About the Papel Shop

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  1. #1
    All CHAOS! X_Sarah_X is offline
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    Jul 2009 Join Date
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    About the Papel Shop

    I've searched through the PangYa section and couldn't really find anything on this matter.

    But here's what I'm wondering.

    Is there a way to manage the rares that are available in the papel shop? I've checked the DB, but so far I think the only papel shop tables i've bumped into are logs of items obtained.
    There is a table about rare items, but I expect that is a logtable as well.

    Does anyone have an idea how the rares in the papel shop are coded? Is it DB-wise and missing in the provided Databases or is it (like shop-items) coded in iff files?


  2. #2
    Novice gryph1 is offline
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    Jan 2011 Join Date
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    Re: About the Papel Shop

    Well I'm new at this with SQL.. learning slowly but I found in ProcInsertNewItem when you 1 flag IsBongDariShop it adds it normally to dbo.PangYa_Item_WareHouse and then adds it to dbo.Pangya_BongDariShop_Log

    2 flag it and it adds to dbo.Pangya_Scratch_Log for the scratch card game

  3. #3
    Apprentice ihamjang is offline
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    Jan 2011 Join Date
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    Re: About the Papel Shop

    Quote Originally Posted by gryph1 View Post
    Well I'm new at this with SQL.. learning slowly but I found in ProcInsertNewItem when you 1 flag IsBongDariShop it adds it normally to dbo.PangYa_Item_WareHouse and then adds it to dbo.Pangya_BongDariShop_Log

    2 flag it and it adds to dbo.Pangya_Scratch_Log for the scratch card game
    do you have a warehouse list?

    like clubsets balls cardpacks
    i need itemlist of warehouse
    can you help me?

  4. #4
    All CHAOS! X_Sarah_X is offline
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    Re: About the Papel Shop

    Quote Originally Posted by gryph1 View Post
    Well I'm new at this with SQL.. learning slowly but I found in ProcInsertNewItem when you 1 flag IsBongDariShop it adds it normally to dbo.PangYa_Item_WareHouse and then adds it to dbo.Pangya_BongDariShop_Log

    2 flag it and it adds to dbo.Pangya_Scratch_Log for the scratch card game
    That can't be it.
    For one you need to specify a UID, which means you are sending it to a specific user.
    And the fact it stores it in PangYa_Item_WareHouse as well means you are gifting it to a player (PangYa_Item_WareHouse is the table for obtained items)



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