We are looking for Aura Kingdom game developer and any kind of you that can fix bugs.
We have almost 4 known bugs on the game.
$15-18 / pre-project.
PM me if you are interested.
We are looking for Aura Kingdom game developer and any kind of you that can fix bugs.
We have almost 4 known bugs on the game.
$15-18 / pre-project.
PM me if you are interested.
Last edited by ForestG; 09-04-16 at 08:10 PM.
on what private server are you working on?
I'm working on this. :)
http://forum.ragezone.com/f115/aura-...orest-1099648/
web: Aura Kingdom Forest
I might give you an hand if you need some help
You should take a look at worldserver/zoneserver logs while the bins are running.
If theres any error/issue relating a box opening, is in there.
Just navigate to your server directory, there should be the log file named Test.log.xxxx.xxxx
Be sure to check it while the server are running, cause if you stop the server the log file will be cleaned (unless you removed the erase command from the ./stop shell).
It depends on what you have/need to fix.
If thats just db files related or postgresql database itself, then it's kinda easy to do. All you have to do is find the corrupted lines/items & edit/fix them.
If serverside code functions corrupted, then its little more difficult cause it requires to reverse the bins & assembly edit them.
On the other hand if you need to add functions, you can do so by injecting your custom code in process memory with unix libs (thats how ak.to added their custom things, example: house system feature).
On unix systems you could do actually everything you need, but gonna warn you thats not something a novice could do (not saying you are novice, just pointed out, and talking about injecting codes/reverse the bins & edit them).