Last edited by sofixpogi; 10-11-15 at 03:09 AM.
Omaruu i have download your repack thx sir
and now is my question
where can i finde good zMultiServer1 and 2 and connect server ?
and the Database do i need lates or do i just use the one from the [zTeam] Season 8 Episode 2 (Source) ?
if i need lates where can i finde it the thread is really big i am sorry for the troubles
What Visual Studio are you using to compile zMultiServer?
My problem is described by the following quotes:
- - - Updated - - -
This code:
#if (__NOVUS__ == 1)
if ( gObj[aIndex].MapNumber != MAP_INDEX_LOREN_MARKET )
{
::GCServerMsgStringSend("You can open your Personal Shop only in Market!", aIndex, 1);
::CGPShopAnsOpen( aIndex, 0);
return;
}
#endif
is already added in @Omaruu's sources here:
- protocol.cpp at line 7310
I've make it work this way:
1. Compile zMS and use everything from it except JoinServer(need to disable it).
2. Use old zMS with active JoinServer one(from 20.10.2014 update) (it doesn't give crashes + premium system works fine not need any modifications on source).
3. Optionally if you want another ConnectServer the TT(TitansTech) one is perfectly running with these files.
Can you provide some links or upload some binaries to the working versions of (2) and (3) ?
Currently I use an already compiled version of zMultiServer but I have no idea from where I got it, who compiled it, what works and what doesn't work with it.
It would be great if someone would post some links or upload some binaries (+ sources would be better) to working versions of zMultiServer so we can keep track of what works/doesn't work with that posted/uploaded version here.
Also, it would be great if someone also uploaded the latest working database because I'm in the same situation with my database: I have no idea where I got it from and I have no idea if there is something wrong with it.
Thanks.
2. This one will work:
https://forum.ragezone.com/f197/ztea...video-1055676/
use only zMultiServer(JoinServer) from there since as far I know in this package was have some issues with DataServer.
3. I will share but not now since I don't have it on this PC currently.
In first post with full files Package it's have database in it.
But database is not so important becouse any actual database from zTeam ex802 will work.
Even if you use old updates database it was just some fixes which are put in first post.
Except that there is have just some of new tables added for newer systems.
In my next repack I will put all things needed to be more easily for people which will use them.
Last edited by Omaruu; 10-11-15 at 12:26 PM.
Someone could fix the ilusion temple event?
There is my release about zMultiServer, i guess that will help someone.
That can fix Experience Bug i guess, since i changed some packets from Character.
I also need to re-check the size of some variables from Log system,
i guess that can cause some crashes like i have in my custom DataServer from Season 4.
Changelog:
Spoiler:
Ps.
Use this multiserver with provided Database backup, i will simple ignore reports if you use a custom Database or ODBC shits.
MultiServer.rar
Still waiting some one to post latest files my brothers :/ Please some one post it...
Any possibilities on changing the rates of Chaos Goblin?
Hello Mu Online Season 6 or 8 servers do not have both assembled, and you can not When I connected to another computer, so I can not go into default for other loads, the server does not show, and I do not remember where they are recorded and can not find an external Ip addresses, maybe someone can help me.