Re: [Release]Source Codes
English corrections:
Code:
MessageOutput(wId, "[%s] Usage: /Post <Msg>.", szPrefix);
MessageOutput(wId, "[%s] Price for post: %d, Minimum Level: %d", szPrefix, PostCost, PostLevel);
return;
}
gObj_SetInfo(wId);
if (gObj.Level < PostLevel)
{
MessageOutput(wId, "[%s] Your level is too low to post!", szPrefix);
[code]TodaviaNoHora DB "Come back at 17:00 for entry to the Sky Event", 0
MensajeEventito DB "Sky Event has been Opened, you have 10 minutes to enter", 0
LimitePlayers DB "You can
Re: [Release]Source Codes
Quote:
Originally Posted by
drakelv
lol, do u think that they release the source code for u to compile? They release only to make u understand how did they did that!
That's why i told that it's not release ;) it is "Mu Online Clues for stupid noobs from COoL C0DeRz" useless clues for 95% of RZ MU Online community.
But this is not AccDenied's fault. Thanks to him for joining all these "sources from real c0DerZ" at one ass ^^
Re: [Release]Source Codes
yo!!
do u knw if the SkyEvent works for 1.0N???
and can anyone tell me where do i have to do the hook up the /post source to the gameserver..??!?!
Thx..
Re: [Release]Source Codes
I haven't mentioned anything about real coders ^^
Re: [Release]Source Codes
How add source code in GS? ;)
Sanx
Re: [Release]Source Codes
create dll and hook it with gs=)
Re: [Release]Source Codes
Unusable without the header.
Re: [Release]Source Codes
Denied write pliz DLL (Drop ChaosCastle *Ancient Items*)
for this server
GameServer_Luciano_BETA 41.1_+_Holy_Update_8_+_Jewels_Feather_Books_Drop - Yesterday, 07:48 AM
Add:
Jewel Of Bless drop rate
Jewel Of Soul drop rate
Jewel Of Chaos drop rate
Jewel Of Life drop rate
Jewel Of Creation drop rate
Blue Feather drop rate
Magic Books drop rate
Flame Of Condor drop rate
Quote:You can change drop rate in file cuonglee.ini
Fix:
PK Bug fix
Quote:PkLimitFree = 0
Now you can kill max 100 person and can't use shop and can kill mod and can be killed...
>>>>Link for Gameserver Luciano_41.1 + Holy_U8: Rapidshare - Mediafire
Thanks (pliz)
Re: [Release]Source Codes
Good good, but where is that it puts these codes?
Re: [Release]Source Codes
good, but its not useless without the header (u can find it easy at every GS with a .pdb file included, there are guides how to, if not, ask a few coders, i got tought how to by a czf coder i better leave unnamed)
when i tried (back then) to add /post and /add to 97d, i had various problems with syntax mistakes in both codes, and since im a coding-retard i cant fix em anyhow....
it would be very kind if any coder could at least correct the code, so we noobs just have to find the offsets....
how to add this to ur GS: Read a guide how to hook .dlls, but 1st read one how to make .dlls....
Re: [Release]Source Codes
usually sources are posted not for people who don't understand programming or coding, they are posted for beginer coders or programmers, so they could understand how to implement kind of things
for people who don't understand coding and programming usually post compiled projects - dlls, libs, exes
so if u don't understand how these all is implemented, if you don't understand how all of these work, u're just wasting your time
and for people who release dlls with sources and telling others to read the guide how to compile DLL, better post the offsets in compiled dll where to make changes using hex editors
Re: [Release]Source Codes
Quote:
Originally Posted by
Gembrid
usually sources are posted not for people who don't understand programming or coding, they are posted for beginer coders or programmers, so they could understand how to implement kind of things
for people who don't understand coding and programming usually post compiled projects - dlls, libs, exes
so if u don't understand how these all is implemented, if you don't understand how all of these work, u're just wasting your time
and for people who release dlls with sources and telling others to read the guide how to compile DLL, better post the offsets in compiled dll where to make changes using hex editors
lol ... sounds like i wrote that ;)
i agree with ya :1: