[Release] zTeam Season 8 Episode 2 (Source)

  1. #1966
    Account Upgraded | Title Enabled! jeffzkie69 is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by SmileYzn View Post
    This is development section, since is related to source codes (And this topic still in releases wtf?)
    But seeing a lot of fixes here, someone need to start a thread in dev forum.

    BUT, is exactly because of this reason that you need to know how to apply.
    i know how to apply from source the problem is i think michi28 and others are now silently developing the source privately hope really they can share the fixes they do.,

  2. #1967
    #ChangeBrazil SmileYzn is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Man let me explain to you:
    If you can't fix a bug only with their description, you is a simple leecher.
    Example: I have a fails when i will extract seed, but i can fix only knowing this.

    Not?

  3. #1968
    Account Upgraded | Title Enabled! jeffzkie69 is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by SmileYzn View Post
    Man let me explain to you:
    If you can't fix a bug only with their description, you is a simple leecher.
    Example: I have a fails when i will extract seed, but i can fix only knowing this.

    Not?
    we can't understand well each other buddy anyway thank you for the time i just wait for someone who could understand me well

  4. #1969
    #ChangeBrazil SmileYzn is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by jeffzkie69 View Post
    we can't understand well each other buddy anyway thank you for the time i just wait for someone who could understand me well
    ok matte, but you if can't fix a bug only knowing their description.
    You are never will be more than a leecher.
    Since a lot of users are posting fix here, and that work you need to do is only a copy paste of code..

    Good luck.

  5. #1970
    (づ。◕‿‿◕。) Natzugen is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by jeffzkie69 View Post
    we can't understand well each other buddy anyway thank you for the time i just wait for someone who could understand me well
    i do understand, you want them to share fixed source and you are complaining about everyone working silently wich is to be expected after seeing many leechers in this thread, and yes you may know how to apply fixes on source but you cant actually fix the bugs i think that is what smileyzn is refering to.



    Quote Originally Posted by SmileYzn View Post
    Code:
    08-17-2015 - Added /autoadd command (/autoadd <str|dex|vit|ene|cmd|[off]> <value>)
    btw this part wasnt necessary since
    Code:
    /addstr
    /addene
    /addagi
    /addvit
    /addcom
    works fine

  6. #1971
    #ChangeBrazil SmileYzn is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by natzugen View Post
    i do understand, you want them to share fixed source and you are complaining about everyone working silently wich is to be expected after seeing many leechers in this thread, and yes you may know how to apply fixes on source but you cant actually fix the bugs i think that is what smileyzn is refering to.

    btw this part wasnt necessary since
    Code:
    /addstr
    /addene
    /addagi
    /addvit
    /addcom
    works fine
    Exactly bro, but is /autoadd not an simple /addstr :D

  7. #1972
    Account Upgraded | Title Enabled! jeffzkie69 is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by natzugen View Post
    i do understand, you want them to share fixed source and you are complaining about everyone working silently wich is to be expected after seeing many leechers in this thread, and yes you may know how to apply fixes on source but you cant actually fix the bugs i think that is what smileyzn is refering to.




    btw this part wasnt necessary since
    Code:
    /addstr
    /addene
    /addagi
    /addvit
    /addcom
    works fine
    im not leeching my friend im doing it for my project server anyway buddy natzugen did you encounter castle siege bug? which you can't see your guildmembers guild emblem

    like this

  8. #1973
    Unlocks The World DarkDown is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by 16102012 View Post
    you can share zFileManager full edit shop
    here is my friend
    Attached Files Attached Files

  9. #1974
    -( . ) ( . )- clerigz is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    anyone have source that compatible with vs2010? can you share with me?

  10. #1975
    Member 16102012 is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by DarkDown View Post
    here is my friend
    I can not download, you repack mediafire
    sorry bad english

  11. #1976
    -( . ) ( . )- clerigz is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by DarkDown View Post
    here is my friend
    bro can you share also the data folder?

  12. #1977
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Ips Problem? can not connect from lan, wan connected LAN not





    ServerList.txt >connectserver

    Code:
    //===================================================================================
    // zConnectServer
    // ----------------------------------------------------------------------------------
    // Description: Servers information list
    // ----------------------------------------------------------------------------------
    // Revision: 	8:18 18.10.2013
    //===================================================================================
    
    // ----------------------------------------------------------------------------------
    //	ID	Name		IP			Port
    // ----------------------------------------------------------------------------------
    	1	"MuOnline"	"nelphi.sevegame.com"		55901
    end
    MapServer.xml

    Code:
    <!--
    //===================================================================================
    // zGameServer
    // ----------------------------------------------------------------------------------
    // Description: Map server configuration
    // ----------------------------------------------------------------------------------
    // Revision: 	7:15 04.04.2014
    //===================================================================================
    -->
    <mapserver>
    	<serverlist>
    		<server servercode="1" group="0" init="1" ip="nelphi.sevegame.com" port="55901"/>
    		<!--
    		<server code="19" group="0" init="-1" ip="nelphi.sevegame.com" port="55919"/>
    		-->
    	</serverlist>
    	
    	<movelist>
    		<!--
    		<move servercode="0" movestate="0" map="30" destservercode="19"/>
    		<move servercode="19" movestate="1" map="30" destservercode="-1"/>
    		-->
    	</movelist>
    </mapserver>
    Hosts file
    Code:
    # Copyright (c) 1993-2009 Microsoft Corp.
    #
    # This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
    #
    # This file contains the mappings of IP addresses to host names. Each
    # entry should be kept on an individual line. The IP address should
    # be placed in the first column followed by the corresponding host name.
    # The IP address and the host name should be separated by at least one
    # space.
    #
    # Additionally, comments (such as these) may be inserted on individual
    # lines or following the machine name denoted by a '#' symbol.
    #
    # For example:
    #
    #      102.54.94.97     rhino.acme.com          # source server
    #       38.25.63.10     x.acme.com              # x client host
    
    # localhost name resolution is handled within DNS itself.
    #	127.0.0.1       localhost
    #	::1             localhost
    127.0.0.1                   tonec.com
    127.0.0.1                   www.tonec.com
    127.0.0.1                   registeridm.com
    127.0.0.1                   www.registeridm.com
    127.0.0.1                   secure.registeridm.com
    127.0.0.1                   internetdownloadmanager.com
    127.0.0.1                   www.internetdownloadmanager.com
    127.0.0.1                   secure.internetdownloadmanager.com
    127.0.0.1                   www.secure.internetdownloadmanager.com
    127.0.0.1                   mirror.internetdownloadmanager.com
    127.0.0.1                   www.mirror.internetdownloadmanager.com
    127.0.0.1                   mirror2.internetdownloadmanager.com
    127.0.0.1                   www.mirror2.internetdownloadmanager.com
    127.0.0.1                   mirror3.internetdownloadmanager.com
    127.0.0.1                   www.mirror3.internetdownloadmanager.com
    127.0.0.1                   star.tonec.com
    127.0.0.1                   rev.dyxnet.com
    13.0.0.11  nelphi.servegame.com
    13.0.0.11 Ip LAN SERVER

    And PORTS opened


  13. #1978
    Join our JOURNEY! MaskARRA is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by DarkDown View Post
    Ips Problem? can not connect from lan, wan connected LAN not





    ServerList.txt >connectserver

    Code:
    //===================================================================================
    // zConnectServer
    // ----------------------------------------------------------------------------------
    // Description: Servers information list
    // ----------------------------------------------------------------------------------
    // Revision:     8:18 18.10.2013
    //===================================================================================
    
    // ----------------------------------------------------------------------------------
    //    ID    Name        IP            Port
    // ----------------------------------------------------------------------------------
        1    "MuOnline"    "nelphi.sevegame.com"        55901
    end
    MapServer.xml

    Code:
    <!--
    //===================================================================================
    // zGameServer
    // ----------------------------------------------------------------------------------
    // Description: Map server configuration
    // ----------------------------------------------------------------------------------
    // Revision:     7:15 04.04.2014
    //===================================================================================
    -->
    <mapserver>
        <serverlist>
            <server servercode="1" group="0" init="1" ip="nelphi.sevegame.com" port="55901"/>
            <!--
            <server code="19" group="0" init="-1" ip="nelphi.sevegame.com" port="55919"/>
            -->
        </serverlist>
        
        <movelist>
            <!--
            <move servercode="0" movestate="0" map="30" destservercode="19"/>
            <move servercode="19" movestate="1" map="30" destservercode="-1"/>
            -->
        </movelist>
    </mapserver>
    Hosts file
    Code:
    # Copyright (c) 1993-2009 Microsoft Corp.
    #
    # This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
    #
    # This file contains the mappings of IP addresses to host names. Each
    # entry should be kept on an individual line. The IP address should
    # be placed in the first column followed by the corresponding host name.
    # The IP address and the host name should be separated by at least one
    # space.
    #
    # Additionally, comments (such as these) may be inserted on individual
    # lines or following the machine name denoted by a '#' symbol.
    #
    # For example:
    #
    #      102.54.94.97     rhino.acme.com          # source server
    #       38.25.63.10     x.acme.com              # x client host
    
    # localhost name resolution is handled within DNS itself.
    #    127.0.0.1       localhost
    #    ::1             localhost
    127.0.0.1                   tonec.com
    127.0.0.1                   www.tonec.com
    127.0.0.1                   registeridm.com
    127.0.0.1                   www.registeridm.com
    127.0.0.1                   secure.registeridm.com
    127.0.0.1                   internetdownloadmanager.com
    127.0.0.1                   www.internetdownloadmanager.com
    127.0.0.1                   secure.internetdownloadmanager.com
    127.0.0.1                   www.secure.internetdownloadmanager.com
    127.0.0.1                   mirror.internetdownloadmanager.com
    127.0.0.1                   www.mirror.internetdownloadmanager.com
    127.0.0.1                   mirror2.internetdownloadmanager.com
    127.0.0.1                   www.mirror2.internetdownloadmanager.com
    127.0.0.1                   mirror3.internetdownloadmanager.com
    127.0.0.1                   www.mirror3.internetdownloadmanager.com
    127.0.0.1                   star.tonec.com
    127.0.0.1                   rev.dyxnet.com
    13.0.0.11  nelphi.servegame.com
    13.0.0.11 Ip LAN SERVER

    And PORTS opened

    Put the IP: 13.0.0.11 on you ServerList and MapServer mate.
    not the nelphi.sevegame.com .

  14. #1979
    Unlocks The World DarkDown is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by MaskARRA View Post
    Put the IP: 13.0.0.11 on you ServerList and MapServer mate.
    not the nelphi.sevegame.com .
    But that is only for lan or not? I have people playing and helping to testing, but I can not connect from lan

    - - - Updated - - -

    Quote Originally Posted by 16102012 View Post
    I can not download, you repack mediafire
    sorry bad english
    http://www.mediafire.com/download/g1y1gt4tfh879gy/zFileManager.rar

    Quote Originally Posted by clerigz View Post
    bro can you share also the data folder?

    http://www.mediafire.com/download/i997c876wwrij1s/ExData.rar

  15. #1980
    Join our JOURNEY! MaskARRA is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by DarkDown View Post
    But that is only for lan or not? I have people playing and helping to testing, but I can not connect from lan
    Yes you can mate, also check your Client Side change the IP also..



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