Server updated to Season 4.6 (RMST Storm 7.01.xx)
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Server updated to Season 4.6 (RMST Storm 7.01.xx)
RMST Storm 7.01.00 Testing Version
Multi Protocol, Multi Season (S4.5-S4.6)
http://download.rmsteam.org/RMST_Sto...stall_Pack.rar
http://download.rmsteam.org/7_01_Upd...CS_Update1.rar
http://download.rmsteam.org/7_01_Upd...GS_Update1.rar
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What Bacukp of BD is with MD5?
MuOnlineSQL2000MD5-
MuOnlineSQL2000MD5+
because I'm still with the mistake of creating accounts.
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Does anyone have this main 1.03H, with glow.dll and camara3D added?
The 7.00.22 version worked great but 1 little question Im having with the 7.01.00 version. I upgraded my os to win7 ult and did odbc manually but how come my Dataserver still have GsdbFail Set ODBC ? I did exactly the samething on win xp 64 bit and it works great. Can someone tell me what did i do wrong on window 7 here, I've tried all over and over for many times but still doesn't work ? Btw i turned off all firewall and did have loop back adapter set up correctly.
Click the picture to view larger.
http://i56.tinypic.com/103vmfb.jpg
Nice work, but wtf is this:
Known bugs list please :)Code://----------------------------------------------------//
[Berserker]
BerserkerDiv1 = 20
BerserkerDiv2 = 30
BerserkerDiv3 = 60
//----------------------------------------------------//
[DamageRef]
DamageRefDiv1 = 42
DamageRefDiv2 = 25
//----------------------------------------------------//
[CriticalDmg]
CriticalDmgLeaderShip = 25
CriticalDmgEnergy = 30
CriticalDmgTime = 10
//----------------------------------------------------//
Does anyone have the Main with this release including the GLOW?
and if possible also with the 3D camera.
is it possible to use another main with these files?
whenever i try to run 1.03h mains they just crash straightaway
im on vista 86
run as administrator
How to fix this sh*t :grr:Code:Response error after connection causes conclusion (8076)()()(xxx.xx.xxx.xxx)
How or where you encounter this error?
Windows Server 2008... Same error of ConnectServer.
good job.
thanks.
you said something about ConnectServer...
yes,AndCode:GS: Response error after connection causes conclusion (8076)()()(xxx.xx.xxx.xxx)
Both are S.O. Problems...Code:CS: Error Thread : GetQueueCompletionStatus() (183, The network connection was aborted by the local system.
You can fix it using our new version of the files!
#Storm updated to 7.01.10
RMST 7.01.10 Full
Link http://download.rmsteam.org/RMST_Sto...stall_Pack.rar
For Manual Update:
Update 7.01.03->10: http://download.rmsteam.org/RMST_Sto..._Update_10.rar
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Storm 7.01.03 -> 7.01.10
[GS\GSCS] INVALID_SOCKET & Game working response error causes conclusion Fixed
[GSCS] GSCS Now Support all GS futures
[GS\GSCS] ResetSystem Configs Fixed
[GS\GSCS] Source 50% rewritten
[GS] DuelManager spectors fixed
[GS\GSCS] Command using user name fixed
[GS\GSCS] Now working without .dll's
------------------------------------------------------------------------------------------
#Client Updated to 1.04.00
Link: http://download.rmsteam.org/RMST_Main_1.03K_1.4.rar
Some confings don't be loaded,Quote:
#Storm updated to 7.01.10...
AllowExeAnc = 1 and exe+acc only get acc...
molebox f*cks some exe's...
lol u test make it with editor?
//GoldenEventFix
BYTE FixGoldenBudgeDragonDrop[7]={0xC7, 0x45, 0xEC, 0x00, 0x00, 0x00, 0x00};
memcpy((int*)0x0041E8A6,FixGoldenBudgeDragonDrop,sizeof(FixGoldenBudgeDragonDrop));
BYTE GoldenTitanFix[7]={0x0F, 0x84, 0xE1, 0x00, 0x00, 0x00, 0x90};
memcpy((int*)0x0041E92A,GoldenTitanFix,sizeof(GoldenTitanFix));
BYTE GoldenSoldierFix[6]={0xE9, 0x97, 0x00, 0x00, 0x00, 0x90};
memcpy((int*)0x0041E93B,GoldenSoldierFix,sizeof(GoldenSoldierFix));
BYTE LizardKingFix[7]={0x0F, 0x84, 0xC9, 0x01, 0x00, 0x00, 0x90};
memcpy((int*)0x0041E9E6,LizardKingFix,sizeof(LizardKingFix));
BYTE GoldenTantalosFix[7]={0x0F, 0x84, 0xBA, 0x01, 0x00, 0x00, 0x90};
memcpy((int*)0x0041EAB6,GoldenTantalosFix,sizeof(GoldenTantalosFix));
SetNop(0x0041E9F7,2); //Golden Vepar FIX
SetNop(0x0041EAC7,2); //Golden Wheel FIX
SetNop(0x0041EADA,2); //Golden Golem FIX
//Fix Golden Invasion Message
BYTE FixGoldenInvMsg[3] = { 0xEB, 0x51, 0x90 };
memcpy((int*)0x0048018A,FixGoldenInvMsg,sizeof(FixGoldenInvMsg));
BYTE FixGoldenInvMsg1[15] = { 0x00, 0x00, 0x83, 0xC4, 0x08, 0x50, 0xE8, 0xED, 0x3F, 0xF8, 0xFF, 0xEB, 0xA5, 0x00, 0x00 };
memcpy((int*)0x004801DB,FixGoldenInvMsg1,sizeof(FixGoldenInvMsg1));
LoveMU Other golden invasion fixes, crashes GS
Zodiacal I already use it.