Hello, we are looking for a talented individual who has experience in developing MMORPG Emulators in a C++ environment. Specifically, we are looking for someone to develop an IOCP Winsock server that can sustain and support a minimum of 200 players, given the right environment.
We have already developed the Emulator for the game, but it is currently using a thread per client system.
Your job, if you are chosen, is to develop an IOCP server that will easily merge and replace the pre-existing thread per client system.
You are free to use libraries such as Boost to get the job done.
We are emulating a game called Turf Battles.
The position is a paid position, of course.
Anyone interested in the position should fill out the following form and submit it via PM.
Code:Name: Country (Simply to ensure you are in a timezone where we can work with you): Native Language: Have You Developed An Emulator Before (Yes or No): Have you developed an IOCP Winsock Server Before (Yes or No): C++ Experience In Years: Estimated Cost of Work: Estimated Time of Completion:



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