o.o! OMG this is great!!! i love this quest!
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o.o! OMG this is great!!! i love this quest!
Hmm, can you explain how to setup the fix also ?
Erm..replace your files o.o
I know the quest works but idk what I did wrong. I got it in game on my test server, have the maps, model and everything. But for some reason it crashes the match server. You know why? >_>
Well I know all the files are correct because I used the updated ones from my Trinity launcher O.o
Hmm, all i could figure out is that i did something wrong with the fix, because i'm 100% sure i did everything right in system etc :)
will i got problem on
the quest so the quest not go and i do
Scenario.xml
NPC.xmlCode:<SPECIAL_SCENARIO id="51"
title="Ghost King"
QL="1"
DC="1"
mapset="Dungeon"
XP="1000000"
BP="1000">
<SACRI_ITEM itemid="200031" />
<SACRI_ITEM itemid="200032" /> <!-- ???? ?? -->
<MAP dice="1" key_sector="404" key_npc="132" boss="true" >
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
<MAP dice="2" key_sector="404" key_npc="132" boss="true">
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
<MAP dice="3" key_sector="404" key_npc="132" boss="true">
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
<MAP dice="4" key_sector="404" key_npc="132" boss="true">
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
<MAP dice="5" key_sector="404" key_npc="132" boss="true">
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
<MAP dice="6" key_sector="404" key_npc="132" boss="true">
<NPCSET_ARRAY>Gh1/Gh2/Gh3/Gh4</NPCSET_ARRAY>
</MAP>
</SPECIAL_SCENARIO>
NPCsetCode:<NPC id="132"
name="Ghost_King"
desc="Ghost_King"
meshname="Ghost_King"
scale="4.0 4.0 4.0"
grade="boss"
max_hp="4000"
max_ap="4000"
int="1"
agility="1"
view_angle="20"
dc="50"
offensetype="1"
dyingtime="8">
<COLLISION radius="50" height="200" tremble="5" />
<ATTACK type="melee" range="450" weaponitem_id="300016" />
<FLAG never_blasted="true" never_pushed="true" never_attack_cancel="true" />
<SPEED default="1000" rotate="4.712" />
<SKILL id="381" /> <!-- Massive Strike -->
<SKILL id="393" />
<SKILL id="451" />
<DROP table="Gh1" />
</NPC>
<NPC id="133"
name="Ghost_Mage_Lightning"
desc="Ghost_Mage"
meshname="Ghost_Mage"
scale="1.5 1.5 1.5"
grade="elite"
max_hp="100"
max_ap="100"
int="3"
agility="5"
view_angle="25"
dc="8"
offensetype="1"
dyingtime="8">
<COLLISION radius="30" height="150" />
<ATTACK type="melee" range="180" weaponitem_id="300035" />
<FLAG never_blasted="true" never_attack_cancel="true" />
<SPEED default="150" rotate="2.356" />
<SKILL id="382" /> <!-- Spheric Volt -->
<SKILL id="252" /> <!-- Heal -->
<DROP table="Gh1" />
</NPC>
<NPC id="134"
name="Ghost_Elite"
desc="Ghost_Elite"
meshname="Ghost_Elite"
scale="1.5 1.5 1.5"
grade="elite"
max_hp="200"
max_ap="100"
int="4"
agility="4"
view_angle="15"
dc="8"
offensetype="1"
dyingtime="5">
<COLLISION radius="35" height="160" />
<ATTACK type="melee" range="270" weaponitem_id="300015" />
<FLAG never_blasted="true" never_pushed="true" never_attack_cancel="true" />
<SPEED default="520" />
<SKILL id="351" /> <!-- Massive -->
<SKILL id="341" /> <!-- Slow -->
<DROP table="Gh1" />
</NPC>
<NPC id="135"
name="Ghost_Mage_Fire"
desc="Ghost_Mage2"
meshname="Ghost_Mage2"
scale="1.5 1.5 1.5"
grade="elite"
max_hp="100"
max_ap="100"
int="4"
agility="4"
view_angle="15"
dc="8"
offensetype="1"
dyingtime="5">
<COLLISION radius="35" height="160" />
<ATTACK type="melee" range="270" weaponitem_id="300015" />
<FLAG never_blasted="true" never_pushed="true" never_attack_cancel="true" />
<SPEED default="120" />
<SKILL id="252" /> <!-- Heal -->
<SKILL id="392" /> <!-- Dante's Breath -->
<DROP table="Gh1" />
</NPC>
questmap.xmlCode:<!-- Ghost -->
<NPCSET id="10825" name="Gh1" basenpc="134">
<ADDNPC npc_id="133" min_rate="30" max_rate="30" />
<ADDNPC npc_id="135" min_rate="30" max_rate="30" />
</NPCSET>
<NPCSET id="10826" name="Gh2" basenpc="134">
<ADDNPC npc_id="133" min_rate="30" max_rate="30" />
<ADDNPC npc_id="135" min_rate="30" max_rate="30" />
</NPCSET>
<NPCSET id="10827" name="Gh3" basenpc="135">
<ADDNPC npc_id="133" min_rate="30" max_rate="30" />
</NPCSET>
<NPCSET id="10828" name="Gh4" basenpc="135">
<ADDNPC npc_id="133" min_rate="30" max_rate="30" />
<ADDNPC npc_id="134" min_rate="30" max_rate="30" />
</NPCSET>
AndCode:<MAPSET id="4" title="Cemetary">
<SECTOR id="401"
title="Cemetary_Grave"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Cemetary_Altar" />
</LINK>
</SECTOR>
<SECTOR id="402"
title="Cemetary_Altar"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Cemetary_Trench" />
</LINK>
</SECTOR>
<SECTOR id="403"
title="Cemetary_Trench"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Cemetary_Final" />
</LINK>
</SECTOR>
<SECTOR id="404"
title="Cemetary_Final"
melee_spawn="15"
range_spawn="15">
<LINK>
<TARGET sector="Cemetary_Grave" />
</LINK>
</SECTOR>
</MAPSET>
i put ghost.mrs on the model/npc
http://forum.ragezone.com/attachment...1&d=1232569913
so what you think the problem?
Please do not write silly comments! :rolleyes:
If the scenario does not show, remember to add the files to your server files too.
It works finally, but when we are at boss we all crash ;l
yea u all did smt wrong with da npcs .mrs files