ZSoundEngine.cpp - Search bool ZSoundEngine::OpenMusic(const char* szFileName, MZFileSystem* pfs)
c/p
Spoiler:
in ZSoundEngine.cpp search #define BGM_FOLDER
there are 2 places for this it is were your music will go by default it goes to sound/bgm
you can change this to anywhere in your client and it will beable to read from an mrs or folder etc.
the other stuff renaming stuff(songs) should be around each of those.
Credits: Vusion - got info from Tomi and told me to look for how files are read.



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