re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
You just "guess" but you still don't know..
Once again adding socket on items and sets is bug.
You mean adding seeded-sphere to socket 380 items ? (or adding new socket to some items ?)
Its working.
But adding Jewel of Harmony on socket 380 item dont working.
1 Attachment(s)
re: [Release] zTeam Season 8 Episode 2 (Source)
Then i reset i have this error , Attachment 155487 how to resolve it ?
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
You just "guess" but you still don't know..
Once again adding socket on items and sets is bug.
Dude i have done that, i can't make sure if you can do that too.
re: [Release] zTeam Season 8 Episode 2 (Source)
Next small bug fix about skills.
Rage Fighter Mastery(Fitness aka Health Increase Skill) show just effect of adding stats/skill but don't add HP.
Fix:
Open Source/ObjCalCharacter.cpp
Find:
Code:
if( gObjCheckUsedBuffEffect(lpObj,BUFF_INCREASE_VIT) == TRUE )
{
int nIncreasedVitality = 0;
gObjGetValueOfBuffIndex(lpObj,BUFF_INCREASE_VIT,&nIncreasedVitality,0);
lpObj->AddVitality += nIncreasedVitality;
}
Add after that:
Code:
if( gObjCheckUsedBuffEffect(lpObj,BUFF_INCREASE_VIT2) == TRUE )
{
int nIncreasedVitality = 0;
gObjGetValueOfBuffIndex(lpObj,BUFF_INCREASE_VIT2,&nIncreasedVitality,0);
lpObj->AddVitality += nIncreasedVitality;
}
re: [Release] zTeam Season 8 Episode 2 (Source)
What MultServer do? What is the difference in having one or two in server?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Ehgm
What MultServer do? What is the difference in having one or two in server?
Sent from my LG-D855 using Tapatalk
The difference is, You have 4 servers in first MultiServer and one in second.
Cash Shop is splitted maybe it is much more overloaded.
So, if Cash Shop will crash, other servers will work well (and game server will not close).
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
WIZARDMASTER
You mean adding seeded-sphere to socket 380 items ? (or adding new socket to some items ?)
Its working.
But adding Jewel of Harmony on socket 380 item dont working.
Quote:
Originally Posted by
SmileYzn
Dude i have done that, i can't make sure if you can do that too.
then tell us how did you do it?
what I do is add the item in socketitem.txt.
and in game the item is not socketed and there's a +1 on the middle.
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Golden Dragon
The difference is, You have 4 servers in first MultiServer and one in second.
Cash Shop is splitted maybe it is much more overloaded.
So, if Cash Shop will crash, other servers will work well (and game server will not close).
Okay. Thank you. Had repaired it to look. ini
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
then tell us how did you do it?
what I do is add the item in socketitem.txt.
and in game the item is not socketed and there's a +1 on the middle.
I don't change anything in this file (socketitem.txt).
Make sure You adding properly seeded sphere (an option have to be writing on it).
Tell me what item are You trying to socketing ?
I check it.
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Should Jewels of Harmony add option to socketed items ? Or not ?
If yes, how to fix it.
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
then tell us how did you do it?
what I do is add the item in sockeitem.txt.
and in game the item is not socketed and there's a +1 on the middle.
You need to edit items in client also to can see sockets.
But there is a problem if you make item(visually in client to have sockets also) wont be able to see harmony option / set option / 380 lvl option if it's has.
The problem is this new mains are limited to few things: Socket + Exl / Exl + Anc / Exl + Harmony.
But all this is just visual meaning if you have added in ItemSocket.txt then item will have sockets but unless you not change item type in Client it wont show sockets.
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Quote:
Originally Posted by
Golden Dragon
I don't change anything in this file (socketitem.txt).
Make sure You adding properly seeded sphere (an option have to be writing on it).
Tell me what item are You trying to socketing ?
I check it.
- - - Updated - - -
Should Jewels of Harmony add option to socketed items ? Or not ?
If yes, how to fix it.
As I said in previous post for @PiECLOUD Client have some limitations so.
You can actually add Harmony Option to Socket items just need to edit file: ItemUpgradeJewels.xml.
Edit:
Code:
<!-- Jewel of Harmony -->
<jewel type="14" index="42" rate="8000">
<rules>
<rank excellent="1" ancient="1" socket="1" />
The problem is becouse Client has limitations not like in previous versions to can see : Exl + Socket + Harmony you wont be able to see exact Harmony option.....
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Omaruu
You need to edit items in client also to can see sockets.
But there is a problem if you make item(visually in client to have sockets also) wont be able to see harmony option / set option / 380 lvl option if it's has.
The problem is this new mains are limited to few things: Socket + Exl / Exl + Anc / Exl + Harmony.
But all this is just visual meaning if you have added in socketitem.txt then item will have sockets but unless you not change item type in Client it wont show sockets.
- - - Updated - - -
As I said in previous post for @
PiECLOUD Client have some limitations so.
You can actually add Harmony Option to Socket items just need to edit file: ItemUpgradeJewels.xml.
Edit:
Code:
<!-- Jewel of Harmony -->
<jewel type="14" index="42" rate="8000">
<rules>
<rank excellent="1" ancient="1" socket="1" />
The problem is becouse Client has limitations not like in previous versions to can see : Exl + Socket + Harmony you wont be able to see exact Harmony option.....
Fully answered, full understand
So I suggest and prefer to disable JOH working to socketed items in this file.
<rank excellent="1" ancient="1" socket="0" />
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
then tell us how did you do it?
what I do is add the item in socketitem.txt.
and in game the item is not socketed and there's a +1 on the middle.
Lol the problem is not master skill tree anymore?
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
SmileYzn
Lol the problem is not master skill tree anymore?
why? someone cant even share or help how to fix the master sill tree.
--------------
I got it. to make the sockets visible
You need to change in item_eng.bmd the item type3 to 2.
but adding harmony on that item is impossible. no matter how many harmony you add it will keep saying "Adding Jewel Of Harmony Success!"
really buggy. :glare:
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Gm2gustavo
//Well @
michi28 were working Hard Last few days. I think Team found a way better to make zTeam become Season 9.1 Fully Working.
//zTeam Season 9.1 Main 1.05.xx
//We maybe could wait for his Release. ;D
@michi28 So, (when) will you release the source files?
===================================
Some older releases (mostly source files) with mediafire links:
Arena support files:
----------------------
arena_support_zTeam_Ex802
SmileYzn:
-----------
post-2740: post-2740-SmileYzn-zMultiServer-Database-ODBC-compiled
michi28:
----------
post-2214-michi28-zClient-source
post-2337-michi28-zGameServer-source
Client:
post-2339: https://mega.nz/#!ehkmSDpZ!IlXvA_j2s...xIkkZJJ96zotIo
Omaruu:
----------
post-2688-omaruu-ex803-zClient-source.rar
post-2724-omaruu-ex802-zClient-zGameServer-source.rar
post-2848-omaruu-zClient-zGameServer_1.0.0.6-zConnectServer-source.rar
post-2895-omaruu-zClient-zConnectServer-zDBManager-zGameServer_1.0.0.7-source.rar
re: [Release] zTeam Season 8 Episode 2 (Source)
How on need compiled those files with release or debug?
- - - Updated - - -
And how to add /reset command?