Blitzkrieg xml reader

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  1. #1
    TBF Guru jetman82 is offline
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    Blitzkrieg xml reader

    So at one point I had the intention of emulating blitz (after perfecting challengequest of course, which is pretty much done), and did a quick xml reader for the blitzkrieg xml. At this point I no longer intend to do blitzkrieg, i can't be bothered with doing the game logic and interface code, nor am i interested in revising the xml reader. This is fairly sloppy as I didn't put much effort into it, but if anyone's actually interested in trying to emulate blitzkrieg, I figured i'd release it to give them a starting point. Don't ask for any assistance on revising this, I'm done with blitz for the foreseeable future. Don't expect blitz to work just with this either, blitzkrieg requires zactorwithfsm to be completed, as well as 2 additional functions and 1 conditional to be added after completing the initial fsm functions. Releasing this hoping that people will finally complete the challengequest gamemode, which doesn't require as much effort as people think (6 or so missiong functions/conditionals, 1 class missing for grenadeshots, couple things to do on the server side, etc), and after completing that I hope to see someone actually emulate blitz.
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  2. #2
    Account Upgraded | Title Enabled! Lib is offline
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    Re: Blitzkrieg xml reader

    I'd like to see more people contributing,

    haha i can see that u saw my spymode read xml, because of some functions which not usual to use.
    I'm glad to see that you learn alot from it
    Last edited by Lib; 17-11-15 at 02:26 PM.

  3. #3
    TBF Guru jetman82 is offline
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    Re: Blitzkrieg xml reader

    Quote Originally Posted by Lib View Post
    I'd like to see more people contributing,

    haha i can see that u saw my spymode read xml, because of some functions which not usual to use.
    I'm glad to see that you learn alot from it
    Haha yeah I can't deny that some of your coding style is in this. I was going to do a revision but honestly I'm not all that interested. It should be possible to get this down to around 500 lines though.

  4. #4
    Valued Member MonkINC is offline
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    Re: Blitzkrieg xml reader

    How far did you get with CQ?

  5. #5
    TBF Guru jetman82 is offline
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    Re: Blitzkrieg xml reader

    Quote Originally Posted by MonkINC View Post
    How far did you get with CQ?
    CQ's about 90% finished now, just a couple errors to correct. It's not nearly as hard to complete as people think, the biggest issue is there's several missing functions and conditionals, and 3 missing classes. All of that information can be obtained by reading zactoraction and aifsm.xml

  6. #6
    Valued Member MonkINC is offline
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    Re: Blitzkrieg xml reader

    How many level mech's have you completed?

  7. #7
    TBF Guru jetman82 is offline
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    Re: Blitzkrieg xml reader

    Quote Originally Posted by MonkINC View Post
    How many level mech's have you completed?
    If you mean how many robot scenarios can be done, they all can be. the tower is still a bit buggy though, and the grenadeshots too.

  8. #8
    Rival Gamers Owner own_prox is offline
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    Re: Blitzkrieg xml reader

    you realise like no one will use this just cause they simply lack the knowledge to get the rest of it to work lol, me i dont partially care about cq or gunz much any more, but good job.

  9. #9
    TBF Guru jetman82 is offline
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    Re: Blitzkrieg xml reader

    Quote Originally Posted by own_prox View Post
    you realise like no one will use this just cause they simply lack the knowledge to get the rest of it to work lol, me i dont partially care about cq or gunz much any more, but good job.
    Heh, i could've done much better with this, imo it's pretty sloppy, but it works. You're right most people won't know what to do with this, but hopefully the few devs that can will try. :P



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