re: [Release] zTeam Season 8 Episode 2 (Source)
Please send me main.exe uncompressed or unpacked? I need to install a new Dll.
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
BieeeLCLB
Please send me main.exe uncompressed or unpacked? I need to install a new Dll.
You can call a new dll within zClient.dll if you know what you're doing. So no need to unpack main.
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jeffzkie69
Callejero mate how did you edit the glow of bloody sets? thank you!
Share My ItemGlow.z :) jeffzkie69
https://mega.co.nz/#!F5hSGRxD!LCGPwT...r_Rch5-fbc1Rbs
re: [Release] zTeam Season 8 Episode 2 (Source)
Callejero can you give me your skype ?
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ianvalls90
@
michi28 love ypur work. Jewels working now but not as they should. I mean by this: blesses are failing and blesses are supposed to be 100% by default; and theres no option for changing this.
@ianvalls90 edit % bless, soul, life, etc.. in ItemUpgradeJewels.xml
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
Good, who had problems with jewels testen this gs now. step gs + Exdata
Link:
gs data
in five minutes I climb the sources gs
- - - Updated - - -
zGS Source fix jewels :
zGameServer
respect your work michi28 jevels work 100% ...
but now appears another problem with me constantly gameserver out this message:
https://forum.ragezone.com/cache.php...ent_setted.jpg
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
gorath
here I leave the fix that.
Link: gs
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
here I leave the fix that.
Link:
gs
can you post the fix souce code? thk
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
fmangeac
can you post the fix souce code? thk
Uncheck only in gObjMonster.cpp
and turn to see it was just. but I forget to turn it off before poniendole //
// LogAddC(2, "(%d) (%d) Element has been setted (%d)",
// lpObj->m_PosNum, lpObj->Class, iPentagramMainAttribute);
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
here I leave the fix that.
Link:
gs
I would like if I can do the repair at source
re: [Release] zTeam Season 8 Episode 2 (Source)
He just shared it. So go ahead. XD look at previous message.
Btw: i'd love if michi28 started sharing fixes this way instead of reuploading full source aga8n and again xD.
re: [Release] zTeam Season 8 Episode 2 (Source)
How fix this error?
https://forum.ragezone.com/cache.php...%2FC4rru5I.png
For this, all monster become invisible. And somethimes without this , all monster again become invisible
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ianvalls90
He just shared it. So go ahead. XD look at previous message.
Btw: i'd love if michi28 started sharing fixes this way instead of reuploading full source aga8n and again xD.
I also prefer to work directly on source ... we can compile it ... if someone does not understand will help him. :)
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
Uncheck only in gObjMonster.cpp
and turn to see it was just. but I forget to turn it off before poniendole //
// LogAddC(2, "(%d) (%d) Element has been setted (%d)",
// lpObj->m_PosNum, lpObj->Class, iPentagramMainAttribute);
https://forum.ragezone.com/attachmen...d=152922&stc=1
https://forum.ragezone.com/attachmen...d=152923&stc=1
Use their first release with acheronEvent and SummonThemons,
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Callejero
change acheroneventdata.txt for new acheroneventdata.txt I uploaded the last Exdata
re: [Release] zTeam Season 8 Episode 2 (Source)
@michi28 Event Acheron works ??
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PSalazar
if but you would have to separate the normal gs, because when the event ends transports everyone to wheel. more than those in the event I think the same means of transport
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
michi28
if but you would have to separate the normal gs, because when the event ends transports everyone to wheel. more than those in the event I think the same means of transport
@michi28 you can share your source with acheron?
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
rimocchino
@
michi28 can you hook zClient.dll to this main ?
it is main.exe ver 1.05.33 by Webzen's global MU
main.exe ver 1.05.33 by Webzen's global MU + zClient Hook.
Link : main 1.05.33 ss10.2 webzen + zClient hook
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
ianvalls90
@
michi28 love ypur work. Jewels working now but not as they should. I mean by this: blesses are failing and blesses are supposed to be 100% by default; and theres no option for changing this.
Go to item/Itemupgradejewel
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
Callejero
thnx Callejero mate!.,but i can't download it hehe.,megaupload is slow.,i would be great if you could share your full client w/ custom sets :ott: that is only if you want to share it!.,thank you!
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PSalazar
@
michi28 you can share your source with acheron?
Full client for this main?
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
jackbot
Full client for this main?
GS Source with acheron activated
- - - Updated - - -
Quote:
Originally Posted by
michi28
You can share the right DLL Main
re: [Release] zTeam Season 8 Episode 2 (Source)
Quote:
Originally Posted by
PSalazar
GS Source with acheron activated
- - - Updated - - -
You can share the right DLL Main
I have, try using the client S8.2 does not work
re: [Release] zTeam Season 8 Episode 2 (Source)
@michi28 excuse me Sir... can you help me? i'm following your work. Thank you very Much
Spanish: Espero puedas ayudarme, saludos Desde Venezuela. Error al Compilar. VS 2015 Enterprise. Windows 10Home 64bits
1>------ Build started: Project: zGameServer, Configuration: Debug Win32 ------
1>cl : Command line error D8016: '/ZI' and '/O2' command-line options are incompatible
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Severity Code Description Project File Line
Error D8016 '/ZI' and '/O2' command-line options are incompatible zGameServer C:\ProyZteam\GameServer\Source\cl 1