re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
clerigz
when you put JOH in any ancient items you will not see the harmony option in your ancient items and it will be successfully..
Ok matte, i will investigate this...
About Party:
A Possible fix for Party with members that not have a signed family...
Code:
if(( gObj[aIndex].m_GensInfo.btFamily == GENS_NONE ) && (gGensSystem.m_CheckForParty == true))
{
::GCResultSend(aIndex,0x41,0x06); // You cannot form a party with a member of opposing gens.
return;
}
2. I can safely remove this to fix a Party with different members of guilds?
Code:
if(g_ArcaBattle.IsArcaBattleServer() && !g_AcheronGuardianEvent.IsPlayStart() && (gObj[aIndex].GuildNumber != gObj[number].GuildNumber))
{
MsgOutput(aIndex,lMsg.Get(MSGGET(4,235)));
return;
}
ps. At Protocol.cpp
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
SmileYzn
Ok matte, i will investigate this...
About Party:
A Possible fix for Party with members that not have a signed family...
Code:
if(( gObj[aIndex].m_GensInfo.btFamily == GENS_NONE ) && (gGensSystem.m_CheckForParty == true))
{
::GCResultSend(aIndex,0x41,0x06); // You cannot form a party with a member of opposing gens.
return;
}
2. I can safely remove this to fix a Party with different members of guilds?
Code:
if(g_ArcaBattle.IsArcaBattleServer() && !g_AcheronGuardianEvent.IsPlayStart() && (gObj[aIndex].GuildNumber != gObj[number].GuildNumber))
{
MsgOutput(aIndex,lMsg.Get(MSGGET(4,235)));
return;
}
ps. At Protocol.cpp
if we remove this the gens will not use anymore in party? or what?
re: [Release] zTeam Season 8 Episode 2 (Source)
will be there a "Fixed (hope 80% or 90%) Source??????
i still stuck in some of "little bugs" hahaha..
Sorry my english.
Love
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
clerigz
any one already fix the ancient+JOH?
Main 1.04.42 cant open with odbg cant find offsets to fix
unless u have a better main, please dont keep spamming
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
Main 1.04.42 cant open with odbg cant find offsets to fix
unless u have a better main, please dont keep spamming
so the problem was in the main of zteam right?
re: [Release] zTeam Season 8 Episode 2 (Source)
Who can upload compiled files with last fix and client?
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
clerigz
if we remove this the gens will not use anymore in party? or what?
No the 1. Will use xml check to verify gens family.. if configured to allow party, users without a registred family will able to join in a party with members of any family.
I hope you understand...
2. Will check if the user is in arca battle server, and will block users to create an party..
I not have sure if 2. Can be removed safely..
Att. SmileY
re: [Release] zTeam Season 8 Episode 2 (Source)
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
Quote:
share Local my client.
Link: Local
after patched from your local folder. i got this problem
http://i57.tinypic.com/2rcbeia.jpg
@michi28 can you upload your full client or patch to fix missing files. thank you for advance.
re: [Release] zTeam Season 8 Episode 2 (Source)
Any progress with Arca Battle? I've found some missing functions in protocol.cpp
Code:
case 0x20:
CGReqMoveAcheron(aIndex);
//CGReqAcheronEnter((_tagPMSG_REQ_ACHERON_ENTER *)aRecv, aIndex);
break;
#if (ENABLETEST_ARCA == 1)
case 0x30:
//CGReqArcaBattleGuildMasterJoin((_tagPMSG_REQ_ARCA_BATTLE_JOIN *)aRecv, aIndex);
break;
case 0x32:
//CGReqArcaBattleGuildMemberJoin((_tagPMSG_REQ_ARCA_BATTLE_JOIN *)aRecv, aIndex);
break;
case 0x34:
//CGReqArcaBattleEnter((_tagPMSG_REQ_ARCA_BATTLE_ENTER *)aRecv, aIndex);
break;
case 0x36:
//CGReqArcaBattleBootyExchange(aIndex);
break;
case 0x3C:
//CGReqSpritemapExchange(aIndex);
break;
case 0x41:
//CGReqRegisteredMemberCnt(aIndex);
break;
case 0x43:
//g_ArcaBattle.CGReqMarkReg(aIndex);
break;
case 0x45:
//g_ArcaBattle.CGReqMarkRank(aIndex);
break;
Without this is hard to do something.
re: [Release] zTeam Season 8 Episode 2 (Source)
hello guys i have problem with party i read in this topic if i will remove in genssystem 1 to 0 we will fix and i can give party to my friend but is not helped https://forum.ragezone.com/cache.php...FBez_n_zvu.jpg <--- some can help to me ?.
And box of heavn cant droped from inventory to ground . http://s15.postimg.org/jmbxicrpj/Bez_n_zvu.jpg <---
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jammal
Both here works perfectly, i think it's something with the repack they shared here at previous pages, it was removed many of switches like:
Code:
if ( __GENS_SYSTEM__ == 1 )
{
// do something
}
Of course, i can be wrong.
re: [Release] zTeam Season 8 Episode 2 (Source)
@michi28
Do you know what is the problem with CS? Even though I registered when I start the CS the defender automatically wins
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
clerigz
so the problem was in the main of zteam right?
Not just main of zteam
Main of webzen ex7,8 ++ original doesnt have function of anc + joh
Even IGCN main, main blue ex901,... doesnt work
re: [Release] zTeam Season 8 Episode 2 (Source)