Windows Server 2008... Same error of ConnectServer.
Windows Server 2008... Same error of ConnectServer.
good job.
thanks.
you said something about ConnectServer...
yes,AndCode:GS: Response error after connection causes conclusion (8076)()()(xxx.xx.xxx.xxx)Both are S.O. Problems...Code:CS: Error Thread : GetQueueCompletionStatus() (183, The network connection was aborted by the local system.
You can fix it using our new version of the files!
#Storm updated to 7.01.10
RMST 7.01.10 Full
Link http://download.rmsteam.org/RMST_Sto...stall_Pack.rar
For Manual Update:
Update 7.01.03->10: http://download.rmsteam.org/RMST_Sto..._Update_10.rar
------------------------------------------------------------------------------------------
Storm 7.01.03 -> 7.01.10
[GS\GSCS] INVALID_SOCKET & Game working response error causes conclusion Fixed
[GSCS] GSCS Now Support all GS futures
[GS\GSCS] ResetSystem Configs Fixed
[GS\GSCS] Source 50% rewritten
[GS] DuelManager spectors fixed
[GS\GSCS] Command using user name fixed
[GS\GSCS] Now working without .dll's
------------------------------------------------------------------------------------------
#Client Updated to 1.04.00
Link: http://download.rmsteam.org/RMST_Main_1.03K_1.4.rar
Some confings don't be loaded,#Storm updated to 7.01.10...
AllowExeAnc = 1 and exe+acc only get acc...
molebox f*cks some exe's...
lol u test make it with editor?
//GoldenEventFix
BYTE FixGoldenBudgeDragonDrop[7]={0xC7, 0x45, 0xEC, 0x00, 0x00, 0x00, 0x00};
memcpy((int*)0x0041E8A6,FixGoldenBudgeDragonDrop,sizeof(FixGoldenBudgeDragonDrop));
BYTE GoldenTitanFix[7]={0x0F, 0x84, 0xE1, 0x00, 0x00, 0x00, 0x90};
memcpy((int*)0x0041E92A,GoldenTitanFix,sizeof(GoldenTitanFix));
BYTE GoldenSoldierFix[6]={0xE9, 0x97, 0x00, 0x00, 0x00, 0x90};
memcpy((int*)0x0041E93B,GoldenSoldierFix,sizeof(GoldenSoldierFix));
BYTE LizardKingFix[7]={0x0F, 0x84, 0xC9, 0x01, 0x00, 0x00, 0x90};
memcpy((int*)0x0041E9E6,LizardKingFix,sizeof(LizardKingFix));
BYTE GoldenTantalosFix[7]={0x0F, 0x84, 0xBA, 0x01, 0x00, 0x00, 0x90};
memcpy((int*)0x0041EAB6,GoldenTantalosFix,sizeof(GoldenTantalosFix));
SetNop(0x0041E9F7,2); //Golden Vepar FIX
SetNop(0x0041EAC7,2); //Golden Wheel FIX
SetNop(0x0041EADA,2); //Golden Golem FIX
//Fix Golden Invasion Message
BYTE FixGoldenInvMsg[3] = { 0xEB, 0x51, 0x90 };
memcpy((int*)0x0048018A,FixGoldenInvMsg,sizeof(FixGoldenInvMsg));
BYTE FixGoldenInvMsg1[15] = { 0x00, 0x00, 0x83, 0xC4, 0x08, 0x50, 0xE8, 0xED, 0x3F, 0xF8, 0xFF, 0xEB, 0xA5, 0x00, 0x00 };
memcpy((int*)0x004801DB,FixGoldenInvMsg1,sizeof(FixGoldenInvMsg1));
LoveMU Other golden invasion fixes, crashes GS
Zodiacal I already use it.