re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ahmetoz27
How what do you mean shop files manuel settings ? as you see in pic ther is shop button but its off you know at old servers you can use any kind of editor ther is no any editor for this s8 ?
manually, or complete the code :)
Quote:
Originally Posted by
FrodoTeabaggins
Geez so many lazy people in this topic asking things without at least take a look at the files.
There's no shop editor atm, because of the .xml format.
Btw. Shop editor... Pfft. What about the old method of editing shops manually? I'm the one still using it? (Editors won't teach you anything!)
---------
Have anyone tried to edit item names? I've edited a wing name (Server/Client) but in-game the name wasn't changed (Yup, i've edited all the items.bmd in client side. (_eng, _por, _spa) and used zFileManager compiled)
did you edit the itemtooltip.bmd?
- - - Updated - - -
to add the item code option in the zfilemanager
add a button and a text box with readonly property in ItemEditor.cs[Design]
and add this code in the button section in itemeditor.cs
PHP Code:
string category = listBoxCategory.GetItemText(listBoxCategory.SelectedItem); int value = (int)numericUpDownIndex.Value;
int cat=0;
if (category == "Sword")
{
cat = 0;
}
if (category == "Axes")
{
cat = 1;
}
else if (category == "Maces & Scepters")
{
cat = 2;
}
else if (category == "Spears")
{
cat = 3;
}
else if (category == "Bows & Crossbows")
{
cat = 4;
}
else if (category == "Staffs & Books")
{
cat = 5;
}
else if (category == "Shields")
{
cat = 6;
}
else if (category == "Helms")
{
cat = 7;
}
else if (category == "Armors")
{
cat = 8;
}
else if (category == "Pants")
{
cat = 9;
}
else if (category == "Gloves")
{
cat = 10;
}
else if (category == "Boots")
{
cat = 11;
}
else if (category == "Wings & Misc")
{
cat = 12;
}
else if (category == "Pets & Misc")
{
cat = 13;
}
else if (category == "Jewels & Misc")
{
cat = 14;
}
else if (category == "Magic books")
{
cat = 15;
}
int icode = value + (cat * 512);
string s = icode.ToString();
// replace itemcode.text for your textboxname.text
Itemcode.Text = s;
https://forum.ragezone.com/cache.php...%2FXZ9c4Ks.png
re: [Release] zTeam Season 8 Episode 2 (Source)
any one want to help to fix main 8.3(guardIt)?
http://i.imgur.com/bHLnJ4L.jpg
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ashlay
Skype?
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
did you edit the itemtooltip.bmd?
Bro I'm trying to change item names, itemtooltip = item option names, as you can see (check SS's) the item name, for example, Storm Wings (Changed in item_eng.bmd, _por.bmd, _spn.bmd || Server side: item.txt) but when i open my game the name is 'Wing of Storm' (Default Name)
https://forum.ragezone.com/cache.php...m%2Fip7aqw.png
https://forum.ragezone.com/cache.php...m%2Fmrcoaq.png
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
FrodoTeabaggins
item.bmd = name when the item is on the floor
itemtooltip.bmd = name of the item displayed when you hover the mouse over it
https://forum.ragezone.com/cache.php...%2FhAfC2Or.png
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ashlay
ashlay. use client s8.2 zteam + main s8.3 zteam ??? for icon Event. thanks
re: [Release] zTeam Season 8 Episode 2 (Source)
Seize the server lag after several hours online - someone has the solution 70 online
re: [Release] zTeam Season 8 Episode 2 (Source)
how to add muun system in this files zteam?
- - - Updated - - -
By the way where i can found TServerInfoDisplayer.cpp:
re: [Release] zTeam Season 8 Episode 2 (Source)
re: [Release] zTeam Season 8 Episode 2 (Source)
I found the grand reset system thing its the same as the normal reset and also there is an item requirement option at the reset npc. I'll post this tomorrow after i finish the item requirement thing, btw the grand reset system doesnt add anything in special, just restarts the reset count to 0
- - - Updated - - -
Quote:
Originally Posted by
michi28
Can you share it?
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
manually, or complete the code :)
did you edit the itemtooltip.bmd?
- - - Updated - - -
to add the item code option in the zfilemanager
add a button and a text box with readonly property in ItemEditor.cs[Design]
and add this code in the button section in itemeditor.cs
PHP Code:
string category = listBoxCategory.GetItemText(listBoxCategory.SelectedItem); int value = (int)numericUpDownIndex.Value;
int cat=0;
if (category == "Sword")
{
cat = 0;
}
if (category == "Axes")
{
cat = 1;
}
else if (category == "Maces & Scepters")
{
cat = 2;
}
else if (category == "Spears")
{
cat = 3;
}
else if (category == "Bows & Crossbows")
{
cat = 4;
}
else if (category == "Staffs & Books")
{
cat = 5;
}
else if (category == "Shields")
{
cat = 6;
}
else if (category == "Helms")
{
cat = 7;
}
else if (category == "Armors")
{
cat = 8;
}
else if (category == "Pants")
{
cat = 9;
}
else if (category == "Gloves")
{
cat = 10;
}
else if (category == "Boots")
{
cat = 11;
}
else if (category == "Wings & Misc")
{
cat = 12;
}
else if (category == "Pets & Misc")
{
cat = 13;
}
else if (category == "Jewels & Misc")
{
cat = 14;
}
else if (category == "Magic books")
{
cat = 15;
}
int icode = value + (cat * 512);
string s = icode.ToString();
// replace itemcode.txt for your textboxname.cs
Itemcode.Text = s;
I don't really get it.. can you be more specific? where to add this? I add it at the bottom but the build is error.
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
I don't really get it.. can you be more specific? where to add this? I add it at the bottom but the build is error.
Add the button in the itemeditor.cs[design] as i said then double click the button and it will take you to the button code section then just paste that, also remember to add the textbox and replace the name like the commented part says
- - - Updated - - -
Quote:
Originally Posted by
natzugen
Add the button in the itemeditor.cs[design] as i said then double click the button and it will take you to the button code section then just paste that, also remember to add the textbox and replace the name like the commented part says
I'll upload the compiled version and the source later when i have acces to my pc if you still have problems
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
Add the button in the itemeditor.cs[design] as i said then double click the button and it will take you to the button code section then just paste that, also remember to add the textbox and replace the name like the commented part says
how do you connect the code with these boxes???
https://forum.ragezone.com/cache.php...%2FN0V23ys.png
and what should be the textboxname.cs in here?
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
!!
@jackbot Please share move full map! Thanks you!!!
re: [Release] zTeam Season 8 Episode 2 (Source)
Even putting the npc 249 x happens absolutely nothing anyone knows anything let me know if you can be my MuServer? someone could post the files running this to me please.
MuServer: https://forum.ragezone.com/f197/ztea...video-1055676/
https://forum.ragezone.com/cache.php...%2FBPr4wDi.jpg
https://forum.ragezone.com/cache.php...%2FNFdTfGx.jpg
re: [Release] zTeam Season 8 Episode 2 (Source)
i have a problem and don't know how to solve it, after i open the client and press the server valhalla it disconnects me how to solve it?
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
so you didnt create the button nor the textbox
just do as it says add them in the itemeditor.cs(design)
doudble click the button and it will take you where that code goes
then just replace the itemcode.text for the name of your textbox followed of ".text"
example your textbox is called "whatever" then instead of itemcode.text you write whatever.text
i dont know how else to put it, i'll just upload the compiled version later if you stil have problems saerch on MSDN forums or goole windows froms in c#
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
StefanoAguiar
there's no reset system on severithe release..
we got brain.
try to understand things to. don't spam.
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
StefanoAguiar
try replacing the npc id with this one -> 226
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
so you didnt create the button nor the textbox
just do as it says add them in the itemeditor.cs(design)
doudble click the button and it will take you where that code goes
then just replace the itemcode.text for the name of your textbox followed of ".text"
example your textbox is called "whatever" then instead of itemcode.text you write whatever.text
i dont know how else to put it, i'll just upload the compiled version later if you stil have problems saerch on MSDN forums or goole windows froms in c#
im telling you which one is the textbox???
Itemcode: is Label
the middle box is a textbox but it must be blank.
and last one is Get Item code button..
so ??? do I have to replace Itemcode.text with Itemcode: ????
I can't replace it with the blank one.. because there will be a numbers going to show up there once you hit the button.
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
im telling you which one is the textbox???
Itemcode: is Label
the middle box is a textbox but it must be blank.
and last one is Get Item code button..
so ??? do I have to replace Itemcode.text with Itemcode: ????
I can't replace it with the blank one.. because there will be a numbers going to show up there once you hit the button.
here is compiled https://mega.co.nz/#!EN9w3QbJ!7Qyerk...6OiQ2086nTE0Fg
1 thing is shown text and a different thing is object name, check the object properties.
https://forum.ragezone.com/cache.php...%2FfNZlN7s.png
again, read a little about windows forms first if you dont know what you are doing or else you will only get errors.
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
Simple & best explanation :
Double click on ItemEditor.cs
1 click the Toolbox , you see it on the right side.
2 create a Label name it "temcode:"
3 create a textbox , leave it blank. now scroll down you will a "Design" Tab
and you will see "TextBox1" (which is the default name)
4 go back to the toolbox and create a button, name it Get item code or whatever you want to name it
5 Hold Cntrl and click the Blank textbox and the button you just created, double click again there will be a pop-up showing codes.
copy this code
Code:
string category = listBoxCategory.GetItemText(listBoxCategory.SelectedItem); int value = (int)numericUpDownIndex.Value;
int cat=0;
if (category == "Sword")
{
cat = 0;
}
if (category == "Axes")
{
cat = 1;
}
else if (category == "Maces & Scepters")
{
cat = 2;
}
else if (category == "Spears")
{
cat = 3;
}
else if (category == "Bows & Crossbows")
{
cat = 4;
}
else if (category == "Staffs & Books")
{
cat = 5;
}
else if (category == "Shields")
{
cat = 6;
}
else if (category == "Helms")
{
cat = 7;
}
else if (category == "Armors")
{
cat = 8;
}
else if (category == "Pants")
{
cat = 9;
}
else if (category == "Gloves")
{
cat = 10;
}
else if (category == "Boots")
{
cat = 11;
}
else if (category == "Wings & Misc")
{
cat = 12;
}
else if (category == "Pets & Misc")
{
cat = 13;
}
else if (category == "Jewels & Misc")
{
cat = 14;
}
else if (category == "Magic books")
{
cat = 15;
}
int icode = value + (cat * 512);
string s = icode.ToString();
// replace itemcode.txt for your textboxname.cs
Itemcode.Text = s;
and the end of the code there's a text says "Itemcode.Text"
replace it with your Blank textbox name which is the one I told you in instruction # 3
in the Design Tab. so , it's textBox1. Now replace Itemcode.Text with textBox1.Text.
Now Compile the Source and done.
@natzugen
SIMPLE EXPLANATION RIGHT?? why can't you do that?? don't make things getting longer..
For those who don't know how to add
follow my instructions.
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PiECLOUD
Simple & best explanation :
Double click on ItemEditor.cs
1 click the Toolbox , you see it on the right side.
2 create a Label name it "temcode:"
3 create a textbox , leave it blank. now scroll down you will a "Design" Tab
and you will see "TextBox1" (which is the default name)
4 go back to the toolbox and create a button, name it Get item code or whatever you want to name it
5 Hold Cntrl and click the Blank textbox and the button you just created, double click again there will be a pop-up showing codes.
copy this code
Code:
string category = listBoxCategory.GetItemText(listBoxCategory.SelectedItem); int value = (int)numericUpDownIndex.Value;
int cat=0;
if (category == "Sword")
{
cat = 0;
}
if (category == "Axes")
{
cat = 1;
}
else if (category == "Maces & Scepters")
{
cat = 2;
}
else if (category == "Spears")
{
cat = 3;
}
else if (category == "Bows & Crossbows")
{
cat = 4;
}
else if (category == "Staffs & Books")
{
cat = 5;
}
else if (category == "Shields")
{
cat = 6;
}
else if (category == "Helms")
{
cat = 7;
}
else if (category == "Armors")
{
cat = 8;
}
else if (category == "Pants")
{
cat = 9;
}
else if (category == "Gloves")
{
cat = 10;
}
else if (category == "Boots")
{
cat = 11;
}
else if (category == "Wings & Misc")
{
cat = 12;
}
else if (category == "Pets & Misc")
{
cat = 13;
}
else if (category == "Jewels & Misc")
{
cat = 14;
}
else if (category == "Magic books")
{
cat = 15;
}
int icode = value + (cat * 512);
string s = icode.ToString();
// replace itemcode.txt for your textboxname.cs
Itemcode.Text = s;
and the end of the code there's a text says "Itemcode.Text"
replace it with your Blank textbox name which is the one I told you in instruction # 3
in the Design Tab. so , it's textBox1. Now replace Itemcode.Text with textBox1.Text.
Now Compile the Source and done.
@
natzugen
SIMPLE EXPLANATION RIGHT?? why can't you do that?? don't make things getting longer..
For those who don't know how to add
follow my instructions.
i just shared the code i dont have any responsability to teach you how to add a textbox and name it since we are in a DEVELOPMENT thread.
besides is common sense that when someone says replace the name you shouldnt be changing the text.
if you know what to do with the textbox there is the code, if not there is the compiled version aswell.
have fun
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
i just shared the code i dont have any responsability to teach you how to add a textbox and name it since we are in a DEVELOPMENT thread.
besides is common sense that when someone says replace the name you shouldnt be changing the text.
if you know what to do with the textbox there is the code, if not there is the compiled version aswell.
have fun
just wanna make things clear , and simple to understand..
thanks for the link you shared but I don't need it anymore.
re: [Release] zTeam Season 8 Episode 2 (Source)
Can anyone share the server already built ?