No, try 12 characters and your zmultiserver will crash if not maybe I touched something in zMultiServeri'll fix it anyway
No, try 12 characters and your zmultiserver will crash if not maybe I touched something in zMultiServeri'll fix it anyway
Correct me if im wrong but i dont think anyone have TT's s6 sources.....i mean we know how it works and we can re-create it....but always without having the sources.....right @Soumyxorp ??
Can someone share the fix /post instead of compiled dll ?
- - - Updated - - -
I'm with this problem by using the / post
![]()
Share Source zClient full :
https://mega.co.nz/#!htYGSbzQ!YSok01...JPwIuoEexz4v0U
@walter29 your issue is that you've used Ashlay's fix for the local server. Uncomment the last part because it's required for the management of your character's access if you're access level is less than 1.
good, remove the ArenaAttack event that aggregates. And modified it to make it GoldenGoblin invasion and leave the item defect drope Titan's Anger
and I'm fixing the greed drop the item Kundun's.
![]()
@Wortex after having removed the comment the GameServer to crash when trying to log into the game
/*if ( m_ObjBill[aIndex].SetBill( lpMsg->PayCode, lpMsg->EndTime, &lpMsg->EndDays[0] ) == TRUE )//need to fix here
{
gObjAddMsgSendDelay(&gObj[aIndex], 1000, aIndex, 100, 0);
}*/
- - - Updated - - -
I kept that way, and enter the normal game put the / post does not work even adding the dll which provided fixed and appears mesagem that I showed before after running the command.
![]()
CommonServer.cfg >> double config ?
ElementSlotCountRate1 = 100
ElementSlotCountRate2 = 195
ElementSlotCountRate3 = 150
ElementSlotCountRate4 = 80
ElementSlotCountRate5 = 10000
...
ElementSlotCountRate1 = 900
ElementSlotCountRate2 = 795
ElementSlotCountRate3 = 250
ElementSlotCountRate4 = 80
ElementSlotCountRate5 = 0
if anyone want to TEST Muren's Book of Magic or Scroll of Etramu always have 5 slot when drop, try this :
GS src >> ElementalSystem.cpp >>
Find this method
Edit code like that ( have two sections, one for book, one for scroll )BOOL CElementalSystem::Drop(LPOBJ lpObj,LPOBJ lpTargetObj)
Result :/*
SocketOption[0] = -1;
SocketOption[1] = -1;
SocketOption[2] = -1;
SocketOption[3] = -1;
SocketOption[4] = -1;
int scount = this->m_SlotCountRate.GetRandomValue(eRANDOMPOOL_BY_WEIGHT);
int count = 0;
do
{
int slot = rand()%5;
if( SocketOption[slot] == (BYTE)-1)
{
SocketOption[slot] = 0xFE;
count++;
}
} while (scount != count);
*/
// Rim - always have 5 slot when drop
SocketOption[0] = 0xFE;
SocketOption[1] = 0xFE;
SocketOption[2] = 0xFE;
SocketOption[3] = 0xFE;
SocketOption[4] = 0xFE;
PS : ofcourse, create config lines in CommonServer.cfg like Callejero did is better.
Last edited by rimocchino; 30-07-15 at 07:42 AM.
I have this problemOriginally Posted by Callejero
My Small Contribucion repack some things repaired
Changelog :
Add Message Global GM Is Online
Add message Global Winner and Looser In Duel
add Drop Monster Mitrhil Full Line In CommonServer.cfg :: By Callejero
add Drop Monster Elixir Full Line In CommonServer.cfg :: By Callejero
add SummonTheDemons : By Michi28
SummonTheDemons Kunduns Greed No Work!
add Event Acheron 80% Work: By Michi28
Fix LuckyItem And DarkSide On Trade : By Soumyxorp
Fix Problem In ChaosMachine.xml load when GameServer : By Callejero
XMaxAttackEventx :: By Michi28
ArenaAttackEvent :: By Michi28
Add 3 ExtraMultiwarehouse Total 8 :: By Callejero
Cliente By Michi28
ClientS8
Server Files
https://mega.co.nz/#!h8QH1DQI!NyWir2...ViBpIkoCNVxvPA
and
![]()