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re: [Release] zTeam Season 8 Episode 2 (Source)
@MrQU3ST10N / @Callejero
Mu Maker Editor Season 8
new test
Download https://mega.nz/#!5tI2xJqZ!28R78HB3D...IFx9AAbXLRUY_U
edit:
error create vault and normal, just accept options and edit item normally.
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re: [Release] zTeam Season 8 Episode 2 (Source)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
Just tested it right now. it's working. I can pick the Quest items. cannot be sell on NPC.
but dropping the quest item is really normal. it won't allow you to drop it.
Can you share your GS.exe compiled? I need to see if this problem is on my GS or main and then fix it..
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
FrodoTeabaggins
Can you share your GS.exe compiled? I need to see if this problem is on my GS or main and then fix it..
Here try this -> RaGEZONE
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
BladeKnight109
Share Bug Fix quest Gens, pls. @BladeKnight109
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
I got this problem using your GS too.. So my main.exe is the problem. I'm using the main posted in this topic -> https://forum.ragezone.com/f508/ztea...acked-1021534/
Which main are you guys using? (Download link would be nice)
Thx for your help
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
lazaroxp
i dont think he will share anything :)
dont worry though i'm doing the same thing as we speak
fixing some crashes and dataserver issues and quest system will be good to go ;)
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[zTeam] Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ftewegw1
i dont think he will share anything :)
dont worry though i'm doing the same thing as we speak
fixing some crashes and dataserver issues and quest system will be good to go ;)
good but,
can you make it clear the code that you posted about the ExcDropPerc thing.
Where should I put that code?
Quote:
Originally Posted by
FrodoTeabaggins
Which main are you guys using? (Download link would be nice)
Thx for your help
I'm using the client main which fallenfate posted.
Just hop in the pages and you'll see his post.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
lazaroxp
My best advice is download zteam ss6.3 source and compare to ss8.2... see what is missing in source and also in database.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
My best advice is download zteam ss6.3 source and compare to ss8.2... see what is missing in source and also in database.
Would be possible...but first you need to find a s6.3 source with fixed gens quests.....as they were bugged on s6.3 as well.
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[zTeam] Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
My best advice is download zteam ss6.3 source and compare to ss8.2... see what is missing in source and also in database.
I already tried comparing S6EP3 source with this. But, uhh. I'm not a Coder expert. I tried copying and pasting codes but got errors, so I stop. And have to wait for a kind person whose gonna fix things in this release. Hopefully.
Quote:
Originally Posted by
ianvalls90
Would be possible...but first you need to find a s6.3 source with fixed gens quests.....as they were bugged on s6.3 as well.
in zteam S6EP3 Ancient + Excellent Items with Harmony works. So maybe, just have to copy the code or edit a little bit to make it work in this S8 source? is it possible too?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
I already tried comparing S6EP3 source with this. But, uhh. I'm not a Coder expert. I tried copying and pasting codes but got errors, so I stop. And have to wait for a kind person whose gonna fix things in this release. Hopefully.
Copy & paste will only work if you check every single line and make everything match with the actual project...as definitions for the same things may be different....it may be even a harder work than re-creating the code...
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re: [Release] zTeam Season 8 Episode 2 (Source)
web recommended for this season 8
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[zTeam] Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ianvalls90
Copy & paste will only work if you check every single line and make everything match with the actual project...as definitions for the same things may be different....it may be even a harder work than re-creating the code...
well, if it is really hard to renew the code that will really take a lot of time..
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re: [Release] zTeam Season 8 Episode 2 (Source)
Bug : Error Proteccion Macro #6
Illusion Temple it does not work!
anyone know if you have any solution?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
I already tried comparing S6EP3 source with this. But, uhh. I'm not a Coder expert. I tried copying and pasting codes but got errors, so I stop. And have to wait for a kind person whose gonna fix things in this release. Hopefully.
in zteam S6EP3 Ancient + Excellent Items with Harmony works. So maybe, just have to copy the code or edit a little bit to make it work in this S8 source? is it possible too?
@BladeKnight109 is up to share with us the fixer because he got fast, the more it said share with us, to the waiting, more for what he had said changes in database
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re: [Release] zTeam Season 8 Episode 2 (Source)
Command for create spot/spawn monsters?
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re: [Release] zTeam Season 8 Episode 2 (Source)
any one have fix acheron mobs? and have a spot in acheron?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
clerigz
any one have fix acheron mobs? and have a spot in acheron?
I have fixed the elemental dmg
but there's a bug with dark element vs water wich gives me trouble still
also best pentagrams (antonia's sword ,arca's prophecy etc) dont work correctly
I'll soon make a thread on development, but I still have to finish my exams and then the quest system xD
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ftewegw1
I have fixed the elemental dmg
but there's a bug with dark element vs water wich gives me trouble still
also best pentagrams (antonia's sword ,arca's prophecy etc) dont work correctly
I'll soon make a thread on development, but I still have to finish my exams and then the quest system xD
Whenever you've finished the fixes, are you only releasing it compiled or will you release the fixed source so some of us can learn from it? I can assure you if you were to PM it to me I purely only want to learn and you'll not see it released on RZ unless you authorise it.
I've tried fixing the Summoner bug, for example, and compared the skill source with source from S6EP3 and couldn't make it work. I haven't given up, I'm just taking a break to regain some sanity, and thought having fixed source to compare with my bugged source would be amazing to learn why mine wasn't working, and to keep for local use (I only play MU locally).
If need be when you fix it, I would be happy to sign an agreement to not release the source and pay depending on price, but as a learning tool fixed source would be AMAZING for our community.
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re: [Release] zTeam Season 8 Episode 2 (Source)
I finally make it work The 'ExcDropPerc'
https://forum.ragezone.com/cache.php...%2F7rKtON5.jpg
At last !!
@fallenfate
what's the Summoner bug?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
I finally make it work The 'ExcDropPerc'
At last !!
@
fallenfate
what's the Summoner bug?
Want to share your fix so I know where you had done it wrong first? I'll try it then, :).
Summoner Drain Life skill doesn't drain life and doesn't do damage to enemies, I've tried copying S6EP3 source for the skills and it didn't work still, so I have no ideas right now.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
fallenfate
Want to share your fix so I know where you had done it wrong first? I'll try it then, :).
Summoner Drain Life skill doesn't drain life and doesn't do damage to enemies, I've tried copying S6EP3 source for the skills and it didn't work still, so I have no ideas right now.
add this in gObjMonster.cpp
Code:
if( g_ExcDropPerc > 0 )
{
if( (rand() % 10000) < g_ExcDropPerc )
{
option1rand=100;
option2rand=1;
option3rand=rand()%100;
optionc=rand()%3;
NOption = NewOptionRand(lpObj->Level);
level = 0;
}
}
before
Code:
else
{
option1rand=6;
option2rand=4;
option3rand=rand()%100;
optionc=rand()%3;
NOption = 0;
}
I don't know which one did the trick 'coz I also changed the MonsterExcellentItemRollRate
to ExcDropPerc in GameMain.cpp
- - - Updated - - -
Summoner Drain Life Skill looks fine to me..
Opponent will be killed within 3 to 5 secs XD if no pots.
https://forum.ragezone.com/cache.php...%2FksDpWtY.png
If you're having a problem with the skill damage.
You can change the damage in Skill.txt
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
add this in gObjMonster.cpp
Code:
if( g_ExcDropPerc > 0 )
{
if( (rand() % 10000) < g_ExcDropPerc )
{
option1rand=100;
option2rand=1;
option3rand=rand()%100;
optionc=rand()%3;
NOption = NewOptionRand(lpObj->Level);
level = 0;
}
}
before
Code:
else
{
option1rand=6;
option2rand=4;
option3rand=rand()%100;
optionc=rand()%3;
NOption = 0;
}
I don't know which one did the trick 'coz I also changed the MonsterExcellentItemRollRate
to ExcDropPerc in GameMain.cpp
- - - Updated - - -
Summoner Drain Life Skill looks fine to me..
Opponent will be killed within 3 to 5 secs XD if no pots.
https://forum.ragezone.com/cache.php...%2FksDpWtY.png
If you're having a problem with the skill damage.
You can change the damage in Skill.txt
Can you put your sources in an archive for me please? I want to see if its a problem with my source or in compiling, when I compile I get no errors but a bunch of warnings. Maybe that's my issue?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
fallenfate
Can you put your sources in an archive for me please? I want to see if its a problem with my source or in compiling, when I compile I get no errors but a bunch of warnings. Maybe that's my issue?
Did you set Turn Off all warnings?
- - - Updated - - -
https://forum.ragezone.com/cache.php...%2FMIdLeUO.png
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
Did you set Turn Off all warnings?
- - - Updated - - -
Nah, I didn't, but it compiled fine without setting that and the .exe runs afterwards. Will that make a difference to the compile? I figured warnings weren't compulsory fixes needing attention.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
fallenfate
Nah, I didn't, but it compiled fine without setting that and the .exe runs afterwards. Will that make a difference to the compile? I figured warnings weren't compulsory fixes needing attention.
I don't know? maybe.
My Solution properties :
I Turn Off all warnings
I also changed it to release
/Zc:auto-
that's all.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
I don't know? maybe.
My Solution properties :
I Turn Off all warnings
I also changed it to release
/Zc:auto-
that's all.
I just turned off all warnings and recompiled, and the bug is gone. How weird! You'd think the warnings were just notifications and didn't influence the compile. Thanks for the tip, ;). Will use your Exc code now as well, thanks! :)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
fallenfate
I just turned off all warnings and recompiled, and the bug is gone. How weird! You'd think the warnings were just notifications and didn't influence the compile. Thanks for the tip, ;). Will use your Exc code now as well, thanks! :)
Weird happens bro. XD
@clerigz
Mobs Working.
Spot Working.
https://forum.ragezone.com/cache.php...%2F3bSlnsi.jpg
If you add a spot make sure you set the w and h = 0.
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re: [Release] zTeam Season 8 Episode 2 (Source)
reset it right system?
someone tell if ta working or have to configure?
https://forum.ragezone.com/cache.php...%2FkW8PiaO.jpg
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
add this in gObjMonster.cpp
Code:
if( g_ExcDropPerc > 0 )
{
if( (rand() % 10000) < g_ExcDropPerc )
{
option1rand=100;
option2rand=1;
option3rand=rand()%100;
optionc=rand()%3;
NOption = NewOptionRand(lpObj->Level);
level = 0;
}
}
before
Code:
else
{
option1rand=6;
option2rand=4;
option3rand=rand()%100;
optionc=rand()%3;
NOption = 0;
}
I don't know which one did the trick 'coz I also changed the MonsterExcellentItemRollRate
to ExcDropPerc in GameMain.cpp
- - - Updated - - -
Summoner Drain Life Skill looks fine to me..
Opponent will be killed within 3 to 5 secs XD if no pots.
https://forum.ragezone.com/cache.php...%2FksDpWtY.png
If you're having a problem with the skill damage.
You can change the damage in Skill.txt
1>.\gObjMonster.cpp(3409) : error C2065: 'option1rand' : undeclared identifier
1>.\gObjMonster.cpp(3410) : error C2065: 'option2rand' : undeclared identifier
1>.\gObjMonster.cpp(3411) : error C2065: 'option3rand' : undeclared identifier
1>.\gObjMonster.cpp(3412) : error C2065: 'optionc' : undeclared identifier
1>.\gObjMonster.cpp(3419) : error C2065: 'option1rand' : undeclared identifier
1>.\gObjMonster.cpp(3420) : error C2065: 'option2rand' : undeclared identifier
1>.\gObjMonster.cpp(3421) : error C2065: 'option3rand' : undeclared identifier
1>.\gObjMonster.cpp(3422) : error C2065: 'optionc' : undeclared identifier
bro i have error
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
lazaroxp
NPC ID = 249 <- the default NPC ID. (You can change it)
Map = 0 <- Lorencia
X = 130
Y = 130
If you can't find the NPC
Use your GM character then 'trans'
/trans GMtest 0 130 130.
whe you click the NPC you set.
it should be something like this
https://forum.ragezone.com/cache.php...%2FecLMF9d.png
@Nujd
make sure you put it 'before'
Code:
else
{
option1rand=6;
option2rand=4;
option3rand=rand()%100;
optionc=rand()%3;
NOption = 0;
}
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re: [Release] zTeam Season 8 Episode 2 (Source)
Someone managed to put more commands type: / reset
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
traxxx
Someone managed to put more commands type: / reset
Reset system is the same as /reset command
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re: [Release] zTeam Season 8 Episode 2 (Source)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Hello I'm working with these files . I make a query: I have the db muonline of IGCN working inventory and warehouse with a structure of 32 items instead of 16 byte byte Z-team, MuEngine or TT . I can adapt them as source so you can work with my DB .
We appreciate your help.
Example: Zteam la DB MuOnline Tabla Warehouse
Items varbinary(3840)
IGCN DB MuOnline Tabla Warehouse
Items varbinary(7680)
Regards
Edit zDataServer/define.h
error en gameserver
error-L1 : Load Block Character infomation
Help fix gameserver 32 byte items structure
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
NPC ID = 249 <- the default NPC ID. (You can change it)
Map = 0 <- Lorencia
X = 130
Y = 130
If you can't find the NPC
Use your GM character then 'trans'
/trans GMtest 0 130 130.
whe you click the NPC you set.
it should be something like this
https://forum.ragezone.com/cache.php...%2FecLMF9d.png
@
Nujd
make sure you put it 'before'
Code:
else
{
option1rand=6;
option2rand=4;
option3rand=rand()%100;
optionc=rand()%3;
NOption = 0;
}
how to put it and where?
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1 Attachment(s)
re: [Release] zTeam Season 8 Episode 2 (Source)
search
else
{
option1rand=6;
option2rand=4;
option3rand=rand()%100;
optionc=rand()%3;
NOption = 0;
replace this :
Quote:
if( g_ExcDropPerc > 0 )
{
if( (rand() % 10000) < g_ExcDropPerc )
{
option1rand=100;
option2rand=1;
option3rand=rand()%100;
optionc=rand()%3;
NOption = NewOptionRand(lpObj->Level);
level = 0;
}
}
else
{
option1rand=6;
option2rand=4;
option3rand=rand()%100;
optionc=rand()%3;
NOption = 0;
}
- - - Updated - - -
where I can set up the drop of golden dragons? and drop the wizarcoop
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Callejero
search
else
{
option1rand=6;
option2rand=4;
option3rand=rand()%100;
optionc=rand()%3;
NOption = 0;
replace this :
- - - Updated - - -
where I can set up the drop of golden dragons? and drop the wizarcoop
thank you bro :D
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
fallenfate
Whenever you've finished the fixes, are you only releasing it compiled or will you release the fixed source so some of us can learn from it? I can assure you if you were to PM it to me I purely only want to learn and you'll not see it released on RZ unless you authorise it.
I've tried fixing the Summoner bug, for example, and compared the skill source with source from S6EP3 and couldn't make it work. I haven't given up, I'm just taking a break to regain some sanity, and thought having fixed source to compare with my bugged source would be amazing to learn why mine wasn't working, and to keep for local use (I only play MU locally).
If need be when you fix it, I would be happy to sign an agreement to not release the source and pay depending on price, but as a learning tool fixed source would be AMAZING for our community.
if you are referring to the berserker bug, it was present in the season 6 files also
I fixed it then and i believe i can do it again
as for the source, the answer is of course it will be released
unless someone has contributed to what I fixed and wants it to remain private I will not keep it private
cause it's not my code in the first place
90% of this is webzen's work and 10% is zTeam's
fixing some stuff does not qualify anyone to claim they own it
I dont even need credits or anything :P
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re: [Release] zTeam Season 8 Episode 2 (Source)
where I can set up the drop of golden dragons? and drop the wizarcoop ??
-
re: [Release] zTeam Season 8 Episode 2 (Source)
someone already solved the join to gens?
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re: [Release] zTeam Season 8 Episode 2 (Source)
where it regulates the rate of the chaos machine in files
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
bro can you share it with me your monstersetbase? if ok for you
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re: [Release] zTeam Season 8 Episode 2 (Source)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
fallenfate
Sharing your developments like everyone else, or just here to show it off? :(
if im not wrong you can add the quest by editing the quest.txt in C:\MuServer\zGameServer1\Data\Quest folder.
not sure about it, will test it later after i figure how to edit those files :P
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
fallenfate
For people wanting an easy life, here's links to my server compiled and client:
Server files
MEGA link:
https://mega.co.nz/#!8MhhURxT!CDtM5a...m_r7lXfVzu14bA
Mediafire link:
server.rar
Client
MEGA link:
https://mega.co.nz/#!BV42SAJA!zo0NcJ...w5Df6D5guq77sI
Instructions
Step 1: Adjust shortcuts in ~shortcuts folder.
Step 2: Adjust ServerList.txt in zConnectServer with your local IPv4 address or whatever IP you're using.
Step 3: Adjust Settings.ini in zMultiServer1 and zMultiServer2 to use your SQL Server username and password.
Step 4: Use zConfigurator.exe in client\~tools to edit client\data\custom\Common.z with the IP you're using.
hell0 fallenfate. i use y0ur release, (speed hack f0unded) err0r few sec0nds g0t DC. h0w t0 fix?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
zarlycel
hell0 fallenfate. i use y0ur release, (speed hack f0unded) err0r few sec0nds g0t DC. h0w t0 fix?
check the speed hack detection in the files
- - - Updated - - -
Compiled GS with:
[GM Name] using[!]
score message for duels
fix for wealth seal -> in process
MonsterExcellentItemRollRate option in commonserver.cfg
Fix SD
https://mega.co.nz/#!FUFnBJJb!pP0ubC...qMwMPNZoXLFL4E
Updated source (Visual Studio 2008)
https://mega.co.nz/#!YF9zFAgY!Zk2U5X...SXbSN-16BdQigo
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Someone can share fixed source ? with fixes?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
H0w t0 fix the (speedhack has been f0unded) even in y0ur dec0mpiled GS i g0t that issue.
this is the speedhack settings in c0mm0n?
Quote:
//-> SpeedHack:
//=====================================
HackCheckCount = 0
DisconnectHackUser = 0
IsKickDetecHackCountLimit = 0
DetectedHackKickCount = 0
UseNPGGChecksum = 0
SpeedHackPlayerBlock = 0
SpeedHackPenalty = 0
AttackSpeedTimeLimit = 800
MinimumAttackSpeedTime = 1
DecTimePerAttackSpeed = 5.33
IsIgnorePacketHackDetect = 1
SkillDistanceCheck = 0
SkillDistanceCheckTemp = 2
SkillDistanceKick = 0
SkillDistanceKickCount = 5
SkillDistanceKickCheckTime = 10
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
where's the source code of the Seal of Wealth?
Quote:
Originally Posted by
clerigz
bro can you share it with me your monstersetbase? if ok for you
I only made the spot just for you to show that it's working..
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
Thanks mate :)
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
where's the source code of the Seal of Wealth?
Quote:
Originally Posted by ftewegw1
also uncomment this : g_MonsterExcellentItemRollRate += g_MonsterExcellentItemRollRate * IncDrop / 100;
it should be for seal of wealth etc that increases drop rate
still have to test it tho, im in the middle of that not enough because of college
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
still have to test it tho, im in the middle of that not enough because of college
what is the source of Seal of Wealth? bro
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
still have to test it tho, im in the middle of that not enough because of college
This only for the Seal of Wealth which increases the drop rate?
We can't even use it. XD
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Nujd
what is the source of Seal of Wealth? bro
What's wrong with Steal of Wealth?
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
This only for the Seal of Wealth which increases the drop rate?
We can't even use it. XD
ye, just tested still not working, dont mind me xD
- - - Updated - - -
Quote:
Originally Posted by
MrQU3ST10N
This only for the Seal of Wealth which increases the drop rate?
We can't even use it. XD
what do you mean by cannot be used?
Imgur
master seals and normal seals can be used if you dot from the cash shop
Zfilemanager
isnt saving the item.bmd info correctly
zdbmanager doesnt save the changes in [memb_zen] and [memb_credits] you have to do it manually
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
natzugen
ye, just tested still not working, dont mind me xD
- - - Updated - - -
what do you mean by cannot be used?
Imgur
master seals and normal seals can be used if you dot from the cash shop
Zfilemanager
isnt saving the item.bmd info correctly
zdbmanager doesnt save the changes in [memb_zen] and [memb_credits] you have to do it manually
I'm using the command drop for the seal. (which I cannot use) does it make difference buying in X-SHOP and Droping?
- - - Updated - - -
yep. it works if you buy from X-SHOP.
https://forum.ragezone.com/cache.php...%2F8vmBCVS.png
weird happens.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
yeah if you using drop command for seal. you cannot use it ^_^
always buy in X shop.
CASTLE SIEGE 100% working tested :D
CS zTeam s8ep2 working - Album on Imgur
-
re: [Release] zTeam Season 8 Episode 2 (Source)
its seems that im the 0nly 0ne wh0 g0t the (speedhack has been detected) h0w c0me.
i didnt m0dified anything in c0mm0n.
any idea guys??
-
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
chenzhen
its seems that im the 0nly 0ne wh0 g0t the (speedhack has been detected) h0w c0me.
i didnt m0dified anything in c0mm0n.
any idea guys??
check CheatGuard.xml
default
Code:
<cheatguard>
<module name="SpeedHack">
<notice count="3">Speed hack detected!</notice>
<property name="Disconnect">1</property>
<property name="InformPlayersAround">1</property>
<property name="AttackSpeedMaxDelta">30</property>
<property name="MagicSpeedMaxDelta">30</property>
</module>
</cheatguard>
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
check CheatGuard.xml
default
Code:
<cheatguard>
<module name="SpeedHack">
<notice count="3">Speed hack detected!</notice>
<property name="Disconnect">1</property>
<property name="InformPlayersAround">1</property>
<property name="AttackSpeedMaxDelta">30</property>
<property name="MagicSpeedMaxDelta">30</property>
</module>
</cheatguard>
That should match his if he didn't edit it since he's using my client and source the same as you, ;).
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
check CheatGuard.xml
default
Code:
<cheatguard>
<module name="SpeedHack">
<notice count="3">Speed hack detected!</notice>
<property name="Disconnect">1</property>
<property name="InformPlayersAround">1</property>
<property name="AttackSpeedMaxDelta">30</property>
<property name="MagicSpeedMaxDelta">30</property>
</module>
</cheatguard>
Quote:
<?xml version="1.0" encoding="utf-8"?>
<!--
//===================================================================================
// zGameServer
// ----------------------------------------------------------------------------------
// Description: CheatGuard configuration
// ----------------------------------------------------------------------------------
// Revision: 4:51 12.10.2014
//===================================================================================
-->
<cheatguard>
<module name="SpeedHack">
<notice count="3">Speed hack has been founded!</notice>
<property name="Disconnect">1</property>
<property name="InformPlayersAround">1</property>
<property name="AttackSpeedMaxDelta">30</property>
<property name="MagicSpeedMaxDelta">30</property>
</module>
</cheatguard>
alm0st the same.
PS. the server is in VPS.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
chenzhen
alm0st the same.
not almost. it's actually the same. XD.
Quote:
Originally Posted by
fallenfate
That should match his if he didn't edit it since he's using my client and source the same as you, ;).
I don't know what is goin' on in there. I think he touch something?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
not almost. it's actually the same. XD.
I don't know what is goin' on in there. I think he touch something?
aside fr0m changing 0f serial in data/serverinf0. n0thing else. i did what fallenfate guide. but still g0t (speedhack has been f0und) prblem
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5 Attachment(s)
re: [Release] zTeam Season 8 Episode 2 (Source)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Vash
lol your using dead source :-) rip
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Valahd
i already encounter that.
18. Gen's can only Join when you actually train to lvl 50. Not by giving by DBManager.
you can check here other bugs
https://forum.ragezone.com/f508/ztea...eport-1068191/
HELP: anyone where can i see the CODE of yellow option for ancient set in source code.
in zTeam s6ep3 & here zTeam s8ep2. i just want to play the codes. Thanks
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
samsunggon
HELP: anyone where can i see the CODE of yellow option for ancient set in source code.
in zTeam s6ep3 & here zTeam s8ep2. i just want to play the codes. Thanks
I don't know, but I also wanna know where.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
chenzhen
alm0st the same.
PS. the server is in VPS.
4. zCheatGuard using Fenrir or some other pet can give you false detect for speed hack
check here other bugs/fixed
https://forum.ragezone.com/f508/ztea...eport-1068191/
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re: [Release] zTeam Season 8 Episode 2 (Source)
Offtopic, judge for yourself, i just cant believe this guy
https://forum.ragezone.com/cache.php...%2F9S4b8yT.png
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re: [Release] zTeam Season 8 Episode 2 (Source)
one will have the full code? GuilClass.cpp Error Compile
1>.\GuildClass.cpp(839) : error C2065: 'lpszFileName' : identificador no declarado
1>.\GuildClass.cpp(850) : error C2065: 'm_btMapNumber' : identificador no declarado
1>.\GuildClass.cpp(850) : error C2065: 'm_btMapNumber' : identificador no declarado
1>.\GuildClass.cpp(850) : error C2070: ''unknown-type'': operando sizeof no válido
1>.\GuildClass.cpp(894) : error C2065: 'm_btMapNumber' : identificador no declarado
1>.\GuildClass.cpp(905) : error C2059: error de sintaxis : '}'
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
dante147
Offtopic:
hahaha :D
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re: [Release] zTeam Season 8 Episode 2 (Source)
Found some code information about Excellent + Ancient thing...
I saw this one in GS source:
https://forum.ragezone.com/cache.php...%2FRPYKC7g.png
and this one in the client source :
https://forum.ragezone.com/cache.php...%2FYtXXecw.png
any idea about this?
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re: [Release] zTeam Season 8 Episode 2 (Source)
can someone help me when I try to connect a server disconnect me, and I bear the following in Multiserver:
[22:23:47] [JoinServer] [gorath] User login
[22:23:47] [JoinServer] SELECT PayCode, DATEDIFF (mi, GETDATE (), ExpireDate) as LeftTime, DATEPART (year, ExpireDate) as EYEAR, DATEPART (month, ExpireDate) as EMONTH, DATEPART (day, ExpireDate) as EDAY, DATEPART (hour, ExpireDate) as EHOUR, DATEPART (minute, ExpireDate) as EMINUTE FROM PremiumData WHERE AccountID = 'gorath'
[22:23:47] [JoinServer] [212.95.162.201] [gorath] Close User
[22:23:47] [JoinServer] exec WZ_DISCONNECT_MEMB 'gorath'
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1 Attachment(s)
re: [Release] zTeam Season 8 Episode 2 (Source)
friends here I leave a small contribution for those who want to be 8 multiwarhouse :)
Attachment 152454
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
The problem is on Client side (zClient.dll), because as you can see when you try to sell an ancient item with harmony added you receive the msg: "Reinforced items can't be sold". It's almost like a visual glitch (<~ Wrong definition. Ik)
I've checked the GS code, apparently there's nothing wrong with JoH.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
FrodoTeabaggins
The problem is on Client side (zClient.dll), because as you can see when you try to sell an ancient item with harmony added you receive the msg: "Reinforced items can't be sold". It's almost like a visual glitch (<~ Wrong definition. Ik)
I've checked the GS code, apparently there's nothing wrong with JoH.
yep. It's in the client problem..
I hope someone's gonna figure it out sooner..
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
yep. It's in the client problem..
I hope someone's gonna figure it out sooner..
Maybe it has something to do with the max lines main.exe can show on an item's tooltip? Just saying tho; cant really know xD.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MrQU3ST10N
yep. It's in the client problem..
I hope someone's gonna figure it out sooner..
Now i'm working on RF Skill tree adaptation S8 -> S10. Almost done btw (check screenshot). When i finish it i'll try to fix this problem with JoH+Anc.
https://forum.ragezone.com/cache.php...m%2Fjqkwlv.jpg
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
AchillesMU
lol your using dead source :-) rip
I don't have plans in using this source for a live server. My purpose is just for learning. So, you're saying everyone else in this thread is using dead source too?
@red: FYI, it's you're not your.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
FrodoTeabaggins
excellent!!
We will be expecting for the release of your fixes?
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re: [Release] zTeam Season 8 Episode 2 (Source)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Prototypex
i see that too in mumaker i think.
only visual bug. the hide of yellow option in full option ancient.
then i try to put vicious dragon armor in my store then say reinforcement item cant stored blah blah blah ^_^.
and i try too remove also the yellow opt. of vicious dragon armor in AIDA 1. then success already remove.
thanks
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Vash
I don't have plans in using this source for a live server. My purpose is just for learning.
Same here! I might run a server at some point in future but I plan to use the source to learn. I look forward to completed, bug-less source at some point to use as a reference to understand how it was fixed, etc, :).
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re: [Release] zTeam Season 8 Episode 2 (Source)
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re: [Release] zTeam Season 8 Episode 2 (Source)
Imgur solves this problem as guild
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ftewegw1
I have fixed the elemental dmg
but there's a bug with dark element vs water wich gives me trouble still
also best pentagrams (antonia's sword ,arca's prophecy etc) dont work correctly
I'll soon make a thread on development, but I still have to finish my exams and then the quest system xD
that will be nice :D can you share it with us when are finish in that?
- - - Updated - - -
Quote:
Originally Posted by
MrQU3ST10N
where's the source code of the Seal of Wealth?
I only made the spot just for you to show that it's working..
can you share it to me and i will compare it to my monstersetbase?
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re: [Release] zTeam Season 8 Episode 2 (Source)
the problem with the gens quests is that there are no quests for them in the files from the quest folder, atm im figuring out how to add them (since there is no info about wich column reffers to what), so if anyone has any knowledge about how to configure these files it would be pretty good if you give us a hint about it .-.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
clerigz
that will be nice :D can you share it with us when are finish in that?
- - - Updated - - -
can you share it to me and i will compare it to my monstersetbase?
man.. I put the spot in the acheron to show it to you that it's working..
My monstersetbase is all default.
If you really want it, Here : RAGEZONE
I think there's nothing to compare about this?
this is the same as the monstersetbase on the page #1
Quote:
Originally Posted by
natzugen
the problem with the gens quests is that there are no quests for them in the files from the quest folder, atm im figuring out how to add them (since there is no info about wich column reffers to what), so if anyone has any knowledge about how to configure these files it would be pretty good if you give us a hint about it .-.
True. I think the Quest.txt is only for 2nd to 3rd class quest and Marlon Quest.
Quote:
Originally Posted by
traxxx
Imgur solves this problem as guild
as you can see on your left there's a details sayin' You're not a member of any gens clan.
- - - Updated - - -
Btw.
You can't enter Illusion Event if you're 400 + Your Master Level (for Ex. 330 <-) = 730 .
To fix this you need to edit the Level in "IllusionTempleEvent.cpp"
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
traxxx
Imgur solves this problem as guild
You cant read ? It says You didnt Join a GENS Team. Join Duprian or The other one. And Make Guild.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
The Interview
You cant read ? It says You didnt Join a GENS Team. Join Duprian or The other one. And Make Guild.
Already told him.. XD
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re: [Release] zTeam Season 8 Episode 2 (Source)
I can not create guild or into the family of GENS
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re: [Release] zTeam Season 8 Episode 2 (Source)
As what i heard, MuEngine going to release Season 8. Hmm
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re: [Release] zTeam Season 8 Episode 2 (Source)
anyone know's how to fix excellent item effect? excellent item does not have excellent effect ..thanks in advance.. :drool:
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re: [Release] zTeam Season 8 Episode 2 (Source)
Someone can share source with all the fixes until now ?
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MentaLMU
Someone can share source with all the fixes until now ?
Not yet..
they're still workin'.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
MentaLMU
Someone can share source with all the fixes until now ?
you can post a printscreen of this bug?
if what I'm thinking is easy to fix.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jhesociety
anyone know's how to fix excellent item effect? excellent item does not have excellent effect ..thanks in advance.. :drool:
Ask Webzen to Fix that.
- - - Updated - - -
Quote:
Originally Posted by
ashlay
you can post a printscreen of this bug?
if what I'm thinking is easy to fix.
He means Excellent Items, Dont give Excellent Glow in armors.
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re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Prototypex
Maybe problem with tooltip when you check on editor there is JOH or Excellent option
I provided solution in this topic for the JoH options on ancients items but most of you were so busy saying how bad I am that nobody even pointed attention on it ^^