Full name: Ultra Core Protector (
UCP Anti-Cheat | Version 6.1 | News)
Developer: Endi (at I)
Structure: Only client part (ucp.exe)
File ucp.exe contains within itself the main module main.exe game and when you started, anti-cheat loaded game directly to memory.
Capabilities:
* Check cheksumm files. Working modules *. dll and item.bmd, player.bmd
* Protection from injection libraries. Most cheats to achieve their goals are injected library (*.dll) into the address space of the game. Blocking them can resist all the cheats using this mechanism "injector + cheat module."
* Finding and unloading of prohibited hack utilities.
* Hiding the presence game in the system.
For injected in the game, cheats need to find game. To find use the process name, window title, class name window. UCP anti-cheat modified this data to achieve complete invisibility from 98% of public cheats.
Description:
Since each server the administrator registers the IP address and serial number in the body of the main module Game (main.exe), and in view of the structural features anticheat UCP, it is impossible to make a universal anticheat client for all assemblies.
To compile the anti-cheat at your build the game, should be sent to
support@ucp-anticheat.org link to build a fully customized your game client, which will be all the files necessary to complete work on your game server, including uncompressed module main.exe. The application for the same assembly can not send more often than 1 times per week.
Need send clear game-client, without AntiHack.dll or other anti-cheating and without superfluous *.dll the similarity Vcorp.dll!
p.s. ant-cheat ucp completely free ;)
p.p.s. forgive me for my bad english
p.p.p.s. please move topic to the desired section
Additional information can be found here
UCP Anti-Cheat | How get anti-cheat for Mu Online?