-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
You can use the ItemGlow.z
hmmm ItemGlow.z works fine (at least before the zFileManager becomes crazy and interface get bug) but ItemGlowExcellent.z change the exc opts %. Changes in the char doesn't appear. Still same exc glow doesn't shows equipped.
SRY BAD ENG
Same thing occurs in ancient weapons. They doesn't show their glow (as exc sets). Ancient sets (helm,boots,gloves) glow works fine.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ferni94
hmmm ItemGlow.z works fine (at least before the zFileManager becomes crazy and interface get bug) but ItemGlowExcellent.z change the exc opts %. Changes in the char doesn't appear. Still same exc glow doesn't shows equipped.
SRY BAD ENG
Same thing occurs in ancient weapons. They doesn't show their glow (as exc sets). Ancient sets (helm,boots,gloves) glow works fine.
Apaently it is supossed to be that way.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
fabiann1
i have a problem in user.cpp
void gObjViewportListCreate(short aIndex)
if(lpMap->m_cItem[n].live)
this line crash GS dont know why
Exception Code: 0xC0000005
Exception Information:
The thread tried to read from or write to a virtual address for which it
does not have the appropriate access.
Can you say me what you did to get this error?
Also can you explain fully what to make to get same error?
Can you upload somewhere Crash.dmp file?(To review problem).
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
so you want to change it to 16 byte instead of 32 byte?
That I have the db muonline with many bills
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Hi, thanks for this information to me is pretty good and I see that many programmers are working, I took the liberty of grabbing work and looking eh come to this, I'm starting with the programming and help me a little hope.
Server online, everything works.
Screenshot by Lightshot
Online client, it works.
Screenshot by Lightshot
bug achieved
First bug boxes Kundun +1 +2 +3 +4 +5 not drop, are returned to inventory (any cash back to your inventory)
Screenshot by Lightshot
second bug
gens system, you can join, but the quest does not appear, edit and run from sql ranges, like the gens RANKED.
Screenshot by Lightshot
Battle Soccer war
to start off the gameserver soccer war.
I hope help me with any input or any solution will thank equally we are here to help and keep working, keep looking more mistakes and excuse my little English my real language is Spanish.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
Apaently it is supossed to be that way.
But i don't like it. I want original items glow :(
Quote:
Originally Posted by
ClarkGaming
Hi, thanks for this information to me is pretty good and I see that many programmers are working, I took the liberty of grabbing work and looking eh come to this, I'm starting with the programming and help me a little hope.
Server online, everything works.
Screenshot by Lightshot
Online client, it works.
Screenshot by Lightshot
bug achieved
First bug boxes Kundun +1 +2 +3 +4 +5 not drop, are returned to inventory (any cash back to your inventory)
Screenshot by Lightshot
second bug
gens system, you can join, but the quest does not appear, edit and run from sql ranges, like the gens RANKED.
Screenshot by Lightshot
Battle Soccer war
to start off the gameserver soccer war.
I hope help me with any input or any solution will thank equally we are here to help and keep working, keep looking more mistakes and excuse my little English my real language is Spanish.
Box of kundum +1+2+3+4+5 works fine...
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Omaruu
Can you say me what you did to get this error?
Also can you explain fully what to make to get same error?
Can you upload somewhere Crash.dmp file?(To review problem).
i realy dont know when appends, but i put a try and then the error move to mapclass.cpp
i leave the game afk and go to work when i come back the error.
BYTE MapClass::GetAttr(int x, int y )
{
if ( x < 0 )
{
return 4;
}
if ( y < 0 )
{
return 4;
}
if ( x > this->m_width -1 )
{
return 4;
}
if ( y > this->m_height -1 )
{
return 4;
}
return this->m_attrbuf[y*256 + x];
}
in the red part.
tomorrow i will upload the crash file.
thanks for answer
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ferni94
But i don't like it. I want original items glow :(
Box of kundum +1+2+3+4+5 works fine...
you could help me with that? You can give me your wallet zGameServer1
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ClarkGaming
you could help me with that? You can give me your wallet zGameServer1
Yes here is zGameServer + full fixes in the post
https://mega.co.nz/#!q1J3ER4R!pHuupy...x97lWhkQ9C0cPs
I want to reeskin box of kundums +2+3+4+5 too. Like original. Not this sh*tty box of lucks kundums.
----------------------------
Main is encripted?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ferni94
very thanks friend, I have a problem, I put my id and my pass and stuck, is well!
Screenshot by Lightshot
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ClarkGaming
check all ip, ports/firewall & database correctly seted
-
re: [Release] zTeam Season 8 Episode 2 (Source)
- - - Updated - - -
Quote:
Originally Posted by
ferni94
check all ip, ports/firewall & database correctly seted
I have everything set up, when I put your gameserver friend pulls me that mistake!You have something to do with the DB? I'm using other I got.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ClarkGaming
- - - Updated - - -
I have everything set up, when I put your gameserver friend pulls me that mistake!You have something to do with the DB? I'm using other I got.
jus use everything from the first post with that GS, dont mix files from other repacks or you will get weird problems
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
darioclu970
That I have the db muonline with many bills
You can make it 16 bytes.
Delete the table and recreate it.
But First you need to copy the Query Code.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
has any1 fix Exc anc + hamony yet?
i think problem is in the main.exe
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Guys im so sorry for spaming here but i have resolution problem who can help me please i want full screen 1920x1080
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ahmetoz27
Guys im so sorry for spaming here but i have resolution problem who can help me please i want full screen 1920x1080
XD
~~> Run Regedit
Follow this path
HKEY_CURRENT_USER\Software\Webzen
Delete Webzen
Open your Mu again.
You are welcome.
- - - Updated - - -
If you want in window mode again
Here's the regs :
~~> RaGEZONE
-
re: [Release] zTeam Season 8 Episode 2 (Source)
guy who have fix Exc anc + hamony ? what is the best solution of that problem? and how to trade the hegaton set??
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Does anyone knows what is this thing?
Pops-up when logging in.
https://forum.ragezone.com/cache.php...%2Fdwl0KHz.png
I found it in the source
https://forum.ragezone.com/cache.php...%2FJnzqLS4.png
What would it be? when translated? XD
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ferni94
You can share data?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
the main crash with the V key
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
XD
~~> Run Regedit
Follow this path
HKEY_CURRENT_USER\Software\Webzen
Delete Webzen
Open your Mu again.
You are welcome.
- - - Updated - - -
If you want in window mode again
Here's the regs :
~~>
RaGEZONE
http://www.hizliresimyukle.com/image...iz55d47.md.png
see i did what u said but its still same
-
re: [Release] zTeam Season 8 Episode 2 (Source)
@ahmetoz27
just use the regs.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
cavinet12
the main crash with the V key
that was solved long time ago just search throught the posts
-
re: [Release] zTeam Season 8 Episode 2 (Source)
btw in
commonserver.cfg
something's lacking..
anyone notice it.? :ott1::ott1:
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
16102012
You can share data?
Data.rar
Quote:
Originally Posted by
MrQU3ST10N
btw in
commonserver.cfg
something's lacking..
anyone notice it.? :ott1::ott1:
what thing is lacking?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
I can't download Sever package at #1 post (https://mega.co.nz/#!e0AxDT7R!QqNBUp...h90G3yGysZUGsw), MEGA always say "Temporary error, retrying.", can anyone give me another download link pls ?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
i did but nothing is works thanks btw
- - - Updated - - -
- - - Updated - - -
WHY I CANT SEE GENS AND MITHRIL SYMBOL ?
http://img504.yukle.tc/thumbs/6408Adsiz.png
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ahmetoz27
Using /makeitem for pentragrams give you invalid element(15). You must pick up it from mobs to test it, or use /makeitem with the correct sintax (idk it)
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ferni94
Using /makeitem for pentragrams give you invalid element(15). You must pick up it from mobs to test it, or use /makeitem with the correct sintax (idk it)
Thanks bur how about the gens ? i cant see at which gens im until i check from B button?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
:thumbup1::):
Quote:
Originally Posted by
ferni94
thx man
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ahmetoz27
Thanks bur how about the gens ? i cant see at which gens im until i check from B button?
Press O key and tick the display name box.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
Well if it happens when you log in, Welcome to X Mu?
And if it isn't, then who cares, it onl happens on log in. You can just make it Welcome to X MU
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
kubaa1
Well if it happens when you log in, Welcome to X Mu?
And if it isn't, then who cares, it onl happens on log in. You can just make it Welcome to X MU
it's not always.
it only pops-up when wearing a Full Ancient gear? That's what I suspected.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
jus use everything from the first post with that GS, dont mix files from other repacks or you will get weird problems
if I think that's why, you could spend the repack you use and the db, you help me a lot, and used several eh posted here and as usual.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
help please gameserver not compile in Visual Basic 2013
http://i61.tinypic.com/qoaazo.png
sorry for my English translator using google : (
lo siento por mi ingles uso traductor google
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jeancarlos1
Well looking @ the code one could tell its not VB.NET, so that might be the reason lol. You mean Visual Studio?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jeancarlos1
help please gameserver not compile in Visual Basic 2013
http://i61.tinypic.com/qoaazo.png
sorry for my English translator using google : (
lo siento por mi ingles uso traductor google
read the entire thread this thing is posted 100000000000 times. you need some extra libraries to compile in VB2013. either use VB 2008
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jeancarlos1
read the thread from the begining, you need some extra libraries posted here, dissable safeseh, dissable all warnings and add some things on the command line, or you can save time and use VS 2008
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ferni94
friend could spend your db? to try
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ferni94
and share part client tks :)
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ClarkGaming
friend could spend your db? to try
db
Quote:
Originally Posted by
16102012
and share part client tks :)
i'm using client from first post
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ferni94
db
i'm using client from first post
the problem I got in the zclient.dll, you could spend yours?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ClarkGaming
the problem I got in the zclient.dll, you could spend yours?
zClient.dll
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Any1 got fix exc + ancient harmony yet? :love:
-
re: [Release] zTeam Season 8 Episode 2 (Source)
CommonServer.cfg
BlockFullExcellent = 1
BlockFullAncient = 0
EB_DefenseLevelDiv = 5
EB_DefenseStart = 50
EB_AttackLevelDiv = 3
EB_AttackStart = 45
These correspond to what function
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Who knows how to add here MuBot Buffer?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MuRedDawn
Who knows how to add here MuBot Buffer?
Yes ! can any1 can share the source on how to add bot buffer or even bot store? please
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
Yes ! can any1 can share the source on how to add bot buffer or even bot store? please
As always.. "pls, give source", "share source"... Code it by yourself, but if you do not know how, then learn to program and learn about the functions of gameserver. And maybe then you will not have to implore for ready solution of something.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
psychedelic
As always.. "pls, give source", "share source"... Code it by yourself, but if you do not know how, then learn to program and learn about the functions of gameserver. And maybe then you will not have to implore for ready solution of something.
what if I ask the same question.. ?
what's your answer?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
anyone who need fix for pet dl crash can add me at skype\qq
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
what if I ask the same question.. ?
what's your answer?
Did i ask for some shit custom? Or something else? That question was for many people, not only for you.. I see how people asking for complite solutions, but they dont even trying to do something by itself. They always implore it all from other guys. Is it so difficult to try learn some programm language to try create something by yourself? You want setup nice server to earn some money from it or something else, but you dont wath to learn.. Its very sad..
Also, another answer from you i didn't expect..
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
psychedelic
Did i ask for some shit custom? Or something else? That question was for many people, not only for you.. I see how people asking for complite solutions, but they dont even trying to do something by itself. They always implore it all from other guys. Is it so difficult to try learn some programm language to try create something by yourself? You want setup nice server to earn some money from it or something else, but you dont wath to learn.. Its very sad..
that is what the other people want to know too. not only me. do you hate us?? are you jealous of us? asking to share. & saying please?
k
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
what if I ask the same question.. ?
what's your answer?
if you ask the same question the answer will be the same "if you dont change nothing will change", people working on the sources stoped sharing because of all the guys asking for everything fixed, its simple as that.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jinimu
do you even unlock it with the key? ...
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ianvalls90
Press O key and tick the display name box.
Thank you so much bro its works
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
NanoGuy
anyone who need fix for pet dl crash can add me at skype\qq
Why don't you share it here? So everyone will have it.
Btw now about little custom.
This is about people who want make some map NoN-PvP and all other maps to be PvP.:
Open: ObjBaseAttack.cpp
Find function: BOOL CObjBaseAttack::PkCheck(LPOBJ lpObj, LPOBJ lpTargetObj)
Code:
if ( lpObj->Type == OBJ_USER && lpTargetObj->Type == OBJ_USER)
{
if ( lpTargetObj->Level <= 5 || lpObj->Level <= 5 )
{
return FALSE;
}
After this code Add:
Code:
if ( lpTargetObj->MapNumber == MAP_INDEX_RORENCIA || lpObj->MapNumber == MAP_INDEX_RORENCIA)
{
return FALSE;
}
Open: ElementalSystem.cpp
Find:
Code:
else if ( lpObj->MapNumber == MAP_INDEX_VULCANUS || lpTargetObj->MapNumber == MAP_INDEX_VULCANUS )
{
selfdefense = 0;
}
After this code Add:
Code:
else if ( lpObj->MapNumber == MAP_INDEX_RORENCIA || lpTargetObj->MapNumber == MAP_INDEX_RORENCIA)
{
selfdefense = 0;
}
And you are done now Lorencia is NoN-PvP Area in PvP Server.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Omaruu
Btw now about little custom.
This is about people who want make some map NoN-PvP and all other maps to be PvP.:
If somebody want to change the map instead of lorencia, choose your map
in ~~> User.h
-
re: [Release] zTeam Season 8 Episode 2 (Source)
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Omaruu
Why don't you share it here? So everyone will have it.
Btw now about little custom.
This is about people who want make some map NoN-PvP and all other maps to be PvP.:
Open: ObjBaseAttack.cpp
Find function: BOOL CObjBaseAttack::PkCheck(LPOBJ lpObj, LPOBJ lpTargetObj)
Code:
if ( lpObj->Type == OBJ_USER && lpTargetObj->Type == OBJ_USER)
{
if ( lpTargetObj->Level <= 5 || lpObj->Level <= 5 )
{
return FALSE;
}
After this code Add:
Code:
if ( lpTargetObj->MapNumber == MAP_INDEX_RORENCIA || lpObj->MapNumber == MAP_INDEX_RORENCIA)
{
return FALSE;
}
Open: ElementalSystem.cpp
Find:
Code:
else if ( lpObj->MapNumber == MAP_INDEX_VULCANUS || lpTargetObj->MapNumber == MAP_INDEX_VULCANUS )
{
selfdefense = 0;
}
After this code Add:
Code:
else if ( lpObj->MapNumber == MAP_INDEX_RORENCIA || lpTargetObj->MapNumber == MAP_INDEX_RORENCIA)
{
selfdefense = 0;
}
And you are done now Lorencia is NoN-PvP Area in PvP Server.
thank you very much for being sharing codes .. a question as it could put in the commoserver.cfg or serverinfo to enable or disable the No-PvP lorencia
-
re: [Release] zTeam Season 8 Episode 2 (Source)
excellent drop works well.
npc combination adniel 100%.
add achievement.xml. (works well)
add ExtraClassBalance.xml (works well)
Event add ArenaAttack (Custom / Event / ArenaAttack.dat) -> like xmasattack
AcheronGuardianEvent works well.
https://forum.ragezone.com/cache.php...2010560001.jpghttps://forum.ragezone.com/cache.php...2010570004.jpg
https://forum.ragezone.com/cache.php...2119130001.jpg
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
excellent drop works well.
npc combination adniel 100%.
add achievement.xml. (works well)
add ExtraClassBalance.xml (works well)
Event add ArenaAttack (Custom / Event / ArenaAttack.dat) -> like xmasattack
AcheronGuardianEvent works well.
https://forum.ragezone.com/cache.php...2010560001.jpg
purpose?
Share mate!
-
re: [Release] zTeam Season 8 Episode 2 (Source)
ok..well..
All my box items(Green Chaos Box,Red Chaos Box,kundun box....) does not drop.
I get the same warning.
- - - Updated - - -
Quote:
Originally Posted by
ferni94
do you even unlock it with the key? ...
ok..well..
All my box items(Green Chaos Box,Red Chaos Box,kundun box....) does not drop.
I get the same warning.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MaskARRA
purpose?
Share mate!
I'm still testing the Golden scroll Kundun. and correcting your drop.
but I just fence mending all share
and lack CustomQuest.txt correct the order, ChaosMachine.xml and HardcoreMode.xml
Share+DB: MuServerS8
zClient.dll : zClient
PS: upload the customer and you step if you want.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ferni94
you can share full client:(. server is working properly.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
I'm still testing the Golden scroll Kundun. and correcting your drop.
but I just fence mending all share
and lack CustomQuest.txt correct the order, ChaosMachine.xml and HardcoreMode.xml
Share+DB:
MuServerS8
zClient.dll :
zClient
PS: upload the customer and you step if you want.
Glad to hear that mate, may you please share your client you've used bro?
Thanks and Advance!
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MaskARRA
Glad to hear that mate, may you please share your client you've used bro?
Thanks and Advance!
of course, in a little while I climb the client and you step.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
How to fix leve 374 exp= 0/0
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
of course, in a little while I climb the client and you step.
what the problem with ExData/ChaosMachine.xml ? the path is correct and it gives me error again and again
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
what the problem with ExData/ChaosMachine.xml ? the path is correct and it gives me error again and again
not as the order is config in chaosmachine.xml and customquest.txt xD
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
not as the order is config in chaosmachine.xml and customquest.txt xD
@michi28 you have ItemGlow.z and ItemExcellentOption.z ? I need it :S i see that in first pages but link is down..
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
I'm still testing the Golden scroll Kundun. and correcting your drop.
but I just fence mending all share
and lack CustomQuest.txt correct the order, ChaosMachine.xml and HardcoreMode.xml
Share+DB:
MuServerS8
zClient.dll :
zClient
PS: upload the customer and you step if you want.
Would you share the sources that go with this GS.exe & zclient.dll ?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Kodeex
@
michi28 you have ItemGlow.z and ItemExcellentOption.z ? I need it :S i see that in first pages but link is down..
yes bro.
Link: itemglow itemexeop
- - - Updated - - -
Quote:
Originally Posted by
ianvalls90
Would you share the sources that go with this GS.exe & zclient.dll ?
use vs2008 in GS . and vs2012 in zclient..
link: http://www.mediafire.com/download/xydamdf1xz31ygo/gs%2Bzclient+source.rar
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Well I want to start with the development of the item editor in zDBManager but I can not box that lights up.
someone who knows what he lacks the editor , any function that is not called .
I require your help to implement it.
https://forum.ragezone.com/cache.php...psddc8sdwf.jpg
https://forum.ragezone.com/cache.php...psh32kzdkb.jpg
-
re: [Release] zTeam Season 8 Episode 2 (Source)
@michi28 Just wanna ask if it's okay for you,
can you share your client?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
@
michi28 Just wanna ask if it's okay for you,
can you share your client?
of course, in a while I go up and you step download link
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Anderson Agreda
go to the desing seclect the button nd swith "Enabled" property to true
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
of course, in a while I go up and you step download link
We will be expecting for that. :love:
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Hello guys i have one pack zteam By Editor: Neverclubza
https://drive.google.com/file/d/0Bx3...FKX01FYlU/edit
me i dont no test guys Go download for test
Password : Neverclubza
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Hello Does anyone have a fully working ElemetalSystem ??
-
re: [Release] zTeam Season 8 Episode 2 (Source)
man this is files i search other forum i dont know
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
muonlinegr2
man this is files i search other forum i dont know
Well maybe you should either stop leeching other forum's work or at least start by testing it properly.....
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
muonlinegr2
wats is the password ??
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Bloder
wats is the password ??
Password : Neverclubza
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
We will be expecting for that. :love:
Link Client: ClientS8
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
nice bro,and I put it to download, I'm trying to test your development but have some bug. and pictures to show your battle maps do not have maps.
ya mismo meto a descargar, estoy probando tu desarrollo para probar aunque tienen algunos bug. y en la foto que muestras tus mapas no tienen mapas battle.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ClarkGaming
nice bro,and I put it to download, I'm trying to test your development but have some bug. and pictures to show your battle maps do not have maps.
ya mismo meto a descargar, estoy probando tu desarrollo para probar aunque tienen algunos bug. y en la foto que muestras tus mapas no tienen mapas battle.
If ypu find some bugs, be kind and list them.
As for the battle maps. He may have removed them. Try making a map battle on genssystem
Si encontras algun bug arma una listita.
Lo de los mapas capaz q el los saco.....proba volver a ponerlos en el genssystem
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re: [Release] zTeam Season 8 Episode 2 (Source)
I put all the maps as if they were battle look. but those who are shown in battle alongside M and says Battle. or else you see in the gensystem.xml
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
I put all the maps as if they were battle look. but those who are shown in battle alongside M and says Battle. or else you see in the gensystem.xml
accurate, but trade system commands or party no good, is not a bug but just wrong must be corrected, as the command / post is edited zclient, eh still not been able to work with events, you step right now list errors.
You have the command for the event item?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ClarkGaming
accurate, but trade system commands or party no good, is not a bug but just wrong must be corrected, as the command / post is edited zclient, eh still not been able to work with events, you step right now list errors.
You have the command for the event item?
comando /post function fine.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
comando /post function fine.
yes it works well, only I is edited. I'm putting together a list of errors, I still work with your development in the same way my development will be ready and will share.
Do you use Skype?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ClarkGaming
"I still work with your development in the same way my development"
will be ready and will share.
I don't really think..
that's gonna happen.
and looks like it's my first time seeing you here. :)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ClarkGaming
yes it works well, only I is edited. I'm putting together a list of errors, I still work with your development in the same way my development will be ready and will share.
Do you use Skype?
But Skype is not no use.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
I don't really think..
that's gonna happen.
and looks like it's my first time seeing you here. :)
wait and see, will not be of much but try to fix what you can.
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re: [Release] zTeam Season 8 Episode 2 (Source)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ClarkGaming
wait and see, will not be of much but try to fix what you can.
Just tell me when..
I'll wait for that moment.
and that will be the proof.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
in Protocol.cpp
https://forum.ragezone.com/cache.php...2210799593.jpg
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
not shared the sources, compiled gs only and can not be changed
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re: [Release] zTeam Season 8 Episode 2 (Source)
How to fig bug elf move anymap if <lvl10
For example if u change movereg of any map to lvl 0... All other characters can able to move with lvl 0 except ELF...
and here is the fix
Goto user.cpp
uncomment these
//if ( lpObj->Class == 2 && lpObj->Level < 10 )
//{
// if ( lpObj->MapNumber != MAP_INDEX_NORIA )
// {
// LogAddTD(lMsg.Get(MSGGET(2, 5)), lpObj->Name, lpObj->MapNumber, lpObj->X, lpObj->Y);
// PMSG_TELEPORT pMsg;
// pMsg.MoveNumber = 27;
// gObjMoveGate(lpObj->m_Index, pMsg.MoveNumber);
// }
//}