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Enthusiast
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Deny everything.
Re: Editing Character MPETs
Does the same also happen if you take the base model, convert it, save the same model without edits again and convert it back? If yes, it could indicate a problem with the tools and/or some models.
Here's one more thing to try: Instead of removing the vertices, try to set the alpha value of the object to null so it becomes transparent.
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Account Upgraded | Title Enabled!
Re: Editing Character MPETs
Edit the MQO how so? I don't think deleting verts works, you have to shrink them out of sight and then use AJSTMPET to apply the changes of your edited MQO to the original MPET. It should spit out a new file that you can then use in-game.
Basically, AJSTMPET is for modifying existing verts. I don't think it supports deletion. When you use it, it will generate a new MPET using the changes from your MQO to the original MPET.
ADDMPET is for appending/attaching new mesh to existing files. There's a way to do weights/blends but I don't know how. I haven't really tried it yet.
Last edited by Patchouli; 04-07-11 at 06:56 AM.