [0 - 10000]
    ZenDurationTime                15    //-> Zen duration time in second [1 - 32000]
    ItemsDurationTime            30    //-> Item duration time in second [1 - 32000]
    LootingTime                10    //-> Looting items time [1 - 32000]
    WelcomeMessage                Mu Online

    //=====================================
    // Guild 
    //=====================================
    ServerGroupGuildChatting        1    //-> Enable guild chat [1 - On | 0 - Off]
    ServerGroupUnionChatting        1    //-> Enable alliance chat [1 - On | 0 - Off]
    GuildCreate                1    //-> Enable guild create [1 - On | 0 - Off]
    GuildCreateLevel            400    //-> Guild create level [0 - 400]
    GuildDestroy                1    //-> Enable guild destroy [1 - On | 0 - Off]
    EnableBattleSoccer            1    //-> Enable battle soccer [1 - On | 0 - Off]
    CastleOwnerGuildDestroyLimit        1    //-> Enable guild destroy for castle lord [1 - On | 0 - Off]
    GuildAllianceMinUsers            3    //-> Minimun users in guild to alliance create [1 - 20]

    //=====================================
    // Monster
    //=====================================
    AttackRateIncrease            0    //-> Increase percent [0-32000] [0 - Not increase]
    DamageMinIncrease            0    //-> Increase percent [0-32000] [0 - Not increase]
    DamageMaxIncrease            0    //-> Increase percent [0-32000] [0 - Not increase]
    DefenseIncrease                0    //-> Increase percent [0-32000] [0 - Not increase]
    LifeIncrease                0    //-> Increase percent [0-32000] [0 - Not increase]

    //=====================================
    // NPC
    //=====================================
    GuardMessage                 Gracias por Elegirnos!
    EnableEventNPCTalk            1    //-> Enable npc talks [1 - On | 0 - Off]
    HappyNewYearTalkNpc            0    //-> Enable new year npc talnks [1 - On | 0 - Off]
    MerryXMasTalkNpc            0    //-> Enable x-mas npc talks [1 - On | 0 - Off]
    QuestNPCTeleportTime            900    //-> Marlon teleport time in seconds [1 - 32000]
    GoldenArcherNeedRenaCount         5    //-> Golden Archer need rena count [1 - 32000]
    ShadowPhantomMaxLevel            300    //-> Elf Helper maximum level to buff [1 - 400]

    //=====================================
    // Mu Helper
    //=====================================
    MuHelperMinLevelUse            80    //-> Min Level to use MuHelper system [1 - 400]

    //=====================================
    // Character
    //=====================================
    CreateCharacter                1    //-> Enable character create [1 - On | 0 - Off]
    CreateMGLevel                300    //-> Gladiator create level [1 - 400]
    CreateDLLevel                320    //-> DarkLord create level [1 - 400]
    CreateSUMLevel                350    //-> Summoner create level [1 - 400, 0 - Only card]
    CreateMONKLevel                380    //-> Monk create level [1 - 400, 0 - Only card]
    CharacterDeleteMinLevel            300    //-> Character delete limit [1 - 400]
    Trade                    1    //-> Enable trade [1 - On | 0 - Off]
    PersonalShopOpen            1    //-> Enable personal shop [1 - On | 0 - Off]
    UseCharacterAutoRecuperationSystem    1    //-> Enable auto hp/mana recuperation [1 - On | 0 - Off]
    CharacterRecuperationMaxLevel        100    //-> Maximum level to recuperation [1 - 400]
    CharacterMaxStats            65000 //-> Character max. stat value

    //=====================================
    // Shield System
    //=====================================
    ShieldSystemOn                1
    SDChargingOption            
    1
    DamageDevideToSD            
    90
    DamageDevideToHP            
    10
    ShieldComboMissOptionOn            
    1
    ShieldPotionLv1MixSuccessRate         
    50
    ShieldPotionLv1MixMoney            
    100000
    ShieldPotionLv2MixSuccessRate        
    30
    ShieldPotionLv2MixMoney            
    500000
    ShieldPotionLv3MixSuccessRate        
    30
    ShieldPotionLv3MixMoney            
    1000000
    ShieldGageConstA             
    12
    ShieldGageConstB             
    30
    ShieldAutoRefillOn            
    1
    ShieldAutoRefilOnSafeZone        

    SuccessAttackRateOption            
    20000
    ConstNumberOfShieldPoint        
    20
    CompoundPotionDropOn            
    1
    CompoundPotionLv1DropRate        
    100
    CompoundPotionLv2DropRate        
    80
    CompoundPotionLv3DropRate        
    50
    CompoundPotionLv1DropLevel        
    68
    CompoundPotionLv2DropLevel        
    96
    CompoundPotionLv3DropLevel        
    118

    //=====================================
    // PK System
    //=====================================
    PKTIME                    15
    PKItemDrop                
    0
    PKLevelIncreaseOff            
    0
    PKEnableSelfDefense            
    1

    //=====================================
    // Antihack [WARNING]
    //=====================================
    SpeedHackPlayerBlock            0
    ItemSerialCheck                
    0
    HackCheckCount                
    1000000
    DisconnectHackUser            
    0
    IsKickDetecHackCountLimit        
    3
    IsKickNotAttackAreaCountLimit        
    3
    DetectedHackKickCount            
    1000000
    UseNPGGChecksum                
    0
    NormalAttackSpeedTimeLimit        
    200
    NotAttackAreaKickCount            
    150
    SpeedHackPenalty            
    0
    MinimumAttackSpeedTime            
    0
    AttackSpeedTimeLimit            
    0
    DecTimePerAttackSpeed            
    5.33
    IsIgnorePacketHackDetect        
    0
    EnableCheckPenetrationSkill        
    1
    CheckSpeedHack                
    0
    SkillDistanceCheck             
    0
    SkillDistanceCheckTemp             
    2
    SkillDistanceKick             
    0
    SkillDistanceKickCount             
    5
    SkillDistanceKickCheckTime         
    10
    HackToolPacketPerSecond            
    180

    //=====================================
    // Dark Lord Event
    //=====================================
    IsDropDarkLordItem             1
    SleeveOfLordDropRate             
    10
    SleeveOfLordDropLevel             
    86
    SoulOfDarkHorseDropRate         
    10
    SoulOfDarkHorseropLevel            
    95
    SoulOfDarkSpiritDropRate        
    10
    SoulOfDarkSpiritDropLevel        
    80
    DarkSpiritAddExperience            
    1

    //=====================================
    // Chaos Event
    //=====================================
    ChaosBox                1
    ChaosEvent                
    0
    ChaosEventServer            
    127.0.0.1

    //=====================================
    // Fenrir options
    //=====================================
    FenrirStuffItemDrop            1
    FenrirStuff_01_DropLv_Min        
    0
    FenrirStuff_01_DropLv_Max        
    117
    FenrirStuff_01_DropMap            
    34
    FenrirStuff_01_DropRate            
    200
    FenrirStuff_02_DropLv_Min        
    0
    FenrirStuff_02_DropLv_Max        
    117
    FenrirStuff_02_DropMap            
    34
    FenrirStuff_02_DropRate            
    200
    FenrirStuff_03_DropLv_Min        
    107
    FenrirStuff_03_DropLv_Max        
    400
    FenrirStuff_03_DropMap            
    34
    FenrirStuff_03_DropRate            
    50
    FenrirRepairRate            
    4000
    FenrirDefaultMaxDurSmall        
    200
    FenrirElfMaxDurSmall            
    160
    Fenrir_01Level_MixRate             
    70
    Fenrir_02Level_MixRate             
    50
    Fenrir_03Level_MixRate             
    30

    //=====================================
    // Ribbon Box
    //=====================================
    RibbonBoxEvent                1
    RedRibbonBoxDropLv_Min            
    12
    RedRibbonBoxDropLv_Max            
    49
    RedRibbonBoxDropRate            
    3
    RedRibbonBoxDropZenRate            
    5000
    RedRibbonBoxDropZen            
    10000
    GreenRibbonBoxDropLv_Min        
    50
    GreenRibbonBoxDropLv_Max        
    69
    GreenRibbonBoxDropRate            
    3
    GreenRibbonBoxDropZenRate        
    4000
    GreenRibbonBoxDropZen            
    40000
    BlueRibbonBoxDropLv_Min            
    70
    BlueRibbonBoxDropLv_Max            
    97
    BlueRibbonBoxDropRate            
    3
    BlueRibbonBoxDropZenRate        
    3000
    BlueRibbonBoxDropZen            
    80000

    //=====================================
    // Chocolate Box
    //=====================================
    ChocolateEvent                0
    PinkChocolateBoxDropLv_Min        
    12
    PinkChocolateBoxDropLv_Max        
    49
    PinkChocolateBoxDropRate        
    70
    PinkChocolateBoxDropZenRate        
    9800
    PinkChocolateBoxDropZen            
    100000
    RedChocolateBoxDropLv_Min        
    50
    RedChocolateBoxDropLv_Max        
    69
    RedChocolateBoxDropRate            
    50
    RedChocolateBoxDropZenRate        
    9850
    RedChocolateBoxDropZen            
    500000
    BlueChocolateBoxDropLv_Min        
    70
    BlueChocolateBoxDropLv_Max        
    97
    BlueChocolateBoxDropRate        
    30
    BlueChocolateBoxDropZenRate        
    9930
    BlueChocolateBoxDropZen            
    1000000

    //=====================================
    // Candy Box
    //=====================================
    CandyBoxEvent                0
    LightPurpleCandyBoxDropLv_Min        
    12
    LightPurpleCandyBoxDropLv_Max        
    49
    LightPurpleCandyBoxDropRate        
    30
    LightPurpleCandyBoxDropZenRate        
    9800
    LightPurpleCandyBoxDropZen        
    100000
    VermilionCandyBoxDropLv_Min        
    50
    VermilionCandyBoxDropLv_Max        
    69
    VermilionCandyBoxDropRate        
    30
    VermilionCandyBoxDropZenRate        
    9850
    VermilionCandyBoxDropZen        
    400000
    DeepBlueCandyBoxDropLv_Min        
    70
    DeepBlueCandyBoxDropLv_Max        
    97
    DeepBlueCandyBoxDropRate        
    10
    DeepBlueCandyBoxDropZenRate        
    9930
    DeepBlueCandyBoxDropZen            
    800000

    //=====================================
    // Box Of Heaven
    //=====================================
    BoxOfGoldDropRate            100
    ItemDropRateForBoxOfGold        
    10    //-> Item drop
    EventChipDropRateForBoxOfGold        0    //-> Rena drop from box
    EventChipEvent                1
    EventChipServerConnect            
    1
    EventChipServerIp            
    127.0.0.1

    //=====================================
    // Firecracker
    //=====================================
    FireCrackerEvent             1
    FireCrackerDropRate              
    190
    ItemDropRateForFireCracker         
    10
    OnlyFireCrackerEffectUse                
    0

    //=====================================
    // Medals
    //=====================================
    MedalEvent                1
    GoldMedalDropRate             
    90
    SilverMedalDropRate             
    120
    ItemDropRateForGoldMedal         
    50
    ItemDropRateForSilverMedal         
    50

    //=====================================
    // Heart Of Love
    //=====================================
    HeartOfLoveEvent             1
    HeartOfLoveDropRate              
    200
    ItemDropRateForHeartOfLove         
    15

    //=====================================
    // XMas Star & XMas Attack Event
    //=====================================
    XMasEvent                0
    XMasEvent_StarOfXMasDropRate        
    5000
    XMasEvent_ItemDropRateForStarOfXMas    
    10000
    XMasAttackEvent                
    0
    XMasAttackEvent_DropRate        
    5000
    XMasAttackEvent_DropZen            
    30000
    XMasEvent_LuckNumber1st         
    100
    XMasEvent_LuckNumber2nd            
    1000

    //=====================================
    // DarkLord Heart
    //=====================================
    DarkLordHeartDropRate            0
    DarkLoadHeartOffEventRate        
    1500

    //=====================================
    // Ring Attack Event
    //=====================================
    RingAttackEvent                1
    RingOrcKillGiftRate            
    10000
    RingDropGiftRate            
    10000

    //=====================================
    // Treasure Box
    //=====================================
    MysteriouseBeadDropRate1         0
    MysteriouseBeadDropRate2         
    0
    HiddenTreasureBoxOfflineRate         
    10

    //=====================================
    // Golden Invasion
    //=====================================
    IsEledoradoEvent            1
    AttackEventRegenTime            
    10
    EledoradoGoldGoblenRegenTime        
    60
    EledoradoTitanRegenTime            
    60
    EledoradoGoldDerconRegenTime        
    60
    EledoradoDevilLizardKingRegenTime    
    60
    EledoradoDevilTantarosRegenTime        
    60
    EledoradoGoldGoblenItemDropRate        
    200
    EledoradoTitanItemDropRate        
    200
    EledoradoGoldDerconItemDropRate        
    200
    EledoradoDevilLizardKingItemDropRate    
    200
    EledoradoDevilTantarosItemDropRate    
    200
    EledoradoGoldGoblenExItemDropRate    
    200
    EledoradoTitanExItemDropRate        
    200
    EledoradoGoldDerconExItemDropRate    
    200
    EledoradoDevilLizardKingExItemDropRate    
    200
    EledoradoDevilTantarosExItemDropRate    
    200
    EledoradoGoldenRabbitRegenTime         
    60      
    EledoradoGoldenDarkKnightRegenTime     
    60
    EledoradoGoldenDevilRegenTime         
    60
    EledoradoGoldenMonsterRegenTime     
    60
    EledoradoGoldenCrustRegenTime         
    60
    EledoradoGoldenSatirosRegenTime     
    60
    EledoradoGoldenTwintailRegenTime     
    60
    EledoradoGoldenIronKnightRegenTime     
    60
    EledoradoGoldenNeipinRegenTime         
    60
    EledoradoGoldenGreatDragonRegenTime     
    60

    //=====================================
    // Devil Square
    //=====================================
    DevilSquareEvent             1
    DevilSquareEventConnect            
    0
    DevilSquareEventServer            
    127.0.0.1
    EyesOfDevilSquareDropRate         
    18
    KeyOfDevilSquareDropRate         
    18
    DQChaosSuccessRateLevel1        
    75
    DQChaosSuccessRateLevel2        
    70
    DQChaosSuccessRateLevel3        
    65
    DQChaosSuccessRateLevel4        
    60
    DQChaosSuccessRateLevel5        
    55
    DQChaosSuccessRateLevel6        
    50
    DQChaosSuccessRateLevel7        
    45
    DevilSquareAllowingPlayers        
    1    //-> [0 - All Except Phonos | 1: All]

    //=====================================
    // Chaos Castle
    //=====================================
    ChaosCastleEvent            1
    ChaosCastleAllowingPlayers        
    1    //-> [0 - All Except Phonos | 1: All]

    //=====================================
    // Blood Castle
    //=====================================
    BloodCastleEvent             1    //-> Enable Blood Castle [1 - On | 0 - Off]
    BloodCastleStartHour             1    //-> Blood Castle start hour [1 - 12]
    BloodCastleOddEvenHour            0    
    AngelKingsPaperDropRate            
    10    //-> Blood Scroll drop rate [1 - 10000]
    BloodBoneDropRate            10    //-> Blood Bone drop rate [1 - 10000]
    StoneItemDrop                1    //-> Enable Chaos drop [1 - On | 0 - Off]
    StoneDropRate                10    //-> Chaos drop rate [1 - 10000]
    BloodCastleAllowingPlayers        1    //-> [0 - All Except Phonos | 1: All]

    //=====================================
    // Transformation Rings
    //=====================================
    IsItemDropRingOfTransform        0
    ItemDropRingOfTransform            
    5

    //=====================================
    // Kundun
    //=====================================
    KundunMarkDropRate            15
    KundunRefillHPSec             
    600
    KundunRefillHP                 
    30000
    KundunRefillHPTime             
    600
    KundunHPLogSaveTime            
    120
    KundunDropItemCount            
    2
    KundunDropAncItemCount            
    3

    //=====================================
    // Socket Items
    //=====================================
    SocketSlotCountRate1            10000
    SocketSlotCountRate2            
    10000
    SocketSlotCountRate3            
    10000
    SocketSlotCountRate4            
    //10000 
    SocketSlotCountRate5            //10000
    TwoHandWeaponSocketSlotCountRate1    6000
    TwoHandWeaponSocketSlotCountRate2    
    2000
    TwoHandWeaponSocketSlotCountRate3    
    1500
    TwoHandWeaponSocketSlotCountRate4    
    //495
    TwoHandWeaponSocketSlotCountRate5    //5
    ShopBuySocketItemSlotCount        0
    SeedExtractMoney            
    10000000
    SeedSphereCompositeMoney        
    10000000
    SeedSphereSetMoney            
    10000000
    SeedSphereRemoveMoney            
    10000000
    SphereDropOn                
    //1
    SphereDropRate_Lv1            0
    SphereDropRate_Lv2            
    0
    SphereDropRate_Lv3            
    0
    SphereDropRate_Lv4            
    0
    SphereDropRate_Lv5            
    0
    SphereDropLevel_Lv1            
    0
    SphereDropLevel_Lv2            
    0
    SphereDropLevel_Lv3            
    0
    SphereDropLevel_Lv4            
    0
    SphereDropLevel_Lv5            
    0

    //=====================================
    // Purity Items
    //=====================================
    PurityHarmonyJewel             1
    MixSmeltingStoneItem             
    1
    RestoreStrengthenItem             
    1
    StrengthenItem                    
    1
    SmeltItemBySmeltingStone         
    1
    PuritySuccessRate              
    100
    PurityNeedZen                 
    0
    SmeltingStoneSuccesRateNormal         
    20
    SmeltingStoneSuccesRateExcellent     
    50
    SmeltingNeedZen                 
    0
    StrengthenSuccessRate             
    80
    SmeltingItemSuccessRateNor         
    20
    SmeltingItemSuccessRateExt         
    100

    //=====================================
    // 380 Items
    //=====================================
    System380ItemSystem             1
    CountOfJewelOfHarmonyForMix          
    1
    CountOfSuhoOfHarmonyForMix         
    1
    NeedZenForMix                 
    10000000
    MixRateForGrade1             
    50
    MixRateForGrade2             
    60
    MixRateForGrade3             
    70

    //=====================================
    // Lucky Items
    //=====================================
    LuckyItemDurabilityTime            2400
    LuckyItemTrade                
    1

    //=====================================
    // Hallowin Event
    //=====================================
    HallowinEventOn                1
    HallowinEventPumpkinOfLuckDropRate    
    40
    HallowinEventJOLBlessDropRate        
    10
    HallowinEventJOLAngerDropRate        
    15
    HallowinEventJOLScreamDropRate        
    15
    HallowinEventJOLFoodDropRate        
    30
    HallowinEventJOLDrinkDropRate        
    25
    HallowinEventJOLPolymorphRingDropRate    
    5

    //=====================================
    // Raklion
    //=====================================
    RaklionEvent                1
    BlockRaklionMapEnter            
    0
    RaklionSelupanItemDrop            
    1
    RaklionSelupanItemCount            
    5
    RaklionSelupanItemDropRate        
    10000
    RaklionSelupanDropZenRate        
    6800
    RaklionSelupanDropZen            
    100000

    //=====================================
    // TamaJJang
    //=====================================
    TamaJJangEvent                1
    TamaJJangKeepTime            
    180
    TamaJJangDisappearTime            
    3420
    TamaJJangDisappearTimeRandomRange    
    100

    //=====================================
    // Cherry Blossom
    //=====================================
    CherryBlossomEventOn            1
    CherryBlossomEventItemDropRate        
    40
    CherryBranchMaxWhite            
    10
    CherryBranchMaxRed            
    30
    CherryBranchMaxGold            
    255

    //=====================================
    // Crywolf
    //=====================================
    CrywolfMonsterDarkElfItemDrop        1
    CrywolfMonsterDarkElfItemDropRate    
    10000
    CrywolfMonsterDarkElfDropZenRate    
    4000
    CrywolfMonsterDarkElfDropZen        
    10000
    CrywolfBossMonsterItemDrop        
    1
    CrywolfBossMonsterItemDropRate        
    10000
    CrywolfBossMonsterDropZenRate        
    4000
    CrywolfBossMonsterDropZen        
    30000
    CrywolfApplyMvpBenefit            
    1
    CrywolfPlusChaosRateBenefit        
    10
    CrywolfMonHPRateBenefit            
    90
    CrywolfKundunHPRefillBenefit         
    1
    CrywolfApplyMvpPenalty            
    1
    CrywolfGemDropPenaltyRate        
    80
    CrywolfGettingExpPenaltyRate        
    80

    //=====================================
    // Kanturu
    //=====================================
    KanturuEvent                1
    BlockKanturuMapEnter            
    0
    KanturuMayaHandItemDrop            
    1
    KanturuMayaHandItemDropRate        
    10000
    KanturuMayaHandDropZenRate        
    6800
    KanturuMayaHandDropZen            
    0
    KanturuNightmareItemDrop        
    1
    KanturuNightmareItemDropRate        
    10000
    KanturuNightmareDropZenRate        
    2500
    KanturuNightmareDropZen            
    0
    KanturuSpecialItemDropOn        
    1
    KanturuMoonStoneDropRate        
    10
    KanturuJewelOfHarmonyDropRate        
    50

    //=====================================
    // Illusion Temple
    //=====================================
    IllusionTempleEvent            1
    OldScrollDropRate            
    7
    CovenantOfIllusionDropRate        
    7
    UseMaxLevelIllusionTemple        
    1
    SaveIllusionTempleRankingPoint        
    1
    IllusionTempleRewardPercent        
    30
    IllusionTempleMinUseSkillCnt        
    3
    IllusionTempleRewardPercentMaster    
    15

    //=====================================
    // Castle Siege
    //=====================================
    CastleSiegeRun                //-> 1 - run
    BlockCastleSiegeMapEnter        0
    IsDropGemOfDefend            
    1
    GemOfDefendDropRate            
    3
    GemOfDefendDropLevel            
    75
    IsDropSetItemInCastleHuntZone        
    1
    SetItemInCastleHuntZoneDropRate        
    3
    SetItemInCastleHuntZoneDropLevel    
    75
    MarkOfTheLord                
    //-> For off, def 20
    CastleCycleStartYear            =0
    CastleCycleStartMonth            
    =0
    CastleCycleStartDay            
    =0
    CastleSpecificState            
    =0
    CastleStateStartYear            
    =0
    CastleStateStartMonth            
    =0
    CastleStateStartDay            
    =0
    CastleStateStartHour            
    =0
    CastleStateStartMinute            
    =0

    //=====================================
    // Imperial Guardian
    //=====================================
    IGEventOn                1
    LootTime                
    20
    WaitPlayerTime                
    20
    TimeAttackTime                
    600
    MixNeedZen                
    1000000
    MysteriousPaperDropRate            
    10
    IGPromotionOn                
    1

    //=====================================
    // DoppelGanger
    //=====================================
    bDoppelgangerEvent            1
    MarksOfDimensionDropRate        
    1
    DPMasterLevelExpRate            
    0.5
    RegDoppelgangerClear            
    1

    //=====================================
    // Gambling
    //=====================================
    UseGamblingSystem             1
    GamblingSystemMoney             
    1000000

    //=====================================
    // Party
    //=====================================
    PartyMaxLevelDiff            120
    Party3ExpPercent            
    240
    Party4ExpPercent            
    290
    Party5ExpPercent            
    340
    PartyExpPercentOther            
    140
    Party1ExpSetPercent            
    140
    Party2ExpSetPercent            
    190
    Party3ExpSetPercent            
    240
    Party4ExpSetPercent            
    290
    Party5ExpSetPercent            
    340

    //=====================================
    // Jewels Insert Rate
    //=====================================
    SoulSuccessRate                90    //-> [0-100][Luck += +20]
    BlessSuccessRate            90    //-> [0-100][Luck += +20]
    LifeSuccessRate                80    //-> [0-100][Luck += +20]

    //=====================================
    // Extra Items
    //=====================================
    AllowExcellentAncient            1    //-> [0 - Disable, 1 - Enable]
    AllowJOHonAncient            1    //-> [0 - Disable, 1 - Enable]
    AllowExcellentSocket            1    //-> [0 - Disable, 1 - Enable]

    //=====================================
    // Item Upgrade //ESTO CREO QUE ES LA MAQUINA DE CHAOS//
    //=====================================
    ChaosNormalMix10SuccessRate        80 //80
    Chaos380AncExcMix10SuccessRate        80 //80
    ChaosSocketMix10SuccessRate        80 //80
    ChaosNormalMix11SuccessRate        70 //70
    Chaos380AncExcMix11SuccessRate        70 //70
    ChaosSocketMix11SuccessRate        70 //70
    ChaosNormalMix12SuccessRate        60 //60
    Chaos380AncExcMix12SuccessRate        60 //60
    ChaosSocketMix12SuccessRate        60 //60
    ChaosNormalMix13SuccessRate        50 //50
    Chaos380AncExcMix13SuccessRate        50 //50
    ChaosSocketMix13SuccessRate        50 //50
    ChaosNormalMix14SuccessRate        40 //40
    Chaos380AncExcMix14SuccessRate        40 //40
    ChaosSocketMix14SuccessRate        40 //40
    ChaosNormalMix15SuccessRate        30 //30
    Chaos380AncExcMix15SuccessRate        30 //30
    ChaosSocketMix15SuccessRate        30 //30
    ChaosMaxSuccessRate             100
    ChaosLuckOptRateAdd            
    10 //20

    //=====================================
    // Post Command
    //=====================================
    UsePostReqLevel                100        //-> Need level for post use [1 - 400]
    PostCommandCost             1000000    //-> Need money for post [0 - 2000000000]
    IsPostFloodProtect             1        //-> Enable flood protect [1 - On | 0 - Off]
    FloodProtectTime             3        //-> Flood limit in second [1 - 5000]
    PostChatColor                7        //-> Chat color ID [1-9] [Default: 2]

    //=====================================
    // Other
    //=====================================
    SantaPolymorphRingDropOn        0
    SantaPolymorphRingDropRate        
    5
    NewYearLuckyBagMonsterEventOn        
    0
    CondorFlameDropRate            
    //10

    //=====================================
    // Lucky Coin
    //=====================================
    LuckyCoinEventOn            //1
    LuckyCoinDropRate            //1000 

    i use update 13
    GetPrivateProfileString("GameServerInfo", "CastleDeepEvent", "0", szTemp, 5, gDirPath.GetNewPath("commonserver.cfg"));
    g_bDoCastleDeepEvent = atoi(szTemp);
    g_CastleDeepEvent.Load(gDirPath.GetNewPath("Event\\CastleDeep.dat"));
    g_CastleDeepEvent.EnableEvent(g_bDoCastleDeepEvent);

    Check this in your srv, if you have this, just put the CastleDeepEvent = 1 into the commonserver.cfg and it will works.

  15. #4155
    Proficient Member muzic25 is offline
    MemberRank
    Aug 2008 Join Date
    HungaryLocation
    183Posts

    re: [Release] zTeam Season 6 EP3 + Source

    add to the last line in the file
    Like:
    //=====================================
    // Lucky Coin
    //=====================================
    LuckyCoinEventOn = 0 //1
    LuckyCoinDropRate = 0 //1000

    CastleDeepEvent = 1
    Quote Originally Posted by Sklex View Post
    the line "CastleDeepEvent " no exist

    my CommonServer.cfg

    PHP Code:
    //===================================================================================
    // zGameServer
    // ----------------------------------------------------------------------------------
    // Description: Common server configuration
    // ----------------------------------------------------------------------------------
    // Revision:     22:19 11.01.2014
    //===================================================================================

    [GameServerInfo]
    //=====================================
    // General
    //=====================================
    NumberOfMaxUser                100    //-> Max players on GS [0-1000]
    AddExperience                700    //-> Additional experience [1 - 9999]
    AddZen                    100    //-> Additional zen [1-100]
    AddZenDiv                1    //-> Zen div [money /= gAddZenDiv]
    ItemDropPer                50    //-> Item drop percent [1 - 100]
    ItemLuckDropPer                10    //-> Item Drop With Luck Percent [0 - 100]
    ItemExcDropRate                10    //-> Excellent item drop rate [0 - 10000]
    ZenDurationTime                15    //-> Zen duration time in second [1 - 32000]
    ItemsDurationTime            30    //-> Item duration time in second [1 - 32000]
    LootingTime                10    //-> Looting items time [1 - 32000]
    WelcomeMessage                Mu Online

    //=====================================
    // Guild 
    //=====================================
    ServerGroupGuildChatting        1    //-> Enable guild chat [1 - On | 0 - Off]
    ServerGroupUnionChatting        1    //-> Enable alliance chat [1 - On | 0 - Off]
    GuildCreate                1    //-> Enable guild create [1 - On | 0 - Off]
    GuildCreateLevel            400    //-> Guild create level [0 - 400]
    GuildDestroy                1    //-> Enable guild destroy [1 - On | 0 - Off]
    EnableBattleSoccer            1    //-> Enable battle soccer [1 - On | 0 - Off]
    CastleOwnerGuildDestroyLimit        1    //-> Enable guild destroy for castle lord [1 - On | 0 - Off]
    GuildAllianceMinUsers            3    //-> Minimun users in guild to alliance create [1 - 20]

    //=====================================
    // Monster
    //=====================================
    AttackRateIncrease            0    //-> Increase percent [0-32000] [0 - Not increase]
    DamageMinIncrease            0    //-> Increase percent [0-32000] [0 - Not increase]
    DamageMaxIncrease            0    //-> Increase percent [0-32000] [0 - Not increase]
    DefenseIncrease                0    //-> Increase percent [0-32000] [0 - Not increase]
    LifeIncrease                0    //-> Increase percent [0-32000] [0 - Not increase]

    //=====================================
    // NPC
    //=====================================
    GuardMessage                 Gracias por Elegirnos!
    EnableEventNPCTalk            1    //-> Enable npc talks [1 - On | 0 - Off]
    HappyNewYearTalkNpc            0    //-> Enable new year npc talnks [1 - On | 0 - Off]
    MerryXMasTalkNpc            0    //-> Enable x-mas npc talks [1 - On | 0 - Off]
    QuestNPCTeleportTime            900    //-> Marlon teleport time in seconds [1 - 32000]
    GoldenArcherNeedRenaCount         5    //-> Golden Archer need rena count [1 - 32000]
    ShadowPhantomMaxLevel            300    //-> Elf Helper maximum level to buff [1 - 400]

    //=====================================
    // Mu Helper
    //=====================================
    MuHelperMinLevelUse            80    //-> Min Level to use MuHelper system [1 - 400]

    //=====================================
    // Character
    //=====================================
    CreateCharacter                1    //-> Enable character create [1 - On | 0 - Off]
    CreateMGLevel                300    //-> Gladiator create level [1 - 400]
    CreateDLLevel                320    //-> DarkLord create level [1 - 400]
    CreateSUMLevel                350    //-> Summoner create level [1 - 400, 0 - Only card]
    CreateMONKLevel                380    //-> Monk create level [1 - 400, 0 - Only card]
    CharacterDeleteMinLevel            300    //-> Character delete limit [1 - 400]
    Trade                    1    //-> Enable trade [1 - On | 0 - Off]
    PersonalShopOpen            1    //-> Enable personal shop [1 - On | 0 - Off]
    UseCharacterAutoRecuperationSystem    1    //-> Enable auto hp/mana recuperation [1 - On | 0 - Off]
    CharacterRecuperationMaxLevel        100    //-> Maximum level to recuperation [1 - 400]
    CharacterMaxStats            65000 //-> Character max. stat value

    //=====================================
    // Shield System
    //=====================================
    ShieldSystemOn                1
    SDChargingOption            
    1
    DamageDevideToSD            
    90
    DamageDevideToHP            
    10
    ShieldComboMissOptionOn            
    1
    ShieldPotionLv1MixSuccessRate         
    50
    ShieldPotionLv1MixMoney            
    100000
    ShieldPotionLv2MixSuccessRate        
    30
    ShieldPotionLv2MixMoney            
    500000
    ShieldPotionLv3MixSuccessRate        
    30
    ShieldPotionLv3MixMoney            
    1000000
    ShieldGageConstA             
    12
    ShieldGageConstB             
    30
    ShieldAutoRefillOn            
    1
    ShieldAutoRefilOnSafeZone        

    SuccessAttackRateOption            
    20000
    ConstNumberOfShieldPoint        
    20
    CompoundPotionDropOn            
    1
    CompoundPotionLv1DropRate        
    100
    CompoundPotionLv2DropRate        
    80
    CompoundPotionLv3DropRate        
    50
    CompoundPotionLv1DropLevel        
    68
    CompoundPotionLv2DropLevel        
    96
    CompoundPotionLv3DropLevel        
    118

    //=====================================
    // PK System
    //=====================================
    PKTIME                    15
    PKItemDrop                
    0
    PKLevelIncreaseOff            
    0
    PKEnableSelfDefense            
    1

    //=====================================
    // Antihack [WARNING]
    //=====================================
    SpeedHackPlayerBlock            0
    ItemSerialCheck                
    0
    HackCheckCount                
    1000000
    DisconnectHackUser            
    0
    IsKickDetecHackCountLimit        
    3
    IsKickNotAttackAreaCountLimit        
    3
    DetectedHackKickCount            
    1000000
    UseNPGGChecksum                
    0
    NormalAttackSpeedTimeLimit        
    200
    NotAttackAreaKickCount            
    150
    SpeedHackPenalty            
    0
    MinimumAttackSpeedTime            
    0
    AttackSpeedTimeLimit            
    0
    DecTimePerAttackSpeed            
    5.33
    IsIgnorePacketHackDetect        
    0
    EnableCheckPenetrationSkill        
    1
    CheckSpeedHack                
    0
    SkillDistanceCheck             
    0
    SkillDistanceCheckTemp             
    2
    SkillDistanceKick             
    0
    SkillDistanceKickCount             
    5
    SkillDistanceKickCheckTime         
    10
    HackToolPacketPerSecond            
    180

    //=====================================
    // Dark Lord Event
    //=====================================
    IsDropDarkLordItem             1
    SleeveOfLordDropRate             
    10
    SleeveOfLordDropLevel             
    86
    SoulOfDarkHorseDropRate         
    10
    SoulOfDarkHorseropLevel            
    95
    SoulOfDarkSpiritDropRate        
    10
    SoulOfDarkSpiritDropLevel        
    80
    DarkSpiritAddExperience            
    1

    //=====================================
    // Chaos Event
    //=====================================
    ChaosBox                1
    ChaosEvent                
    0
    ChaosEventServer            
    127.0.0.1

    //=====================================
    // Fenrir options
    //=====================================
    FenrirStuffItemDrop            1
    FenrirStuff_01_DropLv_Min        
    0
    FenrirStuff_01_DropLv_Max        
    117
    FenrirStuff_01_DropMap            
    34
    FenrirStuff_01_DropRate            
    200
    FenrirStuff_02_DropLv_Min        
    0
    FenrirStuff_02_DropLv_Max        
    117
    FenrirStuff_02_DropMap            
    34
    FenrirStuff_02_DropRate            
    200
    FenrirStuff_03_DropLv_Min        
    107
    FenrirStuff_03_DropLv_Max        
    400
    FenrirStuff_03_DropMap            
    34
    FenrirStuff_03_DropRate            
    50
    FenrirRepairRate            
    4000
    FenrirDefaultMaxDurSmall        
    200
    FenrirElfMaxDurSmall            
    160
    Fenrir_01Level_MixRate             
    70
    Fenrir_02Level_MixRate             
    50
    Fenrir_03Level_MixRate             
    30

    //=====================================
    // Ribbon Box
    //=====================================
    RibbonBoxEvent                1
    RedRibbonBoxDropLv_Min            
    12
    RedRibbonBoxDropLv_Max            
    49
    RedRibbonBoxDropRate            
    3
    RedRibbonBoxDropZenRate            
    5000
    RedRibbonBoxDropZen            
    10000
    GreenRibbonBoxDropLv_Min        
    50
    GreenRibbonBoxDropLv_Max        
    69
    GreenRibbonBoxDropRate            
    3
    GreenRibbonBoxDropZenRate        
    4000
    GreenRibbonBoxDropZen            
    40000
    BlueRibbonBoxDropLv_Min            
    70
    BlueRibbonBoxDropLv_Max            
    97
    BlueRibbonBoxDropRate            
    3
    BlueRibbonBoxDropZenRate        
    3000
    BlueRibbonBoxDropZen            
    80000

    //=====================================
    // Chocolate Box
    //=====================================
    ChocolateEvent                0
    PinkChocolateBoxDropLv_Min        
    12
    PinkChocolateBoxDropLv_Max        
    49
    PinkChocolateBoxDropRate        
    70
    PinkChocolateBoxDropZenRate        
    9800
    PinkChocolateBoxDropZen            
    100000
    RedChocolateBoxDropLv_Min        
    50
    RedChocolateBoxDropLv_Max        
    69
    RedChocolateBoxDropRate            
    50
    RedChocolateBoxDropZenRate        
    9850
    RedChocolateBoxDropZen            
    500000
    BlueChocolateBoxDropLv_Min        
    70
    BlueChocolateBoxDropLv_Max        
    97
    BlueChocolateBoxDropRate        
    30
    BlueChocolateBoxDropZenRate        
    9930
    BlueChocolateBoxDropZen            
    1000000

    //=====================================
    // Candy Box
    //=====================================
    CandyBoxEvent                0
    LightPurpleCandyBoxDropLv_Min        
    12
    LightPurpleCandyBoxDropLv_Max        
    49
    LightPurpleCandyBoxDropRate        
    30
    LightPurpleCandyBoxDropZenRate        
    9800
    LightPurpleCandyBoxDropZen        
    100000
    VermilionCandyBoxDropLv_Min        
    50
    VermilionCandyBoxDropLv_Max        
    69
    VermilionCandyBoxDropRate        
    30
    VermilionCandyBoxDropZenRate        
    9850
    VermilionCandyBoxDropZen        
    400000
    DeepBlueCandyBoxDropLv_Min        
    70
    DeepBlueCandyBoxDropLv_Max        
    97
    DeepBlueCandyBoxDropRate        
    10
    DeepBlueCandyBoxDropZenRate        
    9930
    DeepBlueCandyBoxDropZen            
    800000

    //=====================================
    // Box Of Heaven
    //=====================================
    BoxOfGoldDropRate            100
    ItemDropRateForBoxOfGold        
    10    //-> Item drop
    EventChipDropRateForBoxOfGold        0    //-> Rena drop from box
    EventChipEvent                1
    EventChipServerConnect            
    1
    EventChipServerIp            
    127.0.0.1

    //=====================================
    // Firecracker
    //=====================================
    FireCrackerEvent             1
    FireCrackerDropRate              
    190
    ItemDropRateForFireCracker         
    10
    OnlyFireCrackerEffectUse                
    0

    //=====================================
    // Medals
    //=====================================
    MedalEvent                1
    GoldMedalDropRate             
    90
    SilverMedalDropRate             
    120
    ItemDropRateForGoldMedal         
    50
    ItemDropRateForSilverMedal         
    50

    //=====================================
    // Heart Of Love
    //=====================================
    HeartOfLoveEvent             1
    HeartOfLoveDropRate              
    200
    ItemDropRateForHeartOfLove         
    15

    //=====================================
    // XMas Star & XMas Attack Event
    //=====================================
    XMasEvent                0
    XMasEvent_StarOfXMasDropRate        
    5000
    XMasEvent_ItemDropRateForStarOfXMas    
    10000
    XMasAttackEvent                
    0
    XMasAttackEvent_DropRate        
    5000
    XMasAttackEvent_DropZen            
    30000
    XMasEvent_LuckNumber1st         
    100
    XMasEvent_LuckNumber2nd            
    1000

    //=====================================
    // DarkLord Heart
    //=====================================
    DarkLordHeartDropRate            0
    DarkLoadHeartOffEventRate        
    1500

    //=====================================
    // Ring Attack Event
    //=====================================
    RingAttackEvent                1
    RingOrcKillGiftRate            
    10000
    RingDropGiftRate            
    10000

    //=====================================
    // Treasure Box
    //=====================================
    MysteriouseBeadDropRate1         0
    MysteriouseBeadDropRate2         
    0
    HiddenTreasureBoxOfflineRate         
    10

    //=====================================
    // Golden Invasion
    //=====================================
    IsEledoradoEvent            1
    AttackEventRegenTime            
    10
    EledoradoGoldGoblenRegenTime        
    60
    EledoradoTitanRegenTime            
    60
    EledoradoGoldDerconRegenTime        
    60
    EledoradoDevilLizardKingRegenTime    
    60
    EledoradoDevilTantarosRegenTime        
    60
    EledoradoGoldGoblenItemDropRate        
    200
    EledoradoTitanItemDropRate        
    200
    EledoradoGoldDerconItemDropRate        
    200
    EledoradoDevilLizardKingItemDropRate    
    200
    EledoradoDevilTantarosItemDropRate    
    200
    EledoradoGoldGoblenExItemDropRate    
    200
    EledoradoTitanExItemDropRate        
    200
    EledoradoGoldDerconExItemDropRate    
    200
    EledoradoDevilLizardKingExItemDropRate    
    200
    EledoradoDevilTantarosExItemDropRate    
    200
    EledoradoGoldenRabbitRegenTime         
    60      
    EledoradoGoldenDarkKnightRegenTime     
    60
    EledoradoGoldenDevilRegenTime         
    60
    EledoradoGoldenMonsterRegenTime     
    60
    EledoradoGoldenCrustRegenTime         
    60
    EledoradoGoldenSatirosRegenTime     
    60
    EledoradoGoldenTwintailRegenTime     
    60
    EledoradoGoldenIronKnightRegenTime     
    60
    EledoradoGoldenNeipinRegenTime         
    60
    EledoradoGoldenGreatDragonRegenTime     
    60

    //=====================================
    // Devil Square
    //=====================================
    DevilSquareEvent             1
    DevilSquareEventConnect            
    0
    DevilSquareEventServer            
    127.0.0.1
    EyesOfDevilSquareDropRate         
    18
    KeyOfDevilSquareDropRate         
    18
    DQChaosSuccessRateLevel1        
    75
    DQChaosSuccessRateLevel2        
    70
    DQChaosSuccessRateLevel3        
    65
    DQChaosSuccessRateLevel4        
    60
    DQChaosSuccessRateLevel5        
    55
    DQChaosSuccessRateLevel6        
    50
    DQChaosSuccessRateLevel7        
    45
    DevilSquareAllowingPlayers        
    1    //-> [0 - All Except Phonos | 1: All]

    //=====================================
    // Chaos Castle
    //=====================================
    ChaosCastleEvent            1
    ChaosCastleAllowingPlayers        
    1    //-> [0 - All Except Phonos | 1: All]

    //=====================================
    // Blood Castle
    //=====================================
    BloodCastleEvent             1    //-> Enable Blood Castle [1 - On | 0 - Off]
    BloodCastleStartHour             1    //-> Blood Castle start hour [1 - 12]
    BloodCastleOddEvenHour            0    
    AngelKingsPaperDropRate            
    10    //-> Blood Scroll drop rate [1 - 10000]
    BloodBoneDropRate            10    //-> Blood Bone drop rate [1 - 10000]
    StoneItemDrop                1    //-> Enable Chaos drop [1 - On | 0 - Off]
    StoneDropRate                10    //-> Chaos drop rate [1 - 10000]
    BloodCastleAllowingPlayers        1    //-> [0 - All Except Phonos | 1: All]

    //=====================================
    // Transformation Rings
    //=====================================
    IsItemDropRingOfTransform        0
    ItemDropRingOfTransform            
    5

    //=====================================
    // Kundun
    //=====================================
    KundunMarkDropRate            15
    KundunRefillHPSec             
    600
    KundunRefillHP                 
    30000
    KundunRefillHPTime             
    600
    KundunHPLogSaveTime            
    120
    KundunDropItemCount            
    2
    KundunDropAncItemCount            
    3

    //=====================================
    // Socket Items
    //=====================================
    SocketSlotCountRate1            10000
    SocketSlotCountRate2            
    10000
    SocketSlotCountRate3            
    10000
    SocketSlotCountRate4            
    //10000 
    SocketSlotCountRate5            //10000
    TwoHandWeaponSocketSlotCountRate1    6000
    TwoHandWeaponSocketSlotCountRate2    
    2000
    TwoHandWeaponSocketSlotCountRate3    
    1500
    TwoHandWeaponSocketSlotCountRate4    
    //495
    TwoHandWeaponSocketSlotCountRate5    //5
    ShopBuySocketItemSlotCount        0
    SeedExtractMoney            
    10000000
    SeedSphereCompositeMoney        
    10000000
    SeedSphereSetMoney            
    10000000
    SeedSphereRemoveMoney            
    10000000
    SphereDropOn                
    //1
    SphereDropRate_Lv1            0
    SphereDropRate_Lv2            
    0
    SphereDropRate_Lv3            
    0
    SphereDropRate_Lv4            
    0
    SphereDropRate_Lv5            
    0
    SphereDropLevel_Lv1            
    0
    SphereDropLevel_Lv2            
    0
    SphereDropLevel_Lv3            
    0
    SphereDropLevel_Lv4            
    0
    SphereDropLevel_Lv5            
    0

    //=====================================
    // Purity Items
    //=====================================
    PurityHarmonyJewel             1
    MixSmeltingStoneItem             
    1
    RestoreStrengthenItem             
    1
    StrengthenItem                    
    1
    SmeltItemBySmeltingStone         
    1
    PuritySuccessRate              
    100
    PurityNeedZen                 
    0
    SmeltingStoneSuccesRateNormal         
    20
    SmeltingStoneSuccesRateExcellent     
    50
    SmeltingNeedZen                 
    0
    StrengthenSuccessRate             
    80
    SmeltingItemSuccessRateNor         
    20
    SmeltingItemSuccessRateExt         
    100

    //=====================================
    // 380 Items
    //=====================================
    System380ItemSystem             1
    CountOfJewelOfHarmonyForMix          
    1
    CountOfSuhoOfHarmonyForMix         
    1
    NeedZenForMix                 
    10000000
    MixRateForGrade1             
    50
    MixRateForGrade2             
    60
    MixRateForGrade3             
    70

    //=====================================
    // Lucky Items
    //=====================================
    LuckyItemDurabilityTime            2400
    LuckyItemTrade                
    1

    //=====================================
    // Hallowin Event
    //=====================================
    HallowinEventOn                1
    HallowinEventPumpkinOfLuckDropRate    
    40
    HallowinEventJOLBlessDropRate        
    10
    HallowinEventJOLAngerDropRate        
    15
    HallowinEventJOLScreamDropRate        
    15
    HallowinEventJOLFoodDropRate        
    30
    HallowinEventJOLDrinkDropRate        
    25
    HallowinEventJOLPolymorphRingDropRate    
    5

    //=====================================
    // Raklion
    //=====================================
    RaklionEvent                1
    BlockRaklionMapEnter            
    0
    RaklionSelupanItemDrop            
    1
    RaklionSelupanItemCount            
    5
    RaklionSelupanItemDropRate        
    10000
    RaklionSelupanDropZenRate        
    6800
    RaklionSelupanDropZen            
    100000

    //=====================================
    // TamaJJang
    //=====================================
    TamaJJangEvent                1
    TamaJJangKeepTime            
    180
    TamaJJangDisappearTime            
    3420
    TamaJJangDisappearTimeRandomRange    
    100

    //=====================================
    // Cherry Blossom
    //=====================================
    CherryBlossomEventOn            1
    CherryBlossomEventItemDropRate        
    40
    CherryBranchMaxWhite            
    10
    CherryBranchMaxRed            
    30
    CherryBranchMaxGold            
    255

    //=====================================
    // Crywolf
    //=====================================
    CrywolfMonsterDarkElfItemDrop        1
    CrywolfMonsterDarkElfItemDropRate    
    10000
    CrywolfMonsterDarkElfDropZenRate    
    4000
    CrywolfMonsterDarkElfDropZen        
    10000
    CrywolfBossMonsterItemDrop        
    1
    CrywolfBossMonsterItemDropRate        
    10000
    CrywolfBossMonsterDropZenRate        
    4000
    CrywolfBossMonsterDropZen        
    30000
    CrywolfApplyMvpBenefit            
    1
    CrywolfPlusChaosRateBenefit        
    10
    CrywolfMonHPRateBenefit            
    90
    CrywolfKundunHPRefillBenefit         
    1
    CrywolfApplyMvpPenalty            
    1
    CrywolfGemDropPenaltyRate        
    80
    CrywolfGettingExpPenaltyRate        
    80

    //=====================================
    // Kanturu
    //=====================================
    KanturuEvent                1
    BlockKanturuMapEnter            
    0
    KanturuMayaHandItemDrop            
    1
    KanturuMayaHandItemDropRate        
    10000
    KanturuMayaHandDropZenRate        
    6800
    KanturuMayaHandDropZen            
    0
    KanturuNightmareItemDrop        
    1
    KanturuNightmareItemDropRate        
    10000
    KanturuNightmareDropZenRate        
    2500
    KanturuNightmareDropZen            
    0
    KanturuSpecialItemDropOn        
    1
    KanturuMoonStoneDropRate        
    10
    KanturuJewelOfHarmonyDropRate        
    50

    //=====================================
    // Illusion Temple
    //=====================================
    IllusionTempleEvent            1
    OldScrollDropRate            
    7
    CovenantOfIllusionDropRate        
    7
    UseMaxLevelIllusionTemple        
    1
    SaveIllusionTempleRankingPoint        
    1
    IllusionTempleRewardPercent        
    30
    IllusionTempleMinUseSkillCnt        
    3
    IllusionTempleRewardPercentMaster    
    15

    //=====================================
    // Castle Siege
    //=====================================
    CastleSiegeRun                //-> 1 - run
    BlockCastleSiegeMapEnter        0
    IsDropGemOfDefend            
    1
    GemOfDefendDropRate            
    3
    GemOfDefendDropLevel            
    75
    IsDropSetItemInCastleHuntZone        
    1
    SetItemInCastleHuntZoneDropRate        
    3
    SetItemInCastleHuntZoneDropLevel    
    75
    MarkOfTheLord                
    //-> For off, def 20
    CastleCycleStartYear            =0
    CastleCycleStartMonth            
    =0
    CastleCycleStartDay            
    =0
    CastleSpecificState            
    =0
    CastleStateStartYear            
    =0
    CastleStateStartMonth            
    =0
    CastleStateStartDay            
    =0
    CastleStateStartHour            
    =0
    CastleStateStartMinute            
    =0

    //=====================================
    // Imperial Guardian
    //=====================================
    IGEventOn                1
    LootTime                
    20
    WaitPlayerTime                
    20
    TimeAttackTime                
    600
    MixNeedZen                
    1000000
    MysteriousPaperDropRate            
    10
    IGPromotionOn                
    1

    //=====================================
    // DoppelGanger
    //=====================================
    bDoppelgangerEvent            1
    MarksOfDimensionDropRate        
    1
    DPMasterLevelExpRate            
    0.5
    RegDoppelgangerClear            
    1

    //=====================================
    // Gambling
    //=====================================
    UseGamblingSystem             1
    GamblingSystemMoney             
    1000000

    //=====================================
    // Party
    //=====================================
    PartyMaxLevelDiff            120
    Party3ExpPercent            
    240
    Party4ExpPercent            
    290
    Party5ExpPercent            
    340
    PartyExpPercentOther            
    140
    Party1ExpSetPercent            
    140
    Party2ExpSetPercent            
    190
    Party3ExpSetPercent            
    240
    Party4ExpSetPercent            
    290
    Party5ExpSetPercent            
    340

    //=====================================
    // Jewels Insert Rate
    //=====================================
    SoulSuccessRate                90    //-> [0-100][Luck += +20]
    BlessSuccessRate            90    //-> [0-100][Luck += +20]
    LifeSuccessRate                80    //-> [0-100][Luck += +20]

    //=====================================
    // Extra Items
    //=====================================
    AllowExcellentAncient            1    //-> [0 - Disable, 1 - Enable]
    AllowJOHonAncient            1    //-> [0 - Disable, 1 - Enable]
    AllowExcellentSocket            1    //-> [0 - Disable, 1 - Enable]

    //=====================================
    // Item Upgrade //ESTO CREO QUE ES LA MAQUINA DE CHAOS//
    //=====================================
    ChaosNormalMix10SuccessRate        80 //80
    Chaos380AncExcMix10SuccessRate        80 //80
    ChaosSocketMix10SuccessRate        80 //80
    ChaosNormalMix11SuccessRate        70 //70
    Chaos380AncExcMix11SuccessRate        70 //70
    ChaosSocketMix11SuccessRate        70 //70
    ChaosNormalMix12SuccessRate        60 //60
    Chaos380AncExcMix12SuccessRate        60 //60
    ChaosSocketMix12SuccessRate        60 //60
    ChaosNormalMix13SuccessRate        50 //50
    Chaos380AncExcMix13SuccessRate        50 //50
    ChaosSocketMix13SuccessRate        50 //50
    ChaosNormalMix14SuccessRate        40 //40
    Chaos380AncExcMix14SuccessRate        40 //40
    ChaosSocketMix14SuccessRate        40 //40
    ChaosNormalMix15SuccessRate        30 //30
    Chaos380AncExcMix15SuccessRate        30 //30
    ChaosSocketMix15SuccessRate        30 //30
    ChaosMaxSuccessRate             100
    ChaosLuckOptRateAdd            
    10 //20

    //=====================================
    // Post Command
    //=====================================
    UsePostReqLevel                100        //-> Need level for post use [1 - 400]
    PostCommandCost             1000000    //-> Need money for post [0 - 2000000000]
    IsPostFloodProtect             1        //-> Enable flood protect [1 - On | 0 - Off]
    FloodProtectTime             3        //-> Flood limit in second [1 - 5000]
    PostChatColor                7        //-> Chat color ID [1-9] [Default: 2]

    //=====================================
    // Other
    //=====================================
    SantaPolymorphRingDropOn        0
    SantaPolymorphRingDropRate        
    5
    NewYearLuckyBagMonsterEventOn        
    0
    CondorFlameDropRate            
    //10

    //=====================================
    // Lucky Coin
    //=====================================
    LuckyCoinEventOn            //1
    LuckyCoinDropRate            //1000 

    i use update 13



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