rebuild cryptlib and copy it to folder cryptlib\
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错误 1 error LNK2019: 无法解析的外部符号 "public: int __thiscall ItemExcellentOption::getOptionValue(unsigned short,unsigned char)" (?getOptionValue@ItemExcellentOption@@QAEHGE@Z),该符号在函数 "public: int __thiscall CItem::IsExtLifeAdd(void)" (?IsExtLifeAdd@CItem@@QAEHXZ) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\zzzitem.obj GameServer
错误 2 error LNK2001: 无法解析的外部符号 "class ItemExcellentOption g_ItemExcellentOption" (?g_ItemExcellentOption@@3VItemExcellentOption@@A) C:\Users\Mirk\Desktop\GameServer\Source\zzzitem.obj GameServer
错误 3 error LNK2001: 无法解析的外部符号 "class ItemExcellentOption g_ItemExcellentOption" (?g_ItemExcellentOption@@3VItemExcellentOption@@A) C:\Users\Mirk\Desktop\GameServer\Source\CustomManager.obj GameServer
错误 4 error LNK2001: 无法解析的外部符号 "class CNewPVP g_NewPVP" (?g_NewPVP@@3VCNewPVP@@A) C:\Users\Mirk\Desktop\GameServer\Source\user.obj GameServer
错误 5 error LNK2001: 无法解析的外部符号 "class CNewPVP g_NewPVP" (?g_NewPVP@@3VCNewPVP@@A) C:\Users\Mirk\Desktop\GameServer\Source\NpcTalk.obj GameServer
错误 6 error LNK2001: 无法解析的外部符号 "class CNewPVP g_NewPVP" (?g_NewPVP@@3VCNewPVP@@A) C:\Users\Mirk\Desktop\GameServer\Source\ObjAttack.obj GameServer
错误 7 error LNK2001: 无法解析的外部符号 "class CNewPVP g_NewPVP" (?g_NewPVP@@3VCNewPVP@@A) C:\Users\Mirk\Desktop\GameServer\Source\ObjUseSkill.obj GameServer
错误 8 error LNK2001: 无法解析的外部符号 "class CNewPVP g_NewPVP" (?g_NewPVP@@3VCNewPVP@@A) C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 9 error LNK2001: 无法解析的外部符号 "class CNewPVP g_NewPVP" (?g_NewPVP@@3VCNewPVP@@A) C:\Users\Mirk\Desktop\GameServer\Source\BuffEffectSlot.obj GameServer
错误 10 error LNK2001: 无法解析的外部符号 "class CNewPVP g_NewPVP" (?g_NewPVP@@3VCNewPVP@@A) C:\Users\Mirk\Desktop\GameServer\Source\GameMain.obj GameServer
错误 11 error LNK2001: 无法解析的外部符号 "class CNewPVP g_NewPVP" (?g_NewPVP@@3VCNewPVP@@A) C:\Users\Mirk\Desktop\GameServer\Source\gObjMonster.obj GameServer
错误 12 error LNK2001: 无法解析的外部符号 "class CNewPVP g_NewPVP" (?g_NewPVP@@3VCNewPVP@@A) C:\Users\Mirk\Desktop\GameServer\Source\MuTimer.obj GameServer
错误 13 error LNK2019: 无法解析的外部符号 "public: void __thiscall ItemExcellentOption::Load(void)" (?Load@ItemExcellentOption@@QAEXXZ),该符号在函数 "public: void __thiscall CustomManager::Load(void)" (?Load@CustomManager@@QAEXXZ) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\CustomManager.obj GameServer
错误 14 error LNK2019: 无法解析的外部符号 "public: void __thiscall PvPBalance::Load(void)" (?Load@PvPBalance@@QAEXXZ),该符号在函数 "public: void __thiscall CustomManager::Load(void)" (?Load@CustomManager@@QAEXXZ) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\CustomManager.obj GameServer
错误 15 error LNK2001: 无法解析的外部符号 "public: __thiscall MonsterSpawnerMng::MonsterSpawnerMng(void)" (??0MonsterSpawnerMng@@QAE@XZ) C:\Users\Mirk\Desktop\GameServer\Source\user.obj GameServer
错误 16 error LNK2001: 无法解析的外部符号 "public: __thiscall MonsterSpawnerMng::MonsterSpawnerMng(void)" (??0MonsterSpawnerMng@@QAE@XZ) C:\Users\Mirk\Desktop\GameServer\Source\CustomManager.obj GameServer
错误 17 error LNK2001: 无法解析的外部符号 "public: __thiscall MonsterSpawnerMng::MonsterSpawnerMng(void)" (??0MonsterSpawnerMng@@QAE@XZ) C:\Users\Mirk\Desktop\GameServer\Source\gObjMonster.obj GameServer
错误 18 error LNK2001: 无法解析的外部符号 "public: __thiscall MonsterSpawnerMng::MonsterSpawnerMng(void)" (??0MonsterSpawnerMng@@QAE@XZ) C:\Users\Mirk\Desktop\GameServer\Source\MuTimer.obj GameServer
错误 19 error LNK2001: 无法解析的外部符号 "public: __thiscall MonsterSpawnerMng::MonsterSpawnerMng(void)" (??0MonsterSpawnerMng@@QAE@XZ) C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 20 error LNK2019: 无法解析的外部符号 "public: void __thiscall MonsterSpawnerMng::Load(void)" (?Load@MonsterSpawnerMng@@QAEXXZ),该符号在函数 "public: void __thiscall CustomManager::Load(void)" (?Load@CustomManager@@QAEXXZ) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\CustomManager.obj GameServer
错误 21 error LNK2001: 无法解析的外部符号 "class PvPBalance g_PvPBalance" (?g_PvPBalance@@3VPvPBalance@@A) C:\Users\Mirk\Desktop\GameServer\Source\CustomManager.obj GameServer
错误 22 error LNK2001: 无法解析的外部符号 "class PvPBalance g_PvPBalance" (?g_PvPBalance@@3VPvPBalance@@A) C:\Users\Mirk\Desktop\GameServer\Source\ObjAttack.obj GameServer
错误 23 error LNK2001: 无法解析的外部符号 "class PvPBalance g_PvPBalance" (?g_PvPBalance@@3VPvPBalance@@A) C:\Users\Mirk\Desktop\GameServer\Source\ObjBaseAttack.obj GameServer
错误 24 error LNK2001: 无法解析的外部符号 "private: static class MonsterSpawnerMng * MonsterSpawnerMng::m_Instance" (?m_Instance@MonsterSpawnerMng@@0PAV1@A) C:\Users\Mirk\Desktop\GameServer\Source\user.obj GameServer
错误 25 error LNK2001: 无法解析的外部符号 "private: static class MonsterSpawnerMng * MonsterSpawnerMng::m_Instance" (?m_Instance@MonsterSpawnerMng@@0PAV1@A) C:\Users\Mirk\Desktop\GameServer\Source\CustomManager.obj GameServer
错误 26 error LNK2001: 无法解析的外部符号 "private: static class MonsterSpawnerMng * MonsterSpawnerMng::m_Instance" (?m_Instance@MonsterSpawnerMng@@0PAV1@A) C:\Users\Mirk\Desktop\GameServer\Source\gObjMonster.obj GameServer
错误 27 error LNK2001: 无法解析的外部符号 "private: static class MonsterSpawnerMng * MonsterSpawnerMng::m_Instance" (?m_Instance@MonsterSpawnerMng@@0PAV1@A) C:\Users\Mirk\Desktop\GameServer\Source\MuTimer.obj GameServer
错误 28 error LNK2001: 无法解析的外部符号 "private: static class MonsterSpawnerMng * MonsterSpawnerMng::m_Instance" (?m_Instance@MonsterSpawnerMng@@0PAV1@A) C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 29 error LNK2019: 无法解析的外部符号 "public: void __thiscall CNewPVP::LoadData(void)" (?LoadData@CNewPVP@@QAEXXZ),该符号在函数 "void __cdecl ReadCommonServerInfo(void)" (?ReadCommonServerInfo@@YAXXZ) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\GameMain.obj GameServer
错误 30 error LNK2001: 无法解析的外部符号 "class ZTLogger LuaLog" (?LuaLog@@3VZTLogger@@A) C:\Users\Mirk\Desktop\GameServer\Source\GameMain.obj GameServer
错误 31 error LNK2001: 无法解析的外部符号 "class ZTLuaBackup g_LuaBackup" (?g_LuaBackup@@3VZTLuaBackup@@A) C:\Users\Mirk\Desktop\GameServer\Source\GameMain.obj GameServer
错误 32 error LNK2019: 无法解析的外部符号 "public: int __thiscall CNewPVP::IsObserver(struct OBJECTSTRUCT &)" (?IsObserver@CNewPVP@@QAEHAAUOBJECTSTRUCT@@@Z),该符号在函数 "int __cdecl gObjMonsterSearchEnemy(struct OBJECTSTRUCT *,unsigned char)" (?gObjMonsterSearchEnemy@@YAHPAUOBJECTSTRUCT@@E@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\gObjMonster.obj GameServer
错误 33 error LNK2001: 无法解析的外部符号 "public: int __thiscall CNewPVP::IsObserver(struct OBJECTSTRUCT &)" (?IsObserver@CNewPVP@@QAEHAAUOBJECTSTRUCT@@@Z) C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 34 error LNK2001: 无法解析的外部符号 "public: int __thiscall CNewPVP::IsObserver(struct OBJECTSTRUCT &)" (?IsObserver@CNewPVP@@QAEHAAUOBJECTSTRUCT@@@Z) C:\Users\Mirk\Desktop\GameServer\Source\user.obj GameServer
错误 35 error LNK2019: 无法解析的外部符号 "public: bool __thiscall MonsterSpawnerMng::isEventMonster(short)" (?isEventMonster@MonsterSpawnerMng@@QAE_NF@Z),该符号在函数 "int __cdecl gObjMonsterRegen(struct OBJECTSTRUCT *)" (?gObjMonsterRegen@@YAHPAUOBJECTSTRUCT@@@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\gObjMonster.obj GameServer
错误 36 error LNK2001: 无法解析的外部符号 "public: bool __thiscall MonsterSpawnerMng::isEventMonster(short)" (?isEventMonster@MonsterSpawnerMng@@QAE_NF@Z) C:\Users\Mirk\Desktop\GameServer\Source\user.obj GameServer
错误 37 error LNK2019: 无法解析的外部符号 "public: void __thiscall CNewPVP::Run(void)" (?Run@CNewPVP@@QAEXXZ),该符号在函数 "void __stdcall TimerProcQueue(void *,int)" (?TimerProcQueue@@YGXPAXH@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\MuTimer.obj GameServer
错误 38 error LNK2019: 无法解析的外部符号 "public: void __thiscall MonsterSpawnerMng::procRun(void)" (?procRun@MonsterSpawnerMng@@QAEXXZ),该符号在函数 "void __stdcall TimerProcQueue(void *,int)" (?TimerProcQueue@@YGXPAXH@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\MuTimer.obj GameServer
错误 39 error LNK2019: 无法解析的外部符号 "public: int __thiscall CNewPVP::SendChannelList(struct OBJECTSTRUCT &,struct OBJECTSTRUCT &)" (?SendChannelList@CNewPVP@@QAEHAAUOBJECTSTRUCT@@0@Z),该符号在函数 "int __cdecl NpcTitus(struct OBJECTSTRUCT *,struct OBJECTSTRUCT *)" (?NpcTitus@@YAHPAUOBJECTSTRUCT@@0@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\NpcTalk.obj GameServer
错误 40 error LNK2019: 无法解析的外部符号 "public: int __thiscall CNewPVP::IsSafeState(struct OBJECTSTRUCT &)" (?IsSafeState@CNewPVP@@QAEHAAUOBJECTSTRUCT@@@Z),该符号在函数 "public: int __thiscall CObjAttack::Attack(struct OBJECTSTRUCT *,struct OBJECTSTRUCT *,class CMagicInf *,int,unsigned char,int,int,unsigned char,unsigned char)" (?Attack@CObjAttack@@QAEHPAUOBJECTSTRUCT@@0PAVCMagicInf@@HEHHEE@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\ObjAttack.obj GameServer
错误 41 error LNK2019: 无法解析的外部符号 "public: void __thiscall PvPBalance::modifyDamage(short,short,int &)" (?modifyDamage@PvPBalance@@QAEXFFAAH@Z),该符号在函数 "public: int __thiscall CObjAttack::Attack(struct OBJECTSTRUCT *,struct OBJECTSTRUCT *,class CMagicInf *,int,unsigned char,int,int,unsigned char,unsigned char)" (?Attack@CObjAttack@@QAEHPAUOBJECTSTRUCT@@0PAVCMagicInf@@HEHHEE@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\ObjAttack.obj GameServer
错误 42 error LNK2019: 无法解析的外部符号 "public: void __thiscall PvPBalance::modifyAttackRate(short,short,float &)" (?modifyAttackRate@PvPBalance@@QAEXFFAAM@Z),该符号在函数 "public: int __thiscall CObjBaseAttack::MissCheckPvP(struct OBJECTSTRUCT *,struct OBJECTSTRUCT *,int,int,int,int &,unsigned char)" (?MissCheckPvP@CObjBaseAttack@@QAEHPAUOBJECTSTRUCT@@0HHHAAHE@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\ObjBaseAttack.obj GameServer
错误 43 error LNK2019: 无法解析的外部符号 "public: void __thiscall PvPBalance::modifyDefenseRate(short,short,float &)" (?modifyDefenseRate@PvPBalance@@QAEXFFAAM@Z),该符号在函数 "public: int __thiscall CObjBaseAttack::MissCheckPvP(struct OBJECTSTRUCT *,struct OBJECTSTRUCT *,int,int,int,int &,unsigned char)" (?MissCheckPvP@CObjBaseAttack@@QAEHPAUOBJECTSTRUCT@@0HHHAAHE@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\ObjBaseAttack.obj GameServer
错误 44 error LNK2019: 无法解析的外部符号 "public: void __thiscall CNewPVP::Reset(struct OBJECTSTRUCT &)" (?Reset@CNewPVP@@QAEXAAUOBJECTSTRUCT@@@Z),该符号在函数 "void __cdecl CGUseItemRecv(struct PMSG_USEITEM *,int)" (?CGUseItemRecv@@YAXPAUPMSG_USEITEM@@H@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 45 error LNK2001: 无法解析的外部符号 "public: void __thiscall CNewPVP::Reset(struct OBJECTSTRUCT &)" (?Reset@CNewPVP@@QAEXAAUOBJECTSTRUCT@@@Z) C:\Users\Mirk\Desktop\GameServer\Source\user.obj GameServer
错误 46 error LNK2019: 无法解析的外部符号 "int __cdecl OnCGInviteDuel(struct _tagPMSG_REQ_DUEL_INVITE *,int)" (?OnCGInviteDuel@@YAHPAU_tagPMSG_REQ_DUEL_INVITE@@H@Z),该符号在函数 "void __cdecl ProtocolCore(unsigned char,unsigned char *,int,int,int,int)" (?ProtocolCore@@YAXEPAEHHHH@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 47 error LNK2019: 无法解析的外部符号 "int __cdecl OnCGAnswerDuel(struct _tagPMSG_ANS_DUEL_ANSWER *,int)" (?OnCGAnswerDuel@@YAHPAU_tagPMSG_ANS_DUEL_ANSWER@@H@Z),该符号在函数 "void __cdecl ProtocolCore(unsigned char,unsigned char *,int,int,int,int)" (?ProtocolCore@@YAXEPAEHHHH@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 48 error LNK2019: 无法解析的外部符号 "int __cdecl OnCGLeaveDuel(struct _tagPMSG_REQ_DUEL_EXIT *,int)" (?OnCGLeaveDuel@@YAHPAU_tagPMSG_REQ_DUEL_EXIT@@H@Z),该符号在函数 "void __cdecl ProtocolCore(unsigned char,unsigned char *,int,int,int,int)" (?ProtocolCore@@YAXEPAEHHHH@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 49 error LNK2019: 无法解析的外部符号 "int __cdecl OnDuelChannelJoin(struct _tagPMSG_REQ_DUEL_JOINCNANNEL *,int)" (?OnDuelChannelJoin@@YAHPAU_tagPMSG_REQ_DUEL_JOINCNANNEL@@H@Z),该符号在函数 "void __cdecl ProtocolCore(unsigned char,unsigned char *,int,int,int,int)" (?ProtocolCore@@YAXEPAEHHHH@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 50 error LNK2019: 无法解析的外部符号 "int __cdecl OnDuelChannelLeave(struct _tagPMSG_REQ_DUEL_LEAVECNANNEL *,int)" (?OnDuelChannelLeave@@YAHPAU_tagPMSG_REQ_DUEL_LEAVECNANNEL@@H@Z),该符号在函数 "void __cdecl ProtocolCore(unsigned char,unsigned char *,int,int,int,int)" (?ProtocolCore@@YAXEPAEHHHH@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 51 error LNK2019: 无法解析的外部符号 "public: bool __thiscall MonsterSpawnerMng::procCreate(short,int)" (?procCreate@MonsterSpawnerMng@@QAE_NFH@Z),该符号在函数 "int __cdecl CGItemDropRequest(struct PMSG_ITEMTHROW *,int,int)" (?CGItemDropRequest@@YAHPAUPMSG_ITEMTHROW@@HH@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 52 error LNK2019: 无法解析的外部符号 "public: bool __thiscall MonsterSpawnerMng::isKeyItem(int)" (?isKeyItem@MonsterSpawnerMng@@QAE_NH@Z),该符号在函数 "int __cdecl CGItemDropRequest(struct PMSG_ITEMTHROW *,int,int)" (?CGItemDropRequest@@YAHPAUPMSG_ITEMTHROW@@HH@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\protocol.obj GameServer
错误 53 error LNK2019: 无法解析的外部符号 "public: void __thiscall CNewPVP::SetScore(struct OBJECTSTRUCT &)" (?SetScore@CNewPVP@@QAEXAAUOBJECTSTRUCT@@@Z),该符号在函数 "void __cdecl gObjUserDie(struct OBJECTSTRUCT *,struct OBJECTSTRUCT *)" (?gObjUserDie@@YAXPAUOBJECTSTRUCT@@0@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\user.obj GameServer
错误 54 error LNK2019: 无法解析的外部符号 "public: void __thiscall CNewPVP::CheckScore(struct OBJECTSTRUCT &,struct OBJECTSTRUCT &)" (?CheckScore@CNewPVP@@QAEXAAUOBJECTSTRUCT@@0@Z),该符号在函数 "void __cdecl gObjLifeCheck(struct OBJECTSTRUCT *,struct OBJECTSTRUCT *,int,int,int,int,unsigned short,int)" (?gObjLifeCheck@@YAXPAUOBJECTSTRUCT@@0HHHHGH@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\user.obj GameServer
错误 55 error LNK2019: 无法解析的外部符号 "public: bool __thiscall MonsterSpawnerMng::isPrivate(short,short)" (?isPrivate@MonsterSpawnerMng@@QAE_NFF@Z),该符号在函数 "void __cdecl gObjAttack(struct OBJECTSTRUCT *,struct OBJECTSTRUCT *,class CMagicInf *,int,unsigned char,int,int,unsigned char,unsigned char)" (?gObjAttack@@YAXPAUOBJECTSTRUCT@@0PAVCMagicInf@@HEHHEE@Z) 中被引用 C:\Users\Mirk\Desktop\GameServer\Source\user.obj GameServer
错误 56 error LNK1120: 32 个无法解析的外部命令 C:\Users\Mirk\Desktop\GameServer\Source\Debug\GameServer.exe GameServer
help me!
i got 3 errors :3Quote:
1>------ Build started: Project: GameServer, Configuration: Release Win32 ------
1>Build started 6/25/2015 12:13:59 PM.
1>InitializeBuildStatus:
1> Creating ".\Release\GameServer.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>ClCompile:
1> StdAfx.cpp
1> _WIN32_WINNT not defined. Defaulting to _WIN32_WINNT_MAXVER (see WinSDKVer.h)
1> protocol.cpp
1> DSProtocol.cpp
1> SProtocol.cpp
1> EDSProtocol.cpp
1> StatGem.cpp
1> DummyTarget.cpp
1> ExPoint.cpp
1> SummonSpot.cpp
1> SoulSystem.cpp
1> ClassCalc.cpp
1> CustomManager.cpp
1> ItemDropRate.cpp
1> ItemPrice.cpp
1> Notice.cpp
1> UserDieItemDrop.cpp
1> ExtraClassBalance.cpp
1> MapRateInfo.cpp
1> CommandManager.cpp
1> BuffSkillEffect.cpp
1> ChaosMachineManager.cpp
1> Generating Code...
1> Compiling...
1> Achievements.cpp
1> ShopPointEx.cpp
1> ResetSystem.cpp
1> MultiWareHouseSystem.cpp
1> Reconnect.cpp
1> PaymentEx.cpp
1> ItemUpgradeJewels.cpp
1> OfflineTrade.cpp
1> HardcoreMode.cpp
1> MonsterMoneyDrop.cpp
1> BloodCastle.cpp
1> BattleGround.cpp
1> BattleSoccer.cpp
1> BattleSoccerManager.cpp
1> CannonTower.cpp
1> CastleCrown.cpp
1> CastleCrownSwitch.cpp
1> CastleSiege.cpp
1> CastleSiegeSync.cpp
1> Guardian.cpp
1> Generating Code...
1> Compiling...
1> GuardianStatue.cpp
1> LifeStone.cpp
1> Mercenary.cpp
1> Weapon.cpp
1> Crywolf.cpp
1> CrywolfAltar.cpp
1> CrywolfDarkElf.cpp
1> CrywolfMonster.cpp
1> CrywolfStateTimeInfo.cpp
1> CrywolfStatue.cpp
1> CrywolfSync.cpp
1> CrywolfTanker.cpp
1> CrywolfUtil.cpp
1> DoubleGoerEvent.cpp
1> ImperialGuardian.cpp
1> ImperialGuardianRewardExp.cpp
1> Kanturu.cpp
1> KanturuBattleOfMaya.cpp
1> KanturuBattleOfNightmare.cpp
1> KanturuBattleStanby.cpp
1> Generating Code...
1> Compiling...
1> KanturuBattleUserMng.cpp
1> KanturuEntranceNPC.cpp
1> KanturuMaya.cpp
1> KanturuMonsterMng.cpp
1> KanturuNightmare.cpp
1> KanturuStateInfo.cpp
1> KanturuTowerOfRefinement.cpp
1> KanturuUtil.cpp
1> Raklion.cpp
1> RaklionBattleOfSelupan.cpp
1> RaklionBattleUser.cpp
1> RaklionBattleUserMng.cpp
1> RaklionObjInfo.cpp
1> RaklionSelupan.cpp
1> RaklionUtil.cpp
1> IllusionTempleEvent.cpp
1> IllusionTempleProcess.cpp
1> ChaosCastle.cpp
1> DevilSquare.cpp
1> DevilSquareGround.cpp
1> Generating Code...
1> Compiling...
1> EledoradoEvent.cpp
1> EventManagement.cpp
1> RingAttackEvent.cpp
1> DragonEvent.cpp
1> XMasAttackEvent.cpp
1> SnakeBegins.cpp
1> LuckyItem.cpp
1> AttackEvent.cpp
1> CastleDeepEvent.cpp
1> KalimaGate.cpp
1> BuffEffect.cpp
1> BuffEffectSlot.cpp
1> BuffScriptLoader.cpp
1> TMonsterAI.cpp
1> TMonsterAIAgro.cpp
1> TMonsterAIAutomata.cpp
1> TMonsterAIElement.cpp
1> TMonsterAIGroup.cpp
1> TMonsterAIGroupMember.cpp
1> TMonsterAIMovePath.cpp
1> Generating Code...
1> Compiling...
1> TMonsterAIUnit.cpp
1> TMonsterAIUtil.cpp
1> TMonsterSkillElement.cpp
1> TMonsterSkillElementInfo.cpp
1> TMonsterSkillManager.cpp
1> TMonsterSkillUnit.cpp
1> MonsterStatCalc.cpp
1> MonsterHerd.cpp
1> MonsterAttr.cpp
1> MonsterItemMng.cpp
1> MonsterItemMngEx.cpp
1> MonsterSetBase.cpp
1> gObjMonster.cpp
1> CHECK ME!!!
1> NpcTalk.cpp
1> Shop.cpp
1> EventItemBag.cpp
1> ItemAddOption.cpp
1> ItemSystemFor380.cpp
1> JewelOfHarmonySystem.cpp
1> Add the LAcking Effects CJewelOfHarmonySystem::_CalcItemEffectValue
1> SetItemMacro.cpp
1> Generating Code...
1> Compiling...
1> SetItemOption.cpp
1> SocketItemOption.cpp
1> zzzitem.cpp
1> DuelManager.cpp
1>c1xx : fatal error C1083: Cannot open source file: 'DuelManager.cpp': No such file or directory
1> GuildMatch.cpp
1> GuildClass.cpp
1> TUnion.cpp
1> TUnionInfo.cpp
1> PartyClass.cpp
1> DarkSpirit.cpp
1> ShopBoard.cpp
1> ChaosBox.cpp
1> MasterLevelSkillTreeSystem.cpp
1> MasterSkillSystem.cpp
1> JewelMixSystem.cpp
1> Gate.cpp
1> MapClass.cpp
1> MapItem.cpp
1> MapServerManager.cpp
1> Minimap.cpp
1> Generating Code...
1> Compiling...
1> MoveCheck.cpp
1> MoveCommand.cpp
1> Message.cpp
1> CashItemPeriodSystem.cpp
1> CashLotterySystem.cpp
1> CashShop.cpp
1> PCBangPointSystem.cpp
1> PCBangUserSystem.cpp
1> wsGameServer.cpp
1> wsJoinServerCli.cpp
1> wsShopServerCli.cpp
1> WzUdp.cpp
1> MiningSystem.cpp
1> CallStackTrace.cpp
1> DirPath.cpp
1> LargeRand.cpp
1> LuaFun.cpp
1> MuTimer.cpp
1> QueueTimer.cpp
1> TRandomPoolMgr.cpp
1> Generating Code...
1> Compiling...
1> TSync.cpp
1> winutil.cpp
1> WzMemScript.cpp
1> WzQueue.cpp
1> WZScriptEncode.cpp
1> zzzmathlib.cpp
1> WhisperCash.cpp
1> giocp.cpp
1> License.cpp
1>c1xx : fatal error C1083: Cannot open source file: 'License.cpp': No such file or directory
1> ScriptEncode.cpp
1>c1xx : fatal error C1083: Cannot open source file: 'ScriptEncode.cpp': No such file or directory
1> CheatGuard.cpp
1> AcheronEvent.cpp
1> ArcaBattle.cpp
1> MuRummy.cpp
1> classdef.cpp
1> CLoginCount.cpp
1> ClosePlayer.cpp
1> ComboAttack.cpp
1> ConMember.cpp
1> CWhatsUpDummyServer.cpp
1> Generating Code...
1> Compiling...
1> DbSave.cpp
1> DBSockMng.cpp
1> ElementalSystem.cpp
1> Event.cpp
1> Gambling.cpp
1> GameEvent.cpp
1> GameMain.cpp
1> GameServer.cpp
1> IpCache.cpp
1> LogProc.cpp
1> LogToFile.cpp
1> MagicDamage.cpp
1> MagicInf.cpp
1> MultiAttackHackCheck.cpp
1> MuLua.cpp
1> MyWinsockBase.cpp
1> NSerialCheck.cpp
1> ObjAttack.cpp
1> ObjBaseAttack.cpp
1> ObjCalCharacter.cpp
1> Generating Code...
1> Compiling...
1> ObjUseSkill.cpp
1> PacketCheckSum.cpp
1> QuestInfo.cpp
1> SkillAdditionInfo.cpp
1> SkillDelay.cpp
1> SkillHitBox.cpp
1> StatMng.cpp
1> TDurMagicKeyChecker.cpp
1> TemporaryUserManager.cpp
1> TNotice.cpp
1> TServerInfoDisplayer.cpp
1> user.cpp
1> ViewportGuild.cpp
1> pugixml.cpp
1> Generating Code...
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:53.51
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
http://i60.tinypic.com/27ymlar.png
Why GameServer have diffrent sizes when i compile its like 10 mb, some freidns gave me old gameserver its like 4 mb. i mean is shared source is diffrent than relaesed ver GS?
Change to Release and compile
https://forum.ragezone.com/cache.php...%2F2wf5wd1.png
open the solution file inside of the crypto folder, compile and paste the .lib compiled to crypto folder. (\SOURCE\GameServer\crypto\Win32\Output\Release)
Only when you log-in? Try to use the crack.cpp fix posted. Idk maybe that's the problem
https://forum.ragezone.com/cache.php...%2F2wcpooz.png
Open this project with Visual Studio, compile (Release), go to the folder (\crypto\Win32\Output) there's your compiled crypto.lib (Ctrl C + Ctrl V to \crypto folder and replace it. Done.
Converted (2013): https://www.mediafire.com/?t41ipbc9ccc7hlg
Scan: https://www.virustotal.com/en/file/c...is/1435258250/
should I change the Normalrate value all to 1?
I already tried deleting all the setting. and save it.
Still no Excellent drops even 1 Excellent nothing.. :/
https://forum.ragezone.com/cache.php...%2F8Kb6DN5.png
(ExcDropPerc 0 = 0% Deactivated | 1 = 1% | 2000 = 100%)
(normalrate 1.0000000 = 100%) <~~ such a painful system to calculate specific values xD
~ Idk if exc drop rate is working 100%, i haven't tested it yet but when i was testing the 3rd Quest i got some exc drops so it looks working (I'm talking about exc drop, not about the drop rates)
well I found something.
https://forum.ragezone.com/cache.php...%2FDJU7lOX.png
I changed ExcDropPerc to MonsterExcellentItemRollRate.
still no excellent drop. wtf !! XD
https://forum.ragezone.com/cache.php...%2F2qwd2dt.png
-- EDIT --
I just found the lines from your screenshot, it's such a mess, two functions designated to define exc drop, i'll try to fix this mess and test the exc drop.
Or get our files, we have all issues fixed (ancient +JoH too) on our Season 8 Episode 3 - Season 9 Episode 2 in 2-3 weeks :) then shortly after Season 10 R2!Quote:
zteam S6EP3 ancient+Joh works. only in EX versions I think, doesn't work.
or we will just have to wait for someone to fix it.