Bunny & Hare - Ijji GunZ Emulator

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  1. #1
      Phoenix is offline
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    information Bunny & Hare - Ijji GunZ Emulator

    Hi, this is the MSSQL version of Bunny. Your Master picked up the last public revision (17) and worked on it for a while. We stopped because he decided to start a new emulator, coded in C++. We spent a lot of hours working out the way things work, did a lot of testing and all credits go to Your Master for coding it further.

    I'm only releasing this because Your Master asked me to.

    The things which are fixed / added:

    Spoiler:

    ------------------------------------

    3)Equipping higher level items:

    Items which require a higher level than our current one still get equipped. However, sometimes level 15 armor
    gives that "You need to be a higher level to use this item" message whereas elements, weapons, other armor, etc. of around
    level 25,55,60 get equipped.

    Case : When the emu was restarted, I could equip the level 15 armor as well.

    ------------------------------------

    4)Items getting unequipped / deleted from our Inventory:

    When you relog, many of your items get unequipped or deleted. When Bunny was restarted, I only had my head gear,
    med kits and sword equipped. My armor had disappeared and many other items like rifles were no where to be found in the Inventory.
    When I tried to equip 1 shotgun, it said "Item not found" and it disappeared.

    Note: IT DOESN'T HAPPEN ALL THE TIME. IT JUST HAPPENED ONCE SO FAR.

    ------------------------------------

    5) Bounty bug:

    Your bounty won't get subtracted after you buy an item from the shop. It remains the same.

    ------------------------------------

    6)Character deletion error:

    Your character doesn't get deleted after you type "YES" in the box. You get disconnected instead.

    ------------------------------------

    9)Lobby status bug:

    Example: If I'm inside a game and then exit to lobby, my status in the lobby is shown such that I'm still in game room
    (because there's a blue colored "G" symbol near my name). It becomes "L" if I re-join the channel.

    ------------------------------------

    14)World items:

    World items in the map spawn as soon as the get used up and too many spawns crash the server.

    ------------------------------------

    2)Equipment bug:

    Whatever is bought from the shop, is double in the inventory. Meaning, buying a shotgun would make it 2 shotguns
    in your inventory.

    ------------------------------------

    7)Time period bug in the Inventory:

    In the time-box or whatever you call it (on the left of the "Equip" button), it says "The following items have
    expired" for ALL items, even though there is no time period set for it. It needs to be removed and needs to be
    shown correctly when we send CASH items to people.



    ------------------------------------

    8)Kill Death Ratio bug:

    The kills or deaths don't increase or decrease when you kill or die. It remains the same but we do get exp and levels.
    So maybe the kills / deaths get registered in the database but aren't shown in the game room.

    ------------------------------------


    10)Game room bug:

    In case of Team games (TDM, TGM, Assassination) and Duel, the room should still continue even if all the players
    are in the game room. The master can't change the room options until all rounds of the game are over.


    In Bunny, it's the opposite. All team games and duels allow options to be changed when everyone is in game room
    but modes like Deathmatch, Gladiator, DM + Zerker, etc. don't. It's the opposite and needs to be changed.

    ------------------------------------

    16)De-level bug:

    Once you relog, whatever levels you've gained in your previous session are gone. It resets.


    ------------------------------------

    17) Another duel bug:

    No exp is counted in duel. You don't level up or your exp doesn't increase with the kills you take in duels.
    There is no gap between matches. There are instant spawns.
    There's no server message if you streak.

    ------------------------------------

    18) TDM Error:

    Level up without wing animations.
    The round resets in the middle of a round. You can hear the "LETS ROCK" sound but you're still at the same spot.
    You don't get moved to your base. And the killing team gets the "LOST" message in such a case.



    The bugs that exist:

    Spoiler:

    ------------------------------------List of Errors & Bugs-------------------------------------------------


    ------------------------------------
    1)Shop bug: (?)

    Level 99 characters can't click on Daggers, Swords, Giant Swords and Head Gear in the shop. If clicked, the client crashes.
    However, it works with new characters.


    ------------------------------------

    11)Game room Admin name bug:

    Multiple "Administrators" visible and your own character name becomes a random 2 digit number like 01:, and
    the name and chat is unmasked with normal colors. However, our character appears as "Administrator" in the game room's
    player list.

    ------------------------------------

    12)Chat commands:

    Chat commands like /chatmake <room name>, /chatinvite <player name>, /chatjoin <chatroom name>, # clan chat, /chatleave <chatroom name>,
    etc. have to be implemented.

    ------------------------------------

    13)Staff commands:

    /admin_wall, /admin_ban <char name>, /admin_halt, /changemaster, /changepassword <new pass>, /jjang <char name>,
    /removejjang <charname>, /admin_switch_laddergame 1, /admin_reload_gambleitem, /admin_dump_gambleitem_log,
    /admin_Reload_hash, etc. have to be done.


    What needs to be done : Along with custom commands like /ban, /unban, /mute, /unmute.



    ------------------------------------

    15) Duel spawn bug:

    Can't spawn when a duel starts. If you go back to the game room and re-enter, the client crashes.

    ------------------------------------

    19) Inventory error:

    All characters share the SAME inventory and male / female items can be equipped regardless of the char's sex.

    ------------------------------------

    20) Character deletion error:

    If there are 4 characters and the 3rd one from the list is deleted, the fourth one becomes the 3rd one (naturally) but it
    acquires the SEX of the 3rd character that was deleted and also, if you select the third char now, you have your
    second character in the lobby. SO basically, the character gets useless.

    ------------------------------------

    21) Storage bug:

    Can't send cash items back to the storage.

    ------------------------------------

    22) Selling bug:

    When you sell Bounty items, you're supposed to get 1/4th of it's buying price. Here, when you sell an item, that 1/4th sell value
    doesn't get added to your bounty.

    ------------------------------------

    23) TDM bug:

    Need more free roam time after the "W I N" thing is displayed in green and spawn should be done just
    1 second before the "LETS ROCK" thing appears on the screen / is heard.

    ------------------------------------

    24) Exp bug + in lobby / stage

    New chars start with 62% EXP and 0 bounty even though they're supposed to start with 0 exp (0%) and 5000 bounty.
    It also doesn't show the exp properly in the lobby and stage.

    ------------------------------------

    25) Equipping bug:

    Equipping items of the opposite sex works. It's not supposed to.

    ------------------------------------

    26) Lobby - Stage bug:

    Even if the game has started, the little Arrow Mark near the mode's icon in the extreme left side of the room
    slab isn't shown. So we don't really know if the game has started or is yet to start.

    ------------------------------------

    27) G/L/P symbols in the lobby:

    They still don't function correctly. I left the stage and bought some items from the Shop. When I quit the shop,
    my name had a 'G' symbol even though I was in the lobby.

    ------------------------------------

    28) World Item bug:

    World items spawn in each game, each map now but when taken, another one immediately pops up. That needs to be fixed
    with a time gap.

    ------------------------------------

    29) Staff ice creams bug:

    I was dropping staff ice creams in the map but the other player kept crashing.
    Funny, it used to work just fine before.

    ------------------------------------

    30) Med pick up bug:

    The meds are always left on the ground even after you pick them up and get the hp / ap. It's annoying to see
    so many meds on the ground.

    ------------------------------------

    31)Server status:

    Players Online bug (0/2000) or sometimes (-2/2000).

    ------------------------------------

    32) Random crashing:

    Random crashes when the "Shop" is clicked, or when you rejoin a Duel room, or when you withdraw an item.
    Generally, unstable.

    ------------------------------------

    33) RentHourPeriod (Storage):

    The items' RentHourPeriod is shown as "6 day 6 hour 0 min remaining" in the Inventory / Storage but NEVER decreases.
    So basically, the item is unlimited xD.

    ------------------------------------

    34) Item expire checks:

    Inventory ONLY:

    Need to display a message when someone joins a stage, leaves a stage, goes back to game room or logs in,
    IF any of his items have expired.

    STORAGE ONLY:

    Checks are done only when the "Storage" button is clicked.

    ------------------------------------

    35) Item taken off due to level decrease:

    Say, you are level 40 and you have an item that NEEDS you to be level 40, equipped, and you delevel,
    it's supposed to say "Item taken off due to level drecrease" and unequip that item. Here, the item just stays equipped.

    ------------------------------------

    36) Suicide + Spawn bug (in-game):

    Note: NOT the /suicide command

    If you suicide by killing yourself with grenades, it won't say "You have commited suicide". So, naturally
    it won't tell the other players in the room that "Phoenix has commited suicide".

    i.e. Message error.

    Secondly, after suiciding, it says "Spawn in 5 seconds", 4, 3, and instead of going to 2, 1 and asking you to
    hit the Fire key, it automatically makes you spawn at "Spawning in 2 seconds".

    ------------------------------------


    Sorry if you find the 2 lists a bit messy or out of the way because this is how we work and I can't be asked to make a new and decent list for the release.

    There are many more bugs and stuff so you have to deal with them. Also, the Storage (for CASH items) partly works. We don't exactly know what bugs are left with it. Phail's revision 17 didn't have storage at all. The Duel Mode is completely fixed.

    Also, the server reads a few XML files (I think). Example : strings.xml

    Credits:
    -Phail (For creating Bunny)
    -Your Master (For making further fixes)
    -Me (Helped a bit in testing it and working stuff out)

    Downloads:

    Emulator : Filebeam - Beam up that File Scottie!
    Runnable : http://filebeam.com/b9d3258fd765af1ee1895a4433b1d6fa

    Please note that this a .MEF disabled runnable. You can't use the Ijji GunZ client with it. Use the one from my July 2008 Repack or make your own clean client.

    P.S.: We will not be providing ANY kind of support with this. So it's better you don't ask. This was released only because a few people made threads asking for it.

    Please click the 'Like' button for Your Master's post below because he deserves it.

    Have fun.
    Last edited by Phoenix; 27-03-11 at 05:25 PM.


  2. #2
    Wait wut PenguinGuy is offline
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    Re: Bunny & Hare - Ijji Emulator

    Just reserving this post for some reason.

  3. #3
    Account Upgraded | Title Enabled! rhys918 is offline
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    Re: Bunny & Hare - Ijji Emulator

    Hmm had this about a month ago by a friend who sent but it was unbugged and working good but i didnt put intomy server only on a debug tester

    this version needs alot of work done to it tho anyway good release

  4. #4
    Valued Member lolkiller is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    Nice Release Just what i needed

  5. #5
    Proficient Member Analise is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    thanks, I was looking for the bunny project in order to finalize it, thank you for YourMaster arum some bugs and show others that still exist, going to help my job easier when I finish this project I release for everyone (:

    I do not have to try with C++ (i'dont know :/)

  6. #6
    Mako is insane. ThePhailure772 is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    I've fixed 90% of these lol.

  7. #7
      Phoenix is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    Quote Originally Posted by Phailure772 View Post
    I've fixed 90% of these lol.
    Release it then!
    Did you continue working on GunZ 1.5 though? Dawson posted some of your screenshots.

  8. #8
    Mako is insane. ThePhailure772 is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    Quote Originally Posted by Phoenix View Post
    Release it then!
    Did you continue working on GunZ 1.5 though? Dawson posted some of your screenshots.
    1.5 adds packets at the size of 3k bytes. Also, that was me on his account, lol.

  9. #9
    I am Dylan. I<3Bass is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    Thank you very much for contributing Your Master, and Phoenix.

  10. #10
    My Religion: Love ♥ diosz is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    Thank You!
    well now i could work with this

  11. #11
    Proficient Member tuiuiu is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    dlls place so you can use the runnable?

  12. #12
    Mako is insane. ThePhailure772 is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    Latest revision compiled. Feel free to bug test. Does not support clan war, duel tournament, quest, or survival.
    Attached Files Attached Files

  13. #13
    igunz.net Dawson is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    I assume you didn't obstuft it Jacob, so do you have any qualms if I unpack it? to see what you've done.

  14. #14
    Mako is insane. ThePhailure772 is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    Quote Originally Posted by DawsonByrd View Post
    I assume you didn't obstuft it Jacob, so do you have any qualms if I unpack it? to see what you've done.
    Couldn't care at all. Code is MUCH cleaner.

  15. #15
    Banned Blasian is offline
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    Re: Bunny & Hare - Ijji GunZ Emulator

    Quote Originally Posted by Phailure772 View Post
    Couldn't care at all. Code is MUCH cleaner.
    I was lookin in the source and noticed this
    Code:
     if (message.StartsWith("/dtrank "))
        {
    Is that the start of a command? wanna explain :)



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