1.5 Shop

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  1. #1
    Member nadem123 is offline
    MemberRank
    Apr 2011 Join Date
    82Posts

    1.5 Shop

    Gunz 1.5 Shop


    1. The Shop Sets is 120 hp + 100 ap
    2. Every Thing lvl 0
    3. The Shotguns always 9 Damage
    4. Donators Shotgun = 10 Damage
    5. Event Shotguns = 9 Damage + 900 Daely

    Download : Shop 1.5.rar


    Donators + Staff items + Event shop
    Code:
    <ITEM id="401110" name="Baby N.U.K.E." mesh_name="NukeController" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="rocket" weight="40" bt_price="0" delay="5000" damage="85" ctrl_ability="0" magazine="1" reloadtime="3" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#00FFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Nuclear strike detected. . ." snd_reload="we_pistol_reload" snd_fire="MWhistle" snd_dryfire="357magrevolver_dryfire" maxbullet="1" effect_id="3" duplicate="false" />
      <ITEM id="401120" name="Blue Lightsaber" mesh_name="ligtsab_b" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="330" damage="23" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="VIP Only!" iscashitem="false" />
      <ITEM id="401121" name="Green Lightsaber" mesh_name="ligtsab_g" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="335" damage="22" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="VIP Only!" iscashitem="false" />
      <ITEM id="401122" name="Orange Lightsaber" mesh_name="ligtsab_o" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="340" damage="24" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="VIP Only!" iscashitem="false" />
      <ITEM id="401123" name="Pink Lightsaber" mesh_name="ligtsab_p" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="345" damage="25" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="VIP Only!" iscashitem="false" />
      <ITEM id="401144" name="Sniper v1" mesh_name="RAVEN" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="snifer" weight="25" bt_price="0" delay="1500" damage="70" ctrl_ability="0" magazine="5" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="10" cr="10" pr="10" lr="10" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="" snd_reload="we_rifle_reload" snd_fire="Railgun" snd_dryfire="762arifle_dryfire" maxbullet="30" limitwall="1" duplicate="false" />
      <ITEM id="401145" name="Sniper v2" mesh_name="RAVEN" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="snifer" weight="25" bt_price="0" delay="1500" damage="75" ctrl_ability="0" magazine="5" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="10" cr="10" pr="10" lr="10" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="" snd_reload="we_rifle_reload" snd_fire="Railgun" snd_dryfire="762arifle_dryfire" maxbullet="30" limitwall="1" duplicate="false" />
      <ITEM id="401146" name="Sniper v3" mesh_name="RAVEN" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="snifer" weight="25" bt_price="0" delay="1500" damage="75" ctrl_ability="0" magazine="6" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="10" cr="10" pr="10" lr="10" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="" snd_reload="we_rifle_reload" snd_fire="Railgun" snd_dryfire="762arifle_dryfire" maxbullet="30" limitwall="1" duplicate="false" />
      <ITEM id="401147" name="Sniper v4" mesh_name="RAVEN" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="snifer" weight="25" bt_price="0" delay="1500" damage="80" ctrl_ability="0" magazine="6" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="10" cr="10" pr="10" lr="10" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="" snd_reload="we_rifle_reload" snd_fire="Railgun" snd_dryfire="762arifle_dryfire" maxbullet="30" limitwall="1" duplicate="false" />
      <ITEM id="401148" name="Sniper v5" mesh_name="RAVEN" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="snifer" weight="25" bt_price="0" delay="1500" damage="80" ctrl_ability="0" magazine="7" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="10" cr="10" pr="10" lr="10" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="" snd_reload="we_rifle_reload" snd_fire="Railgun" snd_dryfire="762arifle_dryfire" maxbullet="30" limitwall="1" duplicate="false" />
      <ITEM id="401149" name="Sniper v6" mesh_name="RAVEN" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="snifer" weight="30" bt_price="0" delay="1600" damage="85" ctrl_ability="0" magazine="5" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="10" cr="10" pr="10" lr="10" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="" snd_reload="we_rifle_reload" snd_fire="Railgun" snd_dryfire="762arifle_dryfire" maxbullet="30" limitwall="1" duplicate="false" />
      <ITEM id="401150" name="Staff v1" mesh_name="staff_wood" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="18" bt_price="0" delay="355" damage="13" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="The wooden staff Special for New People" iscashitem="false" />
      <ITEM id="401151" name="Staff v2" mesh_name="staff_wood" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="18" bt_price="0" delay="355" damage="14" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="The wooden staff Special for New People" iscashitem="false" />
      <ITEM id="401152" name="Staff v3" mesh_name="staff_wood" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="18" bt_price="0" delay="350" damage="14" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="The wooden staff Special for New People" iscashitem="false" />
      <ITEM id="401153" name="Staff v4" mesh_name="staff_wood" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="18" bt_price="0" delay="340" damage="13" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="The wooden staff Special for New People" iscashitem="false" />
      <ITEM id="401154" name="Staff v5" mesh_name="staff_wood" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="18" bt_price="0" delay="355" damage="15" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="The wooden staff Special for New People" iscashitem="false" />
      <ITEM id="401155" name="Staff v6" mesh_name="staff_wood" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="18" bt_price="0" delay="350" damage="15" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="The wooden staff Special for New People" iscashitem="false" />
      <ITEM id="42324" name="Wand" mesh_name="Wand" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="280" damage="20" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="5" sf="0" fr="0" cr="0" pr="5" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="VIP Only!" iscashitem="false" />
      <ITEM id="1209" name="AG Bag" mesh_name="evilbag" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="bulletkit" weight="11" bt_price="0" delay="700" damage="0" ctrl_ability="0" magazine="4" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Reloads 3 full Amo clips" snd_fire="we_grenade_fire" maxbullet="6" iscashitem="false" />
      <ITEM id="401191" name=" Anaconda" mesh_name="EGjet" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="machinegun" weight="55" bt_price="0" delay="35" damage="5" ctrl_ability="75" magazine="900" reloadtime="1" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc=" " snd_reload="we_machinegun_reload" snd_fire="m249-1" snd_dryfire="762arifle_dryfire" maxbullet="1500" effect_id="9" limitspeed="70" limitwall="1" iscashitem="false" />
      <ITEM id="401012" name=" N.U.K.E." mesh_name="NukeController" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="rocket" weight="40" bt_price="0" delay="5000" damage="100" ctrl_ability="0" magazine="3" reloadtime="3" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#00FFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Nuclear strike detected. . ." snd_reload="we_pistol_reload" snd_fire="MWhistle" snd_dryfire="357magrevolver_dryfire" maxbullet="12" effect_id="3" duplicate="false" />
      <ITEM id="401190" name=" Predator" mesh_name="predatorgun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="rocket" weight="40" bt_price="0" delay="4000" damage="100" ctrl_ability="0" magazine="4" reloadtime="3" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#00FFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="" snd_reload="we_pistol_reload" snd_fire="MWhistle" snd_dryfire="357magrevolver_dryfire" maxbullet="12" effect_id="3" duplicate="false" />
      <ITEM id="401142" name=" Torque Bow" mesh_name="torquebow" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="snifer" weight="25" bt_price="0" delay="1000" damage="90" ctrl_ability="0" magazine="5" reloadtime="7" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="10" cr="10" pr="10" lr="10" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="" snd_reload="we_bowgun_reload" snd_fire="we_bowgun_fire" snd_dryfire="bowgun_dryfire" maxbullet="30" limitspeed="70" limitwall="1" duplicate="false" />
      <ITEM id="401156" name=" Staff v7" mesh_name="staff_wood" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="18" bt_price="0" delay="355" damage="30" range="240" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="The wooden staff Special for New People" iscashitem="false" />
      <ITEM id="185" name=" Purple Shotgun" mesh_name="shotgunpu" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="14" bt_price="0" delay="999" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="5" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="50" effect_id="3" duplicate="false" />
      <ITEM id="186" name=" Red Shotgun" mesh_name="shotgunrd" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="1" bt_price="0" delay="999" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="5" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="50" effect_id="3" duplicate="false" />
      <ITEM id="187" name=" Blue Shotgun" mesh_name="shotgunbu" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="1" bt_price="0" delay="999" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="5" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="50" effect_id="3" duplicate="false" />
      <ITEM id="188" name=" Orange Shotgun" mesh_name="shotgunor" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="1" bt_price="0" delay="999" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="5" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="50" effect_id="3" duplicate="false" />
      <ITEM id="189" name=" Green Shotgun" mesh_name="shotgungr" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="1" bt_price="0" delay="999" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="5" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="50" effect_id="3" duplicate="false" />
      <ITEM id="190" name=" Yellow Shotgun" mesh_name="shotgunyw" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="1" bt_price="0" delay="999" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="5" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="50" effect_id="3" duplicate="false" />
      <ITEM id="191" name=" Black Shotgun" mesh_name="shotgundk" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="1" bt_price="0" delay="999" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="5" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="50" effect_id="3" duplicate="false" />
      <ITEM id="2998" name=" White Shotgun" mesh_name="shotgunwh" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="1" bt_price="0" delay="999" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="5" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="50" effect_id="3" duplicate="false" />
      <ITEM id="2999" name=" Rainbow Shotgun" mesh_name="shotgunrb" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="1" bt_price="0" delay="999" damage="9" ctrl_ability="60" magazine="5" reloadtime="10" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="5" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="50" effect_id="3" duplicate="false" />
      <ITEM id="2351" name=" NPCMine MK1" mesh_name="goblin_dxad" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="9" bt_price="0" delay="750" damage="150" ctrl_ability="0" magazine="2" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="1" magazine_image_id="0" desc="Watch your feet, because there she blows!" snd_fire="we_grenade_fire" maxbullet="1" iscashitem="false" duplicate="false" />
      <ITEM id="2352" name=" NPCMine MK2" mesh_name="goblin_dxad" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="9" bt_price="0" delay="750" damage="200" ctrl_ability="0" magazine="4" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="1" magazine_image_id="0" desc="Watch your feet, because there she blows!" snd_fire="we_grenade_fire" maxbullet="2" iscashitem="false" duplicate="false" />
      <ITEM id="2353" name="NPCMine MK3" mesh_name="goblin_dxad" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="9" bt_price="0" delay="1000" damage="250" ctrl_ability="0" magazine="1" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="1" magazine_image_id="0" desc="Watch your feet, because there she blows!" snd_fire="we_grenade_fire" maxbullet="1" iscashitem="false" duplicate="false" />
      <ITEM id="2345" name="Invisible Landmine" mesh_name="landmine_rx" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="3" bt_price="0" delay="1200" damage="80" ctrl_ability="0" magazine="3" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="1" magazine_image_id="0" desc="Watch your feet, because there she blows!" snd_fire="we_grenade_fire" maxbullet="4" iscashitem="false" />
      <ITEM id="2348" name="PacMan GhostMine" mesh_name="PManGhost" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="7" bt_price="0" delay="800" damage="75" ctrl_ability="0" magazine="5" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="1" magazine_image_id="0" desc="Watch your feet, because there she blows!" snd_fire="we_grenade_fire" maxbullet="8" iscashitem="false" />
      <ITEM id="2349" name="Landmine MK6" mesh_name="landmine_dx" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="8" bt_price="0" delay="800" damage="90" ctrl_ability="0" magazine="6" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="1" magazine_image_id="0" desc="Watch your feet, because there she blows!" snd_fire="we_grenade_fire" maxbullet="10" iscashitem="false" />
      <ITEM id="2350" name="Landmine MK7" mesh_name="landmine_dx" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="9" bt_price="0" delay="700" damage="100" ctrl_ability="0" magazine="7" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="1" magazine_image_id="0" desc="Watch your feet, because there she blows!" snd_fire="we_grenade_fire" maxbullet="12" iscashitem="false" />
      <ITEM id="1194" name=" Medkit MX-S2" mesh_name="imedickit_e2" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="5" bt_price="0" delay="1000" damage="0" ctrl_ability="0" magazine="2" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Heals 30 Hp per pack" snd_fire="we_grenade_fire" maxbullet="2" iscashitem="false" />
      <ITEM id="1217" name=" Health Drop" mesh_name="dp_rec" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="11" bt_price="0" delay="1000" damage="0" ctrl_ability="0" magazine="3" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Wow!" snd_fire="we_grenade_fire" maxbullet="3" iscashitem="false" />
      <ITEM id="401119" name=" Health Drop II" mesh_name="dp_rec" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="11" bt_price="0" delay="1000" damage="0" ctrl_ability="0" magazine="6" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Heals 28 Hp per pack" snd_fire="we_grenade_fire" maxbullet="6" iscashitem="false" />
      <ITEM id="51122" name=" Ambrosial Cake" mesh_name="Cake" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="11" bt_price="0" delay="1000" damage="0" ctrl_ability="0" magazine="2" reloadtime="10" slug_output="false" gadget_id="0" hp="60" ap="65" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Cake so divine, you don't even need to eat it to taste its power." snd_fire="we_grenade_fire" maxbullet="2" iscashitem="false" duplicate="false" />
      <ITEM id="1202" name=" RepairKit RX-S2" mesh_name="irepairkit_e2" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="repairkit" weight="5" bt_price="0" delay="1000" damage="0" ctrl_ability="0" magazine="2" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Heals 25 Ap per pack" snd_fire="we_grenade_fire" maxbullet="2" iscashitem="false" />
      <ITEM id="1218" name=" Armor Drop" mesh_name="dp_green" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="repairkit" weight="11" bt_price="0" delay="1000" damage="0" ctrl_ability="0" magazine="3" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Wow!" snd_fire="we_grenade_fire" maxbullet="3" iscashitem="false" />
      <ITEM id="6765" name=" Armor Drop II" mesh_name="dp_green" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="repairkit" weight="11" bt_price="0" delay="1000" damage="0" ctrl_ability="0" magazine="6" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Heals 26 Ap per pack" snd_fire="we_grenade_fire" maxbullet="7" iscashitem="false" />
      <ITEM id="4355" name=" L4D medKit" mesh_name="l4dkitmed" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="5" bt_price="0" delay="1000" damage="0" ctrl_ability="0" magazine="4" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Heals 30 Hp per pack" snd_fire="we_grenade_fire" maxbullet="2" iscashitem="false" />
      <ITEM id="4356" name=" L4D repKit" mesh_name="l4dkitrep" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="5" bt_price="0" delay="1000" damage="0" ctrl_ability="0" magazine="4" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Heals 30 Hp per pack" snd_fire="we_grenade_fire" maxbullet="2" iscashitem="false" />
      <ITEM id="3000" name=" Illusionist" mesh_name="man" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="9" bt_price="0" delay="400" damage="0" ctrl_ability="0" magazine="4" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="1" magazine_image_id="0" desc="Watch your feet, because there she blows!" snd_fire="we_grenade_fire" maxbullet="4" iscashitem="false" duplicate="false" />
      <ITEM id="2354" name=" Illusion" mesh_name="man" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="9" bt_price="0" delay="400" damage="1337" ctrl_ability="0" magazine="2" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="1" magazine_image_id="0" desc="Watch your feet, because there she blows!" snd_fire="we_grenade_fire" maxbullet="2" iscashitem="false" duplicate="false" />
      <ITEM id="21094" name=" Black Shirt" mesh_name="eq_chest_vdark" totalpoint="0" type="equip" res_sex="a" res_level="0" slot="chest" weight="0" bt_price="50000" hp="6" ap="25" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="" />
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      <ITEM id="24514" name="Unit-23 Shoes" mesh_name="eq_feet_u23" totalpoint="0" type="equip" res_sex="f" res_level="0" slot="feet" weight="0" bt_price="0" hp="6" ap="25" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="" />
      <ITEM id="23029" name="Unit-23 Pants" mesh_name="eq_legs_un" totalpoint="0" type="equip" res_sex="m" res_level="0" slot="legs" weight="0" bt_price="0" hp="6" ap="25" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="" />
      <ITEM id="23527" name="Unit-23 Pants" mesh_name="eq_legs_u23" totalpoint="0" type="equip" res_sex="f" res_level="0" slot="legs" weight="0" bt_price="0" hp="6" ap="25" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="" />
      <ITEM id="11145" name="Staff Teal-Dragon" mesh_name="Teal-Dragon" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="15" damage="1000" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="5" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Staff sword!" iscashitem="false" />
      <ITEM id="11122" name="Staff Revolver" mesh_name="pistol09x2" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="revolverx2" weight="0" bt_price="0" delay="15" damage="1000" ctrl_ability="36" magazine="99999" reloadtime="2" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="Staff Revs lmao" snd_reload="we_revolver_reload" snd_fire="we_revolver_fire" snd_dryfire="3357magrevolver_dryfire" maxbullet="99999" effect_id="4" />
      <ITEM id="11124" name="Staff Katanas" mesh_name="blade05" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="doublekatana" weight="0" bt_price="0" delay="15" damage="1000" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Staff sword" />
      <ITEM id="11125" name="Staff Katana" mesh_name="katana02" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="15" damage="1000" range="350" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Staff sword" snd_fire="blade_swing" angle="45" />
      <ITEM id="11126" name="Staff Rockets" mesh_name="rl_goblin_gold" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="rocket" weight="0" bt_price="0" delay="15" damage="1337" ctrl_ability="50" magazine="99999" reloadtime="3" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Staff rockets wtf?!" snd_reload="we_rocket_reload" snd_fire="we_rocket_fire" snd_dryfire="762arifle_dryfire" maxbullet="99999" limitwall="1" />
      <ITEM id="11127" name="Staff Grenades" mesh_name="grenade01" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="frag" weight="0" bt_price="0" delay="10" damage="1337" ctrl_ability="20" magazine="99999" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Staff grenades WOOO!" snd_fire="we_grenade_fire" maxbullet="99999" />
      <ITEM id="11128" name="Staff InvisMines" mesh_name="landmine_rx" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="0" bt_price="0" delay="15" damage="99999" ctrl_ability="0" magazine="99999" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="1" magazine_image_id="0" desc="Watch your feet, because there she blows!" snd_fire="we_grenade_fire" maxbullet="99999" iscashitem="false" />
      <ITEM id="11129" name="Staff Dagger" mesh_name="dagger01" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="15" damage="99999" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="3" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" desc="Staff Dagger YEY!" iscashitem="false" />
      <ITEM id="400557" name="ChainBlade" mesh_name="ChainBlade" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="9" bt_price="0" delay="330" damage="25" range="225" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Blade designed after a chainsaw, a sword and chainsaw fusion." rent_period="168" iscashitem="false" />
      <ITEM id="42325" name="Wand v2" mesh_name="Wand" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="290" damage="24" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="5" sf="0" fr="0" cr="0" pr="5" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Slice and Dice baby!" rent_period="168" iscashitem="false" />
      <ITEM id="9300" name="Training Dagger" mesh_name="dagger01" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="0" bt_price="0" delay="30" damage="0" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="3" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" desc="Training Dagger. Used for Trainning." iscashitem="false" />
      <ITEM id="9301" name="Training sword" mesh_name="sword01" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="330" damage="0" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Adept Training Sword" iscashitem="false" />
      <ITEM id="9302" name="Training pistol" mesh_name="pistol01" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="pistolx2" weight="1" bt_price="0" delay="250" damage="0" ctrl_ability="36" magazine="9001" reloadtime="4" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="Duel training pistols." snd_reload="we_pistol_reload" snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="99999" effect_id="4" />
      <ITEM id="9303" name="Training shotgun" mesh_name="shotgun01" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="0" bt_price="0" delay="1000" damage="0" ctrl_ability="60" magazine="9001" reloadtime="1" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Used for training" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" maxbullet="99999" effect_id="7" />
      <ITEM id="9355" name="Training shotgun 2" mesh_name="shotgun01" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="0" bt_price="0" delay="1000" damage="0" ctrl_ability="60" magazine="9001" reloadtime="1" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Used for training" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" maxbullet="99999" effect_id="7" />
      <ITEM id="9304" name="Training Sentry" mesh_name="machinegun01" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="machinegun" weight="0" bt_price="0" delay="1" damage="0" ctrl_ability="60" magazine="99999" reloadtime="10" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Training is fun, atleast sometimes." snd_reload="we_machinegun_reload" snd_fire="we_machinegun_fire" snd_dryfire="762arifle_dryfire" maxbullet="99999" effect_id="9" limitspeed="90" limitwall="1" />
      <ITEM id="9305" name="Training Grenades" mesh_name="grenade01" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="frag" weight="8" bt_price="0" delay="1100" damage="0" ctrl_ability="20" magazine="99999" reloadtime="1" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="Training grenades, because we can." snd_fire="we_grenade_fire" maxbullet="9999" iscashitem="false" />
      <ITEM id="9306" name=" Shioras Staff" mesh_name="HighElf" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="5" bt_price="0" delay="310" damage="25" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="5" sf="0" fr="0" cr="0" pr="5" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="(VIP Only!) The wand is for those that are almighty!" iscashitem="false" />
      <ITEM id="9307" name=" Shioras Shield" mesh_name="Shield" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="6" bt_price="0" delay="310" damage="25" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="5" sf="0" fr="0" cr="0" pr="5" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="(VIP Only!) The shield is for those true warriors!" iscashitem="false" />
      <ITEM id="71" name=" Google Chrome Medkit" mesh_name="GCMednew" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="3" bt_price="0" delay="500" damage="0" ctrl_ability="0" magazine="2" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="VIP GC Medikits" snd_fire="we_grenade_fire" maxbullet="5" />
      <ITEM id="72" name="FireFox APKit" mesh_name="FFrepair" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="repairkit" weight="3" bt_price="0" delay="500" damage="0" ctrl_ability="0" magazine="3" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="VIP FF APkits" snd_fire="we_grenade_fire" maxbullet="5" />
      <ITEM id="701" name="Safari APKit" mesh_name="SafariMedAp" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="4" bt_price="0" delay="700" damage="0" ctrl_ability="0" magazine="3" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="VIP Safari APkits" snd_fire="we_grenade_fire" maxbullet="4" />
      <ITEM id="1944" name="Ghnasha Shotgun" mesh_name="GhnashaShotgun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="14" bt_price="10000" delay="1000" damage="9" ctrl_ability="65" magazine="5" reloadtime="10" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="5" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" rent_period="12" maxbullet="55" effect_id="3" duplicate="false" />
      <ITEM id="1945" name="Safari APKit" mesh_name="SafariMedAp" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="4" bt_price="0" delay="700" damage="0" ctrl_ability="0" magazine="3" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="VIP Safari APkits" snd_fire="we_grenade_fire" rent_period="12" maxbullet="4" />
      <ITEM id="1946" name="Rainbow Shotgun" mesh_name="shotgunrb" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="14" bt_price="10000" delay="1000" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="5" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" rent_period="12" maxbullet="50" effect_id="3" duplicate="false" />
      <ITEM id="1947" name="Dark Lord Superion" mesh_name="eq_chest_dus" totalpoint="0" type="equip" res_sex="a" res_level="0" slot="chest" weight="0" bt_price="0" hp="6" ap="25" maxwt="5" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="Survival was worth this outfit lol" rent_period="12" />
      <ITEM id="1948" name="DarkInk Superion" mesh_name="eq_chest_pus" totalpoint="0" type="equip" res_sex="a" res_level="0" slot="chest" weight="0" bt_price="0" hp="6" ap="25" maxwt="5" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="Survival was worth this outfit lol" rent_period="12" />
      <ITEM id="41333" name="Volcanic Legs" mesh_name="eq_legs_v5" totalpoint="0" type="equip" res_sex="a" res_level="0" slot="Legs" weight="0" bt_price="0" hp="6" ap="25" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="Ooooh so hot" rent_period="168" />
      <ITEM id="41334" name="Volcanic head" mesh_name="eq_head_v5" totalpoint="0" type="equip" res_sex="a" res_level="0" slot="Head" weight="0" bt_price="0" hp="6" ap="25" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="Ooooh so hot" rent_period="168" />
      <ITEM id="41335" name="Volcanic Body" mesh_name="eq_chest_v5" totalpoint="0" type="equip" res_sex="a" res_level="0" slot="chest" weight="0" bt_price="0" hp="6" ap="25" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="Ooooh so hot" rent_period="168" />
      <ITEM id="41336" name="Volcanic Gloves" mesh_name="eq_hands_v5" totalpoint="0" type="equip" res_sex="a" res_level="0" slot="Hands" weight="0" bt_price="0" hp="6" ap="25" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="Ooooh so hot" rent_period="168" />
      <ITEM id="41337" name="Volcanic Shoes" mesh_name="eq_feet_q0" totalpoint="0" type="equip" res_sex="a" res_level="0" slot="Feet" weight="0" bt_price="0" hp="6" ap="25" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="Ooooh so hot" rent_period="168" />
      <ITEM id="41338" name="OMG Its Red Nose" mesh_name="eq_chest_supp1" totalpoint="0" type="equip" res_sex="a" res_level="0" slot="chest" weight="0" bt_price="0" hp="6" ap="25" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="Supporter of AddictiveGunz" />
      <ITEM id="41339" name="Anti Red Nose" mesh_name="eq_chest_supp2" totalpoint="0" type="equip" res_sex="a" res_level="0" slot="chest" weight="0" bt_price="0" hp="6" ap="25" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="Supporter of AddictiveGunz" />
      <ITEM id="41343" name="MiniGun" mesh_name="Gatlingun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="machinegun" weight="35" bt_price="0" delay="60" damage="10" ctrl_ability="65" magazine="300" reloadtime="25" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="The ultimate minigun with the (GunZ 2) minigun sound!" snd_reload="we_machinegun_reload" snd_fire="g2s_wpn_minigun0001_fire" snd_dryfire="762arifle_dryfire" rent_period="7" maxbullet="700" effect_id="9" limitspeed="85" limitwall="1" />
      <ITEM id="90078" name="Event Shotgun" mesh_name="GoldGhnashaShotgun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="0" bt_price="0" delay="900" damage="9" ctrl_ability="60" magazine="8" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Congrats Event winner!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" rent_period="7" maxbullet="25" effect_id="7" />
      <ITEM id="90079" name="Event Shotgun2" mesh_name="GhnashaShotgun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="0" bt_price="0" delay="900" damage="9" ctrl_ability="60" magazine="8" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Congrats Event winner!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" rent_period="7" maxbullet="25" effect_id="7" />
      <ITEM id="90071" name="LichRocket" mesh_name="LichRocketLauncher" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="rocket" weight="27" bt_price="0" delay="300" damage="15" ctrl_ability="50" magazine="30" reloadtime="5" slug_output="flase" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_9007" snd_reload="we_rocket_reload" snd_fire="we_rocket_fire" snd_dryfire="762arifle_dryfire" rent_period="7" maxbullet="60" limitspeed="90" limitwall="1" />
      <ITEM id="90072" name="Vagina Bazooka" mesh_name="woman_bazooka" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="rocket" weight="27" bt_price="0" delay="700" damage="90" ctrl_ability="50" magazine="3" reloadtime="3" slug_output="flase" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_9007" snd_reload="we_rocket_reload" snd_fire="we_rocket_fire" snd_dryfire="762arifle_dryfire" rent_period="7" maxbullet="12" limitspeed="90" limitwall="1" />
      <ITEM id="90073" name="Chinese Symbol" mesh_name="chineese" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="330" damage="24" range="235" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="" rent_period="7" iscashitem="false" />
      <ITEM id="90074" name="The Myst" mesh_name="Myst" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="380" damage="25" range="220" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="" rent_period="7" iscashitem="false" />
      <ITEM id="90075" name="Terra" mesh_name="Terra" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="400" damage="28" range="235" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="" rent_period="7" iscashitem="false" />
      <ITEM id="90076" name="2h Beast" mesh_name="Cloud" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="330" damage="25" range="235" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="" rent_period="7" iscashitem="false" />
      <ITEM id="90077" name="Gravity Hammer" mesh_name="Gravity" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="500" damage="28" range="235" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#77C1F080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="" rent_period="7" iscashitem="false" />
      <ITEM id="34487" name="Scythe" mesh_name="icescythe" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="330" damage="25" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="5" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="(VIP Only!)" rent_period="7" iscashitem="false" />
      <ITEM id="34469" name="E-long" mesh_name="elong" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="330" damage="25" range="260" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="5" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="10 jjangs wtf!" rent_period="7" iscashitem="false" />
      <ITEM id="450500" name="STR:ZITEM_NAME_450500" type="avatar" res_sex="f" res_level="0" slot="avatar" weight="0" bt_price="0" desc="STR:ZITEM_DESC_450500" avatar_head="eq_head_deathbring" avatar_chest="eq_chest_deathbring" avatar_hand="eq_hands_deathbring" avatar_legs="eq_legs_deathbring" avatar_feet="eq_feet_deathbring" iscashitem="false" />
      <ITEM id="450501" name="STR:ZITEM_NAME_450501" type="avatar" res_sex="f" res_level="0" slot="avatar" weight="0" bt_price="0" desc="STR:ZITEM_DESC_450501" avatar_head="eq_head_privatesoldier" avatar_chest="eq_chest_privatesoldier" avatar_hand="eq_hands_privatesoldier" avatar_legs="eq_legs_privatesoldier" avatar_feet="eq_feet_privatesoldier" iscashitem="false" />
      <ITEM id="450502" name="STR:ZITEM_NAME_450502" type="avatar" res_sex="f" res_level="0" slot="avatar" weight="0" bt_price="0" desc="STR:ZITEM_DESC_450502" avatar_head="eq_head_vagrant" avatar_chest="eq_chest_vagrant" avatar_hand="eq_hands_vagrant" avatar_legs="eq_legs_vagrant" avatar_feet="eq_feet_vagrant" iscashitem="false" />
      <ITEM id="450550" name="STR:ZITEM_NAME_450550" type="avatar" res_sex="m" res_level="0" slot="avatar" weight="0" bt_price="0" desc="STR:ZITEM_DESC_450550" avatar_head="eq_head_deathbring" avatar_chest="eq_chest_deathbring" avatar_hand="eq_hands_deathbring" avatar_legs="eq_legs_deathbring" avatar_feet="eq_feet_deathbring" iscashitem="false" />
      <ITEM id="450551" name="STR:ZITEM_NAME_450551" type="avatar" res_sex="m" res_level="0" slot="avatar" weight="0" bt_price="0" desc="STR:ZITEM_DESC_450551" avatar_head="eq_head_privatesoldier" avatar_chest="eq_chest_privatesoldier" avatar_hand="eq_hands_privatesoldier" avatar_legs="eq_legs_privatesoldier" avatar_feet="eq_feet_privatesoldier" iscashitem="false" />
      <ITEM id="450552" name="STR:ZITEM_NAME_450552" type="avatar" res_sex="m" res_level="0" slot="avatar" weight="0" bt_price="0" desc="STR:ZITEM_DESC_450552" avatar_head="eq_head_vagrant" avatar_chest="eq_chest_vagrant" avatar_hand="eq_hands_vagrant" avatar_legs="eq_legs_vagrant" avatar_feet="eq_feet_vagrant" iscashitem="false" />
      <ITEM id="450700" name="Hydra Shotgun" mesh_name="shotgun_hydra" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="0" bt_price="0" delay="1000" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Congrats Event winner!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" maxbullet="25" effect_id="7" />
      <ITEM id="450701" name="Essential Shotgun" mesh_name="shotgun_eSShotgun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="0" bt_price="0" delay="1000" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Congrats Event winner!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" maxbullet="25" effect_id="7" />
      <ITEM id="450702" name="SlashShot Shotgun" mesh_name="shotgun_SShotgun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="0" bt_price="0" delay="1000" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Congrats Event winner!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" maxbullet="25" effect_id="7" />
      <ITEM id="450703" name="Fanatic Shotgun" mesh_name="shotgun_vSShotgun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="0" bt_price="0" delay="1000" damage="9" ctrl_ability="60" magazine="5" reloadtime="5" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Congrats Event winner!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="762arifle_dryfire" maxbullet="25" effect_id="7" />
      <ITEM id="507005" name="C-Shot" mesh_name="machinegun_eSMachinegun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="machinegun" weight="35" bt_price="0" delay="60" damage="9" ctrl_ability="60" magazine="310" reloadtime="25" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Excellentttttt" snd_reload="we_machinegun_reload" snd_fire="g2s_wpn_minigun0001_fire" snd_dryfire="762arifle_dryfire" maxbullet="700" effect_id="9" limitspeed="85" limitwall="1" />
      <ITEM id="507006" name="B-Shot" mesh_name="machinegun_SMachinegun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="machinegun" weight="32" bt_price="0" delay="60" damage="10" ctrl_ability="60" magazine="320" reloadtime="25" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Excellentttttt" snd_reload="we_machinegun_reload" snd_fire="g2s_wpn_minigun0001_fire" snd_dryfire="762arifle_dryfire" maxbullet="700" effect_id="9" limitspeed="85" limitwall="1" />
      <ITEM id="507007" name="A-Shot" mesh_name="machinegun_vSMachinegun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="machinegun" weight="30" bt_price="0" delay="60" damage="12" ctrl_ability="60" magazine="350" reloadtime="25" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Excellentttttt" snd_reload="we_machinegun_reload" snd_fire="g2s_wpn_minigun0001_fire" snd_dryfire="762arifle_dryfire" maxbullet="700" effect_id="9" limitspeed="85" limitwall="1" />
      <ITEM id="507008" name="AK47" mesh_name="AK47" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="rifle" weight="15" bt_price="0" delay="100" damage="22" ctrl_ability="30" magazine="45" reloadtime="6" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_507004" snd_reload="we_rifle_reload" snd_fire="we_rifle_fire" snd_dryfire="762arifle_dryfire" maxbullet="225" effect_id="8" iscashitem="false" />
      <ITEM id="455550" name="Donor Poison" type="custom" res_sex="a" res_level="0" slot="custom" weapon="enchant_poison" weight="3" bt_price="0" delay="5000" damage="8" image_id="3" desc="Thanks for donating!" iscashitem="false" effect_level="3" />
      <ITEM id="455551" name="Donor Fire" type="custom" res_sex="a" res_level="0" slot="custom" weapon="enchant_lightning" weight="3" bt_price="0" delay="5000" damage="8" image_id="3" desc="Thanks for donating!" iscashitem="false" effect_level="3" />
      <ITEM id="455552" name="Donor Lightning" type="custom" res_sex="a" res_level="0" slot="custom" weapon="enchant_fire" weight="3" bt_price="0" delay="5000" damage="8" image_id="3" desc="Thanks for donating!" iscashitem="false" effect_level="3" />
      <ITEM id="455553" name="Donor Cold" type="custom" res_sex="a" res_level="0" slot="custom" weapon="enchant_cold" weight="3" bt_price="0" delay="5000" damage="8" image_id="3" desc="Thanks for donating!" iscashitem="false" effect_level="3" />
      <ITEM id="3437" name="Fenrir Keyblade" mesh_name="Fenrir-Keyblade" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="320" damage="25" range="200" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="(VIP Only!)" iscashitem="false" />
      <ITEM id="3438" name="Ultima Keyblade" mesh_name="Ultima-Keyblade" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="320" damage="25" range="200" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="(VIP Only!)" iscashitem="false" />
      <ITEM id="3439" name="Red-Black Blade" mesh_name="Red-Black-Blade" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="320" damage="25" range="200" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="(VIP Only!)" iscashitem="false" />
      <ITEM id="3442" name="Volcano GreatAxe" mesh_name="Sharpened-Volcano-Fragment" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="greatsword" weight="25" bt_price="12000" delay="400" damage="26" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="Great almighty Volcano Axe" />
      <ITEM id="3435" name="Teal-Dragon" mesh_name="Teal-Dragon" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="320" damage="25" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="5" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="(VIP Only!)" iscashitem="false" />
      <ITEM id="9309" name="Shioras katana" mesh_name="Shioraskatana" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="320" damage="28" range="235" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="5" sf="0" fr="0" cr="0" pr="5" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="(VIP Only!)" iscashitem="false" />
      <ITEM id="9310" name="Evil Fantasy" mesh_name="EvilFantasy" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="320" damage="29" range="200" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="5" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="(VIP Only!)" iscashitem="false" />
      <ITEM id="9308" name="Zakloras katana" mesh_name="Zakloraskatana" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="katana" weight="0" bt_price="0" delay="320" damage="27" range="230" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="5" sf="0" fr="0" cr="0" pr="5" lr="0" color="#800080" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="(VIP Only!)" iscashitem="false" />
      <ITEM id="3441" name="SPAS-12" mesh_name="SPAS-12" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="10" bt_price="0" delay="650" damage="8" ctrl_ability="65" magazine="5" reloadtime="10" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="40" effect_id="3" duplicate="false" />
      <ITEM id="3443" name="Desert-Camo Shotgun" mesh_name="desertcamoshotgun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="10" bt_price="0" delay="950" damage="10" ctrl_ability="65" magazine="6" reloadtime="10" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="36" effect_id="3" duplicate="false" />
      <ITEM id="3444" name="Naut Shotgun" mesh_name="Naut_Shotgun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="10" bt_price="0" delay="950" damage="10" ctrl_ability="65" magazine="6" reloadtime="10" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="36" effect_id="3" duplicate="false" />
      <ITEM id="3433" name="Hello Kitty Shotgun" mesh_name="KittySG" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="10" bt_price="0" delay="950" damage="10" ctrl_ability="65" magazine="6" reloadtime="10" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="36" effect_id="3" duplicate="false" />
      <ITEM id="3434" name="Sibling Shotgun" mesh_name="Shotgun-X" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="10" bt_price="0" delay="950" damage="10" ctrl_ability="65" magazine="6" reloadtime="10" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="36" effect_id="3" duplicate="false" />
      <ITEM id="1872" name="Patriotic Shotgun" mesh_name="PatrioticShotgun" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="shotgun" weight="10" bt_price="0" delay="900" damage="10" ctrl_ability="65" magazine="3" reloadtime="10" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" desc="VIP Shotgun!" snd_reload="we_shotgunpa_reload" snd_fire="we_shotgunpa_fire" snd_dryfire="357magrevolver_dryfire" maxbullet="36" effect_id="3" duplicate="false" />
      <ITEM id="450553" name="Donor Flame Armor" type="avatar" res_sex="m" res_level="0" slot="avatar" weight="0" bt_price="0" hp="10" ap="10" desc="flamearmor" avatar_head="eq_head_flamearmor" avatar_chest="eq_chest_flamearmor" avatar_hand="eq_hands_flamearmor" avatar_legs="eq_legs_flamearmor" avatar_feet="eq_feet_flamearmor" iscashitem="false" />
      <ITEM id="450503" name="Donor Flame Armor" type="avatar" res_sex="f" res_level="0" slot="avatar" weight="0" bt_price="0" hp="10" ap="10" desc="flamearmor" avatar_head="eq_head_flamearmor" avatar_chest="eq_chest_flamearmor" avatar_hand="eq_hands_flamearmor" avatar_legs="eq_legs_flamearmor" avatar_feet="eq_feet_flamearmor" iscashitem="false" />
      <ITEM id="702" name=" IE9 Medkit" mesh_name="IE9 MED" totalpoint="0" type="custom" res_sex="a" res_level="0" slot="custom" weapon="medkit" weight="4" bt_price="0" delay="700" damage="0" ctrl_ability="0" magazine="2" reloadtime="10" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="3" bullet_image_id="0" magazine_image_id="0" desc="VIP IE Medikits" snd_fire="we_grenade_fire" maxbullet="4" />
      <ITEM id="3436" name="AR-J" mesh_name="AR-J" totalpoint="0" type="range" res_sex="a" res_level="0" slot="range" weapon="machinegun" weight="35" bt_price="0" delay="60" damage="9" ctrl_ability="65" magazine="300" reloadtime="25" slug_output="true" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="2" bullet_image_id="0" magazine_image_id="0" desc="Excellentttttt" snd_reload="we_machinegun_reload" snd_fire="g2s_wpn_minigun0001_fire" snd_dryfire="762arifle_dryfire" maxbullet="700" effect_id="9" limitspeed="85" limitwall="1" />
      <ITEM id="525006" name="STR:ZITEM_NAME_525006" totalpoint="0" type="equip" res_sex="a" res_level="0" slot="finger" weight="10" bt_price="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_525006" iscashitem="false" bp_solo_bonus="15" xp_solo_bonus="15" xp_team_bonus="15" xp_quest_bonus="15" duplicate="false" bp_team_bonus="15" bp_quest_bonus="15" />
    </XML>
    Other Items :
    Code:
      <ITEM id="1" name="STR:ZITEM_NAME_1" mesh_name="dagger01" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="5" bt_price="0" delay="366" damage="8" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_1" />
      <ITEM id="11" name="STR:ZITEM_NAME_11" mesh_name="dagger01" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="5" bt_price="0" delay="356" damage="9" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_11" />
      <ITEM id="3" name="STR:ZITEM_NAME_3" mesh_name="dagger01" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="6" bt_price="0" delay="356" damage="11" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_3" />
      <ITEM id="4" name="STR:ZITEM_NAME_4" mesh_name="dagger01" totalpoint="0" type="melee" res_sex="a" res_level="0" slot="melee" weapon="dagger" weight="5" bt_price="0" delay="346" damage="10" range="160" ctrl_ability="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" image_id="0" bullet_image_id="0" magazine_image_id="0" desc="STR:ZITEM_DESC_4" />
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      <ITEM id="530002" name="STR:ZITEM_NAME_530002" type="avatar" res_sex="m" res_level="0" slot="avatar" weight="0" bt_price="0" desc="STR:ZITEM_DESC_530002" avatar_head="eq_head_zombie" avatar_chest="eq_chest_zombie" avatar_hand="eq_hands_zombie" avatar_legs="eq_legs_zombie" avatar_feet="eq_feet_zombie" iscashitem="false" />
      <ITEM id="530003" name="STR:ZITEM_NAME_530003" type="avatar" res_sex="m" res_level="0" slot="avatar" weight="0" bt_price="0" desc="STR:ZITEM_DESC_530003" avatar_head="eq_head_battlesuit" avatar_chest="eq_chest_battlesuit" avatar_hand="eq_hands_battlesuit" avatar_legs="eq_legs_battlesuit" avatar_feet="eq_feet_battlesuit" iscashitem="false" />
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      <ITEM id="530503" name="STR:ZITEM_NAME_530503" type="avatar" res_sex="f" res_level="0" slot="avatar" weight="0" bt_price="0" desc="STR:ZITEM_DESC_530503" avatar_head="eq_head_battlesuit" avatar_chest="eq_chest_battlesuit" avatar_hand="eq_hands_battlesuit" avatar_legs="eq_legs_battlesuit" avatar_feet="eq_feet_battlesuit" iscashitem="false" />
      <ITEM id="530504" name="STR:ZITEM_NAME_530504" type="avatar" res_sex="f" res_level="0" slot="avatar" weight="0" bt_price="0" desc="STR:ZITEM_DESC_530504" avatar_head="eq_head_shunter" avatar_chest="eq_chest_shunter" avatar_hand="eq_hands_shunter" avatar_legs="eq_legs_shunter" avatar_feet="eq_feet_shunter" iscashitem="false" />
      <ITEM id="700001" name="STR:ZITEM_NAME_700001" type="ticket" res_sex="a" res_level="0" slot="none" weapon="" weight="0" desc="STR:ZITEM_DESC_700001" iscashitem="false" ticket_type="admission" iscash="true" />
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      <ITEM id="405006" name="STR:ZITEM_NAME_405006" type="ticket" res_sex="a" res_level="0" slot="none" weapon="" weight="0" bt_price="0" desc="STR:ZITEM_DESC_405006" iscashitem="false" ticket_type="admission" spendable="true" spendtype="community" />
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      <ITEM id="90000" name="STR:ZITEM_NAME_90000" type="community" res_level="0" slot="community" weight="0" bt_price="0" desc="STR:ZITEM_DESC_90000" iscashitem="false" />
      <ITEM id="100000" name="STR:ZITEM_NAME_100000" type="longbuff" res_level="0" slot="longbuff" weight="0" bt_price="0" desc="STR:ZITEM_DESC_100000" iscashitem="false" />

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  2. #2
    Member nadem123 is offline
    MemberRank
    Apr 2011 Join Date
    82Posts

    Re: 1.5 Shop

    I fix it Man , i add new Items

  3. #3
    Account Upgraded | Title Enabled! metalgunz is offline
    MemberRank
    May 2011 Join Date
    390Posts

    Re: 1.5 Shop

    Calm down Duluxe. It is not your call wether or not he takes down the post. If you don't like it you may leave. Also the color Blue you keep using is annoying.

  4. #4
    Proficient Member xTrafx is offline
    MemberRank
    Feb 2012 Join Date
    152Posts

    Re: 1.5 Shop

    if it from EvilGamerz then he should ask permission from the owner to release them.

  5. #5
    DRGunZ 2 Creator wesman2232 is offline
    MemberRank
    Jan 2007 Join Date
    Erie, PALocation
    4,872Posts

    Re: 1.5 Shop

    Quote Originally Posted by Duluxe View Post


    They dont post such stupid things.
    I think someone needs to re-read some Announcements. If it's EvilGamerZ stuff, it doesn't matter. This would be considered a leak, which is allowed and perfectly acceptable in this forum.
    "An item that was either stolen or given by an author/creator, which got released to public, without authors/creators concern"
    Announcements - Gunz Online

  6. #6
    Doggie And Rice. Military is offline
    MemberRank
    Jun 2009 Join Date
    Here and AboutLocation
    3,302Posts

    Re: 1.5 Shop

    Didn't Evil GunZ stuff get released here already?

  7. #7
    In Progress... FFXIV... Anju is offline
    MemberRank
    Oct 2010 Join Date
    Mist Ward 7 #38Location
    1,946Posts

    Re: 1.5 Shop

    ^ Yeah.

  8. #8
    DRGunZ 2 Creator wesman2232 is offline
    MemberRank
    Jan 2007 Join Date
    Erie, PALocation
    4,872Posts

    Re: 1.5 Shop

    Yep. Their server files, db, and client.

  9. #9
    I am THE DON Joe9099 is offline
    MemberRank
    Jan 2007 Join Date
    England, UkLocation
    3,655Posts

    Re: 1.5 Shop

    I released everything, so wtf is this lol, i know i deleted that thread after i reopened the server, but still, why are you re-releasing something such as this lol...

  10. #10
    Enthusiast NOAH is offline
    MemberRank
    Oct 2012 Join Date
    26Posts

    Re: 1.5 Shop

    not all items from MAIET are there, for example xd avatars

  11. #11
    I am THE DON Joe9099 is offline
    MemberRank
    Jan 2007 Join Date
    England, UkLocation
    3,655Posts

    Re: 1.5 Shop

    Maybe because i added them after this ^_^

  12. #12
    Enthusiast NOAH is offline
    MemberRank
    Oct 2012 Join Date
    26Posts

    Re: 1.5 Shop

    Quote Originally Posted by Joe9099 View Post
    Maybe because i added them after this ^_^
    It would be nice to let the shop man01 xml and the same items so they can see the avatars

    pb hopefully passes please: bye



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