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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
samsunggon
Event CastleDeep not work, how to fix
//=====================================
// Event timer (24 format)
//=====================================
0
// ----------------------------------------------------------------------------------
// Hour Minute
// ----------------------------------------------------------------------------------
17 00
end
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Angryy
Can anyone share the server already built ?
everything is in the first post, if you want fixes you will have to work with the sources and the pieces of code posted in the thread
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re: [Release] zTeam Season 8 Episode 2 (Source)
Hi all !
Cananyone suggesthow to fixMasterSkilthat the pointswere not burnedafter reset.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
pravednik
Hi all !
Cananyone suggesthow to fixMasterSkilthat the pointswere not burnedafter reset.
if you are using the reset npc just set masterpoints to 1 in ResetSystem.xml
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
if you are using the reset npc just set masterpoints to 1 in ResetSystem.xml
noI dothe resetthrough the website
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re: [Release] zTeam Season 8 Episode 2 (Source)
What editor can use to add items?
http://i.imgur.com/EvozTZS.png
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
StefanoAguiar
mu maker or titan editor works fine
also someone shared a mumaker adapted for this files in the release section
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re: [Release] zTeam Season 8 Episode 2 (Source)
You could be posting the link to download an editor that is compatible with this version
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re: [Release] zTeam Season 8 Episode 2 (Source)
by the time the inventory editor I would rather Zen character. if I can let go well it will share
https://forum.ragezone.com/cache.php...09descarga.jpg
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re: [Release] zTeam Season 8 Episode 2 (Source)
@natzugen is this server files compatible with the Old Database zTeam cracked files?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MaskARRA
@
natzugen is this server files compatible with the Old Database zTeam cracked files?
Idk i didnt try the recommended DB is in the main post, using a different one might give you weird bugs
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MaskARRA
@
natzugen is this server files compatible with the Old Database zTeam cracked files?
If the reason you ask is because you have an existing database with user records, you could just export the records and port them over into the database provided with this release.
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re: [Release] zTeam Season 8 Episode 2 (Source)
fallenfate how to increase the drop rate of land of trial?
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re: [Release] zTeam Season 8 Episode 2 (Source)
it is p0sib1e t0 restrict 0ther gm c0mmands fr0m specify user 1ike recruit GM's, ?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
bhurano
it is p0sib1e t0 restrict 0ther gm c0mmands fr0m specify user 1ike recruit GM's, ?
Using perium feature
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
StefanoAguiar
You could be posting the link to download an editor that is compatible with this version
I think you need an EasyLife too.
Here it is ~~> RaGEZONE
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
fallenfate
If the reason you ask is because you have an existing database with user records, you could just export the records and port them over into the database provided with this release.
Yes I have, but I want to try first on my Old Database if its possible.
Ill make a new Sub-Server using only the GameServer released on this thread, they run but when I enter on the server it shows disconnect.
I didnt try other programs like zMultiServer1- 2 ,zConnectServer and eXdB.exe...
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MaskARRA
Yes I have, but I want to try first on my Old Database if its possible.
Ill make a new Sub-Server using only the GameServer released on this thread, they run but when I enter on the server it shows disconnect.
I didnt try other programs like zMultiServer1- 2 ,zConnectServer and eXdB.exe...
Well, technically, as long as the required tables and fields are there, the old database should work. As mentioned by others, though, there may be random issues that arise over time through testing, but that's more likely if you were to, say, use an S6 database, lol.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Hello
Guys any one can share servers files + Client sound + DB
with working CS Arca War and Archeron not bugged ?
Please Thx
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Chalidow
Hello
Guys any one can share servers files + Client sound + DB
with working CS Arca War and Archeron not bugged ?
Please Thx
o.O other EasyLife :P guys
I do not think anyone give away what you're asking
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Hello fellow'm trying to add a message to the GS when the shop is relogean, now get the message but not relogea the shop that month would be missing? the code
Español :
hola compañeros estoy intentando agregar un mensaje al GS cuando se relogean los shop, ahora sale el mensaje pero no relogea los shop que mes estaria faltando ? al codigo
void ShopManager::Reload()
{
for( int i = 0; i < this->m_ShopList.size(); i++ )
{
this->m_ShopList[i].Init();
this->m_ShopList[i].m_ShopNumber = i;
char FilePath[MAX_PATH] = { 0 };
sprintf(FilePath, "Shop\\Shop%d.xml", i);
MsgBox("Shop Loaded")
return;
if( _access(gDirPath.GetNewPath(FilePath), 4) != -1 )
{
if( this->m_ShopList[i].LoadShopItem(gDirPath.GetNewPath(FilePath)) )
{
this->m_ShopList[i].m_Loaded = true;
}
}
}
}
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re: [Release] zTeam Season 8 Episode 2 (Source)
hi guys , when we do master lvl quest or any other quest it dont show the progress of what we doing is that possible get the code to fix that.
thx
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Callejero
Hello fellow'm trying to add a message to the GS when the shop is relogean, now get the message but not relogea the shop that month would be missing? the code
void ShopManager::Reload()
{
for( int i = 0; i < this->m_ShopList.size(); i++ )
{
this->m_ShopList[i].Init();
this->m_ShopList[i].m_ShopNumber = i;
char FilePath[MAX_PATH] = { 0 };
sprintf(FilePath, "Shop\\Shop%d.xml", i);
MsgBox("Shop Loaded")
return;
if( _access(gDirPath.GetNewPath(FilePath), 4) != -1 )
{
if( this->m_ShopList[i].LoadShopItem(gDirPath.GetNewPath(FilePath)) )
{
this->m_ShopList[i].m_Loaded = true;
}
}
}
}
replace with this
PHP Code:
void ShopManager::Reload()
{
for( int i = 0; i < this->m_ShopList.size(); i++ )
{
this->m_ShopList[i].Init();
this->m_ShopList[i].m_ShopNumber = i;
char FilePath[MAX_PATH] = { 0 };
sprintf(FilePath, "Shop\\Shop%d.xml", i);
if( _access(gDirPath.GetNewPath(FilePath), 4) != -1 )
{
if( this->m_ShopList[i].LoadShopItem(gDirPath.GetNewPath(FilePath)) )
{
this->m_ShopList[i].m_Loaded = true; }
}
}
//reload message
MsgBox("Shop Loaded");
}
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1 Attachment(s)
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
replace with this
PHP Code:
void ShopManager::Reload()
{
for( int i = 0; i < this->m_ShopList.size(); i++ )
{
this->m_ShopList[i].Init();
this->m_ShopList[i].m_ShopNumber = i;
char FilePath[MAX_PATH] = { 0 };
sprintf(FilePath, "Shop\\Shop%d.xml", i);
if( _access(gDirPath.GetNewPath(FilePath), 4) != -1 )
{
if( this->m_ShopList[i].LoadShopItem(gDirPath.GetNewPath(FilePath)) )
{
this->m_ShopList[i].m_Loaded = true; }
}
}
//reload message
MsgBox("Shop Loaded");
}
Thank You Natzugen.!
Attachment 152581
Natzugen as I can change the title of the message?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Callejero
Thank You Natzugen.!
Attachment 152581
Natzugen as I can change the title of the message?
oops
replace
Code:
MsgBox("Shop Loaded");
with thsi
Code:
MessageBox(0,"Shop Loaded", "Shops Reload", MB_OK);
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re: [Release] zTeam Season 8 Episode 2 (Source)
Who have full fix? Server and client?
I can buy, send me skype (pm)