[Release] zTeam Season 8 Episode 2 (Source)

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  1. #2896
    Proficient Member WIZARDMASTER is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by PiECLOUD View Post
    You just "guess" but you still don't know..

    Once again adding socket on items and sets is bug.
    You mean adding seeded-sphere to socket 380 items ? (or adding new socket to some items ?)
    Its working.
    But adding Jewel of Harmony on socket 380 item dont working.

  2. #2897
    Valued Member bopoh1987 is online now
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    Рига, LatviLocation
    118Posts

    re: [Release] zTeam Season 8 Episode 2 (Source)

    Then i reset i have this error , biezymiannyi.jpg how to resolve it ?

  3. #2898
    #ChangeBrazil SmileYzn is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by PiECLOUD View Post
    You just "guess" but you still don't know..

    Once again adding socket on items and sets is bug.
    Dude i have done that, i can't make sure if you can do that too.

  4. #2899
    Valued Member Omaruu is offline
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    141Posts

    re: [Release] zTeam Season 8 Episode 2 (Source)

    Next small bug fix about skills.
    Rage Fighter Mastery(Fitness aka Health Increase Skill) show just effect of adding stats/skill but don't add HP.
    Fix:
    Open Source/ObjCalCharacter.cpp
    Find:
    Code:
            if( gObjCheckUsedBuffEffect(lpObj,BUFF_INCREASE_VIT) == TRUE )
            {
                int nIncreasedVitality = 0;
                gObjGetValueOfBuffIndex(lpObj,BUFF_INCREASE_VIT,&nIncreasedVitality,0);
                lpObj->AddVitality += nIncreasedVitality; 
            }
    Add after that:
    Code:
            if( gObjCheckUsedBuffEffect(lpObj,BUFF_INCREASE_VIT2) == TRUE )
            {
                int nIncreasedVitality = 0;
                gObjGetValueOfBuffIndex(lpObj,BUFF_INCREASE_VIT2,&nIncreasedVitality,0);
                lpObj->AddVitality += nIncreasedVitality; 
            }

  5. #2900
    Valued Member Ehgm is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    What MultServer do? What is the difference in having one or two in server?

    Sent from my LG-D855 using Tapatalk

  6. #2901
    Apprentice Golden Dragon is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by Ehgm View Post
    What MultServer do? What is the difference in having one or two in server?

    Sent from my LG-D855 using Tapatalk
    The difference is, You have 4 servers in first MultiServer and one in second.
    Cash Shop is splitted maybe it is much more overloaded.
    So, if Cash Shop will crash, other servers will work well (and game server will not close).

  7. #2902
    Account Upgraded | Title Enabled! PiECLOUD is offline
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    Apr 2015 Join Date
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by WIZARDMASTER View Post
    You mean adding seeded-sphere to socket 380 items ? (or adding new socket to some items ?)
    Its working.
    But adding Jewel of Harmony on socket 380 item dont working.
    Quote Originally Posted by SmileYzn View Post
    Dude i have done that, i can't make sure if you can do that too.
    then tell us how did you do it?
    what I do is add the item in socketitem.txt.
    and in game the item is not socketed and there's a +1 on the middle.

  8. #2903
    Valued Member Ehgm is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by Golden Dragon View Post
    The difference is, You have 4 servers in first MultiServer and one in second.
    Cash Shop is splitted maybe it is much more overloaded.
    So, if Cash Shop will crash, other servers will work well (and game server will not close).
    Okay. Thank you. Had repaired it to look. ini

    Sent from my LG-D855 using Tapatalk

  9. #2904
    Apprentice Golden Dragon is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by PiECLOUD View Post
    then tell us how did you do it?
    what I do is add the item in socketitem.txt.
    and in game the item is not socketed and there's a +1 on the middle.
    I don't change anything in this file (socketitem.txt).
    Make sure You adding properly seeded sphere (an option have to be writing on it).
    Tell me what item are You trying to socketing ?
    I check it.

    - - - Updated - - -

    Should Jewels of Harmony add option to socketed items ? Or not ?
    If yes, how to fix it.

  10. #2905
    Valued Member Omaruu is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by PiECLOUD View Post
    then tell us how did you do it?
    what I do is add the item in sockeitem.txt.
    and in game the item is not socketed and there's a +1 on the middle.
    You need to edit items in client also to can see sockets.
    But there is a problem if you make item(visually in client to have sockets also) wont be able to see harmony option / set option / 380 lvl option if it's has.
    The problem is this new mains are limited to few things: Socket + Exl / Exl + Anc / Exl + Harmony.
    But all this is just visual meaning if you have added in ItemSocket.txt then item will have sockets but unless you not change item type in Client it wont show sockets.

    - - - Updated - - -

    Quote Originally Posted by Golden Dragon View Post
    I don't change anything in this file (socketitem.txt).
    Make sure You adding properly seeded sphere (an option have to be writing on it).
    Tell me what item are You trying to socketing ?
    I check it.

    - - - Updated - - -

    Should Jewels of Harmony add option to socketed items ? Or not ?
    If yes, how to fix it.
    As I said in previous post for @PiECLOUD Client have some limitations so.
    You can actually add Harmony Option to Socket items just need to edit file: ItemUpgradeJewels.xml.
    Edit:
    Code:
        <!-- Jewel of Harmony -->
        <jewel type="14" index="42" rate="8000">
            <rules>
                <rank excellent="1" ancient="1" socket="1" />
    The problem is becouse Client has limitations not like in previous versions to can see : Exl + Socket + Harmony you wont be able to see exact Harmony option.....
    Last edited by Omaruu; 18-01-16 at 10:58 AM.

  11. #2906
    Apprentice Golden Dragon is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by Omaruu View Post
    You need to edit items in client also to can see sockets.
    But there is a problem if you make item(visually in client to have sockets also) wont be able to see harmony option / set option / 380 lvl option if it's has.
    The problem is this new mains are limited to few things: Socket + Exl / Exl + Anc / Exl + Harmony.
    But all this is just visual meaning if you have added in socketitem.txt then item will have sockets but unless you not change item type in Client it wont show sockets.

    - - - Updated - - -



    As I said in previous post for @PiECLOUD Client have some limitations so.
    You can actually add Harmony Option to Socket items just need to edit file: ItemUpgradeJewels.xml.
    Edit:
    Code:
        <!-- Jewel of Harmony -->
        <jewel type="14" index="42" rate="8000">
            <rules>
                <rank excellent="1" ancient="1" socket="1" />
    The problem is becouse Client has limitations not like in previous versions to can see : Exl + Socket + Harmony you wont be able to see exact Harmony option.....

    Fully answered, full understand
    So I suggest and prefer to disable JOH working to socketed items in this file.
    <rank excellent="1" ancient="1" socket="0" />
    Last edited by Golden Dragon; 18-01-16 at 11:06 AM.

  12. #2907
    #ChangeBrazil SmileYzn is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by PiECLOUD View Post
    then tell us how did you do it?
    what I do is add the item in socketitem.txt.
    and in game the item is not socketed and there's a +1 on the middle.
    Lol the problem is not master skill tree anymore?

  13. #2908
    Account Upgraded | Title Enabled! PiECLOUD is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by SmileYzn View Post
    Lol the problem is not master skill tree anymore?
    why? someone cant even share or help how to fix the master sill tree.


    --------------

    I got it. to make the sockets visible
    You need to change in item_eng.bmd the item type3 to 2.
    but adding harmony on that item is impossible. no matter how many harmony you add it will keep saying "Adding Jewel Of Harmony Success!"

    really buggy.
    Last edited by PiECLOUD; 18-01-16 at 03:54 PM.

  14. #2909
    Member ispyder is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by Gm2gustavo View Post
    //Well @michi28 were working Hard Last few days. I think Team found a way better to make zTeam become Season 9.1 Fully Working.
    //zTeam Season 9.1 Main 1.05.xx
    //We maybe could wait for his Release. ;D
    @michi28 So, (when) will you release the source files?

    ===================================

    Some older releases (mostly source files) with mediafire links:

    Arena support files:
    ----------------------
    arena_support_zTeam_Ex802

    SmileYzn:
    -----------
    post-2740: post-2740-SmileYzn-zMultiServer-Database-ODBC-compiled

    michi28:
    ----------
    post-2214-michi28-zClient-source
    post-2337-michi28-zGameServer-source

    Client:
    post-2339: https://mega.nz/#!ehkmSDpZ!IlXvA_j2s...xIkkZJJ96zotIo

    Omaruu:
    ----------
    post-2688-omaruu-ex803-zClient-source.rar
    post-2724-omaruu-ex802-zClient-zGameServer-source.rar
    post-2848-omaruu-zClient-zGameServer_1.0.0.6-zConnectServer-source.rar
    post-2895-omaruu-zClient-zConnectServer-zDBManager-zGameServer_1.0.0.7-source.rar

  15. #2910
    Valued Member bopoh1987 is online now
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    Feb 2014 Join Date
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    118Posts

    re: [Release] zTeam Season 8 Episode 2 (Source)

    How on need compiled those files with release or debug?

    - - - Updated - - -

    And how to add /reset command?



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