
Originally Posted by
denisa15
how to change drop for jewel?
zGameServer1\Data\Custom open ItemDropRate.xml
Code:
<itemdroprate>
<!--
type: Item type (Item.txt)
index: Item index (Item.txt)
minlvl: Item min. level
maxlvl: Item max. level
skill: Item skill option (0: without, 1: 50% chance)
luck: Item luck option (0: without, 1: 50% chance)
opt: Item option (0: without, 1: random from 4 to 12)
exc: Item excellent option (0: disabled, 1: enabled)
anc: Item ancient (set) option (0: disabled, 1: enabled)
monminlvl: Min. monster level (-1: any)
monmaxlvl: Max. monster level (-1: any)
map: Location number
rate: Rate for drop this item (N / 10000)
-->
<item type="14" index="210" minlvl="0" maxlvl="0" skill="0" luck="0" opt="0" exc="0" anc="0" monminlvl="20" monmaxlvl="60" map="-1" rate="100"/> <!-- Summon Scroll (Lv1) -->
<item type="14" index="211" minlvl="0" maxlvl="0" skill="0" luck="0" opt="0" exc="0" anc="0" monminlvl="60" monmaxlvl="85" map="-1" rate="70"/> <!-- Summon Scroll (Lv2) -->
<item type="14" index="212" minlvl="0" maxlvl="0" skill="0" luck="0" opt="0" exc="0" anc="0" monminlvl="85" monmaxlvl="100" map="-1" rate="50"/> <!-- Summon Scroll (Lv3) -->
<item type="14" index="213" minlvl="0" maxlvl="0" skill="0" luck="0" opt="0" exc="0" anc="0" monminlvl="100" monmaxlvl="140" map="-1" rate="20"/> <!-- Summon Scroll (Lv4) -->
</itemdroprate>