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[Release] zTeam Season 8 Episode 2 (Source)

Newbie Spellweaver
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Chancing bacground color? If Darksim whould see this topic how goes on.that would be shame doesn`t it.
int main()
{
SetConsoleTextAttribute (GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_RED |
FOREGROUND_GREEN |
FOREGROUND_INTENSITY |
BACKGROUND_BLUE
);
printf ("bgr colour changed nowi can sell new gs look like diffrent gs");
return 0;
}
 
Joined
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Chancing bacground color? If Darksim whould see this topic how goes on.that would be shame doesn`t it.
[/QUOTE#include <stdio.h>
#include <windows.h>

int main()
{
SetConsoleTextAttribute (GetStdHandle(STD_OUTPUT_HANDLE), FOREGROUND_RED |
FOREGROUND_GREEN |
FOREGROUND_INTENSITY |
BACKGROUND_BLUE
);
printf ("bgr colour changed nowi can sell new gs look like diffrent gs");
return 0;
}

and where to add this?
 
Newbie Spellweaver
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Well if this realy important, im in vacation right now ill be back on computer in few days i ll make it don wory
 
Experienced Elementalist
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How to edit font? QQ截图20150703093945 - [Release] zTeam Season 8 Episode 2 (Source) - RaGEZONE Forums
 

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Put Community First
Loyal Member
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Here, in TServerInfoDisplayer.cpp:

Code:
void TServerInfoDisplayer::InitGDIObject()
{
#if (ZEONWINDOW == TRUE)
	this->m_hFont = CreateFont(60, 0, 0, 0, FW_REGULAR, FALSE, FALSE, FALSE, 
		1, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
		DEFAULT_PITCH|FF_DONTCARE, "CHANGEMEHERE");
 
Junior Spellweaver
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void TServerInfoDisplayer::InitGDIObject()
{
#if (ZEONWINDOW == TRUE)
this->m_hFont = CreateFont(60, 0, 0, 0, FW_REGULAR, FALSE, FALSE, FALSE,
1, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
DEFAULT_PITCH|FF_DONTCARE, "CHANGEMEHERE");



as it would get there in red?
 
Put Community First
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void TServerInfoDisplayer::InitGDIObject()
{
#if (ZEONWINDOW == TRUE)
this->m_hFont = CreateFont(60, 0, 0, 0, FW_REGULAR, FALSE, FALSE, FALSE,
1, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
DEFAULT_PITCH|FF_DONTCARE, "CHANGEMEHERE");



as it would get there in red?

Yes. If you wanted to use a font called Bebas Neue, you would change "CHANGEMEHERE" to "Bebas Neue".
 
Newbie Spellweaver
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Here, in TServerInfoDisplayer.cpp:

Code:
void TServerInfoDisplayer::InitGDIObject()
{
#if (ZEONWINDOW == TRUE)
    this->m_hFont = CreateFont(60, 0, 0, 0, FW_REGULAR, FALSE, FALSE, FALSE, 
        1, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY,
        DEFAULT_PITCH|FF_DONTCARE, "CHANGEMEHERE");


Where can i put that code?
 
Junior Spellweaver
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someone has done this test npc??

Screen(07_03-03_47)-0000 - [Release] zTeam Season 8 Episode 2 (Source) - RaGEZONE Forums
 

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Experienced Elementalist
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Any pro know the code to blocked a character ?
 
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