- Joined
- May 6, 2006
- Messages
- 92
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Join Today!As far as I know, buff time limit is hard coded into 0.97 and cannot be changed. Regarding the grind - its a matter of preference/opinion. Is the 100 reset grind faster or more enjoyable than climbing to lvl 350 once? To each their own
Fair enough with the buff timers. Maybe just get rid of them in that case? (your call)
Played a little longer, and it's not as grindy as it seems to be at the start - so that's fine.
Few issues that bother me:
Not enough spots - the only feasible location I found to level up thus far is Davias3, that's at level 130!
Renas, so far I managed to find 1 Rena, I got another 5 from another player, so questing is right next to impossible with the Rena requirements - again your call on this.
In terms of spots: back in the day when I used to run my own server (which I might get back to again ;-)) I fairly heavily modified the monster spawns, I can maybe share the file with you (if you're interested) or maybe find one online already if you can;t be bothered doing them yourself.
My server wasn't overly easy so the spots aren't crazy massive either.
Hey! I am working on spots as we speak. I am not going to reinvent the wheel, but instead add mobs to where people expect them to be (Davias, D2 bull room, D1 cages, D3, usual LT7 spots). I have purposely removed mobs from Arena so that it doesn't become an afk grind fest. Expect spots to be available in a day or two.
Regarding Renas - I have tried to come up with a use for them, and using them in quests was the only thing that came to my mind. They are meant to be dropping from Box of luck (I will double check if there is an issue there and fix if needed). That being said, there is a thought to re-do the quest system and make it more geared towards scavenger hunting with attribute points being the rewards (specially for those players who will reach the max level, since there are no resets)
One more adjustment to what the posted above you said about excellent items - I agree that there is a bit of a exe spam at the moment. Thats because of 3 reasons: frequent gold invasions, low server population, easy to kill golden mobs. Golden mobs have been adjusted and are not as easy to kill anymore. Next step will be reducing the frequency of invasions. These parameters will be adjusted as the server develops.
Please join us on Discord - I'm always there and up for a chat
Hi, main.exe seems to report as "Trojan:Win32/Wacatac.D7!ml".
Have you packed your main or added any hook to it that could trigger this behaviour?