[Release] zTeam Season 8 Episode 2 (Source)

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  1. #2876
    #ChangeBrazil SmileYzn is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by clerigz View Post
    or we can comment that function maybe?
    Yes maybe, since now the client crash is in other function. Is when round restart or put ball at sacrement.

  2. #2877
    -( . ) ( . )- clerigz is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    i think there are some function in the zclient.dll?

  3. #2878
    Apprentice Golden Dragon is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    "Working Gens" You mean, quest gens only or complete gens system: leveling ,ranks, contribution points adding from quests and killing other gens :) etc. ?

    Chat system -> there is no chat server

  4. #2879
    Account Upgraded | Title Enabled! or30n is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    If am I right I think yes. I didn't have time to test ranks.

  5. #2880
    #ChangeBrazil SmileYzn is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by clerigz View Post
    i think there are some function in the zclient.dll?
    no, that can be a trap from webzen really i do not know.
    the only think that i know, is when GS send a packet to player about a action at illusion temple client crashes :D

  6. #2881
    Account Upgraded | Title Enabled! or30n is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    You can capture these packets and then fix.

  7. #2882
    Account Upgraded | Title Enabled! PiECLOUD is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Adding sockets to an item, make the item unwearable..
    I saw +1 on the item when I add socket. I can't also wear it. wtf!
    same problem as S6EP3?

  8. #2883
    #ChangeBrazil SmileYzn is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by or30n View Post
    You can capture these packets and then fix.
    Is not too simple, since you need to change according to main.
    And again that can be a trap from webzen, and i not have an idea how to fix it :D

  9. #2884
    -( . ) ( . )- clerigz is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by SmileYzn View Post
    Is not too simple, since you need to change according to main.
    And again that can be a trap from webzen, and i not have an idea how to fix it :D
    maybe that is the trap of webzen.. i think client can't see the correct packets to GS?

  10. #2885
    #ChangeBrazil SmileYzn is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by clerigz View Post
    maybe that is the trap of webzen.. i think client can't see the correct packets to GS?
    no man, client can and receive it.
    The problem is not the packets itself, but is when executes the functions at man that are received by client protocol.

    i hope you will understand :D

  11. #2886
    Account Upgraded | Title Enabled! PiECLOUD is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    did anyone fix the rf master skill tree?
    i cant add point to the other skills at the bottom. pleeeeeease.

  12. #2887
    Apprentice Golden Dragon is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by PiECLOUD View Post
    did anyone fix the rf master skill tree?
    i cant add point to the other skills at the bottom. pleeeeeease.
    I have the same problem (i think this on client problem).

    Where can i add drop zen to Land Of Trials ? (in source code)
    Because no zen drop there.
    Last edited by Golden Dragon; 15-01-16 at 02:04 PM.

  13. #2888
    Account Upgraded | Title Enabled! PiECLOUD is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by Golden Dragon View Post
    I have the same problem (i think this on client problem).

    Where can i add drop zen to Land Of Trials ? (in source code)
    Because no zen drop there.
    someone already fixed this. they just won't share

  14. #2889
    Member wall57 is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    @PiECLOUD
    i'm not a expert, but i has these MasterSkillTree for RF:
    Spoiler:
    Code:
    //Fist Master
    412	1	64	0	1	20	4	0	0	578	12.040000	//Durability Reduction (1)
    413	4	64	0	1	20	0	0	0	579	255.869995	//PVP Defense Rate
    414	6	64	0	1	20	3	0	0	580	307.040009	//Maximum SD Increase
    415	7	64	0	1	20	3	0	0	581	1.810000	//Mana Recovery Increase
    416	8	64	0	1	20	3	0	0	582	1.200000	//Poison Resistance
    417	9	64	0	1	20	4	578	0	583	12.040000	//Durability Reduction (2)
    418	10	64	0	1	20	0	580	0	584	1.200000	//SD Recovery Increase
    419	11	64	0	1	20	3	581	0	585	1.200000	//HP Recovery Increase
    420	12	64	0	1	20	3	582	0	586	1.200000	//Lightning Resistance
    421	14	64	0	1	20	3	0	0	587	33.709999	//Increase Defense
    422	15	64	0	1	20	0	585	0	588	1.200000	//AG Recovery Increase
    423	16	64	0	1	20	0	586	0	589	1.200000	//Ice Resistance
    424	17	64	0	1	20	0	583	0	590	12.040000	//Durability Reduction (3)
    425	18	64	0	1	20	0	587	0	591	1.200000	//Defense Success Rate
    426	37	64	1	1	20	0	0	0	599	204.690002	//Attack Success Rate
    427	41	64	1	1	20	3	0	0	551	5.020000	//Killing Blow Strengthener
    428	42	64	1	1	20	3	0	0	552	5.020000	//Beast Uppercut Strengthener
    429	45	64	1	1	20	0	551	0	554	1.200000	//Killing Blow Mastery
    430	46	64	1	1	20	0	552	0	555	1.200000	//Beast Uppercut Mastery
    431	51	64	1	1	20	3	0	0	600	54.180000	//Maximum HP Increase
    432	52	64	1	1	20	0	0	0	557	5.020000	//Weapon Mastery
    433	53	64	1	1	20	0	0	0	558	5.000000	//Chain Drive Strengthener
    434	54	64	1	1	20	0	0	0	559	5.020000	//Dark Side Strengthener
    435	55	64	1	1	20	0	600	0	601	54.180000	//Maximum Mana Increase
    436	56	64	1	1	20	0	0	0	560	5.020000	//Dragon Roar Strengthener
    437	73	64	2	1	20	0	0	0	603	327.510010	//PVP Attack Rate
    438	77	64	2	1	20	3	0	0	568	5.020000	//Equipped Weapon Strengthener
    439	78	64	2	1	20	3	0	0	569	5.020000	//Def Success Rate Strengthener
    440	81	64	2	1	10	0	568	0	571	1.200000	//Equipped Weapon Mastery
    441	82	64	2	1	20	0	569	0	572	5.020000	//Def Success Rate Mastery
    442	85	64	2	1	20	0	0	0	573	11.540000	//Stamina Increase  Strengthener
    443	86	64	2	1	20	0	0	0	604	7.220000	//Decrease Mana Cost
    444	87	64	2	1	20	0	0	0	605	9.140000	//Monster Kill SD Recovery
    445	88	64	2	1	20	3	0	0	606	43.189999	//Monster Kill HP Recovery
    446	90	64	2	1	20	0	0	0	607	5.020000	//Increase Minimum Attack Power
    447	92	64	2	1	20	0	606	0	608	43.189999	//Monster Kill Mana Recovery
    447	59	64	1	1	20	0	601	0	602	27.690000	//Maximum AG Increase
    448	60	64	1	1	20	0	560	0	561	1.200000	//Dragon Roar Mastery
    449	61	64	1	1	20	0	558	0	562	5.020000	//Chain Drive Mastery
    450	62	64	1	10	10	0	559	0	563	1.000000	//Dark Side Mastery
    451	63	64	1	1	20	3	0	0	564	5.020000	//Dragon Slasher Strengthener
    452	66	64	1	10	10	3	0	0	565	-1.000000	//Blood Howl
    453	67	64	1	1	20	0	564	0	566	1.200000	//Dragon Slasher Mastery
    454	70	64	1	1	20	3	565	0	567	1.200000	//Blood Howl Strengthener
    455	92	64	2	1	20	0	606	0	608	43.190000	//ERR--19
    456	94	64	2	1	20	0	607	0	609	6.320000	//Increase Maximum Attack Power
    457	96	64	2	1	20	3	0	0	610	1.100000	//Critical Damage Rate
    458	98	64	2	1	20	0	0	0	611	1.100000	//Full Mana Recovery Rate
    459	99	64	2	1	20	3	0	0	612	1.100000	//Full HP Recovery Rate
    460	100	64	2	1	20	0	610	0	613	1.100000	//Excellent Damage Rate
    461	102	64	2	1	20	1	0	0	614	1.100000	//Double Damage Rate
    462	103	64	2	1	20	0	612	0	616	1.100000	//Full SD Recovery Rate
    463	106	64	2	1	20	0	614	0	615	1.100000	//Ignore Def Rate
    464     22	64	0	1	20	0	591	0	592	1.000000	//Cast Invincibility
    465     23	64	0	1	20	1	0	0	593	6.320000	//Increase Set Defense
    466     24	64	0	1	20	0	593	0	594	1.000000	//Vengeance
    467     25	64	0	1	20	0	0	0	595	9.630000	//Increase Energy
    468     26	64	0	1	20	0	0	0	596	9.630000	//Increase Stamina
    469     27	64	0	1	20	0	0	0	597	9.630000	//Increase Agility
    470     28	64	0	1	20	0	0	0	598	9.630000	//Increase Strength
    471     29	64	0	1	20	1	0	0	548	1.000000	//ERR-20
    472     30	64	0	1	20	3	0	0	549	12.040000	//Figther Cape Defense Increase
    473     34	64	0	1	20	0	549	0	550	12.040000	//Figther Cape Attack Increase
    end


    besides ima using PZTeam repack, and theres 2 skill missing in Skill.txt, that be these 2:
    Code:
    549	"Figther Cape Defense PowUp"		0	17	0	0	0	0	0	0	-1	-1	3	0	0	0	0	0	0	0	0	0	0	0	3	8	218	1	0	0	0	0	0	249	0	0	0
    550	"Figther Cape Attack PowUp"		0	17	0	0	0	0	0	0	-1	-1	3	0	0	0	0	0	0	0	0	0	0	0	3	9	219	1	0	0	0	0	0	250	0	0	0
    what is NOT working in rf skilltree is all the skills under Dark Side Strengthener and all the %'s skills (recover SD and the like) however the Increase Maximum Attack Power is working...

  15. #2890
    Proficient Member WIZARDMASTER is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Im trying to use Jewel of Harmony on socketed items and new option dont add. (but description is: success)

    Have someone fix for that ?

  16. #2891
    #ChangeBrazil SmileYzn is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Dudes, read topic again!

    To enable masterskelltree you need to export from client to muserver with pentium tools i guess.

    :D

  17. #2892
    -( . ) ( . )- clerigz is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    about masterskill tree was bug on this release..

  18. #2893
    Proficient Member WIZARDMASTER is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    I have a trouble with exp and exp bar.

    I set addexperience = 1 and dont see exp bar progress and still fast leveling, where is the problem ?

  19. #2894
    Valued Member Omaruu is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    My new repack:
    DOX.bg - Файл организатор за лесно споделяне и съхранение на файлове
    If someone could make a mirror, please.
    Read ReadMe.txt for more information/changelog.

  20. #2895
    Account Upgraded | Title Enabled! PiECLOUD is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by SmileYzn View Post
    Dudes, read topic again!

    To enable masterskelltree you need to export from client to muserver with pentium tools i guess.

    :D
    You just "guess" but you still don't know..

    Once again adding socket on items and sets is bug.

  21. #2896
    Proficient Member WIZARDMASTER is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by PiECLOUD View Post
    You just "guess" but you still don't know..

    Once again adding socket on items and sets is bug.
    You mean adding seeded-sphere to socket 380 items ? (or adding new socket to some items ?)
    Its working.
    But adding Jewel of Harmony on socket 380 item dont working.

  22. #2897
    Valued Member bopoh1987 is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Then i reset i have this error , biezymiannyi.jpg how to resolve it ?

  23. #2898
    #ChangeBrazil SmileYzn is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by PiECLOUD View Post
    You just "guess" but you still don't know..

    Once again adding socket on items and sets is bug.
    Dude i have done that, i can't make sure if you can do that too.

  24. #2899
    Valued Member Omaruu is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Next small bug fix about skills.
    Rage Fighter Mastery(Fitness aka Health Increase Skill) show just effect of adding stats/skill but don't add HP.
    Fix:
    Open Source/ObjCalCharacter.cpp
    Find:
    Code:
            if( gObjCheckUsedBuffEffect(lpObj,BUFF_INCREASE_VIT) == TRUE )
            {
                int nIncreasedVitality = 0;
                gObjGetValueOfBuffIndex(lpObj,BUFF_INCREASE_VIT,&nIncreasedVitality,0);
                lpObj->AddVitality += nIncreasedVitality; 
            }
    Add after that:
    Code:
            if( gObjCheckUsedBuffEffect(lpObj,BUFF_INCREASE_VIT2) == TRUE )
            {
                int nIncreasedVitality = 0;
                gObjGetValueOfBuffIndex(lpObj,BUFF_INCREASE_VIT2,&nIncreasedVitality,0);
                lpObj->AddVitality += nIncreasedVitality; 
            }

  25. #2900
    Valued Member Ehgm is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    What MultServer do? What is the difference in having one or two in server?

    Sent from my LG-D855 using Tapatalk



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