[Release] zTeam Season 8 Episode 2 (Source)

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  1. #2956
    Account Upgraded | Title Enabled! Piiirags is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by Omaruu View Post
    I think something is wrong with "pet system (/summon 1,2,3,-1)", it allways gives me error compiling the project. Something about gObjUseSkill.SkillMonsterCalls not defined. But when i comment it out i can compile project.


    P.S
    About c++ i know zero, so this is just a guess...

  2. #2957

    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by michi28 View Post
    Well as promised, I leave the Mu Editor for files Zteam

    Link Mediafire : MuEditor

    Link Mega : https://mega.nz/#!iokVzaLS!3KPIWj5VG...MUqsewy1Dy6YVo


    Password: aogames.net




    - - - Updated - - -

    Well, for those who have not found yet. I share them CASHSHOP editor. for files Zteam..


    Link Mega: https://mega.nz/#!HgVnlAIA!RVG58jdmR...W_edVKgMCobxeI


    Link Mediafire: CashShopEditor_zTeam



    password: aogames.net
    Can you make for ss6 version.thanks

  3. #2958
    Proficient Member R3jectZ is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by piradzins View Post
    I think something is wrong with "pet system (/summon 1,2,3,-1)", it allways gives me error compiling the project. Something about gObjUseSkill.SkillMonsterCalls not defined. But when i comment it out i can compile project.


    P.S
    About c++ i know zero, so this is just a guess...
    i think its having a problem here. its working without that code. i commented that part :) thanks for the help pal :)

  4. #2959
    -( . ) ( . )- clerigz is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    @michi28 bro i got this error lacking structure in the DB?


  5. #2960
    Account Upgraded | Title Enabled! jeffzkie69 is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by clerigz View Post
    @michi28 bro i got this error lacking structure in the DB?

    you cannot use that item editor via remote it can only work locally

  6. #2961
    -( . ) ( . )- clerigz is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by jeffzkie69 View Post
    you cannot use that item editor via remote it can only work locally
    i did not use that editor via remote. it was local

  7. #2962
    Proficient Member R3jectZ is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by Omaruu View Post
    New Update: DOX.bg - Файл организатор за лесно споделяне и съхранение на файлове
    Just a small bug fix:
    - Exp Rollback to Level 393 Fixed

    - - - Updated - - -



    Can you please share and monsters skins if you have them?
    anybody? in this source the reset system is working 100%?

  8. #2963
    Account Upgraded | Title Enabled! michi28 is online now
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by jeffzkie69 View Post
    you cannot use that item editor via remote it can only work locally


    I local use

  9. #2964
    Account Upgraded | Title Enabled! PiECLOUD is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by michi28 View Post
    Well as promised, I leave the Mu Editor for files Zteam

    Link Mediafire : MuEditor

    Link Mega : https://mega.nz/#!iokVzaLS!3KPIWj5VG...MUqsewy1Dy6YVo


    Password: aogames.net




    - - - Updated - - -

    Well, for those who have not found yet. I share them CASHSHOP editor. for files Zteam..


    Link Mega: https://mega.nz/#!HgVnlAIA!RVG58jdmR...W_edVKgMCobxeI


    Link Mediafire: CashShopEditor_zTeam



    password: aogames.net

    still buggy.

  10. #2965
    Valued Member bopoh1987 is online now
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Yup last source have error.

  11. #2966
    DeV MuCMS Developer reseter is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by bopoh1987 View Post
    Yup last source have error.
    What errors?

  12. #2967
    Valued Member bopoh1987 is online now
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    // ----

    case Command::Summon:
    {

    int getMonsterID = this->GetTokenNumber();

    if (getMonsterID == -1) { //Removing Of Pet
    g_USystemLog.Output("[USystem] [Pet] [Kill] Name: [%s] ", lpUser->Name);
    GCRecallMonLife(lpUser->m_Index, 60, 0);
    gObjMonsterCallKill(lpUser->m_Index);
    MsgOutput(lpUser->m_Index, "Pet has been removed");
    }
    if (getMonsterID == 1) { //Satyros
    GCRecallMonLife(lpUser->m_Index, 60, 0);
    gObjMonsterCallKill(lpUser->m_Index);
    g_USystemLog.Output("[USystem] [Pet] [Satyros] Name: [%s] ", lpUser->Name);
    gObjUseSkill.SkillMonsterCalls(lpUser->m_Index, 353, lpUser->X - 1, lpUser->Y + 1);
    MsgOutput(lpUser->m_Index, "Pet [Satyros] created");
    }
    if (getMonsterID == 2) { //Blade Hunter
    GCRecallMonLife(lpUser->m_Index, 60, 0);
    gObjMonsterCallKill(lpUser->m_Index);
    g_USystemLog.Output("[USystem] [Pet] [Blade Hunter] Name: [%s] ", lpUser->Name);
    gObjUseSkill.SkillMonsterCalls(lpUser->m_Index, 354, lpUser->X - 1, lpUser->Y + 1);
    MsgOutput(lpUser->m_Index, "Pet [Blade Hunter] created");
    }
    if (getMonsterID == 3) { //Kentauros
    GCRecallMonLife(lpUser->m_Index, 60, 0);
    gObjMonsterCallKill(lpUser->m_Index);
    g_USystemLog.Output("[USystem] [Pet] [Kentauros] Name: [%s] ", lpUser->Name);
    gObjUseSkill.SkillMonsterCalls(lpUser->m_Index, 355, lpUser->X - 1, lpUser->Y + 1);
    MsgOutput(lpUser->m_Index, "Pet [Kentauros] created");
    }

    }
    break;
    // ----

    - - - Updated - - -

    Something's Not Right Here .

    - - - Updated - - -

    1>CommandManager.cpp(1716): error C2046: недопустимый вариант выбора
    1>CommandManager.cpp(1731): error C2065: gObjUseSkill: необъявленный идентификатор
    1>CommandManager.cpp(1731): error C2228: выражение слева от ".SkillMonsterCalls" должно представлять класс, структуру или объединение
    1> тип: 'unknown-type'
    1>CommandManager.cpp(1738): error C2065: gObjUseSkill: необъявленный идентификатор
    1>CommandManager.cpp(1738): error C2228: выражение слева от ".SkillMonsterCalls" должно представлять класс, структуру или объединение
    1> тип: 'unknown-type'
    1>CommandManager.cpp(1745): error C2065: gObjUseSkill: необъявленный идентификатор
    1>CommandManager.cpp(1745): error C2228: выражение слева от ".SkillMonsterCalls" должно представлять класс, структуру или объединение
    1> тип: 'unknown-type'
    1>CommandManager.cpp(1750): error C2043: недопустимый break

    - - - Updated - - -

    in commandmanager.cpp need add #include "ObjUseSkill.h" but still have error 1>CommandManager.cpp(1717): error C2046: недопустимый вариант выбора
    1>CommandManager.cpp(1751): error C2043: недопустимый break.

  13. #2968
    Apprentice jprey7 is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    Quote Originally Posted by bopoh1987 View Post
    // ----

    case Command::Summon:
    {

    int getMonsterID = this->GetTokenNumber();

    if (getMonsterID == -1) { //Removing Of Pet
    g_USystemLog.Output("[USystem] [Pet] [Kill] Name: [%s] ", lpUser->Name);
    GCRecallMonLife(lpUser->m_Index, 60, 0);
    gObjMonsterCallKill(lpUser->m_Index);
    MsgOutput(lpUser->m_Index, "Pet has been removed");
    }
    if (getMonsterID == 1) { //Satyros
    GCRecallMonLife(lpUser->m_Index, 60, 0);
    gObjMonsterCallKill(lpUser->m_Index);
    g_USystemLog.Output("[USystem] [Pet] [Satyros] Name: [%s] ", lpUser->Name);
    gObjUseSkill.SkillMonsterCalls(lpUser->m_Index, 353, lpUser->X - 1, lpUser->Y + 1);
    MsgOutput(lpUser->m_Index, "Pet [Satyros] created");
    }
    if (getMonsterID == 2) { //Blade Hunter
    GCRecallMonLife(lpUser->m_Index, 60, 0);
    gObjMonsterCallKill(lpUser->m_Index);
    g_USystemLog.Output("[USystem] [Pet] [Blade Hunter] Name: [%s] ", lpUser->Name);
    gObjUseSkill.SkillMonsterCalls(lpUser->m_Index, 354, lpUser->X - 1, lpUser->Y + 1);
    MsgOutput(lpUser->m_Index, "Pet [Blade Hunter] created");
    }
    if (getMonsterID == 3) { //Kentauros
    GCRecallMonLife(lpUser->m_Index, 60, 0);
    gObjMonsterCallKill(lpUser->m_Index);
    g_USystemLog.Output("[USystem] [Pet] [Kentauros] Name: [%s] ", lpUser->Name);
    gObjUseSkill.SkillMonsterCalls(lpUser->m_Index, 355, lpUser->X - 1, lpUser->Y + 1);
    MsgOutput(lpUser->m_Index, "Pet [Kentauros] created");
    }

    }
    break;
    // ----

    - - - Updated - - -

    Something's Not Right Here .

    - - - Updated - - -

    1>CommandManager.cpp(1716): error C2046: недопустимый вариант выбора
    1>CommandManager.cpp(1731): error C2065: gObjUseSkill: необъявленный идентификатор
    1>CommandManager.cpp(1731): error C2228: выражение слева от ".SkillMonsterCalls" должно представлять класс, структуру или объединение
    1> тип: 'unknown-type'
    1>CommandManager.cpp(1738): error C2065: gObjUseSkill: необъявленный идентификатор
    1>CommandManager.cpp(1738): error C2228: выражение слева от ".SkillMonsterCalls" должно представлять класс, структуру или объединение
    1> тип: 'unknown-type'
    1>CommandManager.cpp(1745): error C2065: gObjUseSkill: необъявленный идентификатор
    1>CommandManager.cpp(1745): error C2228: выражение слева от ".SkillMonsterCalls" должно представлять класс, структуру или объединение
    1> тип: 'unknown-type'
    1>CommandManager.cpp(1750): error C2043: недопустимый break

    - - - Updated - - -

    in commandmanager.cpp need add #include "ObjUseSkill.h" but still have error 1>CommandManager.cpp(1717): error C2046: недопустимый вариант выбора
    1>CommandManager.cpp(1751): error C2043: недопустимый break.
    add:

    #include "ObjUseSkill.h"

    /*****************************
    //} this
    // ----

    case Command::Summon:

    /****************************************
    case 3: //WCoinG
    {
    //lpUser->m_wgCashPoint
    }
    break;
    }
    } <------this add
    }
    // -------------------------------------------------------------------------------

    BYTE CommandManager::CheckCommand(LPOBJ lpUser, LPSTR Text)

  14. #2969
    Valued Member bopoh1987 is online now
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    still dont work ... damn whis codes ))

  15. #2970
    Member ispyder is offline
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    re: [Release] zTeam Season 8 Episode 2 (Source)

    If you don't know what { and } are, why are you trying to compile the project yourself? Wtf?!



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