
Originally Posted by
ftewegw1
quests dont work, I'm not sure if they are supposed to or if they got screwed by the protocol fix of ashlay,
anyway I'm trying to get this to work with original zTeam main , I'll post the fix if I manage to figure it out
i just have restored xorkeys for log using original main...
about quest system if you look the source you ca see lack some code.
Code:
case 0xF6: //-> Quest System
{
PMSG_DEFAULT2 * lpDef = (PMSG_DEFAULT2 *)aRecv;
// ----
LogAddC(2, "[DEBUG] [0x%X::0x%X] Quest System request", protoNum, lpDef->subcode);
// ----
switch(lpDef->subcode)
{
case 0x30:
{
//CGReqQuestExp
//-> 00480820
}
break;
// --
case 0x31:
{
CGReqAttDefPowerInc(aIndex);
}
break;
// --
case 0x21:
{
//CGReqEventItemQuestList
//-> 00480200
}
break;
// --
case 0xA:
{
//CGReqQuestSwitch
//-> 0047f9a0
}
break;
// --
case 0xB:
{
//CGReqQuestProgress
//-> 0047fbc0
}
break;
// --
case 0xD:
{
//CGReqQuestComplete
//-> 0047fd60
}
break;
// --
case 0xF:
{
//CGReqQuestGiveUp
//-> 0047fef0
}
break;
// --
case 0x1A:
{
//CGReqProgressQuestList
//-> 00480090
}
break;
// --
case 0x1B:
{
//CGReqProgressQuestInfo
//-> 00480120
}
break;
// --
case 0x10:
{
//CGReqTutorialKeyComplete
//-> 0047ffd0
}
break;
}
}
break;
// --