Re: Custom in game commands
Quote:
Originally Posted by
stealhtfire
what im trying to say is you are leeching there dll and releasing it while it shouldnt be
why shouldn't it be released?
Re: Custom in game commands
It Should be realease soul
Re: Custom in game commands
well its a costum dll made by aristrum for EvilGamerZ
how do i know it?
im the co-owner
so now remove it, you have no premision or what so ever to post this anywhere and yet you do
a moderator of this forum has been notified
and he will propperly remove the file if you wont, and he might even ban you
Re: Custom in game commands
Quote:
Originally Posted by
Sgzfx
It's actually quite long and complicated if you haven't done programming.
All I know in ASM is Ctrl + G
Re: Custom in game commands
Quote:
Originally Posted by
stealhtfire
well its a costum dll made by aristrum for EvilGamerZ
how do i know it?
im the co-owner
so now remove it, you have no premision or what so ever to post this anywhere and yet you do
a moderator of this forum has been notified
and he will propperly remove the file if you wont, and he might even ban you
you're the co-owner of evil gunz..? also i didn't get this from evil gunz :blink:
Re: Custom in game commands
Quote:
Originally Posted by
R3apingSaint
...what you do is make your own function. example would be modifying the chatcmd_adminannounce and changing how the message would be (from the text output to a message box) like he tried to do. when you look into zchat::initcmd function you will notice it has all the chat command functions. this is where the main core is parsed. it will redirect to the push (to where your custom function is) and begin execution at that address.
with little modification you can make it execute from a dynamic link library (aka a dll)
still don't understand...just a newb:/:
Re: Custom in game commands
It's becoming a shithole here again...
Closed.