-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
I use VMWorkStation in my laptop toshiba
Please share goldengoblin.dat and blueevent.dat ? Or should i start re-creating them ? XD
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ianvalls90
Please share goldengoblin.dat and blueevent.dat ? Or should i start re-creating them ? XD
and shared all over gs.exe source folder compiled and complete DATA
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
and shared all over gs.exe source folder compiled and complete DATA
Ohh okok I guess I missed it; ill recheck the pack now.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
here I share zgs sources and gs compiled but the folder Exdata
Link:
zGameServer
- - - Updated - - -
if you have it. I doubt that fence to share
- - - Updated - - -
these golden appearing in espesificadas coordinates gs sources. newly compartment gs sources. and compiled over the Exdata gs folder (data).
If you meant here theres no data folder....nevermind ill recreate the files tho....i just realized you based on xmasattack so file must be almost the same.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
and shared all over gs.exe source folder compiled and complete DATA
So the ss4 goldens are in EledoradoEvent.cpp or GoblinGolden.cpp ?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
and shared all over gs.exe source folder compiled and complete DATA
Don't have compiled gs and data folder. only source in compressed file
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
So the ss4 goldens are in EledoradoEvent.cpp or GoblinGolden.cpp ?
Pretty sure they're in Eldorado, and the other just handles the goblins that can occasionally roam Noria, etc.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
if you have it. I doubt that fence to share
I don't have it, so I ask for share
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Solving the problem with login crash GS.
First of all, undo @ashlay fix.
Then open giocp.cpp go to:
Code:
gObj[ClientIndex].PerSocketContext->IOContext[0].wsabuf.buf = gObj[ClientIndex].PerSocketContext->IOContext[0].Buffer;
And then add these lines above it:
Code:
memset(&gObj[ClientIndex].PerSocketContext->IOContext[0].Overlapped, 0, sizeof(OVERLAPPED));
memset(&gObj[ClientIndex].PerSocketContext->IOContext[1].Overlapped, 0, sizeof(OVERLAPPED));
Then go to SProtocol.cpp in:
Code:
void GJPBillCeckRecv(SDHP_BILLSEARCH_RESULT * lpMsg)
Replace the whole function with this:
Code:
void GJPBillCeckRecv(SDHP_BILLSEARCH_RESULT * lpMsg)
{
int aIndex = lpMsg->Number ;
char szId[11];
szId[10] = 0;
memcpy(szId, lpMsg->Id, sizeof(lpMsg->Id));
if (gObjIsAccontConnect(aIndex, szId) == 0 )
{
return ;
}
if ( m_ObjBill[aIndex].SetBill( lpMsg->PayCode, lpMsg->EndTime, &lpMsg->EndDays[0] ) == TRUE )
{
gObjAddMsgSendDelay(&gObj[aIndex], 1000, aIndex, 100, 0);
}
}
After this open SQL Management Studio and open PremiumData table on MuOnline database, put your AccountID, PayCode = 0, and to set time take a look at .Net Date Format, for example: ExpireDate = 2020-06-15T13:45:30
This will solve this problem too:
https://forum.ragezone.com/cache.php...%2FG8dyJJC.jpg
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
gustavobm
Solving the problem with login crash GS.
First of all, undo @
ashlay fix.
Then open
giocp.cpp go to:
Code:
gObj[ClientIndex].PerSocketContext->IOContext[0].wsabuf.buf = gObj[ClientIndex].PerSocketContext->IOContext[0].Buffer;
And then add these lines above it:
Code:
memset(&gObj[ClientIndex].PerSocketContext->IOContext[0].Overlapped, 0, sizeof(OVERLAPPED));
memset(&gObj[ClientIndex].PerSocketContext->IOContext[1].Overlapped, 0, sizeof(OVERLAPPED));
Then go to
SProtocol.cpp in:
Code:
void GJPBillCeckRecv(SDHP_BILLSEARCH_RESULT * lpMsg)
Replace the whole function with this:
Code:
void GJPBillCeckRecv(SDHP_BILLSEARCH_RESULT * lpMsg)
{
int aIndex = lpMsg->Number ;
char szId[11];
szId[10] = 0;
memcpy(szId, lpMsg->Id, sizeof(lpMsg->Id));
if (gObjIsAccontConnect(aIndex, szId) == 0 )
{
return ;
}
if ( m_ObjBill[aIndex].SetBill( lpMsg->PayCode, lpMsg->EndTime, &lpMsg->EndDays[0] ) == TRUE )
{
gObjAddMsgSendDelay(&gObj[aIndex], 1000, aIndex, 100, 0);
}
}
After this open SQL Management Studio and open
PremiumData table on MuOnline database, put your AccountID, PayCode = 0, and to set time take a look at
.Net Date Format, for example: ExpireDate = 2020-06-15T13:45:30
This will solve this problem too:
https://forum.ragezone.com/cache.php...%2FG8dyJJC.jpg
Nice one. Got my local sv working :) thanks.
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
gustavobm
Solving the problem with login crash GS.
First of all, undo @
ashlay fix.
Then open
giocp.cpp go to:
Code:
gObj[ClientIndex].PerSocketContext->IOContext[0].wsabuf.buf = gObj[ClientIndex].PerSocketContext->IOContext[0].Buffer;
And then add these lines above it:
Code:
memset(&gObj[ClientIndex].PerSocketContext->IOContext[0].Overlapped, 0, sizeof(OVERLAPPED));
memset(&gObj[ClientIndex].PerSocketContext->IOContext[1].Overlapped, 0, sizeof(OVERLAPPED));
Then go to
SProtocol.cpp in:
Code:
void GJPBillCeckRecv(SDHP_BILLSEARCH_RESULT * lpMsg)
Replace the whole function with this:
Code:
void GJPBillCeckRecv(SDHP_BILLSEARCH_RESULT * lpMsg)
{
int aIndex = lpMsg->Number ;
char szId[11];
szId[10] = 0;
memcpy(szId, lpMsg->Id, sizeof(lpMsg->Id));
if (gObjIsAccontConnect(aIndex, szId) == 0 )
{
return ;
}
if ( m_ObjBill[aIndex].SetBill( lpMsg->PayCode, lpMsg->EndTime, &lpMsg->EndDays[0] ) == TRUE )
{
gObjAddMsgSendDelay(&gObj[aIndex], 1000, aIndex, 100, 0);
}
}
After this open SQL Management Studio and open
PremiumData table on MuOnline database, put your AccountID, PayCode = 0, and to set time take a look at
.Net Date Format, for example: ExpireDate = 2020-06-15T13:45:30
This will solve this problem too:
https://forum.ragezone.com/cache.php...%2FG8dyJJC.jpg
And if you want to use premium sistem?
I think we need to make some changes in multiserver too..
-
re: [Release] zTeam Season 8 Episode 2 (Source)
I think PayCode is the same as Vip in other server files, changing 0 to 1 and setting ExpireDate to a future date
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
gustavobm
I think PayCode is the same as Vip in other server files, changing 0 to 1 and setting ExpireDate to a future date
Ok; maybe you're right. Anyways. Seems like gs was crashing for not having a default value set there...hiw can we avoid this from happening with newly created accounts? Set default value to 0 wont make it as you need to add login as well.....u.u
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
gustavobm
I think PayCode is the same as Vip in other server files, changing 0 to 1 and setting ExpireDate to a future date
So, maybe, we need to edit functions around this
Quote:
void RemoveBill(char* szId){
char szQuery[256];
#ifdef ZTEAMDB
sprintf(szQuery,"DELETE FROM PremiumData WHERE AccountID = '%s'",szId);
#else
sprintf(szQuery,"DELETE FROM MEMB_PREMIUM WHERE memb___id = '%s'",szId);
#endif
g_JoinServerConnectDB.Exec(szQuery);
int iIndex = gObjSearchUser(szId);
if(iIndex < 0 || iIndex >= MAX_USEROBJECT)
return;
SDHP_BILLKILLUSER pMsg;
pMsg.h.c = PMHC_BYTE;
pMsg.h.size = sizeof( pMsg );
pMsg.h.headcode = 0x07;
strcpy(pMsg.Id,szId);
pMsg.Number = gObj[iIndex].gaIndex;
DataSend(gObj[iIndex].GameServerIndex,(LPBYTE)&pMsg,sizeof( pMsg ));
g_Window.ServerLogAdd(ST_JOINSERVER,"[PREMIUM] Bill end usetime [%s][%d]",szId,gObj[iIndex].gaIndex);
}
in multiserver
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
rimocchino
Try this, I'm using, have Server + main.exe + zClient in this .rar
With these files do not have the new wings why?
- - - Updated - - -
Quote:
Originally Posted by
bhurano
mining.xml
Its set to decrease the drop?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
i did all like the ol post. is there something missing??
https://forum.ragezone.com/cache.php...MPILGAMESR.jpg
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Hello, i try to put a new event, i duplicate the BlueEvent and rename it, but when i try to build it gives me 4 errors
Error 1 error LNK2005: "int PlayMinute" (?PlayMinute@@3HA) already defined in BlueEvent.obj SunEvent.obj zGameServer
Warning 2 warning LNK4075: ignoring '/INCREMENTAL' due to '/LTCG' specification zGameServer zGameServer
Error 3 error LNK2005: "int PlayMinute" (?PlayMinute@@3HA) already defined in BlueEvent.obj SunEvent.obj zGameServer
Error 4 fatal error LNK1169: one or more multiply defined symbols found C:\Users\Florin\Desktop\ffffffff\GameServer + New Update and Event\GameServer\Release\zGameServer.exe 1 zGameServer
Can you tell me what i am doing wrong? PLS
THK
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
zDBManager = add wcoin
you share zDBmanager
-
re: [Release] zTeam Season 8 Episode 2 (Source)
LOL try to add "Divine Blade of Archangel" for MG. The visual display is when holding without wings are just like regular BK sword. Also name doesnt change to pink although already config same as Divine sword
Well at least it gives MG skill Power Splash
@AceMU.eu
https://forum.ragezone.com/cache.php...%2FLnJiLra.jpg
https://forum.ragezone.com/cache.php...%2FxuXonha.jpg
https://forum.ragezone.com/cache.php...%2FEQRfBmL.jpg
-
re: [Release] zTeam Season 8 Episode 2 (Source)
i find bug you cannot trade the 4th wings
idk why.. anyone experiencing in that problem?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Insoportable
check your serial and the version of common.z if they are the same with your game server serial and version
-
re: [Release] zTeam Season 8 Episode 2 (Source)
I cant use bless to incrase item + i use ur files michi28 brother http://i.hizliresim.com/L44kyV.png
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ahmetoz27
Now I noticed that, no jewel works = /
-
re: [Release] zTeam Season 8 Episode 2 (Source)
I have a question, Viper staff, Bone blade and that kind of item, i cant drop, sell, or move to vault, how to change that?
thanks