[26/07/08] Xiao's June Runnable for June 2007 Server Files [Respawn Fix, No Virus]

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  1. #1
    Account Upgraded | Title Enabled! maxteam is offline
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    [26/07/08] Xiao's June Runnable for June 2007 Server Files [Respawn Fix, No Virus]

    Xiao's June Runnable for June 2007 Server Files[26/07/08]
    Editable Runnable
    Important Note :-
    the game wont start if u dont open by launcher


    The Runnable features :-

    1. Xtrap Skipped :D.
    2. Forced to open client with launcher
    3. Respawns with updating launcher
    4. No Virus [AVG,Avast,Kaspersky,ESET Nod32 friendly]
    5. Custom Maps Enabled
    6. Loads Map Banner
    7. Filelist Enabled in Xiao's June-Runnable [FileList Enabled].rar
    8. FileList Disabled in Xiao's June-Runnable [FileList Skip].rar

    If there are any bugs found in the runnable pls do post here
    i may try to find a fix :)


    Supported Launchers ;-
    [ame]http://forum.ragezone.com/showthread.php?t=362376[/ame]


    Tutorial
    1. Choose which runnable u need
    2. Place it in ur Gunz directory
    3. Download this Launcher [CLICK HERE] also works with Official Launcher Like the India gunz and the Br gunz launcher
    4. Place it in Gunz Directory
    5. Start the game with Launcher or it wont Start


    Code:
    Note :-
    THe CRC32 value and MD5 value Changes when u edit it
    
    Xiao's June-Runnable [FileList Skip]
    MD5 Value = 0DA85A966066BC04F0FF59A607F2C51A
    CRC32 Value = AFBCFA58
    
    Xiao's June-Runnable [FileList Enabled]
    MD5 Value = E2CBD135DE1E78BEDFA613034B2912E1
    CRC32 Value = D6896816
    Special thanks for makin june almost stable :)
    Emisand
    Rotana
    Maxtrax
    maxteam
    7-Eleven
    System32
    ROA



    Source = http://www.virustotal.com
    Attached Thumbnails Attached Thumbnails gunz002.jpg  
    Attached Files Attached Files
    Last edited by KillerStefan; 16-03-10 at 02:11 PM. Reason: Clearing up confusion


  2. #2
    Banned MAXTRAXv3 is offline
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    2,252Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    so this execute wont work with the new sounds?

  3. #3
    Account Upgraded | Title Enabled! maxteam is offline
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    428Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    :| theres no virus in this maybe the launcher has it

    @maxtrax
    yea the new sounds work

  4. #4
    Banned MAXTRAXv3 is offline
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    Jan 2007 Join Date
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    2,252Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    Code:
    GUNZ 1,0,0,290 [Runnable By Xiaolin A.K.A Elton 2008] 
    Log time (06/19/09 21:01:59)
    Skip XTrapPatch
    CPU ID = GenuineIntel ( family = 6 , model = 15 , stepping = 11 ) @ 2400 MHz
    Display Device = NVIDIA GeForce 9500 GT ( vendor=10de device=640 subsys=82ae1043 revision=a1 )
    Display Driver Version = 8.15.0011.8618
    Windows = 6.0 Build 6001 , Service Pack 1 (2095488KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 632.500000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
    2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    
    -------------------> Sound Engine Create : 0.626000 
    
    sound engine create.
    Check tips.xml
    Failed: ZGameInterface OnCreate
    Destroy interface begin 
    destroy client.
    PeerInfoList Released
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    Destroy gunz
    Destroy sound engine.
    Destroy sound engine. success
    Destroy console.
    Destroy mesh manager.
    Destroy weapon mesh manager.
    destroy game application done.
    interface finalize.
    game input destroy.
    game gonfiguration destroy.
    Bitmap manager destroy Animation bitmap.
    destroy gunz finish.
    Rframe_destory::closeDisplay
    ive done every think possable wtf its problem?

    Code:
    	<FILE NAME="sound/effect/357magrevolver_dryfire.wav" CRC32="edb34776"/>
    	<FILE NAME="sound/effect/762arifle_dryfire.wav" CRC32="ecde925a"/>
    	<FILE NAME="sound/effect/amb_chain.wav" CRC32="22c531e5"/>
    	<FILE NAME="sound/effect/amb_dropwater.wav" CRC32="da744830"/>
    	<FILE NAME="sound/effect/amb_dropwater_2d.wav" CRC32="0df5b1bd"/>
    	<FILE NAME="sound/effect/amb_engine.wav" CRC32="e4e5a0dd"/>
    	<FILE NAME="sound/effect/amb_factory2.wav" CRC32="62d22f03"/>
    	<FILE NAME="sound/effect/amb_fan.wav" CRC32="71ba31a0"/>
    	<FILE NAME="sound/effect/amb_fireplace.wav" CRC32="c663a5c7"/>
    	<FILE NAME="sound/effect/amb_firesource.wav" CRC32="53b98318"/>
    	<FILE NAME="sound/effect/amb_flapping.wav" CRC32="635d70a6"/>
    	<FILE NAME="sound/effect/amb_generator.wav" CRC32="3873ff3d"/>
    	<FILE NAME="sound/effect/amb_geyser_2d.wav" CRC32="066f8899"/>
    	<FILE NAME="sound/effect/amb_shore_2d.wav" CRC32="95d6d43e"/>
    	<FILE NAME="sound/effect/amb_steam2.wav" CRC32="54cf172f"/>
    	<FILE NAME="sound/effect/amb_wind_hole_2d.wav" CRC32="8c1d3d5b"/>
    	<FILE NAME="sound/effect/bind_a_male.wav" CRC32="0c60b020"/>
    	<FILE NAME="sound/effect/blade_concrete.wav" CRC32="23bf86cd"/>
    	<FILE NAME="sound/effect/blade_damage.wav" CRC32="62aaba21"/>
    	<FILE NAME="sound/effect/blade_swing.wav" CRC32="1c841eec"/>
    	<FILE NAME="sound/effect/bowgun_dryfire.wav" CRC32="c622924f"/>
    	<FILE NAME="sound/effect/death01_a_male.wav" CRC32="8b5c692b"/>
    	<FILE NAME="sound/effect/effect.xml" CRC32="41329456"/>
    	<FILE NAME="sound/effect/fx2.mrs" CRC32="f6bff5ec"/>
    	<FILE NAME="sound/effect/fx_bladeon_concrete.wav" CRC32="123dcbcd"/>
    	<FILE NAME="sound/effect/fx_blade_sheath.wav" CRC32="afb7f627"/>
    	<FILE NAME="sound/effect/fx_bullethit_mt_con.wav" CRC32="6a773adf"/>
    	<FILE NAME="sound/effect/fx_bullethit_mt_drt.wav" CRC32="a5c0bb2d"/>
    	<FILE NAME="sound/effect/fx_bullethit_mt_fsh.wav" CRC32="685ed889"/>
    	<FILE NAME="sound/effect/fx_bullethit_mt_gls.wav" CRC32="e6100610"/>
    	<FILE NAME="sound/effect/fx_bullethit_mt_met.wav" CRC32="d82063cd"/>
    	<FILE NAME="sound/effect/fx_bullethit_mt_snd.wav" CRC32="c5dae0ec"/>
    	<FILE NAME="sound/effect/fx_bullethit_mt_wat.wav" CRC32="ef3eb56f"/>
    	<FILE NAME="sound/effect/fx_bullethit_mt_wod.wav" CRC32="f9822a02"/>
    	<FILE NAME="sound/effect/fx_dagger_sheath.wav" CRC32="f66fa137"/>
    	<FILE NAME="sound/effect/fx_dash.wav" CRC32="535f5940"/>
    	<FILE NAME="sound/effect/fx_explosion01.wav" CRC32="08465b8f"/>
    	<FILE NAME="sound/effect/fx_flashbang.wav" CRC32="968897eb"/>
    	<FILE NAME="sound/effect/fx_guard.wav" CRC32="17822cdf"/>
    	<FILE NAME="sound/effect/fx_itemget.wav" CRC32="9582a0a1"/>
    	<FILE NAME="sound/effect/fx_magic_death.wav" CRC32="c2177dd1"/>
    	<FILE NAME="sound/effect/fx_magic_death_2d.wav" CRC32="7b90a8f4"/>
    	<FILE NAME="sound/effect/fx_myhit.wav" CRC32="978e068e"/>
    	<FILE NAME="sound/effect/fx_openportal.wav" CRC32="3cc115de"/>
    	<FILE NAME="sound/effect/fx_respawn.wav" CRC32="36b43c66"/>
    	<FILE NAME="sound/effect/fx_slugdrop_mt_con.wav" CRC32="2ca7e1c0"/>
    	<FILE NAME="sound/effect/fx_slugdrop_mt_met.wav" CRC32="445df0bc"/>
    	<FILE NAME="sound/effect/fx_slugdrop_mt_wod.wav" CRC32="cd48edec"/>
    	<FILE NAME="sound/effect/fx_whoosh01.wav" CRC32="8d9be7ab"/>
    	<FILE NAME="sound/effect/fx_whoosh02.wav" CRC32="fe4c8799"/>
    	<FILE NAME="sound/effect/hangonwall.wav" CRC32="d89d36a4"/>
    	<FILE NAME="sound/effect/hitbody00.wav" CRC32="e85417e4"/>
    	<FILE NAME="sound/effect/if_click.wav" CRC32="5151d2cd"/>
    	<FILE NAME="sound/effect/if_error.wav" CRC32="648ac3bb"/>
    	<FILE NAME="sound/effect/if_mouseover.wav" CRC32="acba46cb"/>
    	<FILE NAME="sound/effect/if_score_flyby.wav" CRC32="79846998"/>
    	<FILE NAME="sound/effect/if_score_get.wav" CRC32="827a0798"/>
    	<FILE NAME="sound/effect/man_fs_l_mt_con.wav" CRC32="cd9ac1b8"/>
    	<FILE NAME="sound/effect/man_fs_l_mt_drt.wav" CRC32="c45041af"/>
    	<FILE NAME="sound/effect/man_fs_l_mt_met.wav" CRC32="5f181f2c"/>
    	<FILE NAME="sound/effect/man_fs_l_mt_pnt.wav" CRC32="5082e656"/>
    	<FILE NAME="sound/effect/man_fs_l_mt_snd.wav" CRC32="3da6b3d4"/>
    	<FILE NAME="sound/effect/man_fs_l_mt_snw.wav" CRC32="4e02db3e"/>
    	<FILE NAME="sound/effect/man_fs_l_mt_wat.wav" CRC32="d41b8e2f"/>
    	<FILE NAME="sound/effect/man_fs_l_mt_wod.wav" CRC32="4e1f2fee"/>
    	<FILE NAME="sound/effect/man_fs_r_mt_con.wav" CRC32="b7faac68"/>
    	<FILE NAME="sound/effect/man_fs_r_mt_drt.wav" CRC32="93f9adac"/>
    	<FILE NAME="sound/effect/man_fs_r_mt_met.wav" CRC32="226c56a9"/>
    	<FILE NAME="sound/effect/man_fs_r_mt_pnt.wav" CRC32="ad990fb8"/>
    	<FILE NAME="sound/effect/man_fs_r_mt_snd.wav" CRC32="d7a2f66c"/>
    	<FILE NAME="sound/effect/man_fs_r_mt_snw.wav" CRC32="3826a368"/>
    	<FILE NAME="sound/effect/man_fs_r_mt_wat.wav" CRC32="dca61ad5"/>
    	<FILE NAME="sound/effect/man_fs_r_mt_wod.wav" CRC32="cd4a60d0"/>
    	<FILE NAME="sound/effect/man_jump_mt_con.wav" CRC32="a8985026"/>
    	<FILE NAME="sound/effect/man_jump_mt_drt.wav" CRC32="f637d32f"/>
    	<FILE NAME="sound/effect/man_jump_mt_met.wav" CRC32="2a874082"/>
    	<FILE NAME="sound/effect/man_jump_mt_pnt.wav" CRC32="710b535f"/>
    	<FILE NAME="sound/effect/man_jump_mt_snd.wav" CRC32="be86c820"/>
    	<FILE NAME="sound/effect/man_jump_mt_snw.wav" CRC32="10a666b1"/>
    	<FILE NAME="sound/effect/man_jump_mt_wat.wav" CRC32="55d7d206"/>
    	<FILE NAME="sound/effect/man_jump_mt_wat_2.wav" CRC32="44b74bd1"/>
    	<FILE NAME="sound/effect/man_jump_mt_wod.wav" CRC32="9bc2a148"/>
    	<FILE NAME="sound/effect/ooh_female.wav" CRC32="9bc2ddba"/>
    	<FILE NAME="sound/effect/ooh_male.wav" CRC32="57a1329c"/>
    	<FILE NAME="sound/effect/SoundOption.xml" CRC32="6e3fc6be"/>
    	<FILE NAME="sound/effect/uppercut.wav" CRC32="16a916dd"/>
    	<FILE NAME="sound/effect/we_bowgun_fire.wav" CRC32="04a8b639"/>
    	<FILE NAME="sound/effect/we_bowgun_fire_2d.wav" CRC32="09fff39c"/>
    	<FILE NAME="sound/effect/we_bowgun_reload.wav" CRC32="08bff711"/>
    	<FILE NAME="sound/effect/we_bowgun_reload_2d.wav" CRC32="1a66ad25"/>
    	<FILE NAME="sound/effect/we_enfire.wav" CRC32="2403ce67"/>
    	<FILE NAME="sound/effect/we_enfire_2d.wav" CRC32="6fd87877"/>
    	<FILE NAME="sound/effect/we_enice.wav" CRC32="eee48736"/>
    	<FILE NAME="sound/effect/we_enice_2d.wav" CRC32="92dd9370"/>
    	<FILE NAME="sound/effect/we_enlight.wav" CRC32="aa9c9557"/>
    	<FILE NAME="sound/effect/we_enlight_2d.wav" CRC32="bf85abaf"/>
    	<FILE NAME="sound/effect/we_enpoison.wav" CRC32="9a37e557"/>
    	<FILE NAME="sound/effect/we_enpoison_2d.wav" CRC32="9539e5b6"/>
    	<FILE NAME="sound/effect/we_flashbang_explosion.wav" CRC32="c5bfc9db"/>
    	<FILE NAME="sound/effect/we_gasgrenade_explosion.wav" CRC32="8e67f929"/>
    	<FILE NAME="sound/effect/we_grenade_explosion.wav" CRC32="7f786eaa"/>
    	<FILE NAME="sound/effect/we_grenade_fire.wav" CRC32="2e6624d1"/>
    	<FILE NAME="sound/effect/we_grenade_fire_2d.wav" CRC32="c3c5d665"/>
    	<FILE NAME="sound/effect/we_machinegun_fire.wav" CRC32="99e19163"/>
    	<FILE NAME="sound/effect/we_machinegun_fire_2d.wav" CRC32="408b2e50"/>
    	<FILE NAME="sound/effect/we_machinegun_reload.wav" CRC32="2b8ce868"/>
    	<FILE NAME="sound/effect/we_machinegun_reload_2d.wav" CRC32="0da286f8"/>
    	<FILE NAME="sound/effect/we_pistol_fire.wav" CRC32="3b3d4182"/>
    	<FILE NAME="sound/effect/we_pistol_fire_2d.wav" CRC32="7cdf6f17"/>
    	<FILE NAME="sound/effect/we_pistol_reload.wav" CRC32="e85a1b74"/>
    	<FILE NAME="sound/effect/we_pistol_reload_2d.wav" CRC32="6ab907ee"/>
    	<FILE NAME="sound/effect/we_revolver_fire.wav" CRC32="a0600d57"/>
    	<FILE NAME="sound/effect/we_revolver_fire_2d.wav" CRC32="5e0a8a6a"/>
    	<FILE NAME="sound/effect/we_revolver_reload.wav" CRC32="f0de1328"/>
    	<FILE NAME="sound/effect/we_revolver_reload_2d.wav" CRC32="0b38f648"/>
    	<FILE NAME="sound/effect/we_rifle_fire.wav" CRC32="b7866c7a"/>
    	<FILE NAME="sound/effect/we_rifle_fire_2d.wav" CRC32="2352f9e2"/>
    	<FILE NAME="sound/effect/we_rifle_reload.wav" CRC32="3d4b0529"/>
    	<FILE NAME="sound/effect/we_rifle_reload_2d.wav" CRC32="84d493b1"/>
    	<FILE NAME="sound/effect/we_rocket_fire.wav" CRC32="ec84aece"/>
    	<FILE NAME="sound/effect/we_rocket_fire_2d.wav" CRC32="2ee045e6"/>
    	<FILE NAME="sound/effect/we_rocket_reload.wav" CRC32="27c09d71"/>
    	<FILE NAME="sound/effect/we_rocket_reload_2d.wav" CRC32="2bdca4db"/>
    	<FILE NAME="sound/effect/we_shotgunpa_fire.wav" CRC32="a94b701f"/>
    	<FILE NAME="sound/effect/we_shotgunpa_fire_2d.wav" CRC32="591b545a"/>
    	<FILE NAME="sound/effect/we_shotgunpa_reload.wav" CRC32="284e0bc2"/>
    	<FILE NAME="sound/effect/we_shotgunpa_reload_2d.wav" CRC32="5c1c0a73"/>
    	<FILE NAME="sound/effect/we_smash.wav" CRC32="b661119d"/>
    	<FILE NAME="sound/effect/we_smash_2d.wav" CRC32="0e4693d7"/>
    	<FILE NAME="sound/effect/we_smg_fire.wav" CRC32="153e3855"/>
    	<FILE NAME="sound/effect/we_smg_fire_2d.wav" CRC32="017d0d30"/>
    	<FILE NAME="sound/effect/we_smg_reload.wav" CRC32="68366d67"/>
    	<FILE NAME="sound/effect/we_smg_reload_2d.wav" CRC32="2c38e88f"/>
    	<FILE NAME="sound/effect/we_weapon_rdy.wav" CRC32="a5c37dbd"/>
    	<FILE NAME="sound/effect/nar/NAR01.wav" CRC32="b6ca26c7"/>
    	<FILE NAME="sound/effect/nar/NAR02.wav" CRC32="ff20dc15"/>
    	<FILE NAME="sound/effect/nar/NAR03.wav" CRC32="79364825"/>
    	<FILE NAME="sound/effect/nar/NAR04.wav" CRC32="569af324"/>
    	<FILE NAME="sound/effect/nar/NAR05.wav" CRC32="d6698e4d"/>
    	<FILE NAME="sound/effect/nar/NAR06.wav" CRC32="d46091db"/>
    	<FILE NAME="sound/effect/nar/NAR07.wav" CRC32="28230be2"/>
    	<FILE NAME="sound/effect/nar/NAR08.wav" CRC32="979947e4"/>
    	<FILE NAME="sound/effect/nar/NAR09.wav" CRC32="6b31847c"/>
    	<FILE NAME="sound/effect/nar/NAR10.wav" CRC32="31f70022"/>
    	<FILE NAME="sound/effect/nar/NAR11.wav" CRC32="1a406ebc"/>
    	<FILE NAME="sound/effect/nar/NAR12.wav" CRC32="d0dde7a8"/>
    	<FILE NAME="sound/effect/nar/NAR13.wav" CRC32="c4b8bada"/>
    	<FILE NAME="sound/effect/nar/NAR14.wav" CRC32="7f0b7d5e"/>
    	<FILE NAME="sound/effect/nar/NAR15.wav" CRC32="f78340c1"/>
    	<FILE NAME="sound/effect/nar/NAR16.wav" CRC32="2bccd984"/>
    	<FILE NAME="sound/effect/nar/NAR17.wav" CRC32="36faf2dd"/>
    	<FILE NAME="sound/effect/nar/NAR18.wav" CRC32="0a5a42c0"/>
    	<FILE NAME="sound/effect/nar/NAR19.wav" CRC32="0f5bc750"/>
    	<FILE NAME="sound/effect/nar/NAR20.wav" CRC32="33f17ac6"/>
    	<FILE NAME="sound/effect/nar/NAR22.wav" CRC32="7ecdfc37"/>
    	<FILE NAME="sound/effect/nar/NAR26.wav" CRC32="31e32a05"/>
    	<FILE NAME="sound/effect/nar/NAR27.wav" CRC32="05224ce7"/>
    	<FILE NAME="sound/effect/nar/NAR28.wav" CRC32="feb54fa4"/>
    	<FILE NAME="sound/effect/nar/NAR29.wav" CRC32="faf7c5c4"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinClan_neglect.wav" CRC32="a47bce8d"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinC_attack.wav" CRC32="d88786ab"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinC_castFirst.wav" CRC32="7ef75cc2"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinC_castSecond.wav" CRC32="ce7cf0c0"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinC_dieFirst.wav" CRC32="cf707f21"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinC_dieSecond.wav" CRC32="552e48f1"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinC_FX_Fireball.wav" CRC32="8a01cb6d"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinC_FX_Slow.wav" CRC32="49843c78"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinC_neglect.wav" CRC32="6bad0af5"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinG_attack.wav" CRC32="d2ae41f7"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinG_die.wav" CRC32="fac555fe"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinH_attack.wav" CRC32="7f5feb40"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinH_die.wav" CRC32="710ab67a"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinK_attack.wav" CRC32="81aed17a"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinK_die.wav" CRC32="a9174ec7"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinK_FX_Fireball.wav" CRC32="dbf10bc3"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinK_FX_L.wav" CRC32="b9ba21a2"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinK_FX_R.wav" CRC32="10a5065f"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinK_neglect.wav" CRC32="699d6057"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinK_special.wav" CRC32="9544ebed"/>
    	<FILE NAME="sound/effect/quest/goblin/GoblinW_FX_Healing.wav" CRC32="9f8d1fe8"/>
    	<FILE NAME="sound/effect/quest/goblin/Goblin_attack.wav" CRC32="3f8daa33"/>
    	<FILE NAME="sound/effect/quest/goblin/Goblin_die.wav" CRC32="d72ab90e"/>
    	<FILE NAME="sound/effect/quest/goblin/Goblin_neglect.wav" CRC32="2767510f"/>
    	<FILE NAME="sound/effect/quest/golem/Golem_attack.wav" CRC32="a0a343bc"/>
    	<FILE NAME="sound/effect/quest/golem/Golem_die.wav" CRC32="cef29933"/>
    	<FILE NAME="sound/effect/quest/golem/Golem_neglect.wav" CRC32="4c3bb12a"/>
    	<FILE NAME="sound/effect/quest/golem/Golem_special.wav" CRC32="f3236322"/>
    	<FILE NAME="sound/effect/quest/golem/Golem_stunfist.wav" CRC32="a785b3a3"/>
    	<FILE NAME="sound/effect/quest/lizard/LizardC_neglect.wav" CRC32="dd736116"/>
    	<FILE NAME="sound/effect/quest/lizard/LizardK_attack.wav" CRC32="703bcd52"/>
    	<FILE NAME="sound/effect/quest/lizard/LizardK_breath.wav" CRC32="1b88ae04"/>
    	<FILE NAME="sound/effect/quest/lizard/LizardK_die.wav" CRC32="c93bb7d6"/>
    	<FILE NAME="sound/effect/quest/lizard/LizardK_neglect.wav" CRC32="405ce46f"/>
    	<FILE NAME="sound/effect/quest/lizard/LizardS_attack.wav" CRC32="f60f6068"/>
    	<FILE NAME="sound/effect/quest/lizard/LizardS_cast.wav" CRC32="d925dec5"/>
    	<FILE NAME="sound/effect/quest/lizard/LizardS_cast2.wav" CRC32="1c1e1e13"/>
    	<FILE NAME="sound/effect/quest/lizard/LizardS_neglect.wav" CRC32="07f1e9cc"/>
    	<FILE NAME="sound/effect/quest/lizard/Lizard_attack.wav" CRC32="5e3eed72"/>
    	<FILE NAME="sound/effect/quest/lizard/Lizard_die.wav" CRC32="6491b0c1"/>
    	<FILE NAME="sound/effect/quest/lizard/Lizard_neglect.wav" CRC32="74203862"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonAn_attack.wav" CRC32="a63128b9"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonAn_cast.wav" CRC32="b3f0d217"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonAn_die.wav" CRC32="8872e652"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonAn_FX_Lightning.wav" CRC32="3301de7f"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonB_attackFirst.wav" CRC32="0ec56b92"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonB_attackSecond.wav" CRC32="8eb6779a"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonB_dieFirst.wav" CRC32="5dbf80a3"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonB_dieSecond.wav" CRC32="cf83d8d0"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonB_dieThird.wav" CRC32="bedb22c9"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonB_neglectFirst.wav" CRC32="0893b02a"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonB_neglectSecond.wav" CRC32="38eab50a"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonCc_attack.wav" CRC32="a63128b9"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonCc_cast.wav" CRC32="b3f0d217"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonCc_die.wav" CRC32="8872e652"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonCc_FX_Lightning.wav" CRC32="e4c2026e"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonC_die.wav" CRC32="d7e14fd5"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonC_FX_SwordSlash.wav" CRC32="70ad5304"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonC_neglect.wav" CRC32="9e76a90c"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonLc_attack.wav" CRC32="9a427685"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonLc_breathready.wav" CRC32="d582160f"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonLc_cast.wav" CRC32="44cace92"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonLc_die.wav" CRC32="911a6d24"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonLc_FX_Burn.wav" CRC32="590a693d"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonLc_FX_Stomp.wav" CRC32="4f8aaf0c"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonLc_neglect.wav" CRC32="6a52778a"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonLc_Wing.wav" CRC32="b276d32c"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonLp_attack.wav" CRC32="e7e46f02"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonLp_die.wav" CRC32="4309718b"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonM_attack.wav" CRC32="1e1586e3"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonM_die.wav" CRC32="501bd9f6"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonM_FX_Burn.wav" CRC32="590a693d"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonM_FX_MagicArrow.wav" CRC32="13a8d93d"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonM_neglect.wav" CRC32="41b5cef6"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonSp_attackFirst.wav" CRC32="0ec56b92"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonSp_attackSecond.wav" CRC32="8eb6779a"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonSp_dieFirst.wav" CRC32="5dbf80a3"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonSp_dieSecond.wav" CRC32="cf83d8d0"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonSp_dieThird.wav" CRC32="bedb22c9"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonSp_neglectFirst.wav" CRC32="0893b02a"/>
    	<FILE NAME="sound/effect/quest/skeleton/SkeletonSp_neglectSecond.wav" CRC32="38eab50a"/>
    	<FILE NAME="sound/effect/quest/skeleton/Skeleton_die.wav" CRC32="dc97544a"/>
    http://www.mediafire.com/download.php?iktmggio3zd

    mabe its bgm.mrs

    EDIT: its not bgm

    is there any other runnable like this i can try?

    EDIT: i think it doesnt like my sound card, i think thats what its trying to say...

    EDIT: nope other ppl cant use it
    Last edited by MAXTRAXv3; 19-06-09 at 04:14 PM.

  5. #5
    DRGunZ 2 Creator wesman2232 is offline
    MemberRank
    Jan 2007 Join Date
    Erie, PALocation
    4,872Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    Max only errors I see are
    Code:
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
    2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    LoadWave: Error loading file
    and
    Code:
    Failed: ZGameInterface OnCreate
    Not sure what the problem really is.

  6. #6
    Banned MAXTRAXv3 is offline
    BannedRank
    Jan 2007 Join Date
    Perth, WesternLocation
    2,252Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    i dont nether ive tryed others they work fine but this one doesnt seem to wanna work

  7. #7
    The beer?? Its here !!! Rotana is offline
    MemberRank
    Jan 2007 Join Date
    The NetherlandsLocation
    1,733Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    Cleaned the thread a little bit.

  8. #8
    Account Upgraded | Title Enabled! katsumi is offline
    MemberRank
    Oct 2008 Join Date
    Earth ??Location
    592Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    Quote Originally Posted by Rotana View Post
    Cleaned the thread a little bit.
    LOl not little bit i see nearly 5 pages deleted :P

  9. #9
    Apprentice Nexcapto is offline
    MemberRank
    Aug 2008 Join Date
    19Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    I have a problem, and i have checked it over.. And my conclusion is that im missing a loading picture?.. Someone help me! >.< If it is just a loading picture.. are they located in the defualt.mrs?( or missing from in my case)


    Code:
    GUNZ 1,0,0,290 [Runnable By Xiaolin A.K.A Elton 2008] 
    Log time (07/04/09 23:12:44)
    Skip XTrapPatch
    CPU ID = AuthenticAMD ( family = 1551 , model = 11 , stepping = 2 ) @ 2288 MHz
    Display Device = NVIDIA GeForce 6150SE nForce 430  ( vendor=10de device=3d0 subsys=2a58103c revision=a2 )
    Display Driver Version = 7.15.0011.6222
    Windows = 6.0 Build 6001 , Service Pack 1 (1963848KB) :  ..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (BRZ), Language : (BRZ)
    Load XML from memory : system/gametypecfg.xml 
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0016) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0016) - SUCCESS
    Load XML from memory : system/messages.xml(0x0016) - SUCCESS
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 410.000000 
    main : RGetLenzFlare()->Initialize() 
    InitialLoading success.
    Fail to create Bitmap for Initial loading
    Fail to create Bitmap for Initial loading
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Primary Sound Driver): Hardware Mixing Not Supported
    1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
    2(Realtek Digital Output (Realtek High Definition Audio)): Hardware Mixing Not Supported
    [[[getMaxChannel32]]]]
    
    -------------------> Sound Engine Create : 0.655000 
    
    sound engine create.
    Load XML from memory : System/tips.xml(0x0016)- SUCCESS
    start log bipmap
    end of load bitmaps2
    loading pictures : 0.004000 
    start log bipmap
    end of load bitmaps2
    IDLResource Loading Failed!!
    IDL resources : 0.003000 
    start InitInterface option
    end of InitInterface option ok
    quest combat list loding error
    Failed: ZGameInterface OnCreate
    Destroy interface begin 
    destroy client.
    PeerInfoList Released
    clear looks end.
    Widget map clear end.
    desctroy cursor system end.
    clear IDL resource end.
    Final interface end.
    Destroy game interface done.
    Crash ( 23:12:48 )
    Build Jun 12 2007 11:36:39
    Thanks a bunch to who ever can help me (I feel like such a newbie for asking >.<)

  10. #10
    Account Upgraded | Title Enabled! 7-Eleven is offline
    MemberRank
    Oct 2007 Join Date
    LalaLandLocation
    714Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    Double check your default.mrs, high possibility it's there. And also loadable just in case.

  11. #11
    Apprentice Nexcapto is offline
    MemberRank
    Aug 2008 Join Date
    19Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    Fixed it, i was running a bad client... Works just fine with another
    Last edited by Nexcapto; 07-07-09 at 04:51 AM.

  12. #12
    King Canadian whhacker93 is offline
    MemberRank
    Apr 2008 Join Date
    CanadaLocation
    926Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    i get cannot access server, when i try using the filelist disabled.

  13. #13
    Enthusiast caveirinha is offline
    MemberRank
    Dec 2008 Join Date
    49Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]


  14. #14
    Enthusiast MrBin is offline
    MemberRank
    Jul 2009 Join Date
    38Posts

    [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    I have an error opening the Xiao's June-Runnable [FileList Skip] it give this error "D:\Xiao's June-Runnable [FileList Skip].rar: Unexpected end of archive"



    Erm can i noe wat does this means?
    Code:
    Note :-
    THe CRC32 value and MD5 value Changes when u edit it
    
    Xiao's June-Runnable [FileList Skip]
    MD5 Value = 0DA85A966066BC04F0FF59A607F2C51A
    CRC32 Value = AFBCFA58
    
    Xiao's June-Runnable [FileList Enabled]
    MD5 Value = E2CBD135DE1E78BEDFA613034B2912E1
    CRC32 Value = D6896816

  15. #15
    Account Upgraded | Title Enabled! EpikBaby is offline
    MemberRank
    Aug 2009 Join Date
    New YorkLocation
    486Posts

    Re: [26/07/08] Xiao's June Runnable [Respawn Fix, No Virus]

    Quote Originally Posted by MrBin View Post
    I have an error opening the Xiao's June-Runnable [FileList Skip] it give this error "D:\Xiao's June-Runnable [FileList Skip].rar: Unexpected end of archive"



    Erm can i noe wat does this means?
    Code:
    Note :-
    THe CRC32 value and MD5 value Changes when u edit it
    
    Xiao's June-Runnable [FileList Skip]
    MD5 Value = 0DA85A966066BC04F0FF59A607F2C51A
    CRC32 Value = AFBCFA58
    
    Xiao's June-Runnable [FileList Enabled]
    MD5 Value = E2CBD135DE1E78BEDFA613034B2912E1
    CRC32 Value = D6896816
    You don't run your Runnable.

    When you open your launcher it runs it automatically.



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