
Originally Posted by
Tsukasa
Well, that's only a quarter of it.
You need to edit the part.iff file, add the new item to the file, copy the models, icons, textures and sound effects from the source to a new target file structure, repack all that again and deploy the pangya_th.iff with the new items to your server.
Luckily at least icons, models and textures are directly referenced in the part.iff, so copying them automatically is rather trivial. Sound effects or special cut-ins (like Pangya! logos) are harder to come by and require a bit of effort.
Note that just because an item is referenced in the part.iff file doesn't mean the textures and models are in the PAK files (for example: Vocaloid outfit is missing some models and textures). That's usually the reason these items are disabled completely but available in the file.
Adding items to the database is not per-se required for the item to work, the important bit is that they're in the pangya_th.iff and enabled for use.