He's secretly working for MAIET guys, dont worry tho, i sussed it all
In other words, fantastic.
He's secretly working for MAIET guys, dont worry tho, i sussed it all
In other words, fantastic.
This is just fucking amazing! Wucas everytime you impress me again...
I'd play GunZ just to see this map.
Even if you dont update/change worldedit, it shows elus.
Its just culling them out in close distances.
Zoom out and worldedit will begin to load the elus.
looks decent for a dm
This is way above MAIET quality.
Really nice map. I have a few questions if you dont mind about the MAX file.Im assuming "hnav_00" is the path where npcs walk on?what does "wait_pos_01" do, is that like a camera? how do you know wich way its facing?So if I name an object "snd_amb_a1_dwater 02 that dummie automaticly creates a water ambient sound?keep up the good work, actually, your my greatest inspiration when it comes to creating maps for GunZ. ^-^
Last edited by Veryl; 12-10-13 at 10:21 PM.
Dummy pivot's orientation is what defines the orientation the game uses.
Wait_pos_01 is the position the camera takes before the game starts.
A dummy with the name snd_amb_a1_dwater ## will create the xml entry for the sound and upon map load will be loaded, define range and other things in the user defined object property page.
Edit; hnav is the floor for npcs.
Last edited by HellSniper; 12-10-13 at 11:56 PM.
I really only released the map because people kept asking questions dealing with MAX, and seeing that I learn better by just looking at how other people did things, I released this in the hopes it helped someone else. The map is small, simple, and overall kinda lame, but it was a fairly good example of the mapping process in GunZ, so yah.
I am planning on making a few maps for spymode seeing that I saw someone had a working emu of it going in the show off section (I was going to talk to him and see if I could work out a deal to get something going there and continue development on it), but this and last week was full of midterms. Next map I release will be larger in scale and contain a lot more fine details, you may be more interested in that release.