[MapleStory] [C#] MapleGlobal v0.01

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  1. #16
    Account Upgraded | Title Enabled! Snopboy is offline
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    Re: [MapleStory] Live your childhood all over again!

    Quote Originally Posted by sunnyboy View Post
    There is no v4, v5 setup available and v40b is the same as v3, v8 so you'll just waste time. Skip 40b since cs doesn't work. This just feels like a bad thing to spend your time on, but w/e it's your idea. Too bad i've already done this (privately anyway)
    Thanks for sharing this information with us.
    What version you suggest we should start with?
    I'm sure the packet structure and opcodes didn't change much between 0.40Beta and 0.03, right?

    EDIT
    In second thought, if we will be moving to a later version, it will be due to client-bugs, I've heard that the cashshop does work but the problem was with the client that certain things didn't work well (like reactors) due to Nexon being total morons.
    Last edited by Snopboy; 10-10-15 at 09:37 PM.

  2. #17
    I'm overrated. Fraysa is offline
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    Re: [MapleStory] Live your childhood all over again!

    1. Basing your source off WvsBeta is a bad idea. It contains a lot of crap that guy (I forgot his name, Diamondo's friend) added after Diamondo "left" the project. It'd be better to base it off a new source, which shouldn't be too hard to create as packets are available and lower versions only contain basic stuff.
    2. I don't see how are you planning to go up by one version if you don't have the setup files available for all versions. Also, Neckson went up FOR A REASON. And that reason is to fix bugs, obviously. v1-v8 (afaik? @sunnyboy will enlighten us) are broken in some aspects of the game, so that's also a bad idea.
    3. Everybody knows the game. Slowly revealing content is dumb as fuck because we all know what towns and features exist in MapleStory, it's not like you have the ability to edit the client and introduce a new job.
    4. Journey is incomplete and if you're going to create a MapleStory emulator from scratch and basing that off a client that's been written from scratch, why not join forces with @SYJourney and create a complete new game?

  3. #18
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    Re: [MapleStory] Live your childhood all over again!

    Quote Originally Posted by Fraysa View Post
    1. Basing your source off WvsBeta is a bad idea. It contains a lot of crap that guy (I forgot his name, Diamondo's friend) added after Diamondo "left" the project. It'd be better to base it off a new source, which shouldn't be too hard to create as packets are available and lower versions only contain basic stuff.
    2. I don't see how are you planning to go up by one version if you don't have the setup files available for all versions. Also, Neckson went up FOR A REASON. And that reason is to fix bugs, obviously. v1-v8 (afaik? @sunnyboy will enlighten us) are broken in some aspects of the game, so that's also a bad idea.
    3. Everybody knows the game. Slowly revealing content is dumb as fuck because we all know what towns and features exist in MapleStory, it's not like you have the ability to edit the client and introduce a new job.
    4. Journey is incomplete and if you're going to create a MapleStory emulator from scratch and basing that off a client that's been written from scratch, why not join forces with @SYJourney and create a complete new game?
    Hey,
    These are indeed interesting points you made there.
    Right now, myself, Kevin and Joren discuss our options regarding the source, we will announce it in this thread once we make up our mind with which base we'll go or if we even code our own from scratch but as our free time is so little, it's a hard decision.
    If we had more time we wouldn't be discussing it and simply coding our own emulator.
    That's pretty each, as I said in the first post of this thread - we are planning to make changes and add our own content so technically we can patch from Nexon's v0.03 to our own v0.04 (patch content may be our own changes) so it's definitely do-able and the original setup is not required.
    Well, as said, we are still debating with which version we will start but one thing has already been decided - it's going to be the old MapleStory.
    3. Refer to the paragraph above.
    4. If we were interested (Journey for that matter) in making a new game, we would've done so already, we do not want a new game - we like MapleStory as it is unique.

    Also we already have all the NPC scripts of the old MapleStory coded in C#, thanks to one of the developers working with us so we are 30% through, these scripts could take us a few months to make on our own as it's extremely hard to gather information about it (I.E. NPC dialog, actions and the quests).

    By the way, do you happen to have LokiMS (v0.75)?
    If so it may help us in our development as we are still discussing with which base to go with.

    Thanks for commenting and pointing these out, we will take it all into account in our final decision.

    Regards,
    Snopboy.
    Last edited by Snopboy; 10-10-15 at 11:11 PM.

  4. #19
    I'm overrated. Fraysa is offline
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    Re: [MapleStory] Live your childhood all over again!

    Quote Originally Posted by SnopBoy View Post
    Hey,
    These are indeed interesting points you made there.
    Right now, myself, Kevin and Joren discuss our options regarding the source, we will announce it in this thread once we make up our mind with which base we'll go or if we even code our own from scratch but as our free time is so little, it's a hard decision.
    If we had more time we wouldn't be discussing it and simply coding our own emulator.
    That's pretty each, as I said in the first post of this thread - we are planning to make changes and add our own content so technically we can patch from Nexon's v0.03 to our own v0.04 (patch content may be our own changes) so it's definitely do-able and the original setup is not required.
    Well, as said, we are still debating with which version we will start but one thing has already been decided - it's going to be the old MapleStory.
    3. Refer to the paragraph above.
    4. If we were interested (Journey for that matter) in making a new game, we would've done so already, we do not want a new game - we like MapleStory as it is unique.

    Also we already have all the NPC scripts of the old MapleStory coded in C#, thanks to one of the developers working with us so we are 30% through, these scripts could take us a few months to make on our own as it's extremely hard to gather information about it (I.E. NPC dialog, actions and the quests).

    By the way, do you happen to have LokiMS (v0.75)?
    If so it may help us in our development as we are still discussing with which base to go with.

    Thanks for commenting and pointing these out, we will take it all into account in our final decision.

    Regards,
    Snopboy.
    Nah I don't have Loki bro but you can find the fork of it (MapleGame) released by @Nuggyman.

  5. #20
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    Re: [MapleStory] Live your childhood all over again!

    Quote Originally Posted by Fraysa View Post
    Nah I don't have Loki bro but you can find the fork of it (MapleGame) released by @Nuggyman.
    Thanks for referring me to MapleGame though I looked it up an hour ago and it's post big bang, reverting it would require quite some work.

  6. #21
    I'm overrated. Fraysa is offline
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    Re: [MapleStory] Live your childhood all over again!

    Quote Originally Posted by SnopBoy View Post
    Thanks for referring me to MapleGame though I looked it up an hour ago and it's post big bang, reverting it would require quite some work.
    Not really. But yeah I wouldn't base it over MapleGame as well. But that's just me. Honestly just create a new one yourself, it's really easy the game isn't flooded with features v.4.

  7. #22
    Account Upgraded | Title Enabled! Snopboy is offline
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    Re: [MapleStory] Live your childhood all over again!

    Quote Originally Posted by Fraysa View Post
    Not really. But yeah I wouldn't base it over MapleGame as well. But that's just me. Honestly just create a new one yourself, it's really easy the game isn't flooded with features v.4.
    Thanks for suggesting but as I mentioned above, we don't have enough free time to rewrite our own source from scratch, we will most likely use the latest rewritten WvsBeta source (the one that wasn't public) because it's structure is good and the base is pretty neat.
    We will most likely jump straight to v0.03 or something.

    Writing a source from scratch (how tempting it is, believe me - it really is) requires lots of time and work, we currently don't have the time to put in it and if we would still go with it - it will take us a year due to not having enough free time to work on it.
    Some of us have university project that require lots of time so that's why we don't have enough time for that at the moment.

    A clarification, neither of us - the staff and developers, interested in making this server so we could be GMs/Admins and so on, the only motive it because we really want to play the old MapleGlobal, chances are we will recruit GMs and moderators once we get to production stage and let them handle the community instead of us doing it.

    We still recruit more developers, anyone interested can simply PM me to apply.

    EDIT
    By the way Gil, this may be useful for you as you like to develop old versions and the original thread is no longer available.
    This is an archived version of the "What came when in GMS" thread;
    MapleStory What Came When in GMS guide
    Last edited by Snopboy; 11-10-15 at 12:51 AM.

  8. #23
    Account Upgraded | Title Enabled! AristoCat is offline
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    Re: [MapleStory] Live your childhood all over again!

    Quote Originally Posted by SnopBoy View Post
    Hey,
    These are indeed interesting points you made there.
    Right now, myself, Kevin and Joren discuss our options regarding the source, we will announce it in this thread once we make up our mind with which base we'll go or if we even code our own from scratch but as our free time is so little, it's a hard decision.
    If we had more time we wouldn't be discussing it and simply coding our own emulator.
    That's pretty each, as I said in the first post of this thread - we are planning to make changes and add our own content so technically we can patch from Nexon's v0.03 to our own v0.04 (patch content may be our own changes) so it's definitely do-able and the original setup is not required.
    Well, as said, we are still debating with which version we will start but one thing has already been decided - it's going to be the old MapleStory.
    3. Refer to the paragraph above.
    4. If we were interested (Journey for that matter) in making a new game, we would've done so already, we do not want a new game - we like MapleStory as it is unique.

    Also we already have all the NPC scripts of the old MapleStory coded in C#, thanks to one of the developers working with us so we are 30% through, these scripts could take us a few months to make on our own as it's extremely hard to gather information about it (I.E. NPC dialog, actions and the quests).

    By the way, do you happen to have LokiMS (v0.75)?
    If so it may help us in our development as we are still discussing with which base to go with.

    Thanks for commenting and pointing these out, we will take it all into account in our final decision.

    Regards,
    Snopboy.
    cant see how maplestory is unique with so many other (mostly dead) 2d mmorpg games which are way better (dragonica)
    npcs and quests are 80% of the game
    loki is worse than wvsbeta
    Quote Originally Posted by SnopBoy View Post
    Thanks for suggesting but as I mentioned above, we don't have enough free time to rewrite our own source from scratch, we will most likely use the latest rewritten WvsBeta source (the one that wasn't public) because it's structure is good and the base is pretty neat.
    We will most likely jump straight to v0.03 or something.

    Writing a source from scratch (how tempting it is, believe me - it really is) requires lots of time and work, we currently don't have the time to put in it and if we would still go with it - it will take us a year due to not having enough free time to work on it.
    Some of us have university project that require lots of time so that's why we don't have enough time for that at the moment.

    A clarification, neither of us - the staff and developers, interested in making this server so we could be GMs/Admins and so on, the only motive it because we really want to play the old MapleGlobal, chances are we will recruit GMs and moderators once we get to production stage and let them handle the community instead of us doing it.

    We still recruit more developers, anyone interested can simply PM me to apply.

    EDIT
    By the way Gil, this may be useful for you as you like to develop old versions and the original thread is no longer available.
    This is an archived version of the "What came when in GMS" thread;
    MapleStory What Came When in GMS guide
    writing a source from scratch for an old version such as v40b takes more or less a week without scripts furthermore if youre planning on updating it you will rewrite all of it eventually
    we all know about that thread and there is really no use for it

  9. #24
    Account Upgraded | Title Enabled! Snopboy is offline
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    Re: [MapleStory] Live your childhood all over again!

    Quote Originally Posted by AristoCat View Post
    writing a source from scratch for an old version such as v40b takes more or less a week without scripts furthermore if youre planning on updating it you will rewrite all of it eventually
    we all know about that thread and there is really no use for it
    We are looking into writing our own source from scratch, I'm currently waiting for a member of the development team to login so we could all discuss is.

    After receiving numerous requests to lower the age restrictions, it has been changed to 16.

  10. #25
    Account Upgraded | Title Enabled! Snopboy is offline
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    Re: [MapleStory] Live your childhood all over again!

    Bump.
    Any help in regards to MapleStory networking and Reverse Engineering will be appreciated.
    Currently three members in the development team, it's still open for more applicants.

    Also started working on the website design myself, it's quite a suprising design and I promise you'll cry when you see it, it's the most nostalgic website (and no, I'm not talking about the 2006 orange website, I'm talking about much older design).

    Regards,
    Snopboy.

  11. #26
    Account Upgraded | Title Enabled! Snopboy is offline
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    Re: [MapleStory] Live your childhood all over again!

    A small update;
    The server is working pretty good, better than most Java sources out there.
    NPCs are 80% complete and MapleGlobal-Like, thanks to Joren.
    Events are working just great, including the boats and other methods of transportation.
    Our main and MapleStory websites both are being designed and developed with CodeIgniter framework.
    The server currently runs on v0.40Beta however we are preparing an update to v0.01, and yes we are aware that it has no client setup available and we are working on a solution for that.

    Screenshots














    Last edited by Snopboy; 14-10-15 at 01:50 PM.

  12. #27
    Valued Member Neptunia is offline
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    Re: [MapleStory] Live your childhood all over again!

    Quote Originally Posted by SnopBoy View Post
    A small update;
    The server is working pretty good, better than most Java sources out there.
    NPCs are 80% complete and MapleGlobal-Like, thanks to Joren.
    Events are working just great, including the boats and other methods of transportation.
    Our main and MapleStory websites both are being designed and developed with CodeIgniter framework.
    The server currently runs on v0.40Beta however we are preparing an update to v0.01, and yes we are aware that it has no client setup available and we are working on a solution for that.
    How are you even preparing to update without a client

  13. #28
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    Re: [MapleStory] Live your childhood all over again!

    Quote Originally Posted by Lynx1213 View Post
    How are you even preparing to update without a client
    Every problem has a solution, sometimes really simple solutions.
    Simply using v0.03 client and just disabling the features that do not exist in v0.01.
    That's one way, we might figure out another that works better than disabling features.

    - - - Updated - - -

    Another developer has joined the team.
    Welcome @Novak! :)

  14. #29
    Delta Gregoyle is offline
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    Re: [MapleStory] Live your childhood all over again!

    So is the reason for the old version because the client is easier to tamper with?

  15. #30
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    Re: [MapleStory] Live your childhood all over again!

    Quote Originally Posted by Gregoyle View Post
    So is the reason for the old version because the client is easier to tamper with?
    No, not really.
    The reason we are updating to v0.01/3 now instead of starting with v0.40Beta is because the beta client has really major game-breaking bugs, we could fix some of them and implement a work around but it doesn't worth the time because we will eventually update to 0.01/3 so there was no reason to stick with the beta version.
    Also most work arounds do not consist with being MapleGlobal-like, for example;
    Implementing a quest/NPC system that actually shows a lightbulb (because it's not coded in the beta client, ask Wizet why lol) would require changing the way we handle the NPCs and quests, and it will not be like it used to be in MapleGlobal.



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