2 Sets + 1 Avatar Set (from Korean GunZ)

Page 1 of 2 12 LastLast
Results 1 to 25 of 35
  1. #1
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    information 2 Sets + 1 Avatar Set (from Korean GunZ)

    These are pretty awesome sets if you ask me. The "Shadow" set is in Avatar item.

    What's an Avatar item?

    The avatar item feature is a feature of GunZ 1.5 where all 5 parts of the set are classified as 1 type and 1 slot. It basically masks your character with that set even if you're using some other armor. It's just like a mask or disguise, to make your character look cooler. Unfortunately, we can't use it since private servers don't have GunZ 1.5 options yet.

    Zitem part for an Avatar item:

    Code:
    	<!-- avatar 아바타 //////////////////////////////////////////////////////////////////////////////////////// -->
    	<!-- 남자 //////////////////////////////////////////////// -->	  
    	<ITEM id="530001" name="STR:ZITEM_NAME_530001" type="avatar" slot="avatar" avatar_head="eq_head_shadow" 
    	  avatar_chest="eq_chest_shadow" avatar_hand="eq_hands_shadow" avatar_legs="eq_legs_shadow" avatar_feet="eq_feet_shadow"
    	  res_sex="m" res_level="0" bt_price="500000" iscashitem="true" weight="0" desc="STR:ZITEM_DESC_530001" />
    	
    	<!-- 여성 //////////////////////////////////////////////// -->
    	<ITEM id="530501" name="STR:ZITEM_NAME_530501" type="avatar" slot="avatar" avatar_head="eq_head_shadow" 
    	  avatar_chest="eq_chest_shadow" avatar_hand="eq_hands_shadow" avatar_legs="eq_legs_shadow" avatar_feet="eq_feet_shadow"
    	  res_sex="f" res_level="0" bt_price="500000" iscashitem="true" weight="0" desc="STR:ZITEM_DESC_530501" />
    We can still try to use this by separating the parts or something. I'll give it a try.

    EDIT : It works! Just add the set normally!

    Code:
    <!-- Avatar Test -->
    
    <ITEM id="950085" name="STR:ZITEM_NAME_520078" mesh_name="eq_head_shadow" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="m" weight="4" hp="0" ap="16" iscashitem="true" slot="Head" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_520078" />
    	<ITEM id="950086" name="STR:ZITEM_NAME_520578" mesh_name="eq_head_shadow" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="f" weight="4" hp="0" ap="16" iscashitem="true" slot="Head" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_520578" />
    	<ITEM id="950087" name="STR:ZITEM_NAME_521067" mesh_name="eq_chest_shadow" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="m" weight="16" hp="4" ap="28" iscashitem="true" slot="Chest" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_521067" />
    	<ITEM id="950088" name="STR:ZITEM_NAME_521567" mesh_name="eq_chest_shadow" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="f" weight="16" hp="4" ap="28" iscashitem="true" slot="Chest" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_521567" />
    	<ITEM id="950089" name="STR:ZITEM_NAME_522057" mesh_name="eq_hands_shadow" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="m" weight="4" hp="2" ap="16" iscashitem="true" slot="Hands" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_522057" />
    	<ITEM id="950090" name="STR:ZITEM_NAME_522557" mesh_name="eq_hands_shadow" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="f" weight="4" hp="2" ap="16" iscashitem="true" slot="Hands" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_522557" />
    	<ITEM id="950091" name="STR:ZITEM_NAME_523061" mesh_name="eq_legs_shadow" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="m" weight="13" hp="3" ap="26" iscashitem="true" slot="Legs" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_523061" />
    	<ITEM id="950092" name="STR:ZITEM_NAME_523561" mesh_name="eq_legs_shadow" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="f" weight="13" hp="3" ap="26" iscashitem="true" slot="Legs" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_523561" />
    	<ITEM id="950093" name="STR:ZITEM_NAME_524060" mesh_name="eq_feet_shadow" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="m" weight="4" hp="2" ap="20" iscashitem="true" slot="Feet" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_524060" />
    	<ITEM id="950094" name="STR:ZITEM_NAME_524560" mesh_name="eq_feet_shadow" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="f" weight="4" hp="2" ap="20" iscashitem="true" slot="Feet" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_524560" />
    Add the following to your zitem.xml:

    Halem Set (Male & Female):


    Code:
    	<ITEM id="520078" name="STR:ZITEM_NAME_520078" mesh_name="eq_head_halem" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="m" weight="4" hp="0" ap="16" iscashitem="true" slot="Head" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_520078" />
    	<ITEM id="520578" name="STR:ZITEM_NAME_520578" mesh_name="eq_head_halem" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="f" weight="4" hp="0" ap="16" iscashitem="true" slot="Head" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_520578" />
    	<ITEM id="521067" name="STR:ZITEM_NAME_521067" mesh_name="eq_chest_halem" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="m" weight="16" hp="4" ap="28" iscashitem="true" slot="Chest" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_521067" />
    	<ITEM id="521567" name="STR:ZITEM_NAME_521567" mesh_name="eq_chest_halem" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="f" weight="16" hp="4" ap="28" iscashitem="true" slot="Chest" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_521567" />
    	<ITEM id="522057" name="STR:ZITEM_NAME_522057" mesh_name="eq_hands_halem" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="m" weight="4" hp="2" ap="16" iscashitem="true" slot="Hands" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_522057" />
    	<ITEM id="522557" name="STR:ZITEM_NAME_522557" mesh_name="eq_hands_halem" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="f" weight="4" hp="2" ap="16" iscashitem="true" slot="Hands" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_522557" />
    	<ITEM id="523061" name="STR:ZITEM_NAME_523061" mesh_name="eq_legs_halem" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="m" weight="13" hp="3" ap="26" iscashitem="true" slot="Legs" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_523061" />
    	<ITEM id="523561" name="STR:ZITEM_NAME_523561" mesh_name="eq_legs_halem" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="f" weight="13" hp="3" ap="26" iscashitem="true" slot="Legs" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_523561" />
    	<ITEM id="524060" name="STR:ZITEM_NAME_524060" mesh_name="eq_feet_halem" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="m" weight="4" hp="2" ap="20" iscashitem="true" slot="Feet" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_524060" />
    	<ITEM id="524560" name="STR:ZITEM_NAME_524560" mesh_name="eq_feet_halem" totalpoint="0" 
    	  type="equip" res_level="25" res_sex="f" weight="4" hp="2" ap="20" iscashitem="true" slot="Feet" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_524560" />
    jHunter Set (Male & Female):

    Code:
    		<ITEM id="520077" name="STR:ZITEM_NAME_520077" mesh_name="eq_head_jhunter" totalpoint="0" 
    	  type="equip" res_level="1" res_sex="m" weight="4" hp="0" ap="5" iscashitem="true" slot="Head" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_520077" />
            <ITEM id="520577" name="STR:ZITEM_NAME_520577" mesh_name="eq_head_jhunter" totalpoint="0" 
    	  type="equip" res_level="1" res_sex="f" weight="4" hp="0" ap="5" iscashitem="true" slot="Head" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_520577" />
    	<ITEM id="521066" name="STR:ZITEM_NAME_521066" mesh_name="eq_chest_jhunter" totalpoint="0" 
    	  type="equip" res_level="1" res_sex="m" weight="14" hp="2" ap="18" iscashitem="true" slot="Chest" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_521066" />
    	<ITEM id="521566" name="STR:ZITEM_NAME_521566" mesh_name="eq_chest_jhunter" totalpoint="0" 
    	  type="equip" res_level="1" res_sex="f" weight="14" hp="2" ap="18" iscashitem="true" slot="Chest" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_521566" />
    	<ITEM id="522056" name="STR:ZITEM_NAME_522056" mesh_name="eq_hands_jhunter" totalpoint="0" 
    	  type="equip" res_level="1" res_sex="m" weight="3" hp="1" ap="8" iscashitem="true" slot="Hands" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_522056" />
    	<ITEM id="522556" name="STR:ZITEM_NAME_522556" mesh_name="eq_hands_jhunter" totalpoint="0" 
    	  type="equip" res_level="1" res_sex="f" weight="3" hp="1" ap="8" iscashitem="true" slot="Hands" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_522556" />
    	<ITEM id="523060" name="STR:ZITEM_NAME_523060" mesh_name="eq_legs_jhunter" totalpoint="0" 
    	  type="equip" res_level="1" res_sex="m" weight="11" hp="1" ap="14" iscashitem="true" slot="Legs" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_523060" />
    	<ITEM id="523560" name="STR:ZITEM_NAME_523560" mesh_name="eq_legs_jhunter" totalpoint="0" 
    	  type="equip" res_level="1" res_sex="f" weight="11" hp="1" ap="14" iscashitem="true" slot="Legs" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_523560" />
    	<ITEM id="524059" name="STR:ZITEM_NAME_524059" mesh_name="eq_feet_jhunter" totalpoint="0" 
    	  type="equip" res_level="1" res_sex="m" weight="3" hp="1" ap="10" iscashitem="true" slot="Feet" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_524059" />
    	<ITEM id="524559" name="STR:ZITEM_NAME_524559" mesh_name="eq_feet_jhunter" totalpoint="0" 
    	  type="equip" res_level="1" res_sex="f" weight="3" hp="1" ap="10" iscashitem="true" slot="Feet" 
    	  bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_524559" />
    Note: Ijji hasn't released this yet so I don't know the exact name and descriptions of the set. I'll update this thread when Ijji releases them. Strings of my previous release are still pending as well.

    Add the following to your man01.xml:

    Code:
    	<AddParts name="parts99" filename="man-parts_halem.elu"> </AddParts>		
    	<AddParts name="parts100" filename="man-parts_jhunter.elu"> </AddParts>	
    	<AddParts name="parts101" filename="man-parts_shadow.elu"> </AddParts>
    Add the following to your woman01.xml:

    Code:
    	<AddParts name="parts99" filename="woman-parts_halem.elu"> </AddParts>		
    	<AddParts name="parts100" filename="woman-parts_jhunter.elu"> </AddParts>
    	<AddParts name="parts101" filename="woman-parts_shadow.elu"></AddParts>
    • I've tested all the models and they work perfectly. None of the parts crash the client.
    • Change iscashitem to false yourself if that's the way you use items on your server.
    • Change the part numbers in the man01.xml and woman01.xml according to your order of sets.


    Screenshots:


    jHunter Set (Male):



    jHunter Set (Female):



    Halem Set (Male):



    Halem Set (Female):



    Special Shadow Avatar Sets:






    I will update the thread with strings when Ijji releases these sets. (They probably wont, considering their terrible condition).

    Hit the "Like" button if you appreciate this.

    Downloads:
    The password of the files is : phoenix
    Attached Files Attached Files
    Last edited by Phoenix; 22-02-11 at 01:46 PM.


  2. #2
    Faraday Das Neves Jizeth is offline
    MemberRank
    Sep 2008 Join Date
    VenezuelaLocation
    392Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    o.o! Amazing post...! Thnx ;D!

  3. #3
    Ecchi addicted adz28 is offline
    MemberRank
    Nov 2008 Join Date
    IkebukuroLocation
    524Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Geez this is so amazing o.o, thank you very much.

  4. #4
    Valued Member rntpwn1212 is offline
    MemberRank
    Dec 2008 Join Date
    136Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    it's amazing!

  5. #5
    Ecchi addicted adz28 is offline
    MemberRank
    Nov 2008 Join Date
    IkebukuroLocation
    524Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Add the following to your man01.xml:

    Code:
    <AddParts name="parts99" filename="man-parts_halem.elu"> </AddParts>		
    <AddParts name="parts100" filename="man-parts_jhunter.elu"> </AddParts>	
    <AddParts name="parts101" filename="woman-parts_shadow.elu"> </AddParts>
    There you have to change "woman-parts_shadow.elu" to "man-parts_shadow.elu" i guess.

  6. #6
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Quote Originally Posted by adz28 View Post
    There you have to change "woman-parts_shadow.elu" to "man-parts_shadow.elu" i guess.
    My bad.
    Thanks.

  7. #7
    Veni, Vidi, Vici Arcelor is offline
    MemberRank
    Jan 2010 Join Date
    Delhi, IndiaLocation
    1,763Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Quote Originally Posted by Phoenix View Post
    My bad.
    Thanks.
    Press the button instead of saying it :P.

  8. #8
    Member landon38 is offline
    MemberRank
    Jun 2010 Join Date
    PhilippinesLocation
    68Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    look's nice!

  9. #9
    Novice whwh2543 is offline
    MemberRank
    Feb 2011 Join Date
    1Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    thank you!

  10. #10
    Account Upgraded | Title Enabled! BGRick is offline
    MemberRank
    Oct 2010 Join Date
    The NetherlandsLocation
    437Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    The sets looks awesome!
    Posted via Mobile Device

  11. #11
    DRGunZ 2 Creator wesman2232 is offline
    MemberRank
    Jan 2007 Join Date
    Erie, PALocation
    4,872Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Amazing. That is awesome :D Thanks Phoenix.

  12. #12
    Mocro.net Mocro is offline
    MemberRank
    Feb 2008 Join Date
    Amsterdam.Location
    891Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    you got the name mixed up halem and jhunter

  13. #13
    Account Upgraded | Title Enabled! Aiona is offline
    MemberRank
    Feb 2008 Join Date
    The NetherlandsLocation
    232Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    can i hugg you for this?

  14. #14
    I am Dylan. I<3Bass is offline
    MemberRank
    Jun 2010 Join Date
    New YorkLocation
    953Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    The first (fe)male character is a Justin Bieber, the second one is someone supposedly in the Crips gang.

  15. #15
    Proficient Member hichay is offline
    MemberRank
    Oct 2010 Join Date
    174Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Wow.that nice

  16. #16
    Account Upgraded | Title Enabled! e1o14 is offline
    MemberRank
    Apr 2009 Join Date
    GermanyLocation
    306Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Please read...

    Quote Originally Posted by adminjoker View Post
    You forgot something very important Phoenix the String.xml and here it is with the Fixes of all Item's names and Descriptions...
    Quote Originally Posted by Phoenix View Post
    I will update the thread with strings when Ijji releases these sets. (They probably wont, considering their terrible condition).
    Also, really pro description lol (sarcasm intended)

  17. #17
    Doggie And Rice. Military is offline
    MemberRank
    Jun 2009 Join Date
    Here and AboutLocation
    3,302Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Nice , this is starting to look like flyff.

  18. #18
    RageZone GunZ | Ex-Owner Ricky Blaze is offline
    MemberRank
    Nov 2009 Join Date
    New YorkLocation
    608Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Wow, im speechless. Sweet bro.

  19. #19
    Valued Member estacoz is offline
    MemberRank
    Jul 2007 Join Date
    Earth oO?Location
    140Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    epic post ! Thanx !

  20. #20
    hey Irahnik is offline
    MemberRank
    Mar 2010 Join Date
    127.0.0.1Location
    1,680Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    awww.... these all look pretty damn ugly

  21. #21
    Account Upgraded | Title Enabled! XxLoverxX is offline
    MemberRank
    Oct 2007 Join Date
    w/Charlie SheenLocation
    484Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    missing

    pistol_TIS

    &

    new chainsword.

    same new one as i posted but darker texture

  22. #22
    ASAPROCKY Psychopath is offline
    MemberRank
    Mar 2007 Join Date
    The NetherlandsLocation
    1,263Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    I love the last one.

  23. #23
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Quote Originally Posted by XxLoverxX View Post
    missing

    pistol_TIS

    &

    new chainsword.

    same new one as i posted but darker texture
    They were released quite some time ago and I already included them in some other previous release.

  24. #24
    Account Upgraded | Title Enabled! XxLoverxX is offline
    MemberRank
    Oct 2007 Join Date
    w/Charlie SheenLocation
    484Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Quote Originally Posted by Phoenix View Post
    They were released quite some time ago and I already included them in some other previous release.
    pistol TIS always had the model in the folder but yesterday is when they stringed it and added a weapon.xml for it also made a zitem node

  25. #25
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: 2 Sets + 1 Avatar Set (from Korean GunZ)

    Quote Originally Posted by XxLoverxX View Post
    pistol TIS always had the model in the folder but yesterday is when they stringed it and added a weapon.xml for it also made a zitem node
    The zitem node was already there before and Korean strings are useless.



Page 1 of 2 12 LastLast

Advertisement